/************************************************************************** * * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef BRW_STRUCTS_H #define BRW_STRUCTS_H /* Command packets: */ struct header { unsigned int length:16; unsigned int opcode:16; }; union header_union { struct header bits; unsigned int dword; }; struct brw_3d_control { struct { unsigned int length:8; unsigned int notify_enable:1; unsigned int pad:3; unsigned int wc_flush_enable:1; unsigned int depth_stall_enable:1; unsigned int operation:2; unsigned int opcode:16; } header; struct { unsigned int pad:2; unsigned int dest_addr_type:1; unsigned int dest_addr:29; } dest; unsigned int dword2; unsigned int dword3; }; struct brw_3d_primitive { struct { unsigned int length:8; unsigned int pad:2; unsigned int topology:5; unsigned int indexed:1; unsigned int opcode:16; } header; unsigned int verts_per_instance; unsigned int start_vert_location; unsigned int instance_count; unsigned int start_instance_location; unsigned int base_vert_location; }; /* These seem to be passed around as function args, so it works out * better to keep them as #defines: */ #define BRW_FLUSH_READ_CACHE 0x1 #define BRW_FLUSH_STATE_CACHE 0x2 #define BRW_INHIBIT_FLUSH_RENDER_CACHE 0x4 #define BRW_FLUSH_SNAPSHOT_COUNTERS 0x8 struct brw_mi_flush { unsigned int flags:4; unsigned int pad:12; unsigned int opcode:16; }; struct brw_vf_statistics { unsigned int statistics_enable:1; unsigned int pad:15; unsigned int opcode:16; }; struct brw_binding_table_pointers { struct header header; unsigned int vs; unsigned int gs; unsigned int clp; unsigned int sf; unsigned int wm; }; struct brw_blend_constant_color { struct header header; float blend_constant_color[4]; }; struct brw_depthbuffer { union header_union header; union { struct { unsigned int pitch:18; unsigned int format:3; unsigned int pad:4; unsigned int depth_offset_disable:1; unsigned int tile_walk:1; unsigned int tiled_surface:1; unsigned int pad2:1; unsigned int surface_type:3; } bits; unsigned int dword; } dword1; unsigned int dword2_base_addr; union { struct { unsigned int pad:1; unsigned int mipmap_layout:1; unsigned int lod:4; unsigned int width:13; unsigned int height:13; } bits; unsigned int dword; } dword3; union { struct { unsigned int pad:12; unsigned int min_array_element:9; unsigned int depth:11; } bits; unsigned int dword; } dword4; }; struct brw_drawrect { struct header header; unsigned int xmin:16; unsigned int ymin:16; unsigned int xmax:16; unsigned int ymax:16; unsigned int xorg:16; unsigned int yorg:16; }; struct brw_global_depth_offset_clamp { struct header header; float depth_offset_clamp; }; struct brw_indexbuffer { union { struct { unsigned int length:8; unsigned int index_format:2; unsigned int cut_index_enable:1; unsigned int pad:5; unsigned int opcode:16; } bits; unsigned int dword; } header; unsigned int buffer_start; unsigned int buffer_end; }; struct brw_line_stipple { struct header header; struct { unsigned int pattern:16; unsigned int pad:16; } bits0; struct { unsigned int repeat_count:9; unsigned int pad:7; unsigned int inverse_repeat_count:16; } bits1; }; struct brw_pipelined_state_pointers { struct header header; struct { unsigned int pad:5; unsigned int offset:27; } vs; struct { unsigned int enable:1; unsigned int pad:4; unsigned int offset:27; } gs; struct { unsigned int enable:1; unsigned int pad:4; unsigned int offset:27; } clp; struct { unsigned int pad:5; unsigned int offset:27; } sf; struct { unsigned int pad:5; unsigned int offset:27; } wm; struct { unsigned int pad:5; unsigned int offset:27; /* KW: check me! */ } cc; }; struct brw_polygon_stipple_offset { struct header header; struct { unsigned int y_offset:5; unsigned int pad:3; unsigned int x_offset:5; unsigned int pad0:19; } bits0; }; struct brw_polygon_stipple { struct header header; unsigned int stipple[32]; }; struct brw_pipeline_select { struct { unsigned int pipeline_select:1; unsigned int pad:15; unsigned int opcode:16; } header; }; struct brw_pipe_control { struct { unsigned int length:8; unsigned int notify_enable:1; unsigned int pad:2; unsigned int instruction_state_cache_flush_enable:1; unsigned int write_cache_flush_enable:1; unsigned int depth_stall_enable:1; unsigned int post_sync_operation:2; unsigned int opcode:16; } header; struct { unsigned int pad:2; unsigned int dest_addr_type:1; unsigned int dest_addr:29; } bits1; unsigned int data0; unsigned int data1; }; struct brw_urb_fence { struct { unsigned int length:8; unsigned int vs_realloc:1; unsigned int gs_realloc:1; unsigned int clp_realloc:1; unsigned int sf_realloc:1; unsigned int vfe_realloc:1; unsigned int cs_realloc:1; unsigned int pad:2; unsigned int opcode:16; } header; struct { unsigned int vs_fence:10; unsigned int gs_fence:10; unsigned int clp_fence:10; unsigned int pad:2; } bits0; struct { unsigned int sf_fence:10; unsigned int vf_fence:10; unsigned int cs_fence:10; unsigned int pad:2; } bits1; }; struct brw_constant_buffer_state /* previously brw_command_streamer */ { struct header header; struct { unsigned int nr_urb_entries:3; unsigned int pad:1; unsigned int urb_entry_size:5; unsigned int pad0:23; } bits0; }; struct brw_constant_buffer { struct { unsigned int length:8; unsigned int valid:1; unsigned int pad:7; unsigned int opcode:16; } header; struct { unsigned int buffer_length:6; unsigned int buffer_address:26; } bits0; }; struct brw_state_base_address { struct header header; struct { unsigned int modify_enable:1; unsigned int pad:4; unsigned int general_state_address:27; } bits0; struct { unsigned int modify_enable:1; unsigned int pad:4; unsigned int surface_state_address:27; } bits1; struct { unsigned int modify_enable:1; unsigned int pad:4; unsigned int indirect_object_state_address:27; } bits2; struct { unsigned int modify_enable:1; unsigned int pad:11; unsigned int general_state_upper_bound:20; } bits3; struct { unsigned int modify_enable:1; unsigned int pad:11; unsigned int indirect_object_state_upper_bound:20; } bits4; }; struct brw_state_prefetch { struct header header; struct { unsigned int prefetch_count:3; unsigned int pad:3; unsigned int prefetch_pointer:26; } bits0; }; struct brw_system_instruction_pointer { struct header header; struct { unsigned int pad:4; unsigned int system_instruction_pointer:28; } bits0; }; /* State structs for the various fixed function units: */ struct thread0 { unsigned int pad0:1; unsigned int grf_reg_count:3; unsigned int pad1:2; unsigned int kernel_start_pointer:26; }; struct thread1 { unsigned int ext_halt_exception_enable:1; unsigned int sw_exception_enable:1; unsigned int mask_stack_exception_enable:1; unsigned int timeout_exception_enable:1; unsigned int illegal_op_exception_enable:1; unsigned int pad0:3; unsigned int depth_coef_urb_read_offset:6; /* WM only */ unsigned int pad1:2; unsigned int floating_point_mode:1; unsigned int thread_priority:1; unsigned int binding_table_entry_count:8; unsigned int pad3:5; unsigned int single_program_flow:1; }; struct thread2 { unsigned int per_thread_scratch_space:4; unsigned int pad0:6; unsigned int scratch_space_base_pointer:22; }; struct thread3 { unsigned int dispatch_grf_start_reg:4; unsigned int urb_entry_read_offset:6; unsigned int pad0:1; unsigned int urb_entry_read_length:6; unsigned int pad1:1; unsigned int const_urb_entry_read_offset:6; unsigned int pad2:1; unsigned int const_urb_entry_read_length:6; unsigned int pad3:1; }; struct brw_clip_unit_state { struct thread0 thread0; struct thread1 thread1; struct thread2 thread2; struct thread3 thread3; struct { unsigned int pad0:9; unsigned int gs_output_stats:1; /* not always */ unsigned int stats_enable:1; unsigned int nr_urb_entries:7; unsigned int pad1:1; unsigned int urb_entry_allocation_size:5; unsigned int pad2:1; unsigned int max_threads:6; /* may be less */ unsigned int pad3:1; } thread4; struct { unsigned int pad0:13; unsigned int clip_mode:3; unsigned int userclip_enable_flags:8; unsigned int userclip_must_clip:1; unsigned int pad1:1; unsigned int guard_band_enable:1; unsigned int viewport_z_clip_enable:1; unsigned int viewport_xy_clip_enable:1; unsigned int vertex_position_space:1; unsigned int api_mode:1; unsigned int pad2:1; } clip5; struct { unsigned int pad0:5; unsigned int clipper_viewport_state_ptr:27; } clip6; float viewport_xmin; float viewport_xmax; float viewport_ymin; float viewport_ymax; }; struct brw_cc_unit_state { struct { unsigned int pad0:3; unsigned int bf_stencil_pass_depth_pass_op:3; unsigned int bf_stencil_pass_depth_fail_op:3; unsigned int bf_stencil_fail_op:3; unsigned int bf_stencil_func:3; unsigned int bf_stencil_enable:1; unsigned int pad1:2; unsigned int stencil_write_enable:1; unsigned int stencil_pass_depth_pass_op:3; unsigned int stencil_pass_depth_fail_op:3; unsigned int stencil_fail_op:3; unsigned int stencil_func:3; unsigned int stencil_enable:1; } cc0; struct { unsigned int bf_stencil_ref:8; unsigned int stencil_write_mask:8; unsigned int stencil_test_mask:8; unsigned int stencil_ref:8; } cc1; struct { unsigned int logicop_enable:1; unsigned int pad0:10; unsigned int depth_write_enable:1; unsigned int depth_test_function:3; unsigned int depth_test:1; unsigned int bf_stencil_write_mask:8; unsigned int bf_stencil_test_mask:8; } cc2; struct { unsigned int pad0:8; unsigned int alpha_test_func:3; unsigned int alpha_test:1; unsigned int blend_enable:1; unsigned int ia_blend_enable:1; unsigned int pad1:1; unsigned int alpha_test_format:1; unsigned int pad2:16; } cc3; struct { unsigned int pad0:5; unsigned int cc_viewport_state_offset:27; } cc4; struct { unsigned int pad0:2; unsigned int ia_dest_blend_factor:5; unsigned int ia_src_blend_factor:5; unsigned int ia_blend_function:3; unsigned int statistics_enable:1; unsigned int logicop_func:4; unsigned int pad1:11; unsigned int dither_enable:1; } cc5; struct { unsigned int clamp_post_alpha_blend:1; unsigned int clamp_pre_alpha_blend:1; unsigned int clamp_range:2; unsigned int pad0:11; unsigned int y_dither_offset:2; unsigned int x_dither_offset:2; unsigned int dest_blend_factor:5; unsigned int src_blend_factor:5; unsigned int blend_function:3; } cc6; struct { union { float f; unsigned char ub[4]; } alpha_ref; } cc7; }; struct brw_sf_unit_state { struct thread0 thread0; struct { unsigned int pad0:7; unsigned int sw_exception_enable:1; unsigned int pad1:3; unsigned int mask_stack_exception_enable:1; unsigned int pad2:1; unsigned int illegal_op_exception_enable:1; unsigned int pad3:2; unsigned int floating_point_mode:1; unsigned int thread_priority:1; unsigned int binding_table_entry_count:8; unsigned int pad4:5; unsigned int single_program_flow:1; } sf1; struct thread2 thread2; struct thread3 thread3; struct { unsigned int pad0:10; unsigned int stats_enable:1; unsigned int nr_urb_entries:7; unsigned int pad1:1; unsigned int urb_entry_allocation_size:5; unsigned int pad2:1; unsigned int max_threads:6; unsigned int pad3:1; } thread4; struct { unsigned int front_winding:1; unsigned int viewport_transform:1; unsigned int pad0:3; unsigned int sf_viewport_state_offset:27; } sf5; struct { unsigned int pad0:9; unsigned int dest_org_vbias:4; unsigned int dest_org_hbias:4; unsigned int scissor:1; unsigned int disable_2x2_trifilter:1; unsigned int disable_zero_pix_trifilter:1; unsigned int point_rast_rule:2; unsigned int line_endcap_aa_region_width:2; unsigned int line_width:4; unsigned int fast_scissor_disable:1; unsigned int cull_mode:2; unsigned int aa_enable:1; } sf6; struct { unsigned int point_size:11; unsigned int use_point_size_state:1; unsigned int subpixel_precision:1; unsigned int sprite_point:1; unsigned int pad0:11; unsigned int trifan_pv:2; unsigned int linestrip_pv:2; unsigned int tristrip_pv:2; unsigned int line_last_pixel_enable:1; } sf7; }; struct brw_gs_unit_state { struct thread0 thread0; struct thread1 thread1; struct thread2 thread2; struct thread3 thread3; struct { unsigned int pad0:10; unsigned int stats_enable:1; unsigned int nr_urb_entries:7; unsigned int pad1:1; unsigned int urb_entry_allocation_size:5; unsigned int pad2:1; unsigned int max_threads:1; unsigned int pad3:6; } thread4; struct { unsigned int sampler_count:3; unsigned int pad0:2; unsigned int sampler_state_pointer:27; } gs5; struct { unsigned int max_vp_index:4; unsigned int pad0:26; unsigned int reorder_enable:1; unsigned int pad1:1; } gs6; }; struct brw_vs_unit_state { struct thread0 thread0; struct thread1 thread1; struct thread2 thread2; struct thread3 thread3; struct { unsigned int pad0:10; unsigned int stats_enable:1; unsigned int nr_urb_entries:7; unsigned int pad1:1; unsigned int urb_entry_allocation_size:5; unsigned int pad2:1; unsigned int max_threads:4; unsigned int pad3:3; } thread4; struct { unsigned int sampler_count:3; unsigned int pad0:2; unsigned int sampler_state_pointer:27; } vs5; struct { unsigned int vs_enable:1; unsigned int vert_cache_disable:1; unsigned int pad0:30; } vs6; }; struct brw_wm_unit_state { struct thread0 thread0; struct thread1 thread1; struct thread2 thread2; struct thread3 thread3; struct { unsigned int stats_enable:1; unsigned int pad0:1; unsigned int sampler_count:3; unsigned int sampler_state_pointer:27; } wm4; struct { unsigned int enable_8_pix:1; unsigned int enable_16_pix:1; unsigned int enable_32_pix:1; unsigned int pad0:7; unsigned int legacy_global_depth_bias:1; unsigned int line_stipple:1; unsigned int depth_offset:1; unsigned int polygon_stipple:1; unsigned int line_aa_region_width:2; unsigned int line_endcap_aa_region_width:2; unsigned int early_depth_test:1; unsigned int thread_dispatch_enable:1; unsigned int program_uses_depth:1; unsigned int program_computes_depth:1; unsigned int program_uses_killpixel:1; unsigned int legacy_line_rast: 1; unsigned int transposed_urb_read:1; unsigned int max_threads:7; } wm5; float global_depth_offset_constant; float global_depth_offset_scale; struct { unsigned int pad0:1; unsigned int grf_reg_count_1:3; unsigned int pad1:2; unsigned int kernel_start_pointer_1:26; } wm8; struct { unsigned int pad0:1; unsigned int grf_reg_count_2:3; unsigned int pad1:2; unsigned int kernel_start_pointer_2:26; } wm9; struct { unsigned int pad0:1; unsigned int grf_reg_count_3:3; unsigned int pad1:2; unsigned int kernel_start_pointer_3:26; } wm10; }; /* The hardware supports two different modes for border color. The * default (OpenGL) mode uses floating-point color channels, while the * legacy mode uses 4 bytes. * * More significantly, the legacy mode respects the components of the * border color for channels not present in the source, (whereas the * default mode will ignore the border color's alpha channel and use * alpha==1 for an RGB source, for example). * * The legacy mode matches the semantics specified by the Render * extension. */ struct brw_sampler_default_border_color { float color[4]; }; struct brw_sampler_legacy_border_color { uint8_t color[4]; }; struct brw_sampler_state { struct { unsigned int shadow_function:3; unsigned int lod_bias:11; unsigned int min_filter:3; unsigned int mag_filter:3; unsigned int mip_filter:2; unsigned int base_level:5; unsigned int pad:1; unsigned int lod_preclamp:1; unsigned int border_color_mode:1; unsigned int pad0:1; unsigned int disable:1; } ss0; struct { unsigned int r_wrap_mode:3; unsigned int t_wrap_mode:3; unsigned int s_wrap_mode:3; unsigned int pad:3; unsigned int max_lod:10; unsigned int min_lod:10; } ss1; struct { unsigned int pad:5; unsigned int border_color_pointer:27; } ss2; struct { unsigned int pad:19; unsigned int max_aniso:3; unsigned int chroma_key_mode:1; unsigned int chroma_key_index:2; unsigned int chroma_key_enable:1; unsigned int monochrome_filter_width:3; unsigned int monochrome_filter_height:3; } ss3; }; struct brw_clipper_viewport { float xmin; float xmax; float ymin; float ymax; }; struct brw_cc_viewport { float min_depth; float max_depth; }; struct brw_sf_viewport { struct { float m00; float m11; float m22; float m30; float m31; float m32; } viewport; struct { short xmin; short ymin; short xmax; short ymax; } scissor; }; /* Documented in the subsystem/shared-functions/sampler chapter... */ struct brw_surface_state { struct { unsigned int cube_pos_z:1; unsigned int cube_neg_z:1; unsigned int cube_pos_y:1; unsigned int cube_neg_y:1; unsigned int cube_pos_x:1; unsigned int cube_neg_x:1; unsigned int pad:3; unsigned int render_cache_read_mode:1; unsigned int mipmap_layout_mode:1; unsigned int vert_line_stride_ofs:1; unsigned int vert_line_stride:1; unsigned int color_blend:1; unsigned int writedisable_blue:1; unsigned int writedisable_green:1; unsigned int writedisable_red:1; unsigned int writedisable_alpha:1; unsigned int surface_format:9; unsigned int data_return_format:1; unsigned int pad0:1; unsigned int surface_type:3; } ss0; struct { unsigned int base_addr; } ss1; struct { unsigned int render_target_rotation:2; unsigned int mip_count:4; unsigned int width:13; unsigned int height:13; } ss2; struct { unsigned int tile_walk:1; unsigned int tiled_surface:1; unsigned int pad:1; unsigned int pitch:18; unsigned int depth:11; } ss3; struct { unsigned int pad:19; unsigned int min_array_elt:9; unsigned int min_lod:4; } ss4; struct { unsigned int pad:20; unsigned int y_offset:4; unsigned int pad2:1; unsigned int x_offset:7; } ss5; }; struct brw_vertex_buffer_state { struct { unsigned int pitch:11; unsigned int pad:15; unsigned int access_type:1; unsigned int vb_index:5; } vb0; unsigned int start_addr; unsigned int max_index; #if 1 unsigned int instance_data_step_rate; /* not included for sequential/random vertices? */ #endif }; #define BRW_VBP_MAX 17 struct brw_vb_array_state { struct header header; struct brw_vertex_buffer_state vb[BRW_VBP_MAX]; }; struct brw_vertex_element_state { struct { unsigned int src_offset:11; unsigned int pad:5; unsigned int src_format:9; unsigned int pad0:1; unsigned int valid:1; unsigned int vertex_buffer_index:5; } ve0; struct { unsigned int dst_offset:8; unsigned int pad:8; unsigned int vfcomponent3:4; unsigned int vfcomponent2:4; unsigned int vfcomponent1:4; unsigned int vfcomponent0:4; } ve1; }; #define BRW_VEP_MAX 18 struct brw_vertex_element_packet { struct header header; struct brw_vertex_element_state ve[BRW_VEP_MAX]; /* note: less than _TNL_ATTRIB_MAX */ }; struct brw_urb_immediate { unsigned int opcode:4; unsigned int offset:6; unsigned int swizzle_control:2; unsigned int pad:1; unsigned int allocate:1; unsigned int used:1; unsigned int complete:1; unsigned int response_length:4; unsigned int msg_length:4; unsigned int msg_target:4; unsigned int pad1:3; unsigned int end_of_thread:1; }; /* Instruction format for the execution units: */ struct brw_instruction { struct { unsigned int opcode:7; unsigned int pad:1; unsigned int access_mode:1; unsigned int mask_control:1; unsigned int dependency_control:2; unsigned int compression_control:2; unsigned int thread_control:2; unsigned int predicate_control:4; unsigned int predicate_inverse:1; unsigned int execution_size:3; unsigned int destreg__conditonalmod:4; /* destreg - send, conditionalmod - others */ unsigned int pad0:2; unsigned int debug_control:1; unsigned int saturate:1; } header; union { struct { unsigned int dest_reg_file:2; unsigned int dest_reg_type:3; unsigned int src0_reg_file:2; unsigned int src0_reg_type:3; unsigned int src1_reg_file:2; unsigned int src1_reg_type:3; unsigned int pad:1; unsigned int dest_subreg_nr:5; unsigned int dest_reg_nr:8; unsigned int dest_horiz_stride:2; unsigned int dest_address_mode:1; } da1; struct { unsigned int dest_reg_file:2; unsigned int dest_reg_type:3; unsigned int src0_reg_file:2; unsigned int src0_reg_type:3; unsigned int pad:6; int dest_indirect_offset:10; /* offset against the deref'd address reg */ unsigned int dest_subreg_nr:3; /* subnr for the address reg a0.x */ unsigned int dest_horiz_stride:2; unsigned int dest_address_mode:1; } ia1; struct { unsigned int dest_reg_file:2; unsigned int dest_reg_type:3; unsigned int src0_reg_file:2; unsigned int src0_reg_type:3; unsigned int src1_reg_file:2; unsigned int src1_reg_type:3; unsigned int pad0:1; unsigned int dest_writemask:4; unsigned int dest_subreg_nr:1; unsigned int dest_reg_nr:8; unsigned int pad1:2; unsigned int dest_address_mode:1; } da16; struct { unsigned int dest_reg_file:2; unsigned int dest_reg_type:3; unsigned int src0_reg_file:2; unsigned int src0_reg_type:3; unsigned int pad0:6; unsigned int dest_writemask:4; int dest_indirect_offset:6; unsigned int dest_subreg_nr:3; unsigned int pad1:2; unsigned int dest_address_mode:1; } ia16; } bits1; union { struct { unsigned int src0_subreg_nr:5; unsigned int src0_reg_nr:8; unsigned int src0_abs:1; unsigned int src0_negate:1; unsigned int src0_address_mode:1; unsigned int src0_horiz_stride:2; unsigned int src0_width:3; unsigned int src0_vert_stride:4; unsigned int flag_reg_nr:1; unsigned int pad:6; } da1; struct { int src0_indirect_offset:10; unsigned int src0_subreg_nr:3; unsigned int src0_abs:1; unsigned int src0_negate:1; unsigned int src0_address_mode:1; unsigned int src0_horiz_stride:2; unsigned int src0_width:3; unsigned int src0_vert_stride:4; unsigned int flag_reg_nr:1; unsigned int pad:6; } ia1; struct { unsigned int src0_swz_x:2; unsigned int src0_swz_y:2; unsigned int src0_subreg_nr:1; unsigned int src0_reg_nr:8; unsigned int src0_abs:1; unsigned int src0_negate:1; unsigned int src0_address_mode:1; unsigned int src0_swz_z:2; unsigned int src0_swz_w:2; unsigned int pad0:1; unsigned int src0_vert_stride:4; unsigned int flag_reg_nr:1; unsigned int pad1:6; } da16; struct { unsigned int src0_swz_x:2; unsigned int src0_swz_y:2; int src0_indirect_offset:6; unsigned int src0_subreg_nr:3; unsigned int src0_abs:1; unsigned int src0_negate:1; unsigned int src0_address_mode:1; unsigned int src0_swz_z:2; unsigned int src0_swz_w:2; unsigned int pad0:1; unsigned int src0_vert_stride:4; unsigned int flag_reg_nr:1; unsigned int pad1:6; } ia16; } bits2; union { struct { unsigned int src1_subreg_nr:5; unsigned int src1_reg_nr:8; unsigned int src1_abs:1; unsigned int src1_negate:1; unsigned int pad:1; unsigned int src1_horiz_stride:2; unsigned int src1_width:3; unsigned int src1_vert_stride:4; unsigned int pad0:7; } da1; struct { unsigned int src1_swz_x:2; unsigned int src1_swz_y:2; unsigned int src1_subreg_nr:1; unsigned int src1_reg_nr:8; unsigned int src1_abs:1; unsigned int src1_negate:1; unsigned int pad0:1; unsigned int src1_swz_z:2; unsigned int src1_swz_w:2; unsigned int pad1:1; unsigned int src1_vert_stride:4; unsigned int pad2:7; } da16; struct { int src1_indirect_offset:10; unsigned int src1_subreg_nr:3; unsigned int src1_abs:1; unsigned int src1_negate:1; unsigned int pad0:1; unsigned int src1_horiz_stride:2; unsigned int src1_width:3; unsigned int src1_vert_stride:4; unsigned int flag_reg_nr:1; unsigned int pad1:6; } ia1; struct { unsigned int src1_swz_x:2; unsigned int src1_swz_y:2; int src1_indirect_offset:6; unsigned int src1_subreg_nr:3; unsigned int src1_abs:1; unsigned int src1_negate:1; unsigned int pad0:1; unsigned int src1_swz_z:2; unsigned int src1_swz_w:2; unsigned int pad1:1; unsigned int src1_vert_stride:4; unsigned int flag_reg_nr:1; unsigned int pad2:6; } ia16; struct { int jump_count:16; /* note: signed */ unsigned int pop_count:4; unsigned int pad0:12; } if_else; struct { unsigned int function:4; unsigned int int_type:1; unsigned int precision:1; unsigned int saturate:1; unsigned int data_type:1; unsigned int pad0:8; unsigned int response_length:4; unsigned int msg_length:4; unsigned int msg_target:4; unsigned int pad1:3; unsigned int end_of_thread:1; } math; struct { unsigned int binding_table_index:8; unsigned int sampler:4; unsigned int return_format:2; unsigned int msg_type:2; unsigned int response_length:4; unsigned int msg_length:4; unsigned int msg_target:4; unsigned int pad1:3; unsigned int end_of_thread:1; } sampler; struct brw_urb_immediate urb; struct { unsigned int binding_table_index:8; unsigned int msg_control:4; unsigned int msg_type:2; unsigned int target_cache:2; unsigned int response_length:4; unsigned int msg_length:4; unsigned int msg_target:4; unsigned int pad1:3; unsigned int end_of_thread:1; } dp_read; struct { unsigned int binding_table_index:8; unsigned int msg_control:3; unsigned int pixel_scoreboard_clear:1; unsigned int msg_type:3; unsigned int send_commit_msg:1; unsigned int response_length:4; unsigned int msg_length:4; unsigned int msg_target:4; unsigned int pad1:3; unsigned int end_of_thread:1; } dp_write; struct { unsigned int pad:16; unsigned int response_length:4; unsigned int msg_length:4; unsigned int msg_target:4; unsigned int pad1:3; unsigned int end_of_thread:1; } generic; unsigned int ud; } bits3; }; /* media pipeline */ struct brw_vfe_state { struct { unsigned int per_thread_scratch_space:4; unsigned int pad3:3; unsigned int extend_vfe_state_present:1; unsigned int pad2:2; unsigned int scratch_base:22; } vfe0; struct { unsigned int debug_counter_control:2; unsigned int children_present:1; unsigned int vfe_mode:4; unsigned int pad2:2; unsigned int num_urb_entries:7; unsigned int urb_entry_alloc_size:9; unsigned int max_threads:7; } vfe1; struct { unsigned int pad4:4; unsigned int interface_descriptor_base:28; } vfe2; }; struct brw_vld_state { struct { unsigned int pad6:6; unsigned int scan_order:1; unsigned int intra_vlc_format:1; unsigned int quantizer_scale_type:1; unsigned int concealment_motion_vector:1; unsigned int frame_predict_frame_dct:1; unsigned int top_field_first:1; unsigned int picture_structure:2; unsigned int intra_dc_precision:2; unsigned int f_code_0_0:4; unsigned int f_code_0_1:4; unsigned int f_code_1_0:4; unsigned int f_code_1_1:4; } vld0; struct { unsigned int pad2:9; unsigned int picture_coding_type:2; unsigned int pad:21; } vld1; struct { unsigned int index_0:4; unsigned int index_1:4; unsigned int index_2:4; unsigned int index_3:4; unsigned int index_4:4; unsigned int index_5:4; unsigned int index_6:4; unsigned int index_7:4; } desc_remap_table0; struct { unsigned int index_8:4; unsigned int index_9:4; unsigned int index_10:4; unsigned int index_11:4; unsigned int index_12:4; unsigned int index_13:4; unsigned int index_14:4; unsigned int index_15:4; } desc_remap_table1; }; struct brw_interface_descriptor { struct { unsigned int grf_reg_blocks:4; unsigned int pad:2; unsigned int kernel_start_pointer:26; } desc0; struct { unsigned int pad:7; unsigned int software_exception:1; unsigned int pad2:3; unsigned int maskstack_exception:1; unsigned int pad3:1; unsigned int illegal_opcode_exception:1; unsigned int pad4:2; unsigned int floating_point_mode:1; unsigned int thread_priority:1; unsigned int single_program_flow:1; unsigned int pad5:1; unsigned int const_urb_entry_read_offset:6; unsigned int const_urb_entry_read_len:6; } desc1; struct { unsigned int pad:2; unsigned int sampler_count:3; unsigned int sampler_state_pointer:27; } desc2; struct { unsigned int binding_table_entry_count:5; unsigned int binding_table_pointer:27; } desc3; }; struct gen6_blend_state { struct { unsigned int dest_blend_factor:5; unsigned int source_blend_factor:5; unsigned int pad3:1; unsigned int blend_func:3; unsigned int pad2:1; unsigned int ia_dest_blend_factor:5; unsigned int ia_source_blend_factor:5; unsigned int pad1:1; unsigned int ia_blend_func:3; unsigned int pad0:1; unsigned int ia_blend_enable:1; unsigned int blend_enable:1; } blend0; struct { unsigned int post_blend_clamp_enable:1; unsigned int pre_blend_clamp_enable:1; unsigned int clamp_range:2; unsigned int pad0:4; unsigned int x_dither_offset:2; unsigned int y_dither_offset:2; unsigned int dither_enable:1; unsigned int alpha_test_func:3; unsigned int alpha_test_enable:1; unsigned int pad1:1; unsigned int logic_op_func:4; unsigned int logic_op_enable:1; unsigned int pad2:1; unsigned int write_disable_b:1; unsigned int write_disable_g:1; unsigned int write_disable_r:1; unsigned int write_disable_a:1; unsigned int pad3:1; unsigned int alpha_to_coverage_dither:1; unsigned int alpha_to_one:1; unsigned int alpha_to_coverage:1; } blend1; }; struct gen6_color_calc_state { struct { unsigned int alpha_test_format:1; unsigned int pad0:14; unsigned int round_disable:1; unsigned int bf_stencil_ref:8; unsigned int stencil_ref:8; } cc0; union { float alpha_ref_f; struct { unsigned int ui:8; unsigned int pad0:24; } alpha_ref_fi; } cc1; float constant_r; float constant_g; float constant_b; float constant_a; }; struct gen6_depth_stencil_state { struct { unsigned int pad0:3; unsigned int bf_stencil_pass_depth_pass_op:3; unsigned int bf_stencil_pass_depth_fail_op:3; unsigned int bf_stencil_fail_op:3; unsigned int bf_stencil_func:3; unsigned int bf_stencil_enable:1; unsigned int pad1:2; unsigned int stencil_write_enable:1; unsigned int stencil_pass_depth_pass_op:3; unsigned int stencil_pass_depth_fail_op:3; unsigned int stencil_fail_op:3; unsigned int stencil_func:3; unsigned int stencil_enable:1; } ds0; struct { unsigned int bf_stencil_write_mask:8; unsigned int bf_stencil_test_mask:8; unsigned int stencil_write_mask:8; unsigned int stencil_test_mask:8; } ds1; struct { unsigned int pad0:26; unsigned int depth_write_enable:1; unsigned int depth_test_func:3; unsigned int pad1:1; unsigned int depth_test_enable:1; } ds2; }; #endif