Age | Commit message (Collapse) | Author |
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All size-related rendering limits should be managed by the driver in the
pixmap_is_offscreen call. There's no need for uxa to even know these values.
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Failing xalloc in a rendering function means just dropping the drawing on
the floor (that's what we've always done).
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Let the driver do whatever sync is necessary from the prepare_access hook
rather than forcing a full sync.
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This eliminates the cost of EXA migration management while providing full
pixmap allocation control to the driver. The goal is to make something
useful for UMA drivers.
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