/* $XFree86$ */ #ifndef _I810_DRI_ #define _I810_DRI_ #include "xf86drm.h" #include "i810_common.h" #define I810_MAX_DRAWABLES 256 typedef struct { drmHandle regs; drmSize regsSize; drmAddress regsMap; drmSize backbufferSize; drmHandle backbuffer; drmSize depthbufferSize; drmHandle depthbuffer; drmHandle textures; int textureSize; drmHandle agp_buffers; drmSize agp_buf_size; int deviceID; int width; int height; int mem; int cpp; int bitsPerPixel; int fbOffset; int fbStride; int backOffset; int depthOffset; int auxPitch; int auxPitchBits; int logTextureGranularity; int textureOffset; /* For non-dma direct rendering. */ int ringOffset; int ringSize; drmBufMapPtr drmBufs; int irq; unsigned int sarea_priv_offset; } I810DRIRec, *I810DRIPtr; /* WARNING: Do not change the SAREA structure without changing the kernel * as well */ #define I810_UPLOAD_TEX0IMAGE 0x1 /* handled clientside */ #define I810_UPLOAD_TEX1IMAGE 0x2 /* handled clientside */ #define I810_UPLOAD_CTX 0x4 #define I810_UPLOAD_BUFFERS 0x8 #define I810_UPLOAD_TEX0 0x10 #define I810_UPLOAD_TEX1 0x20 #define I810_UPLOAD_CLIPRECTS 0x40 typedef struct { unsigned char next, prev; /* indices to form a circular LRU */ unsigned char in_use; /* owned by a client, or free? */ int age; /* tracked by clients to update local LRU's */ } I810TexRegionRec, *I810TexRegionPtr; typedef struct { unsigned int ContextState[I810_CTX_SETUP_SIZE]; unsigned int BufferState[I810_DEST_SETUP_SIZE]; unsigned int TexState[2][I810_TEX_SETUP_SIZE]; unsigned int dirty; unsigned int nbox; XF86DRIClipRectRec boxes[I810_NR_SAREA_CLIPRECTS]; /* Maintain an LRU of contiguous regions of texture space. If * you think you own a region of texture memory, and it has an * age different to the one you set, then you are mistaken and * it has been stolen by another client. If global texAge * hasn't changed, there is no need to walk the list. * * These regions can be used as a proxy for the fine-grained * texture information of other clients - by maintaining them * in the same lru which is used to age their own textures, * clients have an approximate lru for the whole of global * texture space, and can make informed decisions as to which * areas to kick out. There is no need to choose whether to * kick out your own texture or someone else's - simply eject * them all in LRU order. */ drmTextureRegion texList[I810_NR_TEX_REGIONS + 1]; /* Last elt is sentinal */ int texAge; /* last time texture was uploaded */ int last_enqueue; /* last time a buffer was enqueued */ int last_dispatch; /* age of the most recently dispatched buffer */ int last_quiescent; /* */ int ctxOwner; /* last context to upload state */ int vertex_prim; int pf_enabled; /* is pageflipping allowed? */ int pf_active; /* is pageflipping active right now? */ int pf_current_page; /* which buffer is being displayed? */ } I810SAREARec, *I810SAREAPtr; typedef struct { /* Nothing here yet */ int dummy; } I810ConfigPrivRec, *I810ConfigPrivPtr; typedef struct { /* Nothing here yet */ int dummy; } I810DRIContextRec, *I810DRIContextPtr; #endif