Age | Commit message (Expand) | Author |
---|---|---|
2010-05-31 | Disable acceleration if we detect a hardware error. | Chris Wilson |
2010-05-24 | uxa: Use temporary dest when target is too large for compositor | Chris Wilson |
2010-05-14 | Split the prepare blitter functions into check + prepare. | Chris Wilson |
2010-05-10 | uxa: Rearrange checking and preparing of composite textures. | Chris Wilson |
2009-11-13 | i915: Derive the correct target color from the pixmap by checking its format | Chris Wilson |
2009-10-06 | Move to kernel coding style. | Eric Anholt |
2009-07-22 | uxa: Tell the driver when we're just going to immediately map the pixmap. | Eric Anholt |
2009-02-10 | uxa: hook up the fallback debug to the driver's fallback debug option. | Eric Anholt |
2008-08-05 | [uxa] Remove unused pixmap size limits. | Keith Packard |
2008-08-05 | Rename uxa using _ instead of caps | Keith Packard |
2008-08-05 | Change PrepareAccess to take access mode rather than index | Keith Packard |
2008-08-05 | Add UXA - the unified memory acceleration architecture. | Keith Packard |