/************************************************************************** * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "xf86.h" #include "i830.h" #include "i830_reg.h" #define CMD_3D (0x3<<29) void I830EmitInvarientState( ScrnInfoPtr pScrn ) { I830Ptr pI830 = I830PTR(pScrn); BEGIN_LP_RING(38); OUT_RING(_3DSTATE_MAP_CUBE | MAP_UNIT(0)); OUT_RING(_3DSTATE_MAP_CUBE | MAP_UNIT(1)); OUT_RING(_3DSTATE_MAP_CUBE | MAP_UNIT(2)); OUT_RING(_3DSTATE_MAP_CUBE | MAP_UNIT(3)); OUT_RING(_3DSTATE_DFLT_DIFFUSE_CMD); OUT_RING(0); OUT_RING(_3DSTATE_DFLT_SPEC_CMD); OUT_RING(0); OUT_RING(_3DSTATE_DFLT_Z_CMD); OUT_RING(0); OUT_RING(_3DSTATE_FOG_MODE_CMD); OUT_RING(FOGFUNC_ENABLE | FOG_LINEAR_CONST | FOGSRC_INDEX_Z | ENABLE_FOG_DENSITY); OUT_RING(0); OUT_RING(0); OUT_RING(_3DSTATE_MAP_TEX_STREAM_CMD | MAP_UNIT(0) | DISABLE_TEX_STREAM_BUMP | ENABLE_TEX_STREAM_COORD_SET | TEX_STREAM_COORD_SET(0) | ENABLE_TEX_STREAM_MAP_IDX | TEX_STREAM_MAP_IDX(0)); OUT_RING(_3DSTATE_MAP_TEX_STREAM_CMD | MAP_UNIT(1) | DISABLE_TEX_STREAM_BUMP | ENABLE_TEX_STREAM_COORD_SET | TEX_STREAM_COORD_SET(1) | ENABLE_TEX_STREAM_MAP_IDX | TEX_STREAM_MAP_IDX(1)); OUT_RING(_3DSTATE_MAP_TEX_STREAM_CMD | MAP_UNIT(2) | DISABLE_TEX_STREAM_BUMP | ENABLE_TEX_STREAM_COORD_SET | TEX_STREAM_COORD_SET(2) | ENABLE_TEX_STREAM_MAP_IDX | TEX_STREAM_MAP_IDX(2)); OUT_RING(_3DSTATE_MAP_TEX_STREAM_CMD | MAP_UNIT(3) | DISABLE_TEX_STREAM_BUMP | ENABLE_TEX_STREAM_COORD_SET | TEX_STREAM_COORD_SET(3) | ENABLE_TEX_STREAM_MAP_IDX | TEX_STREAM_MAP_IDX(3)); OUT_RING(_3DSTATE_MAP_COORD_TRANSFORM); OUT_RING(DISABLE_TEX_TRANSFORM | TEXTURE_SET(0)); OUT_RING(_3DSTATE_MAP_COORD_TRANSFORM); OUT_RING(DISABLE_TEX_TRANSFORM | TEXTURE_SET(1)); OUT_RING(_3DSTATE_MAP_COORD_TRANSFORM); OUT_RING(DISABLE_TEX_TRANSFORM | TEXTURE_SET(2)); OUT_RING(_3DSTATE_MAP_COORD_TRANSFORM); OUT_RING(DISABLE_TEX_TRANSFORM | TEXTURE_SET(3)); OUT_RING(_3DSTATE_RASTER_RULES_CMD | ENABLE_POINT_RASTER_RULE | OGL_POINT_RASTER_RULE | ENABLE_LINE_STRIP_PROVOKE_VRTX | ENABLE_TRI_FAN_PROVOKE_VRTX | ENABLE_TRI_STRIP_PROVOKE_VRTX | LINE_STRIP_PROVOKE_VRTX(1) | TRI_FAN_PROVOKE_VRTX(2) | TRI_STRIP_PROVOKE_VRTX(2)); OUT_RING(_3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT); OUT_RING(_3DSTATE_SCISSOR_RECT_0_CMD); OUT_RING(0); OUT_RING(0); OUT_RING(_3DSTATE_VERTEX_TRANSFORM); OUT_RING(DISABLE_VIEWPORT_TRANSFORM | DISABLE_PERSPECTIVE_DIVIDE); OUT_RING(_3DSTATE_W_STATE_CMD); OUT_RING(MAGIC_W_STATE_DWORD1); OUT_RING(0x3f800000 /* 1.0 in IEEE float */ ); OUT_RING(_3DSTATE_COLOR_FACTOR_CMD); OUT_RING(0x80808080); /* .5 required in alpha for GL_DOT3_RGBA_EXT */ ADVANCE_LP_RING(); }