#ifndef _I915_PROGRAM_H #define _I915_PROGRAM_H #define REG_TYPE_R 0 /* temporary regs, no need to * dcl, must be written before * read -- Preserved between * phases. */ #define REG_TYPE_T 1 /* Interpolated values, must be * dcl'ed before use. * * 0..7: texture coord, * 8: diffuse spec, * 9: specular color, * 10: fog parameter in w. */ #define REG_TYPE_CONST 2 /* Restriction: only one const * can be referenced per * instruction, though it may be * selected for multiple inputs. * Constants not initialized * default to zero. */ #define REG_TYPE_S 3 /* sampler */ #define REG_TYPE_OC 4 /* output color (rgba) */ #define REG_TYPE_OD 5 /* output depth (w), xyz are * temporaries. If not written, * interpolated depth is used? */ #define REG_TYPE_U 6 /* unpreserved temporaries */ #define REG_TYPE_MASK 0x7 #define REG_NR_MASK 0xf /* REG_TYPE_T: */ #define T_TEX0 0 #define T_TEX1 1 #define T_TEX2 2 #define T_TEX3 3 #define T_TEX4 4 #define T_TEX5 5 #define T_TEX6 6 #define T_TEX7 7 #define T_DIFFUSE 8 #define T_SPECULAR 9 #define T_FOG_W 10 /* interpolated fog is in W coord */ /* Arithmetic instructions */ /* .replicate_swizzle == selection and replication of a particular * scalar channel, ie., .xxxx, .yyyy, .zzzz or .wwww */ #define A0_NOP (0x0<<24) /* no operation */ #define A0_ADD (0x1<<24) /* dst = src0 + src1 */ #define A0_MOV (0x2<<24) /* dst = src0 */ #define A0_MUL (0x3<<24) /* dst = src0 * src1 */ #define A0_MAD (0x4<<24) /* dst = src0 * src1 + src2 */ #define A0_DP2ADD (0x5<<24) /* dst.xyzw = src0.xy dot src1.xy + src2.replicate_swizzle */ #define A0_DP3 (0x6<<24) /* dst.xyzw = src0.xyz dot src1.xyz */ #define A0_DP4 (0x7<<24) /* dst.xyzw = src0.xyzw dot src1.xyzw */ #define A0_FRC (0x8<<24) /* dst = src0 - floor(src0) */ #define A0_RCP (0x9<<24) /* dst.xyzw = 1/(src0.replicate_swizzle) */ #define A0_RSQ (0xa<<24) /* dst.xyzw = 1/(sqrt(abs(src0.replicate_swizzle))) */ #define A0_EXP (0xb<<24) /* dst.xyzw = exp2(src0.replicate_swizzle) */ #define A0_LOG (0xc<<24) /* dst.xyzw = log2(abs(src0.replicate_swizzle)) */ #define A0_CMP (0xd<<24) /* dst = (src0 >= 0.0) ? src1 : src2 */ #define A0_MIN (0xe<<24) /* dst = (src0 < src1) ? src0 : src1 */ #define A0_MAX (0xf<<24) /* dst = (src0 >= src1) ? src0 : src1 */ #define A0_FLR (0x10<<24) /* dst = floor(src0) */ #define A0_MOD (0x11<<24) /* dst = src0 fmod 1.0 */ #define A0_TRC (0x12<<24) /* dst = int(src0) */ #define A0_SGE (0x13<<24) /* dst = src0 >= src1 ? 1.0 : 0.0 */ #define A0_SLT (0x14<<24) /* dst = src0 < src1 ? 1.0 : 0.0 */ #define A0_DEST_SATURATE (1<<22) #define A0_DEST_TYPE_SHIFT 19 /* Allow: R, OC, OD, U */ #define A0_DEST_NR_SHIFT 14 /* Allow R: 0..15, OC,OD: 0..0, U: 0..2 */ #define A0_DEST_CHANNEL_X (1<<10) #define A0_DEST_CHANNEL_Y (2<<10) #define A0_DEST_CHANNEL_Z (4<<10) #define A0_DEST_CHANNEL_W (8<<10) #define A0_DEST_CHANNEL_ALL (0xf<<10) #define A0_DEST_CHANNEL_SHIFT 10 #define A0_SRC0_TYPE_SHIFT 7 #define A0_SRC0_NR_SHIFT 2 #define A0_DEST_CHANNEL_XY (A0_DEST_CHANNEL_X|A0_DEST_CHANNEL_Y) #define A0_DEST_CHANNEL_XYZ (A0_DEST_CHANNEL_XY|A0_DEST_CHANNEL_Z) #define SRC_X 0 #define SRC_Y 1 #define SRC_Z 2 #define SRC_W 3 #define SRC_ZERO 4 #define SRC_ONE 5 #define A1_SRC0_CHANNEL_X_NEGATE (1<<31) #define A1_SRC0_CHANNEL_X_SHIFT 28 #define A1_SRC0_CHANNEL_Y_NEGATE (1<<27) #define A1_SRC0_CHANNEL_Y_SHIFT 24 #define A1_SRC0_CHANNEL_Z_NEGATE (1<<23) #define A1_SRC0_CHANNEL_Z_SHIFT 20 #define A1_SRC0_CHANNEL_W_NEGATE (1<<19) #define A1_SRC0_CHANNEL_W_SHIFT 16 #define A1_SRC1_TYPE_SHIFT 13 #define A1_SRC1_NR_SHIFT 8 #define A1_SRC1_CHANNEL_X_NEGATE (1<<7) #define A1_SRC1_CHANNEL_X_SHIFT 4 #define A1_SRC1_CHANNEL_Y_NEGATE (1<<3) #define A1_SRC1_CHANNEL_Y_SHIFT 0 #define A2_SRC1_CHANNEL_Z_NEGATE (1<<31) #define A2_SRC1_CHANNEL_Z_SHIFT 28 #define A2_SRC1_CHANNEL_W_NEGATE (1<<27) #define A2_SRC1_CHANNEL_W_SHIFT 24 #define A2_SRC2_TYPE_SHIFT 21 #define A2_SRC2_NR_SHIFT 16 #define A2_SRC2_CHANNEL_X_NEGATE (1<<15) #define A2_SRC2_CHANNEL_X_SHIFT 12 #define A2_SRC2_CHANNEL_Y_NEGATE (1<<11) #define A2_SRC2_CHANNEL_Y_SHIFT 8 #define A2_SRC2_CHANNEL_Z_NEGATE (1<<7) #define A2_SRC2_CHANNEL_Z_SHIFT 4 #define A2_SRC2_CHANNEL_W_NEGATE (1<<3) #define A2_SRC2_CHANNEL_W_SHIFT 0 /* Declaration instructions */ #define D0_DCL (0x19<<24) /* Declare a t (interpolated attrib) * register or an s (sampler) * register. */ #define D0_SAMPLE_TYPE_SHIFT 22 #define D0_SAMPLE_TYPE_2D (0x0<<22) #define D0_SAMPLE_TYPE_CUBE (0x1<<22) #define D0_SAMPLE_TYPE_VOLUME (0x2<<22) #define D0_SAMPLE_TYPE_MASK (0x3<<22) #define D0_TYPE_SHIFT 19 /* Allow: T, S */ #define D0_NR_SHIFT 14 /* Allow T: 0..10, S: 0..15 */ #define D0_CHANNEL_X (1<<10) #define D0_CHANNEL_Y (2<<10) #define D0_CHANNEL_Z (4<<10) #define D0_CHANNEL_W (8<<10) #define D0_CHANNEL_ALL (0xf<<10) #define D0_CHANNEL_NONE (0<<10) #define D0_CHANNEL_XY (D0_CHANNEL_X|D0_CHANNEL_Y) #define D0_CHANNEL_XYZ (D0_CHANNEL_XY|D0_CHANNEL_Z) /* I915 Errata: Do not allow (xz), (xw), (xzw) combinations for diffuse * or specular declarations. * * For T dcls, only allow: (x), (xy), (xyz), (w), (xyzw) * * Must be zero for S (sampler) dcls */ #define D1_MBZ 0 #define D2_MBZ 0 /* Texture instructions */ #define T0_TEXLD (0x15<<24) /* Sample texture using predeclared * sampler and address, and output * filtered texel data to destination * register */ #define T0_TEXLDP (0x16<<24) /* Same as texld but performs a * perspective divide of the texture * coordinate .xyz values by .w before * sampling. */ #define T0_TEXLDB (0x17<<24) /* Same as texld but biases the * computed LOD by w. Only S4.6 two's * comp is used. This implies that a * float to fixed conversion is * done. */ #define T0_TEXKILL (0x18<<24) /* Does not perform a sampling * operation. Simply kills the pixel * if any channel of the address * register is < 0.0. */ #define T0_DEST_TYPE_SHIFT 19 /* Allow: R, OC, OD, U */ /* Note: U (unpreserved) regs do not retain their values between * phases (cannot be used for feedback) * * Note: oC and OD registers can only be used as the destination of a * texture instruction once per phase (this is an implementation * restriction). */ #define T0_DEST_NR_SHIFT 14 /* Allow R: 0..15, OC,OD: 0..0, U: 0..2 */ #define T0_SAMPLER_NR_SHIFT 0 /* This field ignored for TEXKILL */ #define T0_SAMPLER_NR_MASK (0xf<<0) #define T1_ADDRESS_REG_TYPE_SHIFT 24 /* Reg to use as texture coord */ /* Allow R, T, OC, OD -- R, OC, OD are 'dependent' reads, new program phase */ #define T1_ADDRESS_REG_NR_SHIFT 17 #define T2_MBZ 0 /* Having zero and one in here makes the definition of swizzle a lot * easier. */ #define UREG_TYPE_SHIFT 29 #define UREG_NR_SHIFT 24 #define UREG_CHANNEL_X_NEGATE_SHIFT 23 #define UREG_CHANNEL_X_SHIFT 20 #define UREG_CHANNEL_Y_NEGATE_SHIFT 19 #define UREG_CHANNEL_Y_SHIFT 16 #define UREG_CHANNEL_Z_NEGATE_SHIFT 15 #define UREG_CHANNEL_Z_SHIFT 12 #define UREG_CHANNEL_W_NEGATE_SHIFT 11 #define UREG_CHANNEL_W_SHIFT 8 #define UREG_CHANNEL_ZERO_NEGATE_MBZ 5 #define UREG_CHANNEL_ZERO_SHIFT 4 #define UREG_CHANNEL_ONE_NEGATE_MBZ 1 #define UREG_CHANNEL_ONE_SHIFT 0 #define UREG_BAD 0xffffffff /* not a valid ureg */ #define X SRC_X #define Y SRC_Y #define Z SRC_Z #define W SRC_W #define ZERO SRC_ZERO #define ONE SRC_ONE /* Construct a ureg: */ #define UREG(type, nr) (((type) << UREG_TYPE_SHIFT) | \ ((nr) << UREG_NR_SHIFT) | \ (X << UREG_CHANNEL_X_SHIFT) | \ (Y << UREG_CHANNEL_Y_SHIFT) | \ (Z << UREG_CHANNEL_Z_SHIFT) | \ (W << UREG_CHANNEL_W_SHIFT) | \ (ZERO << UREG_CHANNEL_ZERO_SHIFT) | \ (ONE << UREG_CHANNEL_ONE_SHIFT)) #define GET_CHANNEL_SRC( reg, channel ) ((reg<<(channel*4)) & (0xf<<20)) #define CHANNEL_SRC( src, channel ) (src>>(channel*4)) #define GET_UREG_TYPE(reg) (((reg)>>UREG_TYPE_SHIFT)®_TYPE_MASK) #define GET_UREG_NR(reg) (((reg)>>UREG_NR_SHIFT)®_NR_MASK) #define UREG_XYZW_CHANNEL_MASK 0x00ffff00 #define A0_DEST(reg) (((reg) & UREG_TYPE_NR_MASK)>>UREG_A0_DEST_SHIFT_LEFT) #define D0_DEST(reg) (((reg) & UREG_TYPE_NR_MASK)>>UREG_A0_DEST_SHIFT_LEFT) #define T0_DEST(reg) (((reg) & UREG_TYPE_NR_MASK)>>UREG_A0_DEST_SHIFT_LEFT) #define A0_SRC0(reg) (((reg) & UREG_MASK)>>UREG_A0_SRC0_SHIFT_LEFT) #define A1_SRC0(reg) (((reg) & UREG_MASK)<>UREG_A1_SRC1_SHIFT_LEFT) #define A2_SRC1(reg) (((reg) & UREG_MASK)<>UREG_A2_SRC2_SHIFT_LEFT) /* These are special, and don't have swizzle/negate bits. */ #define T0_SAMPLER( reg ) (GET_UREG_NR(reg)<