/* * Copyright © 2006,2008 Intel Corporation * Copyright © 2007 Red Hat, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Wang Zhenyu * Eric Anholt * Carl Worth * Keith Packard * */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include "xf86.h" #include "intel.h" #include "i830_reg.h" #include "i965_reg.h" /* bring in brw structs */ #include "brw_defines.h" #include "brw_structs.h" // refer vol2, 3d rasterization 3.8.1 /* defined in brw_defines.h */ static const struct blendinfo { Bool dst_alpha; Bool src_alpha; uint32_t src_blend; uint32_t dst_blend; } i965_blend_op[] = { /* Clear */ {0, 0, BRW_BLENDFACTOR_ZERO, BRW_BLENDFACTOR_ZERO}, /* Src */ {0, 0, BRW_BLENDFACTOR_ONE, BRW_BLENDFACTOR_ZERO}, /* Dst */ {0, 0, BRW_BLENDFACTOR_ZERO, BRW_BLENDFACTOR_ONE}, /* Over */ {0, 1, BRW_BLENDFACTOR_ONE, BRW_BLENDFACTOR_INV_SRC_ALPHA}, /* OverReverse */ {1, 0, BRW_BLENDFACTOR_INV_DST_ALPHA, BRW_BLENDFACTOR_ONE}, /* In */ {1, 0, BRW_BLENDFACTOR_DST_ALPHA, BRW_BLENDFACTOR_ZERO}, /* InReverse */ {0, 1, BRW_BLENDFACTOR_ZERO, BRW_BLENDFACTOR_SRC_ALPHA}, /* Out */ {1, 0, BRW_BLENDFACTOR_INV_DST_ALPHA, BRW_BLENDFACTOR_ZERO}, /* OutReverse */ {0, 1, BRW_BLENDFACTOR_ZERO, BRW_BLENDFACTOR_INV_SRC_ALPHA}, /* Atop */ {1, 1, BRW_BLENDFACTOR_DST_ALPHA, BRW_BLENDFACTOR_INV_SRC_ALPHA}, /* AtopReverse */ {1, 1, BRW_BLENDFACTOR_INV_DST_ALPHA, BRW_BLENDFACTOR_SRC_ALPHA}, /* Xor */ {1, 1, BRW_BLENDFACTOR_INV_DST_ALPHA, BRW_BLENDFACTOR_INV_SRC_ALPHA}, /* Add */ {0, 0, BRW_BLENDFACTOR_ONE, BRW_BLENDFACTOR_ONE}, }; /** * Highest-valued BLENDFACTOR used in i965_blend_op. * * This leaves out BRW_BLENDFACTOR_INV_DST_COLOR, * BRW_BLENDFACTOR_INV_CONST_{COLOR,ALPHA}, * BRW_BLENDFACTOR_INV_SRC1_{COLOR,ALPHA} */ #define BRW_BLENDFACTOR_COUNT (BRW_BLENDFACTOR_INV_DST_ALPHA + 1) /* FIXME: surface format defined in brw_defines.h, shared Sampling engine * 1.7.2 */ static const struct formatinfo { int fmt; uint32_t card_fmt; } i965_tex_formats[] = { {PICT_a8, BRW_SURFACEFORMAT_A8_UNORM}, {PICT_a8r8g8b8, BRW_SURFACEFORMAT_B8G8R8A8_UNORM}, {PICT_x8r8g8b8, BRW_SURFACEFORMAT_B8G8R8X8_UNORM}, {PICT_a8b8g8r8, BRW_SURFACEFORMAT_R8G8B8A8_UNORM}, {PICT_x8b8g8r8, BRW_SURFACEFORMAT_R8G8B8X8_UNORM}, {PICT_r8g8b8, BRW_SURFACEFORMAT_R8G8B8_UNORM}, {PICT_r5g6b5, BRW_SURFACEFORMAT_B5G6R5_UNORM}, {PICT_a1r5g5b5, BRW_SURFACEFORMAT_B5G5R5A1_UNORM}, #if XORG_VERSION_CURRENT >= 10699900 {PICT_a2r10g10b10, BRW_SURFACEFORMAT_B10G10R10A2_UNORM}, {PICT_x2r10g10b10, BRW_SURFACEFORMAT_B10G10R10X2_UNORM}, {PICT_a2b10g10r10, BRW_SURFACEFORMAT_R10G10B10A2_UNORM}, {PICT_x2r10g10b10, BRW_SURFACEFORMAT_B10G10R10X2_UNORM}, #endif {PICT_a4r4g4b4, BRW_SURFACEFORMAT_B4G4R4A4_UNORM}, }; static void i965_get_blend_cntl(int op, PicturePtr mask, uint32_t dst_format, uint32_t * sblend, uint32_t * dblend) { *sblend = i965_blend_op[op].src_blend; *dblend = i965_blend_op[op].dst_blend; /* If there's no dst alpha channel, adjust the blend op so that we'll treat * it as always 1. */ if (PICT_FORMAT_A(dst_format) == 0 && i965_blend_op[op].dst_alpha) { if (*sblend == BRW_BLENDFACTOR_DST_ALPHA) *sblend = BRW_BLENDFACTOR_ONE; else if (*sblend == BRW_BLENDFACTOR_INV_DST_ALPHA) *sblend = BRW_BLENDFACTOR_ZERO; } /* If the source alpha is being used, then we should only be in a case where * the source blend factor is 0, and the source blend value is the mask * channels multiplied by the source picture's alpha. */ if (mask && mask->componentAlpha && PICT_FORMAT_RGB(mask->format) && i965_blend_op[op].src_alpha) { if (*dblend == BRW_BLENDFACTOR_SRC_ALPHA) { *dblend = BRW_BLENDFACTOR_SRC_COLOR; } else if (*dblend == BRW_BLENDFACTOR_INV_SRC_ALPHA) { *dblend = BRW_BLENDFACTOR_INV_SRC_COLOR; } } } static uint32_t i965_get_dest_format(PicturePtr dest_picture) { switch (dest_picture->format) { case PICT_a8r8g8b8: case PICT_x8r8g8b8: return BRW_SURFACEFORMAT_B8G8R8A8_UNORM; case PICT_a8b8g8r8: case PICT_x8b8g8r8: return BRW_SURFACEFORMAT_R8G8B8A8_UNORM; #if XORG_VERSION_CURRENT >= 10699900 case PICT_a2r10g10b10: case PICT_x2r10g10b10: return BRW_SURFACEFORMAT_B10G10R10A2_UNORM; #endif case PICT_r5g6b5: return BRW_SURFACEFORMAT_B5G6R5_UNORM; case PICT_x1r5g5b5: case PICT_a1r5g5b5: return BRW_SURFACEFORMAT_B5G5R5A1_UNORM; case PICT_a8: return BRW_SURFACEFORMAT_A8_UNORM; case PICT_a4r4g4b4: case PICT_x4r4g4b4: return BRW_SURFACEFORMAT_B4G4R4A4_UNORM; default: return -1; } } Bool i965_check_composite(int op, PicturePtr source_picture, PicturePtr mask_picture, PicturePtr dest_picture, int width, int height) { ScrnInfoPtr scrn = xf86Screens[dest_picture->pDrawable->pScreen->myNum]; intel_screen_private *intel = intel_get_screen_private(scrn); if (IS_GEN7(intel)) return FALSE; /* Check for unsupported compositing operations. */ if (op >= sizeof(i965_blend_op) / sizeof(i965_blend_op[0])) { intel_debug_fallback(scrn, "Unsupported Composite op 0x%x\n", op); return FALSE; } if (mask_picture && mask_picture->componentAlpha && PICT_FORMAT_RGB(mask_picture->format)) { /* Check if it's component alpha that relies on a source alpha and on * the source value. We can only get one of those into the single * source value that we get to blend with. */ if (i965_blend_op[op].src_alpha && (i965_blend_op[op].src_blend != BRW_BLENDFACTOR_ZERO)) { intel_debug_fallback(scrn, "Component alpha not supported " "with source alpha and source " "value blending.\n"); return FALSE; } } if (i965_get_dest_format(dest_picture) == -1) { intel_debug_fallback(scrn, "Usupported Color buffer format 0x%x\n", (int)dest_picture->format); return FALSE; } return TRUE; } Bool i965_check_composite_texture(ScreenPtr screen, PicturePtr picture) { if (picture->repeatType > RepeatReflect) { ScrnInfoPtr scrn = xf86Screens[screen->myNum]; intel_debug_fallback(scrn, "extended repeat (%d) not supported\n", picture->repeatType); return FALSE; } if (picture->filter != PictFilterNearest && picture->filter != PictFilterBilinear) { ScrnInfoPtr scrn = xf86Screens[screen->myNum]; intel_debug_fallback(scrn, "Unsupported filter 0x%x\n", picture->filter); return FALSE; } if (picture->pDrawable) { int w, h, i; w = picture->pDrawable->width; h = picture->pDrawable->height; if ((w > 8192) || (h > 8192)) { ScrnInfoPtr scrn = xf86Screens[screen->myNum]; intel_debug_fallback(scrn, "Picture w/h too large (%dx%d)\n", w, h); return FALSE; } for (i = 0; i < sizeof(i965_tex_formats) / sizeof(i965_tex_formats[0]); i++) { if (i965_tex_formats[i].fmt == picture->format) break; } if (i == sizeof(i965_tex_formats) / sizeof(i965_tex_formats[0])) { ScrnInfoPtr scrn = xf86Screens[screen->myNum]; intel_debug_fallback(scrn, "Unsupported picture format " "0x%x\n", (int)picture->format); return FALSE; } return TRUE; } return FALSE; } #define BRW_GRF_BLOCKS(nreg) ((nreg + 15) / 16 - 1) /* Set up a default static partitioning of the URB, which is supposed to * allow anything we would want to do, at potentially lower performance. */ #define URB_CS_ENTRY_SIZE 0 #define URB_CS_ENTRIES 0 #define URB_VS_ENTRY_SIZE 1 // each 512-bit row #define URB_VS_ENTRIES 8 // we needs at least 8 entries #define URB_GS_ENTRY_SIZE 0 #define URB_GS_ENTRIES 0 #define URB_CLIP_ENTRY_SIZE 0 #define URB_CLIP_ENTRIES 0 #define URB_SF_ENTRY_SIZE 2 #define URB_SF_ENTRIES 1 /* * this program computes dA/dx and dA/dy for the texture coordinates along * with the base texture coordinate. It was extracted from the Mesa driver */ #define SF_KERNEL_NUM_GRF 16 #define SF_MAX_THREADS 2 static const uint32_t sf_kernel_static[][4] = { #include "exa_sf.g4b" }; static const uint32_t sf_kernel_mask_static[][4] = { #include "exa_sf_mask.g4b" }; /* ps kernels */ #define PS_KERNEL_NUM_GRF 32 #define PS_MAX_THREADS 48 static const uint32_t ps_kernel_nomask_affine_static[][4] = { #include "exa_wm_xy.g4b" #include "exa_wm_src_affine.g4b" #include "exa_wm_src_sample_argb.g4b" #include "exa_wm_write.g4b" }; static const uint32_t ps_kernel_nomask_projective_static[][4] = { #include "exa_wm_xy.g4b" #include "exa_wm_src_projective.g4b" #include "exa_wm_src_sample_argb.g4b" #include "exa_wm_write.g4b" }; static const uint32_t ps_kernel_maskca_affine_static[][4] = { #include "exa_wm_xy.g4b" #include "exa_wm_src_affine.g4b" #include "exa_wm_src_sample_argb.g4b" #include "exa_wm_mask_affine.g4b" #include "exa_wm_mask_sample_argb.g4b" #include "exa_wm_ca.g4b" #include "exa_wm_write.g4b" }; static const uint32_t ps_kernel_maskca_projective_static[][4] = { #include "exa_wm_xy.g4b" #include "exa_wm_src_projective.g4b" #include "exa_wm_src_sample_argb.g4b" #include "exa_wm_mask_projective.g4b" #include "exa_wm_mask_sample_argb.g4b" #include "exa_wm_ca.g4b" #include "exa_wm_write.g4b" }; static const uint32_t ps_kernel_maskca_srcalpha_affine_static[][4] = { #include "exa_wm_xy.g4b" #include "exa_wm_src_affine.g4b" #include "exa_wm_src_sample_a.g4b" #include "exa_wm_mask_affine.g4b" #include "exa_wm_mask_sample_argb.g4b" #include "exa_wm_ca_srcalpha.g4b" #include "exa_wm_write.g4b" }; static const uint32_t ps_kernel_maskca_srcalpha_projective_static[][4] = { #include "exa_wm_xy.g4b" #include "exa_wm_src_projective.g4b" #include "exa_wm_src_sample_a.g4b" #include "exa_wm_mask_projective.g4b" #include "exa_wm_mask_sample_argb.g4b" #include "exa_wm_ca_srcalpha.g4b" #include "exa_wm_write.g4b" }; static const uint32_t ps_kernel_masknoca_affine_static[][4] = { #include "exa_wm_xy.g4b" #include "exa_wm_src_affine.g4b" #include "exa_wm_src_sample_argb.g4b" #include "exa_wm_mask_affine.g4b" #include "exa_wm_mask_sample_a.g4b" #include "exa_wm_noca.g4b" #include "exa_wm_write.g4b" }; static const uint32_t ps_kernel_masknoca_projective_static[][4] = { #include "exa_wm_xy.g4b" #include "exa_wm_src_projective.g4b" #include "exa_wm_src_sample_argb.g4b" #include "exa_wm_mask_projective.g4b" #include "exa_wm_mask_sample_a.g4b" #include "exa_wm_noca.g4b" #include "exa_wm_write.g4b" }; /* new programs for Ironlake */ static const uint32_t sf_kernel_static_gen5[][4] = { #include "exa_sf.g4b.gen5" }; static const uint32_t sf_kernel_mask_static_gen5[][4] = { #include "exa_sf_mask.g4b.gen5" }; static const uint32_t ps_kernel_nomask_affine_static_gen5[][4] = { #include "exa_wm_xy.g4b.gen5" #include "exa_wm_src_affine.g4b.gen5" #include "exa_wm_src_sample_argb.g4b.gen5" #include "exa_wm_write.g4b.gen5" }; static const uint32_t ps_kernel_nomask_projective_static_gen5[][4] = { #include "exa_wm_xy.g4b.gen5" #include "exa_wm_src_projective.g4b.gen5" #include "exa_wm_src_sample_argb.g4b.gen5" #include "exa_wm_write.g4b.gen5" }; static const uint32_t ps_kernel_maskca_affine_static_gen5[][4] = { #include "exa_wm_xy.g4b.gen5" #include "exa_wm_src_affine.g4b.gen5" #include "exa_wm_src_sample_argb.g4b.gen5" #include "exa_wm_mask_affine.g4b.gen5" #include "exa_wm_mask_sample_argb.g4b.gen5" #include "exa_wm_ca.g4b.gen5" #include "exa_wm_write.g4b.gen5" }; static const uint32_t ps_kernel_maskca_projective_static_gen5[][4] = { #include "exa_wm_xy.g4b.gen5" #include "exa_wm_src_projective.g4b.gen5" #include "exa_wm_src_sample_argb.g4b.gen5" #include "exa_wm_mask_projective.g4b.gen5" #include "exa_wm_mask_sample_argb.g4b.gen5" #include "exa_wm_ca.g4b.gen5" #include "exa_wm_write.g4b.gen5" }; static const uint32_t ps_kernel_maskca_srcalpha_affine_static_gen5[][4] = { #include "exa_wm_xy.g4b.gen5" #include "exa_wm_src_affine.g4b.gen5" #include "exa_wm_src_sample_a.g4b.gen5" #include "exa_wm_mask_affine.g4b.gen5" #include "exa_wm_mask_sample_argb.g4b.gen5" #include "exa_wm_ca_srcalpha.g4b.gen5" #include "exa_wm_write.g4b.gen5" }; static const uint32_t ps_kernel_maskca_srcalpha_projective_static_gen5[][4] = { #include "exa_wm_xy.g4b.gen5" #include "exa_wm_src_projective.g4b.gen5" #include "exa_wm_src_sample_a.g4b.gen5" #include "exa_wm_mask_projective.g4b.gen5" #include "exa_wm_mask_sample_argb.g4b.gen5" #include "exa_wm_ca_srcalpha.g4b.gen5" #include "exa_wm_write.g4b.gen5" }; static const uint32_t ps_kernel_masknoca_affine_static_gen5[][4] = { #include "exa_wm_xy.g4b.gen5" #include "exa_wm_src_affine.g4b.gen5" #include "exa_wm_src_sample_argb.g4b.gen5" #include "exa_wm_mask_affine.g4b.gen5" #include "exa_wm_mask_sample_a.g4b.gen5" #include "exa_wm_noca.g4b.gen5" #include "exa_wm_write.g4b.gen5" }; static const uint32_t ps_kernel_masknoca_projective_static_gen5[][4] = { #include "exa_wm_xy.g4b.gen5" #include "exa_wm_src_projective.g4b.gen5" #include "exa_wm_src_sample_argb.g4b.gen5" #include "exa_wm_mask_projective.g4b.gen5" #include "exa_wm_mask_sample_a.g4b.gen5" #include "exa_wm_noca.g4b.gen5" #include "exa_wm_write.g4b.gen5" }; /* programs for GEN6 */ static const uint32_t ps_kernel_nomask_affine_static_gen6[][4] = { #include "exa_wm_src_affine.g6b" #include "exa_wm_src_sample_argb.g6b" #include "exa_wm_write.g6b" }; static const uint32_t ps_kernel_nomask_projective_static_gen6[][4] = { #include "exa_wm_src_projective.g6b" #include "exa_wm_src_sample_argb.g6b" #include "exa_wm_write.g6b" }; static const uint32_t ps_kernel_maskca_affine_static_gen6[][4] = { #include "exa_wm_src_affine.g6b" #include "exa_wm_src_sample_argb.g6b" #include "exa_wm_mask_affine.g6b" #include "exa_wm_mask_sample_argb.g6b" #include "exa_wm_ca.g6b" #include "exa_wm_write.g6b" }; static const uint32_t ps_kernel_maskca_projective_static_gen6[][4] = { #include "exa_wm_src_projective.g6b" #include "exa_wm_src_sample_argb.g6b" #include "exa_wm_mask_projective.g6b" #include "exa_wm_mask_sample_argb.g6b" #include "exa_wm_ca.g4b.gen5" #include "exa_wm_write.g6b" }; static const uint32_t ps_kernel_maskca_srcalpha_affine_static_gen6[][4] = { #include "exa_wm_src_affine.g6b" #include "exa_wm_src_sample_a.g6b" #include "exa_wm_mask_affine.g6b" #include "exa_wm_mask_sample_argb.g6b" #include "exa_wm_ca_srcalpha.g6b" #include "exa_wm_write.g6b" }; static const uint32_t ps_kernel_maskca_srcalpha_projective_static_gen6[][4] = { #include "exa_wm_src_projective.g6b" #include "exa_wm_src_sample_a.g6b" #include "exa_wm_mask_projective.g6b" #include "exa_wm_mask_sample_argb.g6b" #include "exa_wm_ca_srcalpha.g6b" #include "exa_wm_write.g6b" }; static const uint32_t ps_kernel_masknoca_affine_static_gen6[][4] = { #include "exa_wm_src_affine.g6b" #include "exa_wm_src_sample_argb.g6b" #include "exa_wm_mask_affine.g6b" #include "exa_wm_mask_sample_a.g6b" #include "exa_wm_noca.g6b" #include "exa_wm_write.g6b" }; static const uint32_t ps_kernel_masknoca_projective_static_gen6[][4] = { #include "exa_wm_src_projective.g6b" #include "exa_wm_src_sample_argb.g6b" #include "exa_wm_mask_projective.g6b" #include "exa_wm_mask_sample_a.g6b" #include "exa_wm_noca.g6b" #include "exa_wm_write.g6b" }; typedef enum { SAMPLER_STATE_FILTER_NEAREST, SAMPLER_STATE_FILTER_BILINEAR, FILTER_COUNT } sampler_state_filter_t; typedef enum { SAMPLER_STATE_EXTEND_NONE, SAMPLER_STATE_EXTEND_REPEAT, SAMPLER_STATE_EXTEND_PAD, SAMPLER_STATE_EXTEND_REFLECT, EXTEND_COUNT } sampler_state_extend_t; typedef enum { WM_KERNEL_NOMASK_AFFINE, WM_KERNEL_NOMASK_PROJECTIVE, WM_KERNEL_MASKCA_AFFINE, WM_KERNEL_MASKCA_PROJECTIVE, WM_KERNEL_MASKCA_SRCALPHA_AFFINE, WM_KERNEL_MASKCA_SRCALPHA_PROJECTIVE, WM_KERNEL_MASKNOCA_AFFINE, WM_KERNEL_MASKNOCA_PROJECTIVE, KERNEL_COUNT } wm_kernel_t; #define KERNEL(kernel_enum, kernel, masked) \ [kernel_enum] = {&kernel, sizeof(kernel), masked} struct wm_kernel_info { const void *data; unsigned int size; Bool has_mask; }; static const struct wm_kernel_info wm_kernels_gen4[] = { KERNEL(WM_KERNEL_NOMASK_AFFINE, ps_kernel_nomask_affine_static, FALSE), KERNEL(WM_KERNEL_NOMASK_PROJECTIVE, ps_kernel_nomask_projective_static, FALSE), KERNEL(WM_KERNEL_MASKCA_AFFINE, ps_kernel_maskca_affine_static, TRUE), KERNEL(WM_KERNEL_MASKCA_PROJECTIVE, ps_kernel_maskca_projective_static, TRUE), KERNEL(WM_KERNEL_MASKCA_SRCALPHA_AFFINE, ps_kernel_maskca_srcalpha_affine_static, TRUE), KERNEL(WM_KERNEL_MASKCA_SRCALPHA_PROJECTIVE, ps_kernel_maskca_srcalpha_projective_static, TRUE), KERNEL(WM_KERNEL_MASKNOCA_AFFINE, ps_kernel_masknoca_affine_static, TRUE), KERNEL(WM_KERNEL_MASKNOCA_PROJECTIVE, ps_kernel_masknoca_projective_static, TRUE), }; static const struct wm_kernel_info wm_kernels_gen5[] = { KERNEL(WM_KERNEL_NOMASK_AFFINE, ps_kernel_nomask_affine_static_gen5, FALSE), KERNEL(WM_KERNEL_NOMASK_PROJECTIVE, ps_kernel_nomask_projective_static_gen5, FALSE), KERNEL(WM_KERNEL_MASKCA_AFFINE, ps_kernel_maskca_affine_static_gen5, TRUE), KERNEL(WM_KERNEL_MASKCA_PROJECTIVE, ps_kernel_maskca_projective_static_gen5, TRUE), KERNEL(WM_KERNEL_MASKCA_SRCALPHA_AFFINE, ps_kernel_maskca_srcalpha_affine_static_gen5, TRUE), KERNEL(WM_KERNEL_MASKCA_SRCALPHA_PROJECTIVE, ps_kernel_maskca_srcalpha_projective_static_gen5, TRUE), KERNEL(WM_KERNEL_MASKNOCA_AFFINE, ps_kernel_masknoca_affine_static_gen5, TRUE), KERNEL(WM_KERNEL_MASKNOCA_PROJECTIVE, ps_kernel_masknoca_projective_static_gen5, TRUE), }; static const struct wm_kernel_info wm_kernels_gen6[] = { KERNEL(WM_KERNEL_NOMASK_AFFINE, ps_kernel_nomask_affine_static_gen6, FALSE), KERNEL(WM_KERNEL_NOMASK_PROJECTIVE, ps_kernel_nomask_projective_static_gen6, FALSE), KERNEL(WM_KERNEL_MASKCA_AFFINE, ps_kernel_maskca_affine_static_gen6, TRUE), KERNEL(WM_KERNEL_MASKCA_PROJECTIVE, ps_kernel_maskca_projective_static_gen6, TRUE), KERNEL(WM_KERNEL_MASKCA_SRCALPHA_AFFINE, ps_kernel_maskca_srcalpha_affine_static_gen6, TRUE), KERNEL(WM_KERNEL_MASKCA_SRCALPHA_PROJECTIVE, ps_kernel_maskca_srcalpha_projective_static_gen6, TRUE), KERNEL(WM_KERNEL_MASKNOCA_AFFINE, ps_kernel_masknoca_affine_static_gen6, TRUE), KERNEL(WM_KERNEL_MASKNOCA_PROJECTIVE, ps_kernel_masknoca_projective_static_gen6, TRUE), }; #undef KERNEL typedef struct _brw_cc_unit_state_padded { struct brw_cc_unit_state state; char pad[64 - sizeof(struct brw_cc_unit_state)]; } brw_cc_unit_state_padded; typedef struct brw_surface_state_padded { struct brw_surface_state state; char pad[32 - sizeof(struct brw_surface_state)]; } brw_surface_state_padded; struct gen4_cc_unit_state { /* Index by [src_blend][dst_blend] */ brw_cc_unit_state_padded cc_state[BRW_BLENDFACTOR_COUNT][BRW_BLENDFACTOR_COUNT]; }; typedef struct gen4_composite_op { int op; sampler_state_filter_t src_filter; sampler_state_filter_t mask_filter; sampler_state_extend_t src_extend; sampler_state_extend_t mask_extend; Bool is_affine; wm_kernel_t wm_kernel; int vertex_id; } gen4_composite_op; /** Private data for gen4 render accel implementation. */ struct gen4_render_state { drm_intel_bo *vs_state_bo; drm_intel_bo *sf_state_bo; drm_intel_bo *sf_mask_state_bo; drm_intel_bo *cc_state_bo; drm_intel_bo *wm_state_bo[KERNEL_COUNT] [FILTER_COUNT] [EXTEND_COUNT] [FILTER_COUNT] [EXTEND_COUNT]; drm_intel_bo *wm_kernel_bo[KERNEL_COUNT]; drm_intel_bo *cc_vp_bo; drm_intel_bo *gen6_blend_bo; drm_intel_bo *gen6_depth_stencil_bo; drm_intel_bo *ps_sampler_state_bo[FILTER_COUNT] [EXTEND_COUNT] [FILTER_COUNT] [EXTEND_COUNT]; gen4_composite_op composite_op; }; static void gen6_emit_composite_state(struct intel_screen_private *intel); static void gen6_render_state_init(ScrnInfoPtr scrn); /** * Sets up the SF state pointing at an SF kernel. * * The SF kernel does coord interp: for each attribute, * calculate dA/dx and dA/dy. Hand these interpolation coefficients * back to SF which then hands pixels off to WM. */ static drm_intel_bo *gen4_create_sf_state(intel_screen_private *intel, drm_intel_bo * kernel_bo) { struct brw_sf_unit_state *sf_state; drm_intel_bo *sf_state_bo; sf_state_bo = drm_intel_bo_alloc(intel->bufmgr, "gen4 SF state", sizeof(*sf_state), 4096); drm_intel_bo_map(sf_state_bo, TRUE); sf_state = sf_state_bo->virtual; memset(sf_state, 0, sizeof(*sf_state)); sf_state->thread0.grf_reg_count = BRW_GRF_BLOCKS(SF_KERNEL_NUM_GRF); sf_state->thread0.kernel_start_pointer = intel_emit_reloc(sf_state_bo, offsetof(struct brw_sf_unit_state, thread0), kernel_bo, sf_state->thread0.grf_reg_count << 1, I915_GEM_DOMAIN_INSTRUCTION, 0) >> 6; sf_state->sf1.single_program_flow = 1; sf_state->sf1.binding_table_entry_count = 0; sf_state->sf1.thread_priority = 0; sf_state->sf1.floating_point_mode = 0; /* Mesa does this */ sf_state->sf1.illegal_op_exception_enable = 1; sf_state->sf1.mask_stack_exception_enable = 1; sf_state->sf1.sw_exception_enable = 1; sf_state->thread2.per_thread_scratch_space = 0; /* scratch space is not used in our kernel */ sf_state->thread2.scratch_space_base_pointer = 0; sf_state->thread3.const_urb_entry_read_length = 0; /* no const URBs */ sf_state->thread3.const_urb_entry_read_offset = 0; /* no const URBs */ sf_state->thread3.urb_entry_read_length = 1; /* 1 URB per vertex */ /* don't smash vertex header, read start from dw8 */ sf_state->thread3.urb_entry_read_offset = 1; sf_state->thread3.dispatch_grf_start_reg = 3; sf_state->thread4.max_threads = SF_MAX_THREADS - 1; sf_state->thread4.urb_entry_allocation_size = URB_SF_ENTRY_SIZE - 1; sf_state->thread4.nr_urb_entries = URB_SF_ENTRIES; sf_state->sf5.viewport_transform = FALSE; /* skip viewport */ sf_state->sf6.cull_mode = BRW_CULLMODE_NONE; sf_state->sf6.scissor = 0; sf_state->sf7.trifan_pv = 2; sf_state->sf6.dest_org_vbias = 0x8; sf_state->sf6.dest_org_hbias = 0x8; drm_intel_bo_unmap(sf_state_bo); return sf_state_bo; } static drm_intel_bo *sampler_border_color_create(intel_screen_private *intel) { struct brw_sampler_legacy_border_color sampler_border_color; /* Set up the sampler border color (always transparent black) */ memset(&sampler_border_color, 0, sizeof(sampler_border_color)); sampler_border_color.color[0] = 0; /* R */ sampler_border_color.color[1] = 0; /* G */ sampler_border_color.color[2] = 0; /* B */ sampler_border_color.color[3] = 0; /* A */ return intel_bo_alloc_for_data(intel, &sampler_border_color, sizeof(sampler_border_color), "gen4 render sampler border color"); } static void sampler_state_init(drm_intel_bo * sampler_state_bo, struct brw_sampler_state *sampler_state, sampler_state_filter_t filter, sampler_state_extend_t extend, drm_intel_bo * border_color_bo) { uint32_t sampler_state_offset; sampler_state_offset = (char *)sampler_state - (char *)sampler_state_bo->virtual; /* PS kernel use this sampler */ memset(sampler_state, 0, sizeof(*sampler_state)); sampler_state->ss0.lod_preclamp = 1; /* GL mode */ /* We use the legacy mode to get the semantics specified by * the Render extension. */ sampler_state->ss0.border_color_mode = BRW_BORDER_COLOR_MODE_LEGACY; switch (filter) { default: case SAMPLER_STATE_FILTER_NEAREST: sampler_state->ss0.min_filter = BRW_MAPFILTER_NEAREST; sampler_state->ss0.mag_filter = BRW_MAPFILTER_NEAREST; break; case SAMPLER_STATE_FILTER_BILINEAR: sampler_state->ss0.min_filter = BRW_MAPFILTER_LINEAR; sampler_state->ss0.mag_filter = BRW_MAPFILTER_LINEAR; break; } switch (extend) { default: case SAMPLER_STATE_EXTEND_NONE: sampler_state->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CLAMP_BORDER; sampler_state->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CLAMP_BORDER; sampler_state->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CLAMP_BORDER; break; case SAMPLER_STATE_EXTEND_REPEAT: sampler_state->ss1.r_wrap_mode = BRW_TEXCOORDMODE_WRAP; sampler_state->ss1.s_wrap_mode = BRW_TEXCOORDMODE_WRAP; sampler_state->ss1.t_wrap_mode = BRW_TEXCOORDMODE_WRAP; break; case SAMPLER_STATE_EXTEND_PAD: sampler_state->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CLAMP; sampler_state->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CLAMP; sampler_state->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CLAMP; break; case SAMPLER_STATE_EXTEND_REFLECT: sampler_state->ss1.r_wrap_mode = BRW_TEXCOORDMODE_MIRROR; sampler_state->ss1.s_wrap_mode = BRW_TEXCOORDMODE_MIRROR; sampler_state->ss1.t_wrap_mode = BRW_TEXCOORDMODE_MIRROR; break; } sampler_state->ss2.border_color_pointer = intel_emit_reloc(sampler_state_bo, sampler_state_offset + offsetof(struct brw_sampler_state, ss2), border_color_bo, 0, I915_GEM_DOMAIN_SAMPLER, 0) >> 5; sampler_state->ss3.chroma_key_enable = 0; /* disable chromakey */ } static drm_intel_bo *gen4_create_sampler_state(intel_screen_private *intel, sampler_state_filter_t src_filter, sampler_state_extend_t src_extend, sampler_state_filter_t mask_filter, sampler_state_extend_t mask_extend, drm_intel_bo * border_color_bo) { drm_intel_bo *sampler_state_bo; struct brw_sampler_state *sampler_state; sampler_state_bo = drm_intel_bo_alloc(intel->bufmgr, "gen4 sampler state", sizeof(struct brw_sampler_state) * 2, 4096); drm_intel_bo_map(sampler_state_bo, TRUE); sampler_state = sampler_state_bo->virtual; sampler_state_init(sampler_state_bo, &sampler_state[0], src_filter, src_extend, border_color_bo); sampler_state_init(sampler_state_bo, &sampler_state[1], mask_filter, mask_extend, border_color_bo); drm_intel_bo_unmap(sampler_state_bo); return sampler_state_bo; } static void cc_state_init(drm_intel_bo * cc_state_bo, uint32_t cc_state_offset, int src_blend, int dst_blend, drm_intel_bo * cc_vp_bo) { struct brw_cc_unit_state *cc_state; cc_state = (struct brw_cc_unit_state *)((char *)cc_state_bo->virtual + cc_state_offset); memset(cc_state, 0, sizeof(*cc_state)); cc_state->cc0.stencil_enable = 0; /* disable stencil */ cc_state->cc2.depth_test = 0; /* disable depth test */ cc_state->cc2.logicop_enable = 0; /* disable logic op */ cc_state->cc3.ia_blend_enable = 0; /* blend alpha same as colors */ cc_state->cc3.blend_enable = 1; /* enable color blend */ cc_state->cc3.alpha_test = 0; /* disable alpha test */ cc_state->cc4.cc_viewport_state_offset = intel_emit_reloc(cc_state_bo, cc_state_offset + offsetof(struct brw_cc_unit_state, cc4), cc_vp_bo, 0, I915_GEM_DOMAIN_INSTRUCTION, 0) >> 5; cc_state->cc5.dither_enable = 0; /* disable dither */ cc_state->cc5.logicop_func = 0xc; /* COPY */ cc_state->cc5.statistics_enable = 1; cc_state->cc5.ia_blend_function = BRW_BLENDFUNCTION_ADD; /* Fill in alpha blend factors same as color, for the future. */ cc_state->cc5.ia_src_blend_factor = src_blend; cc_state->cc5.ia_dest_blend_factor = dst_blend; cc_state->cc6.blend_function = BRW_BLENDFUNCTION_ADD; cc_state->cc6.clamp_post_alpha_blend = 1; cc_state->cc6.clamp_pre_alpha_blend = 1; cc_state->cc6.clamp_range = 0; /* clamp range [0,1] */ cc_state->cc6.src_blend_factor = src_blend; cc_state->cc6.dest_blend_factor = dst_blend; } static drm_intel_bo *gen4_create_wm_state(intel_screen_private *intel, Bool has_mask, drm_intel_bo * kernel_bo, drm_intel_bo * sampler_bo) { struct brw_wm_unit_state *state; drm_intel_bo *wm_state_bo; wm_state_bo = drm_intel_bo_alloc(intel->bufmgr, "gen4 WM state", sizeof(*state), 4096); drm_intel_bo_map(wm_state_bo, TRUE); state = wm_state_bo->virtual; memset(state, 0, sizeof(*state)); state->thread0.grf_reg_count = BRW_GRF_BLOCKS(PS_KERNEL_NUM_GRF); state->thread0.kernel_start_pointer = intel_emit_reloc(wm_state_bo, offsetof(struct brw_wm_unit_state, thread0), kernel_bo, state->thread0.grf_reg_count << 1, I915_GEM_DOMAIN_INSTRUCTION, 0) >> 6; state->thread1.single_program_flow = 0; /* scratch space is not used in our kernel */ state->thread2.scratch_space_base_pointer = 0; state->thread2.per_thread_scratch_space = 0; state->thread3.const_urb_entry_read_length = 0; state->thread3.const_urb_entry_read_offset = 0; state->thread3.urb_entry_read_offset = 0; /* wm kernel use urb from 3, see wm_program in compiler module */ state->thread3.dispatch_grf_start_reg = 3; /* must match kernel */ if (IS_GEN5(intel)) state->wm4.sampler_count = 0; /* hardware requirement */ else state->wm4.sampler_count = 1; /* 1-4 samplers used */ state->wm4.sampler_state_pointer = intel_emit_reloc(wm_state_bo, offsetof(struct brw_wm_unit_state, wm4), sampler_bo, state->wm4.sampler_count << 2, I915_GEM_DOMAIN_INSTRUCTION, 0) >> 5; state->wm5.max_threads = PS_MAX_THREADS - 1; state->wm5.transposed_urb_read = 0; state->wm5.thread_dispatch_enable = 1; /* just use 16-pixel dispatch (4 subspans), don't need to change kernel * start point */ state->wm5.enable_16_pix = 1; state->wm5.enable_8_pix = 0; state->wm5.early_depth_test = 1; /* Each pair of attributes (src/mask coords) is two URB entries */ if (has_mask) { state->thread1.binding_table_entry_count = 3; /* 2 tex and fb */ state->thread3.urb_entry_read_length = 4; } else { state->thread1.binding_table_entry_count = 2; /* 1 tex and fb */ state->thread3.urb_entry_read_length = 2; } /* binding table entry count is only used for prefetching, and it has to * be set 0 for Ironlake */ if (IS_GEN5(intel)) state->thread1.binding_table_entry_count = 0; drm_intel_bo_unmap(wm_state_bo); return wm_state_bo; } static drm_intel_bo *gen4_create_cc_viewport(intel_screen_private *intel) { drm_intel_bo *bo; struct brw_cc_viewport vp; vp.min_depth = -1.e35; vp.max_depth = 1.e35; bo = drm_intel_bo_alloc(intel->bufmgr, "gen4 render unit state", sizeof(vp), 4096); drm_intel_bo_subdata(bo, 0, sizeof(vp), &vp); return bo; } static drm_intel_bo *gen4_create_vs_unit_state(intel_screen_private *intel) { struct brw_vs_unit_state vs_state; memset(&vs_state, 0, sizeof(vs_state)); /* Set up the vertex shader to be disabled (passthrough) */ if (IS_GEN5(intel)) vs_state.thread4.nr_urb_entries = URB_VS_ENTRIES >> 2; /* hardware requirement */ else vs_state.thread4.nr_urb_entries = URB_VS_ENTRIES; vs_state.thread4.urb_entry_allocation_size = URB_VS_ENTRY_SIZE - 1; vs_state.vs6.vs_enable = 0; vs_state.vs6.vert_cache_disable = 1; return intel_bo_alloc_for_data(intel, &vs_state, sizeof(vs_state), "gen4 render VS state"); } /** * Set up all combinations of cc state: each blendfactor for source and * dest. */ static drm_intel_bo *gen4_create_cc_unit_state(intel_screen_private *intel) { drm_intel_bo *cc_state_bo, *cc_vp_bo; int i, j; cc_vp_bo = gen4_create_cc_viewport(intel); cc_state_bo = drm_intel_bo_alloc(intel->bufmgr, "gen4 CC state", sizeof(struct gen4_cc_unit_state), 4096); drm_intel_bo_map(cc_state_bo, TRUE); for (i = 0; i < BRW_BLENDFACTOR_COUNT; i++) { for (j = 0; j < BRW_BLENDFACTOR_COUNT; j++) { cc_state_init(cc_state_bo, offsetof(struct gen4_cc_unit_state, cc_state[i][j].state), i, j, cc_vp_bo); } } drm_intel_bo_unmap(cc_state_bo); drm_intel_bo_unreference(cc_vp_bo); return cc_state_bo; } static uint32_t i965_get_card_format(PicturePtr picture) { int i; for (i = 0; i < sizeof(i965_tex_formats) / sizeof(i965_tex_formats[0]); i++) { if (i965_tex_formats[i].fmt == picture->format) break; } assert(i != sizeof(i965_tex_formats) / sizeof(i965_tex_formats[0])); return i965_tex_formats[i].card_fmt; } static sampler_state_filter_t sampler_state_filter_from_picture(int filter) { switch (filter) { case PictFilterNearest: return SAMPLER_STATE_FILTER_NEAREST; case PictFilterBilinear: return SAMPLER_STATE_FILTER_BILINEAR; default: return -1; } } static sampler_state_extend_t sampler_state_extend_from_picture(int repeat_type) { switch (repeat_type) { case RepeatNone: return SAMPLER_STATE_EXTEND_NONE; case RepeatNormal: return SAMPLER_STATE_EXTEND_REPEAT; case RepeatPad: return SAMPLER_STATE_EXTEND_PAD; case RepeatReflect: return SAMPLER_STATE_EXTEND_REFLECT; default: return -1; } } /** * Sets up the common fields for a surface state buffer for the given * picture in the given surface state buffer. */ static int i965_set_picture_surface_state(intel_screen_private *intel, PicturePtr picture, PixmapPtr pixmap, Bool is_dst) { struct intel_pixmap *priv = intel_get_pixmap_private(pixmap); struct brw_surface_state *ss; uint32_t write_domain, read_domains; int offset; if (is_dst) { write_domain = I915_GEM_DOMAIN_RENDER; read_domains = I915_GEM_DOMAIN_RENDER; } else { write_domain = 0; read_domains = I915_GEM_DOMAIN_SAMPLER; } intel_batch_mark_pixmap_domains(intel, priv, read_domains, write_domain); if (is_dst) { if (priv->dst_bound) return priv->dst_bound; } else { if (priv->src_bound) return priv->src_bound; } ss = (struct brw_surface_state *) (intel->surface_data + intel->surface_used); memset(ss, 0, sizeof(*ss)); ss->ss0.surface_type = BRW_SURFACE_2D; if (is_dst) ss->ss0.surface_format = i965_get_dest_format(picture); else ss->ss0.surface_format = i965_get_card_format(picture); ss->ss0.data_return_format = BRW_SURFACERETURNFORMAT_FLOAT32; ss->ss0.color_blend = 1; ss->ss1.base_addr = priv->bo->offset; ss->ss2.height = pixmap->drawable.height - 1; ss->ss2.width = pixmap->drawable.width - 1; ss->ss3.pitch = intel_pixmap_pitch(pixmap) - 1; ss->ss3.tile_walk = 0; /* Tiled X */ ss->ss3.tiled_surface = intel_pixmap_tiled(pixmap) ? 1 : 0; dri_bo_emit_reloc(intel->surface_bo, read_domains, write_domain, 0, intel->surface_used + offsetof(struct brw_surface_state, ss1), priv->bo); offset = intel->surface_used; intel->surface_used += sizeof(struct brw_surface_state_padded); if (is_dst) priv->dst_bound = offset; else priv->src_bound = offset; return offset; } static void gen4_composite_vertex_elements(struct intel_screen_private *intel) { struct gen4_render_state *render_state = intel->gen4_render_state; gen4_composite_op *composite_op = &render_state->composite_op; Bool has_mask = intel->render_mask != NULL; Bool is_affine = composite_op->is_affine; /* * number of extra parameters per vertex */ int nelem = has_mask ? 2 : 1; /* * size of extra parameters: * 3 for homogenous (xyzw) * 2 for cartesian (xy) */ int selem = is_affine ? 2 : 3; uint32_t w_component; uint32_t src_format; int id; id = has_mask << 1 | is_affine; if (composite_op->vertex_id == id) return; composite_op->vertex_id = id; if (is_affine) { src_format = BRW_SURFACEFORMAT_R32G32_FLOAT; w_component = BRW_VFCOMPONENT_STORE_1_FLT; } else { src_format = BRW_SURFACEFORMAT_R32G32B32_FLOAT; w_component = BRW_VFCOMPONENT_STORE_SRC; } if (IS_GEN5(intel)) { /* * The reason to add this extra vertex element in the header is that * Ironlake has different vertex header definition and origin method to * set destination element offset doesn't exist anymore, which means * hardware requires a predefined vertex element layout. * * haihao proposed this approach to fill the first vertex element, so * origin layout for Gen4 doesn't need to change, and origin shader * programs behavior is also kept. * * I think this is not bad. - zhenyu */ OUT_BATCH(BRW_3DSTATE_VERTEX_ELEMENTS | ((2 * (2 + nelem)) - 1)); OUT_BATCH((id << VE0_VERTEX_BUFFER_INDEX_SHIFT) | VE0_VALID | (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) | (0 << VE0_OFFSET_SHIFT)); OUT_BATCH((BRW_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_0_SHIFT) | (BRW_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_1_SHIFT) | (BRW_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_2_SHIFT) | (BRW_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_3_SHIFT)); } else { /* Set up our vertex elements, sourced from the single vertex buffer. * that will be set up later. */ OUT_BATCH(BRW_3DSTATE_VERTEX_ELEMENTS | ((2 * (1 + nelem)) - 1)); } /* x,y */ OUT_BATCH((id << VE0_VERTEX_BUFFER_INDEX_SHIFT) | VE0_VALID | (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) | (0 << VE0_OFFSET_SHIFT)); if (IS_GEN5(intel)) OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) | (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) | (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) | (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT)); else OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) | (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) | (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) | (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT) | (4 << VE1_DESTINATION_ELEMENT_OFFSET_SHIFT)); /* u0, v0, w0 */ OUT_BATCH((id << VE0_VERTEX_BUFFER_INDEX_SHIFT) | VE0_VALID | (src_format << VE0_FORMAT_SHIFT) | ((2 * 4) << VE0_OFFSET_SHIFT)); /* offset vb in bytes */ if (IS_GEN5(intel)) OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) | (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) | (w_component << VE1_VFCOMPONENT_2_SHIFT) | (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT)); else OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) | (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) | (w_component << VE1_VFCOMPONENT_2_SHIFT) | (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT) | ((4 + 4) << VE1_DESTINATION_ELEMENT_OFFSET_SHIFT)); /* VUE offset in dwords */ /* u1, v1, w1 */ if (has_mask) { OUT_BATCH((id << VE0_VERTEX_BUFFER_INDEX_SHIFT) | VE0_VALID | (src_format << VE0_FORMAT_SHIFT) | (((2 + selem) * 4) << VE0_OFFSET_SHIFT)); /* vb offset in bytes */ if (IS_GEN5(intel)) OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) | (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) | (w_component << VE1_VFCOMPONENT_2_SHIFT) | (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT)); else OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) | (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) | (w_component << VE1_VFCOMPONENT_2_SHIFT) | (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT) | ((4 + 4 + 4) << VE1_DESTINATION_ELEMENT_OFFSET_SHIFT)); /* VUE offset in dwords */ } } static void i965_emit_composite_state(struct intel_screen_private *intel) { struct gen4_render_state *render_state = intel->gen4_render_state; gen4_composite_op *composite_op = &render_state->composite_op; int op = composite_op->op; PicturePtr mask_picture = intel->render_mask_picture; PicturePtr dest_picture = intel->render_dest_picture; PixmapPtr mask = intel->render_mask; PixmapPtr dest = intel->render_dest; sampler_state_filter_t src_filter = composite_op->src_filter; sampler_state_filter_t mask_filter = composite_op->mask_filter; sampler_state_extend_t src_extend = composite_op->src_extend; sampler_state_extend_t mask_extend = composite_op->mask_extend; uint32_t src_blend, dst_blend; intel->needs_render_state_emit = FALSE; /* Begin the long sequence of commands needed to set up the 3D * rendering pipe */ if (intel->needs_3d_invariant) { if (IS_GEN5(intel)) { /* Ironlake errata workaround: Before disabling the clipper, * you have to MI_FLUSH to get the pipeline idle. */ OUT_BATCH(MI_FLUSH | MI_INHIBIT_RENDER_CACHE_FLUSH); } /* Match Mesa driver setup */ if (INTEL_INFO(intel)->gen >= 45) OUT_BATCH(NEW_PIPELINE_SELECT | PIPELINE_SELECT_3D); else OUT_BATCH(BRW_PIPELINE_SELECT | PIPELINE_SELECT_3D); /* Set system instruction pointer */ OUT_BATCH(BRW_STATE_SIP | 0); OUT_BATCH(0); intel->needs_3d_invariant = FALSE; } if (intel->surface_reloc == 0) { /* Zero out the two base address registers so all offsets are * absolute. */ if (IS_GEN5(intel)) { OUT_BATCH(BRW_STATE_BASE_ADDRESS | 6); OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* Generate state base address */ intel->surface_reloc = intel->batch_used; intel_batch_emit_dword(intel, intel->surface_bo->offset | BASE_ADDRESS_MODIFY); OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* media base addr, don't care */ OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* Instruction base address */ /* general state max addr, disabled */ OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* media object state max addr, disabled */ OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* Instruction max addr, disabled */ OUT_BATCH(0 | BASE_ADDRESS_MODIFY); } else { OUT_BATCH(BRW_STATE_BASE_ADDRESS | 4); OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* Generate state base address */ intel->surface_reloc = intel->batch_used; intel_batch_emit_dword(intel, intel->surface_bo->offset | BASE_ADDRESS_MODIFY); OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* media base addr, don't care */ /* general state max addr, disabled */ OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* media object state max addr, disabled */ OUT_BATCH(0 | BASE_ADDRESS_MODIFY); } } i965_get_blend_cntl(op, mask_picture, dest_picture->format, &src_blend, &dst_blend); /* Binding table pointers */ OUT_BATCH(BRW_3DSTATE_BINDING_TABLE_POINTERS | 4); OUT_BATCH(0); /* vs */ OUT_BATCH(0); /* gs */ OUT_BATCH(0); /* clip */ OUT_BATCH(0); /* sf */ /* Only the PS uses the binding table */ OUT_BATCH(intel->surface_table); /* The drawing rectangle clipping is always on. Set it to values that * shouldn't do any clipping. */ OUT_BATCH(BRW_3DSTATE_DRAWING_RECTANGLE | 2); OUT_BATCH(0x00000000); /* ymin, xmin */ OUT_BATCH(DRAW_YMAX(dest->drawable.height - 1) | DRAW_XMAX(dest->drawable.width - 1)); /* ymax, xmax */ OUT_BATCH(0x00000000); /* yorigin, xorigin */ /* skip the depth buffer */ /* skip the polygon stipple */ /* skip the polygon stipple offset */ /* skip the line stipple */ /* Set the pointers to the 3d pipeline state */ OUT_BATCH(BRW_3DSTATE_PIPELINED_POINTERS | 5); OUT_RELOC(render_state->vs_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); OUT_BATCH(BRW_GS_DISABLE); /* disable GS, resulting in passthrough */ OUT_BATCH(BRW_CLIP_DISABLE); /* disable CLIP, resulting in passthrough */ if (mask) { OUT_RELOC(render_state->sf_mask_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); } else { OUT_RELOC(render_state->sf_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); } OUT_RELOC(render_state->wm_state_bo[composite_op->wm_kernel] [src_filter][src_extend] [mask_filter][mask_extend], I915_GEM_DOMAIN_INSTRUCTION, 0, 0); OUT_RELOC(render_state->cc_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, offsetof(struct gen4_cc_unit_state, cc_state[src_blend][dst_blend])); { int urb_vs_start, urb_vs_size; int urb_gs_start, urb_gs_size; int urb_clip_start, urb_clip_size; int urb_sf_start, urb_sf_size; int urb_cs_start, urb_cs_size; urb_vs_start = 0; urb_vs_size = URB_VS_ENTRIES * URB_VS_ENTRY_SIZE; urb_gs_start = urb_vs_start + urb_vs_size; urb_gs_size = URB_GS_ENTRIES * URB_GS_ENTRY_SIZE; urb_clip_start = urb_gs_start + urb_gs_size; urb_clip_size = URB_CLIP_ENTRIES * URB_CLIP_ENTRY_SIZE; urb_sf_start = urb_clip_start + urb_clip_size; urb_sf_size = URB_SF_ENTRIES * URB_SF_ENTRY_SIZE; urb_cs_start = urb_sf_start + urb_sf_size; urb_cs_size = URB_CS_ENTRIES * URB_CS_ENTRY_SIZE; /* Erratum (Vol 1a, p32): * URB_FENCE must not cross a cache-line (64 bytes). */ if ((intel->batch_used & 15) > (16 - 3)) { int cnt = 16 - (intel->batch_used & 15); while (cnt--) OUT_BATCH(MI_NOOP); } OUT_BATCH(BRW_URB_FENCE | UF0_CS_REALLOC | UF0_SF_REALLOC | UF0_CLIP_REALLOC | UF0_GS_REALLOC | UF0_VS_REALLOC | 1); OUT_BATCH(((urb_clip_start + urb_clip_size) << UF1_CLIP_FENCE_SHIFT) | ((urb_gs_start + urb_gs_size) << UF1_GS_FENCE_SHIFT) | ((urb_vs_start + urb_vs_size) << UF1_VS_FENCE_SHIFT)); OUT_BATCH(((urb_cs_start + urb_cs_size) << UF2_CS_FENCE_SHIFT) | ((urb_sf_start + urb_sf_size) << UF2_SF_FENCE_SHIFT)); /* Constant buffer state */ OUT_BATCH(BRW_CS_URB_STATE | 0); OUT_BATCH(((URB_CS_ENTRY_SIZE - 1) << 4) | (URB_CS_ENTRIES << 0)); } gen4_composite_vertex_elements(intel); } /** * Returns whether the current set of composite state plus vertex buffer is * expected to fit in the aperture. */ static Bool i965_composite_check_aperture(intel_screen_private *intel) { struct gen4_render_state *render_state = intel->gen4_render_state; gen4_composite_op *composite_op = &render_state->composite_op; drm_intel_bo *bo_table[] = { intel->batch_bo, intel->vertex_bo, intel->surface_bo, render_state->vs_state_bo, render_state->sf_state_bo, render_state->sf_mask_state_bo, render_state->wm_state_bo[composite_op->wm_kernel] [composite_op->src_filter] [composite_op->src_extend] [composite_op->mask_filter] [composite_op->mask_extend], render_state->cc_state_bo, }; drm_intel_bo *gen6_bo_table[] = { intel->batch_bo, intel->vertex_bo, intel->surface_bo, render_state->wm_kernel_bo[composite_op->wm_kernel], render_state->ps_sampler_state_bo[composite_op->src_filter] [composite_op->src_extend] [composite_op->mask_filter] [composite_op->mask_extend], render_state->cc_vp_bo, render_state->cc_state_bo, render_state->gen6_blend_bo, render_state->gen6_depth_stencil_bo, }; if (INTEL_INFO(intel)->gen >= 60) return drm_intel_bufmgr_check_aperture_space(gen6_bo_table, ARRAY_SIZE(gen6_bo_table)) == 0; else return drm_intel_bufmgr_check_aperture_space(bo_table, ARRAY_SIZE(bo_table)) == 0; } static void i965_surface_flush(struct intel_screen_private *intel) { struct intel_pixmap *priv; drm_intel_bo_subdata(intel->surface_bo, 0, intel->surface_used, intel->surface_data); intel->surface_used = 0; assert (intel->surface_reloc != 0); drm_intel_bo_emit_reloc(intel->batch_bo, intel->surface_reloc * 4, intel->surface_bo, BASE_ADDRESS_MODIFY, I915_GEM_DOMAIN_INSTRUCTION, 0); intel->surface_reloc = 0; drm_intel_bo_unreference(intel->surface_bo); intel->surface_bo = drm_intel_bo_alloc(intel->bufmgr, "surface data", sizeof(intel->surface_data), 4096); list_foreach_entry(priv, struct intel_pixmap, &intel->batch_pixmaps, batch) priv->dst_bound = priv->src_bound = 0; } static void i965_emit_composite_primitive_identity_source(intel_screen_private *intel, int srcX, int srcY, int maskX, int maskY, int dstX, int dstY, int w, int h) { OUT_VERTEX(dstX + w); OUT_VERTEX(dstY + h); OUT_VERTEX((srcX + w) * intel->scale_units[0][0]); OUT_VERTEX((srcY + h) * intel->scale_units[0][1]); OUT_VERTEX(dstX); OUT_VERTEX(dstY + h); OUT_VERTEX(srcX * intel->scale_units[0][0]); OUT_VERTEX((srcY + h) * intel->scale_units[0][1]); OUT_VERTEX(dstX); OUT_VERTEX(dstY); OUT_VERTEX(srcX * intel->scale_units[0][0]); OUT_VERTEX(srcY * intel->scale_units[0][1]); } static void i965_emit_composite_primitive_affine_source(intel_screen_private *intel, int srcX, int srcY, int maskX, int maskY, int dstX, int dstY, int w, int h) { float src_x[3], src_y[3]; if (!intel_get_transformed_coordinates(srcX, srcY, intel->transform[0], &src_x[0], &src_y[0])) return; if (!intel_get_transformed_coordinates(srcX, srcY + h, intel->transform[0], &src_x[1], &src_y[1])) return; if (!intel_get_transformed_coordinates(srcX + w, srcY + h, intel->transform[0], &src_x[2], &src_y[2])) return; OUT_VERTEX(dstX + w); OUT_VERTEX(dstY + h); OUT_VERTEX(src_x[2] * intel->scale_units[0][0]); OUT_VERTEX(src_y[2] * intel->scale_units[0][1]); OUT_VERTEX(dstX); OUT_VERTEX(dstY + h); OUT_VERTEX(src_x[1] * intel->scale_units[0][0]); OUT_VERTEX(src_y[1] * intel->scale_units[0][1]); OUT_VERTEX(dstX); OUT_VERTEX(dstY); OUT_VERTEX(src_x[0] * intel->scale_units[0][0]); OUT_VERTEX(src_y[0] * intel->scale_units[0][1]); } static void i965_emit_composite_primitive_identity_source_mask(intel_screen_private *intel, int srcX, int srcY, int maskX, int maskY, int dstX, int dstY, int w, int h) { OUT_VERTEX(dstX + w); OUT_VERTEX(dstY + h); OUT_VERTEX((srcX + w) * intel->scale_units[0][0]); OUT_VERTEX((srcY + h) * intel->scale_units[0][1]); OUT_VERTEX((maskX + w) * intel->scale_units[1][0]); OUT_VERTEX((maskY + h) * intel->scale_units[1][1]); OUT_VERTEX(dstX); OUT_VERTEX(dstY + h); OUT_VERTEX(srcX * intel->scale_units[0][0]); OUT_VERTEX((srcY + h) * intel->scale_units[0][1]); OUT_VERTEX(maskX * intel->scale_units[1][0]); OUT_VERTEX((maskY + h) * intel->scale_units[1][1]); OUT_VERTEX(dstX); OUT_VERTEX(dstY); OUT_VERTEX(srcX * intel->scale_units[0][0]); OUT_VERTEX(srcY * intel->scale_units[0][1]); OUT_VERTEX(maskX * intel->scale_units[1][0]); OUT_VERTEX(maskY * intel->scale_units[1][1]); } static void i965_emit_composite_primitive(intel_screen_private *intel, int srcX, int srcY, int maskX, int maskY, int dstX, int dstY, int w, int h) { float src_x[3], src_y[3], src_w[3], mask_x[3], mask_y[3], mask_w[3]; Bool is_affine = intel->gen4_render_state->composite_op.is_affine; if (! intel->render_source_is_solid) { if (is_affine) { if (!intel_get_transformed_coordinates(srcX, srcY, intel->transform[0], &src_x[0], &src_y[0])) return; if (!intel_get_transformed_coordinates(srcX, srcY + h, intel->transform[0], &src_x[1], &src_y[1])) return; if (!intel_get_transformed_coordinates(srcX + w, srcY + h, intel->transform[0], &src_x[2], &src_y[2])) return; } else { if (!intel_get_transformed_coordinates_3d(srcX, srcY, intel->transform[0], &src_x[0], &src_y[0], &src_w[0])) return; if (!intel_get_transformed_coordinates_3d(srcX, srcY + h, intel->transform[0], &src_x[1], &src_y[1], &src_w[1])) return; if (!intel_get_transformed_coordinates_3d(srcX + w, srcY + h, intel->transform[0], &src_x[2], &src_y[2], &src_w[2])) return; } } if (intel->render_mask) { if (is_affine) { if (!intel_get_transformed_coordinates(maskX, maskY, intel->transform[1], &mask_x[0], &mask_y[0])) return; if (!intel_get_transformed_coordinates(maskX, maskY + h, intel->transform[1], &mask_x[1], &mask_y[1])) return; if (!intel_get_transformed_coordinates(maskX + w, maskY + h, intel->transform[1], &mask_x[2], &mask_y[2])) return; } else { if (!intel_get_transformed_coordinates_3d(maskX, maskY, intel->transform[1], &mask_x[0], &mask_y[0], &mask_w[0])) return; if (!intel_get_transformed_coordinates_3d(maskX, maskY + h, intel->transform[1], &mask_x[1], &mask_y[1], &mask_w[1])) return; if (!intel_get_transformed_coordinates_3d(maskX + w, maskY + h, intel->transform[1], &mask_x[2], &mask_y[2], &mask_w[2])) return; } } OUT_VERTEX(dstX + w); OUT_VERTEX(dstY + h); OUT_VERTEX(src_x[2] * intel->scale_units[0][0]); OUT_VERTEX(src_y[2] * intel->scale_units[0][1]); if (!is_affine) OUT_VERTEX(src_w[2]); if (intel->render_mask) { OUT_VERTEX(mask_x[2] * intel->scale_units[1][0]); OUT_VERTEX(mask_y[2] * intel->scale_units[1][1]); if (!is_affine) OUT_VERTEX(mask_w[2]); } OUT_VERTEX(dstX); OUT_VERTEX(dstY + h); OUT_VERTEX(src_x[1] * intel->scale_units[0][0]); OUT_VERTEX(src_y[1] * intel->scale_units[0][1]); if (!is_affine) OUT_VERTEX(src_w[1]); if (intel->render_mask) { OUT_VERTEX(mask_x[1] * intel->scale_units[1][0]); OUT_VERTEX(mask_y[1] * intel->scale_units[1][1]); if (!is_affine) OUT_VERTEX(mask_w[1]); } OUT_VERTEX(dstX); OUT_VERTEX(dstY); OUT_VERTEX(src_x[0] * intel->scale_units[0][0]); OUT_VERTEX(src_y[0] * intel->scale_units[0][1]); if (!is_affine) OUT_VERTEX(src_w[0]); if (intel->render_mask) { OUT_VERTEX(mask_x[0] * intel->scale_units[1][0]); OUT_VERTEX(mask_y[0] * intel->scale_units[1][1]); if (!is_affine) OUT_VERTEX(mask_w[0]); } } Bool i965_prepare_composite(int op, PicturePtr source_picture, PicturePtr mask_picture, PicturePtr dest_picture, PixmapPtr source, PixmapPtr mask, PixmapPtr dest) { ScrnInfoPtr scrn = xf86Screens[dest_picture->pDrawable->pScreen->myNum]; intel_screen_private *intel = intel_get_screen_private(scrn); struct gen4_render_state *render_state = intel->gen4_render_state; gen4_composite_op *composite_op = &render_state->composite_op; composite_op->src_filter = sampler_state_filter_from_picture(source_picture->filter); if (composite_op->src_filter < 0) { intel_debug_fallback(scrn, "Bad src filter 0x%x\n", source_picture->filter); return FALSE; } composite_op->src_extend = sampler_state_extend_from_picture(source_picture->repeatType); if (composite_op->src_extend < 0) { intel_debug_fallback(scrn, "Bad src repeat 0x%x\n", source_picture->repeatType); return FALSE; } if (mask_picture) { if (mask_picture->componentAlpha && PICT_FORMAT_RGB(mask_picture->format)) { /* Check if it's component alpha that relies on a source alpha and on * the source value. We can only get one of those into the single * source value that we get to blend with. */ if (i965_blend_op[op].src_alpha && (i965_blend_op[op].src_blend != BRW_BLENDFACTOR_ZERO)) { intel_debug_fallback(scrn, "Component alpha not supported " "with source alpha and source " "value blending.\n"); return FALSE; } } composite_op->mask_filter = sampler_state_filter_from_picture(mask_picture->filter); if (composite_op->mask_filter < 0) { intel_debug_fallback(scrn, "Bad mask filter 0x%x\n", mask_picture->filter); return FALSE; } composite_op->mask_extend = sampler_state_extend_from_picture(mask_picture->repeatType); if (composite_op->mask_extend < 0) { intel_debug_fallback(scrn, "Bad mask repeat 0x%x\n", mask_picture->repeatType); return FALSE; } } else { composite_op->mask_filter = SAMPLER_STATE_FILTER_NEAREST; composite_op->mask_extend = SAMPLER_STATE_EXTEND_NONE; } /* Flush any pending writes prior to relocating the textures. */ if (intel_pixmap_is_dirty(source) || (mask && intel_pixmap_is_dirty(mask))) intel_batch_emit_flush(scrn); composite_op->op = op; intel->render_source_picture = source_picture; intel->render_mask_picture = mask_picture; intel->render_dest_picture = dest_picture; intel->render_source = source; intel->render_mask = mask; intel->render_dest = dest; intel->scale_units[0][0] = 1. / source->drawable.width; intel->scale_units[0][1] = 1. / source->drawable.height; intel->transform[0] = source_picture->transform; composite_op->is_affine = intel_transform_is_affine(intel->transform[0]); if (!mask) { intel->transform[1] = NULL; intel->scale_units[1][0] = -1; intel->scale_units[1][1] = -1; } else { intel->transform[1] = mask_picture->transform; intel->scale_units[1][0] = 1. / mask->drawable.width; intel->scale_units[1][1] = 1. / mask->drawable.height; composite_op->is_affine &= intel_transform_is_affine(intel->transform[1]); } if (mask) { if (mask_picture->componentAlpha && PICT_FORMAT_RGB(mask_picture->format)) { if (i965_blend_op[op].src_alpha) { if (composite_op->is_affine) composite_op->wm_kernel = WM_KERNEL_MASKCA_SRCALPHA_AFFINE; else composite_op->wm_kernel = WM_KERNEL_MASKCA_SRCALPHA_PROJECTIVE; } else { if (composite_op->is_affine) composite_op->wm_kernel = WM_KERNEL_MASKCA_AFFINE; else composite_op->wm_kernel = WM_KERNEL_MASKCA_PROJECTIVE; } } else { if (composite_op->is_affine) composite_op->wm_kernel = WM_KERNEL_MASKNOCA_AFFINE; else composite_op->wm_kernel = WM_KERNEL_MASKNOCA_PROJECTIVE; } } else { if (composite_op->is_affine) composite_op->wm_kernel = WM_KERNEL_NOMASK_AFFINE; else composite_op->wm_kernel = WM_KERNEL_NOMASK_PROJECTIVE; } intel->prim_emit = i965_emit_composite_primitive; if (!mask) { if (intel->transform[0] == NULL) intel->prim_emit = i965_emit_composite_primitive_identity_source; else if (composite_op->is_affine) intel->prim_emit = i965_emit_composite_primitive_affine_source; } else { if (intel->transform[0] == NULL && intel->transform[1] == NULL) intel->prim_emit = i965_emit_composite_primitive_identity_source_mask; } intel->floats_per_vertex = 2 + (mask ? 2 : 1) * (composite_op->is_affine ? 2: 3); if (!i965_composite_check_aperture(intel)) { intel_batch_submit(scrn); if (!i965_composite_check_aperture(intel)) { intel_debug_fallback(scrn, "Couldn't fit render operation " "in aperture\n"); return FALSE; } } if (sizeof(intel->surface_data) - intel->surface_used < 4 * sizeof(struct brw_surface_state_padded)) i965_surface_flush(intel); intel->needs_render_state_emit = TRUE; return TRUE; } static void i965_select_vertex_buffer(struct intel_screen_private *intel) { int id = intel->gen4_render_state->composite_op.vertex_id; if (intel->vertex_id & (1 << id)) return; /* Set up the pointer to our (single) vertex buffer */ OUT_BATCH(BRW_3DSTATE_VERTEX_BUFFERS | 3); /* XXX could use multiple vbo to reduce relocations if * frequently switching between vertex sizes, like rgb10text. */ if (INTEL_INFO(intel)->gen >= 60) { OUT_BATCH((id << GEN6_VB0_BUFFER_INDEX_SHIFT) | GEN6_VB0_VERTEXDATA | (4*intel->floats_per_vertex << VB0_BUFFER_PITCH_SHIFT)); } else { OUT_BATCH((id << VB0_BUFFER_INDEX_SHIFT) | VB0_VERTEXDATA | (4*intel->floats_per_vertex << VB0_BUFFER_PITCH_SHIFT)); } OUT_RELOC(intel->vertex_bo, I915_GEM_DOMAIN_VERTEX, 0, 0); if (INTEL_INFO(intel)->gen >= 50) OUT_RELOC(intel->vertex_bo, I915_GEM_DOMAIN_VERTEX, 0, sizeof(intel->vertex_ptr) - 1); else OUT_BATCH(0); OUT_BATCH(0); // ignore for VERTEXDATA, but still there intel->vertex_id |= 1 << id; } static void i965_bind_surfaces(struct intel_screen_private *intel) { uint32_t *binding_table; assert(intel->surface_used + 4 * sizeof(struct brw_surface_state_padded) <= sizeof(intel->surface_data)); binding_table = (uint32_t*) (intel->surface_data + intel->surface_used); intel->surface_table = intel->surface_used; intel->surface_used += sizeof(struct brw_surface_state_padded); binding_table[0] = i965_set_picture_surface_state(intel, intel->render_dest_picture, intel->render_dest, TRUE); binding_table[1] = i965_set_picture_surface_state(intel, intel->render_source_picture, intel->render_source, FALSE); if (intel->render_mask) { binding_table[2] = i965_set_picture_surface_state(intel, intel->render_mask_picture, intel->render_mask, FALSE); } } void i965_composite(PixmapPtr dest, int srcX, int srcY, int maskX, int maskY, int dstX, int dstY, int w, int h) { ScrnInfoPtr scrn = xf86Screens[dest->drawable.pScreen->myNum]; intel_screen_private *intel = intel_get_screen_private(scrn); intel_batch_start_atomic(scrn, 200); if (intel->needs_render_state_emit) { i965_bind_surfaces(intel); if (INTEL_INFO(intel)->gen >= 60) gen6_emit_composite_state(intel); else i965_emit_composite_state(intel); } if (intel->floats_per_vertex != intel->last_floats_per_vertex) { intel->vertex_index = (intel->vertex_used + intel->floats_per_vertex - 1) / intel->floats_per_vertex; intel->vertex_used = intel->vertex_index * intel->floats_per_vertex; intel->last_floats_per_vertex = intel->floats_per_vertex; } if (intel_vertex_space(intel) < 3*4*intel->floats_per_vertex) { i965_vertex_flush(intel); intel_next_vertex(intel); intel->vertex_index = 0; } i965_select_vertex_buffer(intel); if (intel->vertex_offset == 0) { OUT_BATCH(BRW_3DPRIMITIVE | BRW_3DPRIMITIVE_VERTEX_SEQUENTIAL | (_3DPRIM_RECTLIST << BRW_3DPRIMITIVE_TOPOLOGY_SHIFT) | (0 << 9) | 4); intel->vertex_offset = intel->batch_used; OUT_BATCH(0); /* vertex count, to be filled in later */ OUT_BATCH(intel->vertex_index); OUT_BATCH(1); /* single instance */ OUT_BATCH(0); /* start instance location */ OUT_BATCH(0); /* index buffer offset, ignored */ intel->vertex_count = intel->vertex_index; } intel->prim_emit(intel, srcX, srcY, maskX, maskY, dstX, dstY, w, h); intel->vertex_index += 3; if (INTEL_INFO(intel)->gen < 50) { /* XXX OMG! */ i965_vertex_flush(intel); OUT_BATCH(MI_FLUSH | MI_INHIBIT_RENDER_CACHE_FLUSH); } intel_batch_end_atomic(scrn); } void i965_batch_commit_notify(intel_screen_private *intel) { intel->needs_render_state_emit = TRUE; intel->needs_3d_invariant = TRUE; intel->last_floats_per_vertex = 0; intel->vertex_index = 0; intel->gen4_render_state->composite_op.vertex_id = -1; intel->gen6_render_state.num_sf_outputs = 0; intel->gen6_render_state.samplers = NULL; intel->gen6_render_state.blend = -1; intel->gen6_render_state.kernel = NULL; intel->gen6_render_state.drawrect = -1; assert(intel->surface_reloc == 0); } /** * Called at EnterVT so we can set up our offsets into the state buffer. */ void gen4_render_state_init(ScrnInfoPtr scrn) { intel_screen_private *intel = intel_get_screen_private(scrn); struct gen4_render_state *render; const struct wm_kernel_info *wm_kernels; int i, j, k, l, m; drm_intel_bo *sf_kernel_bo, *sf_kernel_mask_bo; drm_intel_bo *border_color_bo; intel->needs_3d_invariant = TRUE; intel->surface_bo = drm_intel_bo_alloc(intel->bufmgr, "surface data", sizeof(intel->surface_data), 4096); intel->surface_used = 0; if (intel->gen4_render_state == NULL) intel->gen4_render_state = calloc(sizeof(*render), 1); if (INTEL_INFO(intel)->gen >= 60) return gen6_render_state_init(scrn); render = intel->gen4_render_state; render->composite_op.vertex_id = -1; render->vs_state_bo = gen4_create_vs_unit_state(intel); /* Set up the two SF states (one for blending with a mask, one without) */ if (IS_GEN5(intel)) { sf_kernel_bo = intel_bo_alloc_for_data(intel, sf_kernel_static_gen5, sizeof (sf_kernel_static_gen5), "sf kernel gen5"); sf_kernel_mask_bo = intel_bo_alloc_for_data(intel, sf_kernel_mask_static_gen5, sizeof(sf_kernel_mask_static_gen5), "sf mask kernel"); } else { sf_kernel_bo = intel_bo_alloc_for_data(intel, sf_kernel_static, sizeof(sf_kernel_static), "sf kernel"); sf_kernel_mask_bo = intel_bo_alloc_for_data(intel, sf_kernel_mask_static, sizeof (sf_kernel_mask_static), "sf mask kernel"); } render->sf_state_bo = gen4_create_sf_state(intel, sf_kernel_bo); render->sf_mask_state_bo = gen4_create_sf_state(intel, sf_kernel_mask_bo); drm_intel_bo_unreference(sf_kernel_bo); drm_intel_bo_unreference(sf_kernel_mask_bo); wm_kernels = IS_GEN5(intel) ? wm_kernels_gen5 : wm_kernels_gen4; for (m = 0; m < KERNEL_COUNT; m++) { render->wm_kernel_bo[m] = intel_bo_alloc_for_data(intel, wm_kernels[m].data, wm_kernels[m].size, "WM kernel"); } /* Set up the WM states: each filter/extend type for source and mask, per * kernel. */ border_color_bo = sampler_border_color_create(intel); for (i = 0; i < FILTER_COUNT; i++) { for (j = 0; j < EXTEND_COUNT; j++) { for (k = 0; k < FILTER_COUNT; k++) { for (l = 0; l < EXTEND_COUNT; l++) { drm_intel_bo *sampler_state_bo; sampler_state_bo = gen4_create_sampler_state(intel, i, j, k, l, border_color_bo); for (m = 0; m < KERNEL_COUNT; m++) { render->wm_state_bo[m][i][j][k][l] = gen4_create_wm_state (intel, wm_kernels[m]. has_mask, render->wm_kernel_bo[m], sampler_state_bo); } drm_intel_bo_unreference(sampler_state_bo); } } } } drm_intel_bo_unreference(border_color_bo); render->cc_state_bo = gen4_create_cc_unit_state(intel); } /** * Called at LeaveVT. */ void gen4_render_state_cleanup(ScrnInfoPtr scrn) { intel_screen_private *intel = intel_get_screen_private(scrn); struct gen4_render_state *render_state = intel->gen4_render_state; int i, j, k, l, m; drm_intel_bo_unreference(intel->surface_bo); drm_intel_bo_unreference(render_state->vs_state_bo); drm_intel_bo_unreference(render_state->sf_state_bo); drm_intel_bo_unreference(render_state->sf_mask_state_bo); for (i = 0; i < KERNEL_COUNT; i++) drm_intel_bo_unreference(render_state->wm_kernel_bo[i]); for (i = 0; i < FILTER_COUNT; i++) for (j = 0; j < EXTEND_COUNT; j++) for (k = 0; k < FILTER_COUNT; k++) for (l = 0; l < EXTEND_COUNT; l++) for (m = 0; m < KERNEL_COUNT; m++) drm_intel_bo_unreference (render_state-> wm_state_bo[m][i][j][k] [l]); for (i = 0; i < FILTER_COUNT; i++) for (j = 0; j < EXTEND_COUNT; j++) for (k = 0; k < FILTER_COUNT; k++) for (l = 0; l < EXTEND_COUNT; l++) drm_intel_bo_unreference(render_state->ps_sampler_state_bo[i][j][k][l]); drm_intel_bo_unreference(render_state->cc_state_bo); drm_intel_bo_unreference(render_state->cc_vp_bo); drm_intel_bo_unreference(render_state->gen6_blend_bo); drm_intel_bo_unreference(render_state->gen6_depth_stencil_bo); free(intel->gen4_render_state); intel->gen4_render_state = NULL; } /* * for GEN6+ */ #define GEN6_BLEND_STATE_PADDED_SIZE ALIGN(sizeof(struct gen6_blend_state), 64) static drm_intel_bo * gen6_composite_create_cc_state(intel_screen_private *intel) { struct gen6_color_calc_state *state; drm_intel_bo *cc_bo; cc_bo = drm_intel_bo_alloc(intel->bufmgr, "gen6 CC state", sizeof(*state), 4096); drm_intel_bo_map(cc_bo, TRUE); state = cc_bo->virtual; memset(state, 0, sizeof(*state)); state->constant_r = 1.0; state->constant_g = 0.0; state->constant_b = 1.0; state->constant_a = 1.0; drm_intel_bo_unmap(cc_bo); return cc_bo; } static drm_intel_bo * gen6_composite_create_blend_state(intel_screen_private *intel) { drm_intel_bo *blend_bo; int src, dst; blend_bo = drm_intel_bo_alloc(intel->bufmgr, "gen6 BLEND state", BRW_BLENDFACTOR_COUNT * BRW_BLENDFACTOR_COUNT * GEN6_BLEND_STATE_PADDED_SIZE, 4096); drm_intel_bo_map(blend_bo, TRUE); memset(blend_bo->virtual, 0, blend_bo->size); for (src = 0; src < BRW_BLENDFACTOR_COUNT; src++) { for (dst = 0; dst < BRW_BLENDFACTOR_COUNT; dst++) { uint32_t blend_state_offset = (src * BRW_BLENDFACTOR_COUNT + dst) * GEN6_BLEND_STATE_PADDED_SIZE; struct gen6_blend_state *blend; blend = (struct gen6_blend_state *)((char *)blend_bo->virtual + blend_state_offset); blend->blend0.dest_blend_factor = dst; blend->blend0.source_blend_factor = src; blend->blend0.blend_func = BRW_BLENDFUNCTION_ADD; blend->blend0.blend_enable = 1; blend->blend1.post_blend_clamp_enable = 1; blend->blend1.pre_blend_clamp_enable = 1; } } drm_intel_bo_unmap(blend_bo); return blend_bo; } static drm_intel_bo * gen6_composite_create_depth_stencil_state(intel_screen_private *intel) { struct gen6_depth_stencil_state *state; drm_intel_bo *depth_stencil_bo; depth_stencil_bo = drm_intel_bo_alloc(intel->bufmgr, "gen6 DEPTH_STENCIL state", sizeof(*state), 4096); drm_intel_bo_map(depth_stencil_bo, TRUE); state = depth_stencil_bo->virtual; memset(state, 0, sizeof(*state)); drm_intel_bo_unmap(depth_stencil_bo); return depth_stencil_bo; } static void gen6_composite_invariant_states(intel_screen_private *intel) { OUT_BATCH(NEW_PIPELINE_SELECT | PIPELINE_SELECT_3D); OUT_BATCH(GEN6_3DSTATE_MULTISAMPLE | (3 - 2)); OUT_BATCH(GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER | GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1); /* 1 sample/pixel */ OUT_BATCH(0); OUT_BATCH(GEN6_3DSTATE_SAMPLE_MASK | (2 - 2)); OUT_BATCH(1); /* Set system instruction pointer */ OUT_BATCH(BRW_STATE_SIP | 0); OUT_BATCH(0); } static void gen6_composite_state_base_address(intel_screen_private *intel) { OUT_BATCH(BRW_STATE_BASE_ADDRESS | (10 - 2)); OUT_BATCH(BASE_ADDRESS_MODIFY); /* General state base address */ intel->surface_reloc = intel->batch_used; intel_batch_emit_dword(intel, intel->surface_bo->offset | BASE_ADDRESS_MODIFY); OUT_BATCH(BASE_ADDRESS_MODIFY); /* Dynamic state base address */ OUT_BATCH(BASE_ADDRESS_MODIFY); /* Indirect object base address */ OUT_BATCH(BASE_ADDRESS_MODIFY); /* Instruction base address */ OUT_BATCH(BASE_ADDRESS_MODIFY); /* General state upper bound */ OUT_BATCH(BASE_ADDRESS_MODIFY); /* Dynamic state upper bound */ OUT_BATCH(BASE_ADDRESS_MODIFY); /* Indirect object upper bound */ OUT_BATCH(BASE_ADDRESS_MODIFY); /* Instruction access upper bound */ } static void gen6_composite_viewport_state_pointers(intel_screen_private *intel, drm_intel_bo *cc_vp_bo) { OUT_BATCH(GEN6_3DSTATE_VIEWPORT_STATE_POINTERS | GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CC | (4 - 2)); OUT_BATCH(0); OUT_BATCH(0); OUT_RELOC(cc_vp_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); } static void gen6_composite_urb(intel_screen_private *intel) { OUT_BATCH(GEN6_3DSTATE_URB | (3 - 2)); OUT_BATCH(((1 - 1) << GEN6_3DSTATE_URB_VS_SIZE_SHIFT) | (24 << GEN6_3DSTATE_URB_VS_ENTRIES_SHIFT)); /* at least 24 on GEN6 */ OUT_BATCH((0 << GEN6_3DSTATE_URB_GS_SIZE_SHIFT) | (0 << GEN6_3DSTATE_URB_GS_ENTRIES_SHIFT)); /* no GS thread */ } static void gen6_composite_cc_state_pointers(intel_screen_private *intel, uint32_t blend_offset) { struct gen4_render_state *render_state = intel->gen4_render_state; if (intel->gen6_render_state.blend == blend_offset) return; OUT_BATCH(GEN6_3DSTATE_CC_STATE_POINTERS | (4 - 2)); OUT_RELOC(render_state->gen6_blend_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, blend_offset | 1); if (intel->gen6_render_state.blend == -1) { OUT_RELOC(render_state->gen6_depth_stencil_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1); OUT_RELOC(render_state->cc_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1); } else { OUT_BATCH(0); OUT_BATCH(0); } intel->gen6_render_state.blend = blend_offset; } static void gen6_composite_sampler_state_pointers(intel_screen_private *intel, drm_intel_bo *bo) { if (intel->gen6_render_state.samplers == bo) return; intel->gen6_render_state.samplers = bo; OUT_BATCH(GEN6_3DSTATE_SAMPLER_STATE_POINTERS | GEN6_3DSTATE_SAMPLER_STATE_MODIFY_PS | (4 - 2)); OUT_BATCH(0); /* VS */ OUT_BATCH(0); /* GS */ OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); } static void gen6_composite_vs_state(intel_screen_private *intel) { /* disable VS constant buffer */ OUT_BATCH(GEN6_3DSTATE_CONSTANT_VS | (5 - 2)); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(GEN6_3DSTATE_VS | (6 - 2)); OUT_BATCH(0); /* without VS kernel */ OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); /* pass-through */ } static void gen6_composite_gs_state(intel_screen_private *intel) { /* disable GS constant buffer */ OUT_BATCH(GEN6_3DSTATE_CONSTANT_GS | (5 - 2)); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(GEN6_3DSTATE_GS | (7 - 2)); OUT_BATCH(0); /* without GS kernel */ OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); /* pass-through */ } static void gen6_composite_wm_constants(intel_screen_private *intel) { /* disable WM constant buffer */ OUT_BATCH(GEN6_3DSTATE_CONSTANT_PS | (5 - 2)); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); } static void gen6_composite_clip_state(intel_screen_private *intel) { OUT_BATCH(GEN6_3DSTATE_CLIP | (4 - 2)); OUT_BATCH(0); OUT_BATCH(0); /* pass-through */ OUT_BATCH(0); } static void gen6_composite_sf_state(intel_screen_private *intel, Bool has_mask) { int num_sf_outputs = has_mask ? 2 : 1; if (intel->gen6_render_state.num_sf_outputs == num_sf_outputs) return; intel->gen6_render_state.num_sf_outputs = num_sf_outputs; OUT_BATCH(GEN6_3DSTATE_SF | (20 - 2)); OUT_BATCH((num_sf_outputs << GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT) | (1 << GEN6_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT) | (1 << GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT)); OUT_BATCH(0); OUT_BATCH(GEN6_3DSTATE_SF_CULL_NONE); OUT_BATCH(2 << GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT); /* DW4 */ OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); /* DW9 */ OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); /* DW14 */ OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); /* DW19 */ } static void gen6_composite_wm_state(intel_screen_private *intel, Bool has_mask, drm_intel_bo *bo) { int num_surfaces = has_mask ? 3 : 2; int num_sf_outputs = has_mask ? 2 : 1; if (intel->gen6_render_state.kernel == bo) return; intel->gen6_render_state.kernel = bo; OUT_BATCH(GEN6_3DSTATE_WM | (9 - 2)); OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); OUT_BATCH((1 << GEN6_3DSTATE_WM_SAMPLER_COUNT_SHITF) | (num_surfaces << GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT)); OUT_BATCH(0); OUT_BATCH((6 << GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT)); /* DW4 */ OUT_BATCH(((40 - 1) << GEN6_3DSTATE_WM_MAX_THREADS_SHIFT) | GEN6_3DSTATE_WM_DISPATCH_ENABLE | GEN6_3DSTATE_WM_16_DISPATCH_ENABLE); OUT_BATCH((num_sf_outputs << GEN6_3DSTATE_WM_NUM_SF_OUTPUTS_SHIFT) | GEN6_3DSTATE_WM_PERSPECTIVE_PIXEL_BARYCENTRIC); OUT_BATCH(0); OUT_BATCH(0); } static void gen6_composite_binding_table_pointers(intel_screen_private *intel) { /* Binding table pointers */ OUT_BATCH(BRW_3DSTATE_BINDING_TABLE_POINTERS | GEN6_3DSTATE_BINDING_TABLE_MODIFY_PS | (4 - 2)); OUT_BATCH(0); /* vs */ OUT_BATCH(0); /* gs */ /* Only the PS uses the binding table */ OUT_BATCH(intel->surface_table); } static void gen6_composite_depth_buffer_state(intel_screen_private *intel) { OUT_BATCH(BRW_3DSTATE_DEPTH_BUFFER | (7 - 2)); OUT_BATCH((BRW_SURFACE_NULL << BRW_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT) | (BRW_DEPTHFORMAT_D32_FLOAT << BRW_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT)); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(BRW_3DSTATE_CLEAR_PARAMS | (2 - 2)); OUT_BATCH(0); } static void gen6_composite_drawing_rectangle(intel_screen_private *intel, PixmapPtr dest) { uint32_t dw = DRAW_YMAX(dest->drawable.height - 1) | DRAW_XMAX(dest->drawable.width - 1); /* XXX cacomposite depends upon the implicit non-pipelined flush */ if (0 && intel->gen6_render_state.drawrect == dw) return; intel->gen6_render_state.drawrect = dw; OUT_BATCH(BRW_3DSTATE_DRAWING_RECTANGLE | (4 - 2)); OUT_BATCH(0x00000000); /* ymin, xmin */ OUT_BATCH(dw); /* ymax, xmax */ OUT_BATCH(0x00000000); /* yorigin, xorigin */ } static void gen6_composite_vertex_element_state(intel_screen_private *intel, Bool has_mask, Bool is_affine) { /* * vertex data in vertex buffer * position: (x, y) * texture coordinate 0: (u0, v0) if (is_affine is TRUE) else (u0, v0, w0) * texture coordinate 1 if (has_mask is TRUE): same as above */ gen4_composite_op *composite_op = &intel->gen4_render_state->composite_op; int nelem = has_mask ? 2 : 1; int selem = is_affine ? 2 : 3; uint32_t w_component; uint32_t src_format; int id; id = has_mask << 1 | is_affine; if (composite_op->vertex_id == id) return; composite_op->vertex_id = id; if (is_affine) { src_format = BRW_SURFACEFORMAT_R32G32_FLOAT; w_component = BRW_VFCOMPONENT_STORE_1_FLT; } else { src_format = BRW_SURFACEFORMAT_R32G32B32_FLOAT; w_component = BRW_VFCOMPONENT_STORE_SRC; } /* The VUE layout * dword 0-3: pad (0.0, 0.0, 0.0. 0.0) * dword 4-7: position (x, y, 1.0, 1.0), * dword 8-11: texture coordinate 0 (u0, v0, w0, 1.0) * dword 12-15: texture coordinate 1 (u1, v1, w1, 1.0) * * dword 4-15 are fetched from vertex buffer */ OUT_BATCH(BRW_3DSTATE_VERTEX_ELEMENTS | ((2 * (2 + nelem)) + 1 - 2)); OUT_BATCH((id << GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT) | GEN6_VE0_VALID | (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) | (0 << VE0_OFFSET_SHIFT)); OUT_BATCH((BRW_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_0_SHIFT) | (BRW_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_1_SHIFT) | (BRW_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_2_SHIFT) | (BRW_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_3_SHIFT)); /* x,y */ OUT_BATCH((id << GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT) | GEN6_VE0_VALID | (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) | (0 << VE0_OFFSET_SHIFT)); /* offsets vb in bytes */ OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) | (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) | (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) | (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT)); /* u0, v0, w0 */ OUT_BATCH((id << GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT) | GEN6_VE0_VALID | (src_format << VE0_FORMAT_SHIFT) | ((2 * 4) << VE0_OFFSET_SHIFT)); /* offset vb in bytes */ OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) | (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) | (w_component << VE1_VFCOMPONENT_2_SHIFT) | (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT)); /* u1, v1, w1 */ if (has_mask) { OUT_BATCH((id << GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT) | GEN6_VE0_VALID | (src_format << VE0_FORMAT_SHIFT) | (((2 + selem) * 4) << VE0_OFFSET_SHIFT)); /* vb offset in bytes */ OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) | (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) | (w_component << VE1_VFCOMPONENT_2_SHIFT) | (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT)); } } static void gen6_emit_composite_state(struct intel_screen_private *intel) { struct gen4_render_state *render = intel->gen4_render_state; gen4_composite_op *composite_op = &render->composite_op; sampler_state_filter_t src_filter = composite_op->src_filter; sampler_state_filter_t mask_filter = composite_op->mask_filter; sampler_state_extend_t src_extend = composite_op->src_extend; sampler_state_extend_t mask_extend = composite_op->mask_extend; Bool is_affine = composite_op->is_affine; Bool has_mask = intel->render_mask != NULL; uint32_t src, dst; drm_intel_bo *ps_sampler_state_bo = render->ps_sampler_state_bo[src_filter][src_extend][mask_filter][mask_extend]; intel->needs_render_state_emit = FALSE; if (intel->needs_3d_invariant) { gen6_composite_invariant_states(intel); gen6_composite_viewport_state_pointers(intel, render->cc_vp_bo); gen6_composite_urb(intel); gen6_composite_vs_state(intel); gen6_composite_gs_state(intel); gen6_composite_clip_state(intel); gen6_composite_wm_constants(intel); gen6_composite_depth_buffer_state(intel); intel->needs_3d_invariant = FALSE; } i965_get_blend_cntl(composite_op->op, intel->render_mask_picture, intel->render_dest_picture->format, &src, &dst); if (intel->surface_reloc == 0) gen6_composite_state_base_address(intel); gen6_composite_cc_state_pointers(intel, (src * BRW_BLENDFACTOR_COUNT + dst) * GEN6_BLEND_STATE_PADDED_SIZE); gen6_composite_sampler_state_pointers(intel, ps_sampler_state_bo); gen6_composite_sf_state(intel, has_mask); gen6_composite_wm_state(intel, has_mask, render->wm_kernel_bo[composite_op->wm_kernel]); gen6_composite_binding_table_pointers(intel); gen6_composite_drawing_rectangle(intel, intel->render_dest); gen6_composite_vertex_element_state(intel, has_mask, is_affine); } static void gen6_render_state_init(ScrnInfoPtr scrn) { intel_screen_private *intel = intel_get_screen_private(scrn); struct gen4_render_state *render; int i, j, k, l, m; drm_intel_bo *border_color_bo; render= intel->gen4_render_state; render->composite_op.vertex_id = -1; intel->gen6_render_state.num_sf_outputs = 0; intel->gen6_render_state.samplers = NULL; intel->gen6_render_state.blend = -1; intel->gen6_render_state.kernel = NULL; intel->gen6_render_state.drawrect = -1; for (m = 0; m < KERNEL_COUNT; m++) { render->wm_kernel_bo[m] = intel_bo_alloc_for_data(intel, wm_kernels_gen6[m].data, wm_kernels_gen6[m].size, "WM kernel gen6"); } border_color_bo = sampler_border_color_create(intel); for (i = 0; i < FILTER_COUNT; i++) { for (j = 0; j < EXTEND_COUNT; j++) { for (k = 0; k < FILTER_COUNT; k++) { for (l = 0; l < EXTEND_COUNT; l++) { render->ps_sampler_state_bo[i][j][k][l] = gen4_create_sampler_state(intel, i, j, k, l, border_color_bo); } } } } drm_intel_bo_unreference(border_color_bo); render->cc_vp_bo = gen4_create_cc_viewport(intel); render->cc_state_bo = gen6_composite_create_cc_state(intel); render->gen6_blend_bo = gen6_composite_create_blend_state(intel); render->gen6_depth_stencil_bo = gen6_composite_create_depth_stencil_state(intel); } void i965_vertex_flush(struct intel_screen_private *intel) { if (intel->vertex_offset) { intel->batch_ptr[intel->vertex_offset] = intel->vertex_index - intel->vertex_count; intel->vertex_offset = 0; } } void i965_batch_flush(struct intel_screen_private *intel) { if (intel->surface_used) i965_surface_flush(intel); }