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path: root/uxa/uxa.h
AgeCommit message (Expand)Author
2010-09-11Disable acceleration if we detect a hardware error.Chris Wilson
2010-06-07uxa: Setup acceleration functions prior to the damage layerChris Wilson
2010-05-25uxa: Use temporary dest when target is too large for compositorChris Wilson
2010-05-17Split the prepare blitter functions into check + prepare.Chris Wilson
2010-05-17uxa: Rearrange checking and preparing of composite textures.Chris Wilson
2010-03-01i915: Derive the correct target color from the pixmap by checking its formatChris Wilson
2010-02-28Move to kernel coding style.Eric Anholt
2009-07-22uxa: Tell the driver when we're just going to immediately map the pixmap.Eric Anholt
2009-02-10uxa: hook up the fallback debug to the driver's fallback debug option.Eric Anholt
2008-08-05[uxa] Remove unused pixmap size limits.Keith Packard
2008-08-05Rename uxa using _ instead of capsKeith Packard
2008-08-05Change PrepareAccess to take access mode rather than indexKeith Packard
2008-08-05Add UXA - the unified memory acceleration architecture.Keith Packard