summaryrefslogtreecommitdiff
path: root/uxa
AgeCommit message (Expand)Author
2010-06-10Fallback implementation for trapezoids for hung GPUs.Chris Wilson
2010-06-09Revert "xp:trapezoids"Chris Wilson
2010-06-09uxa: Handle all-clipped out case with destination glyphs.Chris Wilson
2010-06-08xp:trapezoidsChris Wilson
2010-06-07uxa: Setup acceleration functions prior to the damage layerChris Wilson
2010-06-07Use the direct dixGevPrivate() API when availableChris Wilson
2010-06-07Adapt glyphs for changes in devPrivates APIChris Wilson
2010-06-06Adapt to DevPrivate API changesKeith Packard
2010-06-06Use libc instead of deprecated libc wrappers for malloc/calloc/free.Eric Anholt
2010-06-06uxa: Force fallback for copies.Chris Wilson
2010-05-31uxa: Spans, try again to get the early break correct.Chris Wilson
2010-05-31uxa: Sign reversal on early break from spans passing the YXbandChris Wilson
2010-05-31Disable acceleration if we detect a hardware error.Chris Wilson
2010-05-31uxa: Mega-Glyphs!Chris Wilson
2010-05-28uxa: Fix prepare_solid being called without check_solid first.Eric Anholt
2010-05-28uxa: Skip the redundant miComputeCompositeRects() when adding to the maskChris Wilson
2010-05-28uxa: Make the glyph caches' fixed size explicit.Chris Wilson
2010-05-28uxa: Use a glyph private rather than a hash table.Chris Wilson
2010-05-26uxa: Perform manual damage for CompositeRectsChris Wilson
2010-05-26uxa: Force the alpha value to 0xffff when treating Over as SrcChris Wilson
2010-05-26uxa: Use Composite rather than solid blitter for PolyRectChris Wilson
2010-05-26uxa: Add PICT format mapping for depth 4 pixmaps.Chris Wilson
2010-05-25uxa: Apply the drawable offset to the solid rectsChris Wilson
2010-05-24uxa: Use temporary dest when target is too large for compositorChris Wilson
2010-05-24uxa: Composite glyphs directly onto dst when possible.Chris Wilson
2010-05-24uxa: translate the region in line for compositesChris Wilson
2010-05-23uxa: Spans! OMG!Chris Wilson
2010-05-16uxa: Replace solid planemask [0xffffffff] with FB_ALLONESChris Wilson
2010-05-16uxa: Tidy uxa_solid_rects()Chris Wilson
2010-05-16uxa: Patterns are acquired at 0,0Chris Wilson
2010-05-15uxa: Force an alpha channel when rendering source fallbacksChris Wilson
2010-05-15uxa: Apply clip for solid rectangles.Chris Wilson
2010-05-15uxa: Avoid using blits when with PictFilterConvolutionChris Wilson
2010-05-15uxa: Check the w-scaling component is 1 for an translation matrixChris Wilson
2010-05-15uxa: Fix order of conditionals to only run fill_region for SRC or opaqueChris Wilson
2010-05-15uxa: Expand the range of compatible formats to cover all bpp.Chris Wilson
2010-05-15uxa: Only use 1x1R as a solid with an opaque format or SRCChris Wilson
2010-05-15uxa: Call check_solid before running the solid blitter.Chris Wilson
2010-05-14uxa: Disable compatible src xrgb and dst argbChris Wilson
2010-05-14uxa: Parse BGRA pixel formats.Chris Wilson
2010-05-14Split the prepare blitter functions into check + prepare.Chris Wilson
2010-05-14uxa: enable solid rects for backends that require pixmapsChris Wilson
2010-05-13uxa: Convert 1x1R back to solid_fillChris Wilson
2010-05-13uxa: Only use solid_fill for SRC.Chris Wilson
2010-05-13uxa: Replace source for CLEAR with a transparent solidChris Wilson
2010-05-13uxa: Fallback early if compositing with alphaMapsChris Wilson
2010-05-12uxa: Avoid glyph ping-pong with !offscreen destinationChris Wilson
2010-05-12uxa: Avoid ping-pong with !offscreen destination and trapsChris Wilson
2010-05-12uxa: Fallback when compositing to a !offscreen destinationChris Wilson
2010-05-12uxa: Use accelerated PutImage for uploading pixman images.Chris Wilson