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AgeCommit message (Expand)Author
2010-07-21uxa: Check for failed pixmap allocationChris Wilson
2010-07-12Destroy screen pixmap on screen close.Keith Packard
2010-07-09Purge macro NEED_EVENTSFernando Carrijo
2010-07-05uxa: oops typo in previous commitDave Airlie
2010-07-05uxa: don't compare planemask with FB_ALLONES.Dave Airlie
2010-06-23uxa: Fallback to pixman if source is out-of-boundsChris Wilson
2010-06-20uxa: Apply the source offsets to the pixmap source, not target.Chris Wilson
2010-06-19uxa: Enable SHM pixmapsChris Wilson
2010-06-19uxa: Use accelerated get_image for copying to !offscreenChris Wilson
2010-06-19uxa: Match depth 30 to format.Chris Wilson
2010-06-19uxa: Check for allocation failure.Chris Wilson
2010-06-12uxa: Always clip glyphs to destination.Chris Wilson
2010-06-10Fallback implementation for trapezoids for hung GPUs.Chris Wilson
2010-06-09Revert "xp:trapezoids"Chris Wilson
2010-06-09uxa: Handle all-clipped out case with destination glyphs.Chris Wilson
2010-06-08xp:trapezoidsChris Wilson
2010-06-07uxa: Setup acceleration functions prior to the damage layerChris Wilson
2010-06-07Use the direct dixGevPrivate() API when availableChris Wilson
2010-06-07Adapt glyphs for changes in devPrivates APIChris Wilson
2010-06-06Adapt to DevPrivate API changesKeith Packard
2010-06-06Use libc instead of deprecated libc wrappers for malloc/calloc/free.Eric Anholt
2010-06-06uxa: Force fallback for copies.Chris Wilson
2010-05-31uxa: Spans, try again to get the early break correct.Chris Wilson
2010-05-31uxa: Sign reversal on early break from spans passing the YXbandChris Wilson
2010-05-31Disable acceleration if we detect a hardware error.Chris Wilson
2010-05-31uxa: Mega-Glyphs!Chris Wilson
2010-05-28uxa: Fix prepare_solid being called without check_solid first.Eric Anholt
2010-05-28uxa: Skip the redundant miComputeCompositeRects() when adding to the maskChris Wilson
2010-05-28uxa: Make the glyph caches' fixed size explicit.Chris Wilson
2010-05-28uxa: Use a glyph private rather than a hash table.Chris Wilson
2010-05-26uxa: Perform manual damage for CompositeRectsChris Wilson
2010-05-26uxa: Force the alpha value to 0xffff when treating Over as SrcChris Wilson
2010-05-26uxa: Use Composite rather than solid blitter for PolyRectChris Wilson
2010-05-26uxa: Add PICT format mapping for depth 4 pixmaps.Chris Wilson
2010-05-25uxa: Apply the drawable offset to the solid rectsChris Wilson
2010-05-24uxa: Use temporary dest when target is too large for compositorChris Wilson
2010-05-24uxa: Composite glyphs directly onto dst when possible.Chris Wilson
2010-05-24uxa: translate the region in line for compositesChris Wilson
2010-05-23uxa: Spans! OMG!Chris Wilson
2010-05-16uxa: Replace solid planemask [0xffffffff] with FB_ALLONESChris Wilson
2010-05-16uxa: Tidy uxa_solid_rects()Chris Wilson
2010-05-16uxa: Patterns are acquired at 0,0Chris Wilson
2010-05-15uxa: Force an alpha channel when rendering source fallbacksChris Wilson
2010-05-15uxa: Apply clip for solid rectangles.Chris Wilson
2010-05-15uxa: Avoid using blits when with PictFilterConvolutionChris Wilson
2010-05-15uxa: Check the w-scaling component is 1 for an translation matrixChris Wilson
2010-05-15uxa: Fix order of conditionals to only run fill_region for SRC or opaqueChris Wilson
2010-05-15uxa: Expand the range of compatible formats to cover all bpp.Chris Wilson
2010-05-15uxa: Only use 1x1R as a solid with an opaque format or SRCChris Wilson
2010-05-15uxa: Call check_solid before running the solid blitter.Chris Wilson