/* * Copyright © 2010 Intel Corporation * Partly based on code Copyright © 2008 Red Hat, Inc. * Partly based on code Copyright © 2000 SuSE, Inc. * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Intel not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. Intel makes no representations about the * suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * INTEL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL INTEL * BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Red Hat not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. Red Hat makes no representations about the * suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * Red Hat DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL Red Hat * BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of SuSE not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. SuSE makes no representations about the * suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * SuSE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL SuSE * BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * * Author: Chris Wilson * Based on code by: Keith Packard and Owen Taylor */ #ifdef HAVE_DIX_CONFIG_H #include #endif #include #include "uxa-priv.h" #include "uxa-glamor.h" #include "../src/common.h" #include "mipict.h" /* Width of the pixmaps we use for the caches; this should be less than * max texture size of the driver; this may need to actually come from * the driver. */ #define CACHE_PICTURE_SIZE 1024 #define GLYPH_MIN_SIZE 8 #define GLYPH_MAX_SIZE 64 #define GLYPH_CACHE_SIZE (CACHE_PICTURE_SIZE * CACHE_PICTURE_SIZE / (GLYPH_MIN_SIZE * GLYPH_MIN_SIZE)) struct uxa_glyph { uxa_glyph_cache_t *cache; uint16_t x, y; uint16_t size, pos; }; #if HAS_DEVPRIVATEKEYREC static DevPrivateKeyRec uxa_glyph_key; #else static int uxa_glyph_key; #endif static inline struct uxa_glyph *uxa_glyph_get_private(GlyphPtr glyph) { #if HAS_DEVPRIVATEKEYREC return dixGetPrivate(&glyph->devPrivates, &uxa_glyph_key); #else return dixLookupPrivate(&glyph->devPrivates, &uxa_glyph_key); #endif } static inline void uxa_glyph_set_private(GlyphPtr glyph, struct uxa_glyph *priv) { dixSetPrivate(&glyph->devPrivates, &uxa_glyph_key, priv); } #define NeedsComponent(f) (PICT_FORMAT_A(f) != 0 && PICT_FORMAT_RGB(f) != 0) static void uxa_unrealize_glyph_caches(ScreenPtr pScreen) { uxa_screen_t *uxa_screen = uxa_get_screen(pScreen); int i; if (!uxa_screen->glyph_cache_initialized) return; for (i = 0; i < UXA_NUM_GLYPH_CACHE_FORMATS; i++) { uxa_glyph_cache_t *cache = &uxa_screen->glyphCaches[i]; if (cache->picture) FreePicture(cache->picture, 0); if (cache->glyphs) free(cache->glyphs); } uxa_screen->glyph_cache_initialized = FALSE; } void uxa_glyphs_fini(ScreenPtr pScreen) { uxa_unrealize_glyph_caches(pScreen); } /* All caches for a single format share a single pixmap for glyph storage, * allowing mixing glyphs of different sizes without paying a penalty * for switching between source pixmaps. (Note that for a size of font * right at the border between two sizes, we might be switching for almost * every glyph.) * * This function allocates the storage pixmap, and then fills in the * rest of the allocated structures for all caches with the given format. */ static Bool uxa_realize_glyph_caches(ScreenPtr pScreen) { uxa_screen_t *uxa_screen = uxa_get_screen(pScreen); unsigned int formats[] = { PIXMAN_a8, PIXMAN_a8r8g8b8, }; int i; if (uxa_screen->glyph_cache_initialized) return TRUE; uxa_screen->glyph_cache_initialized = TRUE; memset(uxa_screen->glyphCaches, 0, sizeof(uxa_screen->glyphCaches)); for (i = 0; i < sizeof(formats)/sizeof(formats[0]); i++) { uxa_glyph_cache_t *cache = &uxa_screen->glyphCaches[i]; PixmapPtr pixmap; PicturePtr picture; CARD32 component_alpha; int depth = PIXMAN_FORMAT_DEPTH(formats[i]); int error; PictFormatPtr pPictFormat = PictureMatchFormat(pScreen, depth, formats[i]); if (!pPictFormat) goto bail; /* Now allocate the pixmap and picture */ pixmap = pScreen->CreatePixmap(pScreen, CACHE_PICTURE_SIZE, CACHE_PICTURE_SIZE, depth, INTEL_CREATE_PIXMAP_TILING_X); if (!pixmap) goto bail; if (!uxa_pixmap_is_offscreen(pixmap)) { /* Presume shadow is in-effect */ pScreen->DestroyPixmap(pixmap); uxa_unrealize_glyph_caches(pScreen); return TRUE; } component_alpha = NeedsComponent(pPictFormat->format); picture = CreatePicture(0, &pixmap->drawable, pPictFormat, CPComponentAlpha, &component_alpha, serverClient, &error); pScreen->DestroyPixmap(pixmap); if (!picture) goto bail; ValidatePicture(picture); cache->picture = picture; cache->glyphs = calloc(sizeof(GlyphPtr), GLYPH_CACHE_SIZE); if (!cache->glyphs) goto bail; cache->evict = rand() % GLYPH_CACHE_SIZE; } assert(i == UXA_NUM_GLYPH_CACHE_FORMATS); return TRUE; bail: uxa_unrealize_glyph_caches(pScreen); return FALSE; } Bool uxa_glyphs_init(ScreenPtr pScreen) { uxa_screen_t *uxa_screen = uxa_get_screen(pScreen); if (uxa_screen->info->flags & UXA_USE_GLAMOR) return TRUE; #if HAS_DIXREGISTERPRIVATEKEY if (!dixRegisterPrivateKey(&uxa_glyph_key, PRIVATE_GLYPH, 0)) return FALSE; #else if (!dixRequestPrivate(&uxa_glyph_key, 0)) return FALSE; #endif /* Skip pixmap creation if we don't intend to use it. */ if (uxa_get_screen(pScreen)->force_fallback) return TRUE; return uxa_realize_glyph_caches(pScreen); } /* The most efficient thing to way to upload the glyph to the screen * is to use CopyArea; uxa pixmaps are always offscreen. */ static void uxa_glyph_cache_upload_glyph(ScreenPtr screen, uxa_glyph_cache_t * cache, GlyphPtr glyph, int x, int y) { PicturePtr pGlyphPicture = GetGlyphPicture(glyph, screen); PixmapPtr pGlyphPixmap = (PixmapPtr) pGlyphPicture->pDrawable; PixmapPtr pCachePixmap = (PixmapPtr) cache->picture->pDrawable; PixmapPtr scratch; GCPtr gc; gc = GetScratchGC(pCachePixmap->drawable.depth, screen); if (!gc) return; ValidateGC(&pCachePixmap->drawable, gc); scratch = pGlyphPixmap; /* Create a temporary bo to stream the updates to the cache */ if (pGlyphPixmap->drawable.depth != pCachePixmap->drawable.depth || !uxa_pixmap_is_offscreen(scratch)) { scratch = screen->CreatePixmap(screen, glyph->info.width, glyph->info.height, pCachePixmap->drawable.depth, UXA_CREATE_PIXMAP_FOR_MAP); if (scratch) { if (pGlyphPixmap->drawable.depth != pCachePixmap->drawable.depth) { PicturePtr picture; int error; picture = CreatePicture(0, &scratch->drawable, PictureMatchFormat(screen, pCachePixmap->drawable.depth, cache->picture->format), 0, NULL, serverClient, &error); if (picture) { ValidatePicture(picture); uxa_composite(PictOpSrc, pGlyphPicture, NULL, picture, 0, 0, 0, 0, 0, 0, glyph->info.width, glyph->info.height); FreePicture(picture, 0); } } else { uxa_copy_area(&pGlyphPixmap->drawable, &scratch->drawable, gc, 0, 0, glyph->info.width, glyph->info.height, 0, 0); } } else { scratch = pGlyphPixmap; } } uxa_copy_area(&scratch->drawable, &pCachePixmap->drawable, gc, 0, 0, glyph->info.width, glyph->info.height, x, y); if (scratch != pGlyphPixmap) screen->DestroyPixmap(scratch); FreeScratchGC(gc); } void uxa_glyph_unrealize(ScreenPtr screen, GlyphPtr glyph) { struct uxa_glyph *priv; uxa_screen_t *uxa_screen = uxa_get_screen(screen); if (uxa_screen->info->flags & UXA_USE_GLAMOR) { glamor_glyph_unrealize(screen, glyph); return; } /* Use Lookup in case we have not attached to this glyph. */ priv = dixLookupPrivate(&glyph->devPrivates, &uxa_glyph_key); if (priv == NULL) return; priv->cache->glyphs[priv->pos] = NULL; uxa_glyph_set_private(glyph, NULL); free(priv); } /* Cut and paste from render/glyph.c - probably should export it instead */ static void uxa_glyph_extents(int nlist, GlyphListPtr list, GlyphPtr * glyphs, BoxPtr extents) { int x1, x2, y1, y2; int x, y, n; x1 = y1 = MAXSHORT; x2 = y2 = MINSHORT; x = y = 0; while (nlist--) { x += list->xOff; y += list->yOff; n = list->len; list++; while (n--) { GlyphPtr glyph = *glyphs++; int v; v = x - glyph->info.x; if (v < x1) x1 = v; v += glyph->info.width; if (v > x2) x2 = v; v = y - glyph->info.y; if (v < y1) y1 = v; v += glyph->info.height; if (v > y2) y2 = v; x += glyph->info.xOff; y += glyph->info.yOff; } } extents->x1 = x1 < MINSHORT ? MINSHORT : x1; extents->x2 = x2 > MAXSHORT ? MAXSHORT : x2; extents->y1 = y1 < MINSHORT ? MINSHORT : y1; extents->y2 = y2 > MAXSHORT ? MAXSHORT : y2; } /** * Returns TRUE if the glyphs in the lists intersect. Only checks based on * bounding box, which appears to be good enough to catch most cases at least. */ static Bool uxa_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs) { int x1, x2, y1, y2; int n; int x, y; BoxRec extents; Bool first = TRUE; x = 0; y = 0; extents.x1 = 0; extents.y1 = 0; extents.x2 = 0; extents.y2 = 0; while (nlist--) { x += list->xOff; y += list->yOff; n = list->len; list++; while (n--) { GlyphPtr glyph = *glyphs++; if (glyph->info.width == 0 || glyph->info.height == 0) { x += glyph->info.xOff; y += glyph->info.yOff; continue; } x1 = x - glyph->info.x; if (x1 < MINSHORT) x1 = MINSHORT; y1 = y - glyph->info.y; if (y1 < MINSHORT) y1 = MINSHORT; x2 = x1 + glyph->info.width; if (x2 > MAXSHORT) x2 = MAXSHORT; y2 = y1 + glyph->info.height; if (y2 > MAXSHORT) y2 = MAXSHORT; if (first) { extents.x1 = x1; extents.y1 = y1; extents.x2 = x2; extents.y2 = y2; first = FALSE; } else { if (x1 < extents.x2 && x2 > extents.x1 && y1 < extents.y2 && y2 > extents.y1) { return TRUE; } if (x1 < extents.x1) extents.x1 = x1; if (x2 > extents.x2) extents.x2 = x2; if (y1 < extents.y1) extents.y1 = y1; if (y2 > extents.y2) extents.y2 = y2; } x += glyph->info.xOff; y += glyph->info.yOff; } } return FALSE; } static void uxa_check_glyphs(CARD8 op, PicturePtr src, PicturePtr dst, PictFormatPtr maskFormat, INT16 xSrc, INT16 ySrc, int nlist, GlyphListPtr list, GlyphPtr * glyphs) { pixman_image_t *image; PixmapPtr scratch; PicturePtr mask, mask_src = NULL, mask_dst = NULL, white = NULL; int width = 0, height = 0; int x, y, n; int xDst = list->xOff, yDst = list->yOff; BoxRec extents = { 0, 0, 0, 0 }; CARD8 mask_op = 0; if (maskFormat) { pixman_format_code_t format; CARD32 component_alpha; xRenderColor color; int error; uxa_glyph_extents(nlist, list, glyphs, &extents); if (extents.x2 <= extents.x1 || extents.y2 <= extents.y1) return; width = extents.x2 - extents.x1; height = extents.y2 - extents.y1; format = maskFormat->format | (BitsPerPixel(maskFormat->depth) << 24); image = pixman_image_create_bits(format, width, height, NULL, 0); if (!image) return; scratch = GetScratchPixmapHeader(dst->pDrawable->pScreen, width, height, PIXMAN_FORMAT_DEPTH(format), PIXMAN_FORMAT_BPP(format), pixman_image_get_stride(image), pixman_image_get_data(image)); if (!scratch) { pixman_image_unref(image); return; } component_alpha = NeedsComponent(maskFormat->format); mask = CreatePicture(0, &scratch->drawable, maskFormat, CPComponentAlpha, &component_alpha, serverClient, &error); if (!mask) { FreeScratchPixmapHeader(scratch); pixman_image_unref(image); return; } ValidatePicture(mask); x = -extents.x1; y = -extents.y1; color.red = color.green = color.blue = color.alpha = 0xffff; white = CreateSolidPicture(0, &color, &error); mask_op = op; op = PictOpAdd; mask_src = src; src = white; mask_dst = dst; dst = mask; } else { mask = dst; x = 0; y = 0; } while (nlist--) { x += list->xOff; y += list->yOff; n = list->len; while (n--) { GlyphPtr glyph = *glyphs++; PicturePtr g = GetGlyphPicture(glyph, dst->pDrawable->pScreen); if (g) { CompositePicture(op, src, g, dst, xSrc + (x - glyph->info.x) - xDst, ySrc + (y - glyph->info.y) - yDst, 0, 0, x - glyph->info.x, y - glyph->info.y, glyph->info.width, glyph->info.height); } x += glyph->info.xOff; y += glyph->info.yOff; } list++; } if (white) FreePicture(white, 0); if (maskFormat) { x = extents.x1; y = extents.y1; CompositePicture(mask_op, mask_src, mask, mask_dst, xSrc + x - xDst, ySrc + y - yDst, 0, 0, x, y, width, height); FreePicture(mask, 0); FreeScratchPixmapHeader(scratch); pixman_image_unref(image); } } static inline unsigned int uxa_glyph_size_to_count(int size) { size /= GLYPH_MIN_SIZE; return size * size; } static inline unsigned int uxa_glyph_count_to_mask(int count) { return ~(count - 1); } static inline unsigned int uxa_glyph_size_to_mask(int size) { return uxa_glyph_count_to_mask(uxa_glyph_size_to_count(size)); } static PicturePtr uxa_glyph_cache(ScreenPtr screen, GlyphPtr glyph, int *out_x, int *out_y) { uxa_screen_t *uxa_screen = uxa_get_screen(screen); PicturePtr glyph_picture = GetGlyphPicture(glyph, screen); uxa_glyph_cache_t *cache = &uxa_screen->glyphCaches[PICT_FORMAT_RGB(glyph_picture->format) != 0]; struct uxa_glyph *priv = NULL; int size, mask, pos, s; if (glyph->info.width > GLYPH_MAX_SIZE || glyph->info.height > GLYPH_MAX_SIZE) return NULL; for (size = GLYPH_MIN_SIZE; size <= GLYPH_MAX_SIZE; size *= 2) if (glyph->info.width <= size && glyph->info.height <= size) break; s = uxa_glyph_size_to_count(size); mask = uxa_glyph_count_to_mask(s); pos = (cache->count + s - 1) & mask; if (pos < GLYPH_CACHE_SIZE) { cache->count = pos + s; } else { for (s = size; s <= GLYPH_MAX_SIZE; s *= 2) { int i = cache->evict & uxa_glyph_size_to_mask(s); GlyphPtr evicted = cache->glyphs[i]; if (evicted == NULL) continue; priv = uxa_glyph_get_private(evicted); if (priv->size >= s) { cache->glyphs[i] = NULL; uxa_glyph_set_private(evicted, NULL); pos = cache->evict & uxa_glyph_size_to_mask(size); } else priv = NULL; break; } if (priv == NULL) { int count = uxa_glyph_size_to_count(size); mask = uxa_glyph_count_to_mask(count); pos = cache->evict & mask; for (s = 0; s < count; s++) { GlyphPtr evicted = cache->glyphs[pos + s]; if (evicted != NULL) { if (priv != NULL) free(priv); priv = uxa_glyph_get_private(evicted); uxa_glyph_set_private(evicted, NULL); cache->glyphs[pos + s] = NULL; } } } /* And pick a new eviction position */ cache->evict = rand() % GLYPH_CACHE_SIZE; } if (priv == NULL) { priv = malloc(sizeof(struct uxa_glyph)); if (priv == NULL) return NULL; } uxa_glyph_set_private(glyph, priv); cache->glyphs[pos] = glyph; priv->cache = cache; priv->size = size; priv->pos = pos; s = pos / ((GLYPH_MAX_SIZE / GLYPH_MIN_SIZE) * (GLYPH_MAX_SIZE / GLYPH_MIN_SIZE)); priv->x = s % (CACHE_PICTURE_SIZE / GLYPH_MAX_SIZE) * GLYPH_MAX_SIZE; priv->y = (s / (CACHE_PICTURE_SIZE / GLYPH_MAX_SIZE)) * GLYPH_MAX_SIZE; for (s = GLYPH_MIN_SIZE; s < GLYPH_MAX_SIZE; s *= 2) { if (pos & 1) priv->x += s; if (pos & 2) priv->y += s; pos >>= 2; } uxa_glyph_cache_upload_glyph(screen, cache, glyph, priv->x, priv->y); *out_x = priv->x; *out_y = priv->y; return cache->picture; } static void uxa_clear_pixmap(ScreenPtr screen, uxa_screen_t *uxa_screen, PixmapPtr pixmap) { if (uxa_screen->info->check_solid && !uxa_screen->info->check_solid(&pixmap->drawable, GXcopy, FB_ALLONES)) goto fallback; if (!uxa_screen->info->prepare_solid(pixmap, GXcopy, FB_ALLONES, 0)) goto fallback; uxa_screen->info->solid(pixmap, 0, 0, pixmap->drawable.width, pixmap->drawable.height); uxa_screen->info->done_solid(pixmap); return; fallback: { GCPtr gc; gc = GetScratchGC(pixmap->drawable.depth, screen); if (gc) { xRectangle rect; ValidateGC(&pixmap->drawable, gc); rect.x = 0; rect.y = 0; rect.width = pixmap->drawable.width; rect.height = pixmap->drawable.height; gc->ops->PolyFillRect(&pixmap->drawable, gc, 1, &rect); FreeScratchGC(gc); } } } static PicturePtr create_white_solid(ScreenPtr screen) { PicturePtr white, ret = NULL; xRenderColor color; int error; color.red = color.green = color.blue = color.alpha = 0xffff; white = CreateSolidPicture(0, &color, &error); if (white) { ret = uxa_acquire_solid(screen, white->pSourcePict); FreePicture(white, 0); } return ret; } static int uxa_glyphs_via_mask(CARD8 op, PicturePtr pSrc, PicturePtr pDst, PictFormatPtr maskFormat, INT16 xSrc, INT16 ySrc, int nlist, GlyphListPtr list, GlyphPtr * glyphs) { ScreenPtr screen = pDst->pDrawable->pScreen; uxa_screen_t *uxa_screen = uxa_get_screen(screen); CARD32 component_alpha; PixmapPtr pixmap, white_pixmap; PicturePtr glyph_atlas, mask, white; int xDst = list->xOff, yDst = list->yOff; int x, y, width, height; int dst_off_x, dst_off_y; int n, error; BoxRec box; uxa_glyph_extents(nlist, list, glyphs, &box); if (box.x2 <= box.x1 || box.y2 <= box.y1) return 0; dst_off_x = box.x1; dst_off_y = box.y1; width = box.x2 - box.x1; height = box.y2 - box.y1; x = -box.x1; y = -box.y1; if (maskFormat->depth == 1) { PictFormatPtr a8Format = PictureMatchFormat(screen, 8, PICT_a8); if (!a8Format) return -1; maskFormat = a8Format; } pixmap = screen->CreatePixmap(screen, width, height, maskFormat->depth, CREATE_PIXMAP_USAGE_SCRATCH); if (!pixmap) return 1; if (!uxa_pixmap_is_offscreen(pixmap)) { screen->DestroyPixmap(pixmap); return -1; } white_pixmap = NULL; white = create_white_solid(screen); if (white) white_pixmap = uxa_get_drawable_pixmap(white->pDrawable); if (!white_pixmap) { if (white) FreePicture(white, 0); screen->DestroyPixmap(pixmap); return -1; } uxa_clear_pixmap(screen, uxa_screen, pixmap); component_alpha = NeedsComponent(maskFormat->format); mask = CreatePicture(0, &pixmap->drawable, maskFormat, CPComponentAlpha, &component_alpha, serverClient, &error); screen->DestroyPixmap(pixmap); if (!mask) { FreePicture(white, 0); return 1; } ValidatePicture(mask); glyph_atlas = NULL; while (nlist--) { x += list->xOff; y += list->yOff; n = list->len; while (n--) { GlyphPtr glyph = *glyphs++; PicturePtr this_atlas; int glyph_x, glyph_y; struct uxa_glyph *priv; if (glyph->info.width == 0 || glyph->info.height == 0) goto next_glyph; priv = uxa_glyph_get_private(glyph); if (priv != NULL) { glyph_x = priv->x; glyph_y = priv->y; this_atlas = priv->cache->picture; } else { if (glyph_atlas) { uxa_screen->info->done_composite(pixmap); glyph_atlas = NULL; } this_atlas = uxa_glyph_cache(screen, glyph, &glyph_x, &glyph_y); if (this_atlas == NULL) { /* no cache for this glyph */ this_atlas = GetGlyphPicture(glyph, screen); glyph_x = glyph_y = 0; } } if (this_atlas != glyph_atlas) { PixmapPtr glyph_pixmap; if (glyph_atlas) uxa_screen->info->done_composite(pixmap); glyph_pixmap = uxa_get_drawable_pixmap(this_atlas->pDrawable); if (!uxa_pixmap_is_offscreen(glyph_pixmap) || !uxa_screen->info->prepare_composite(PictOpAdd, white, this_atlas, mask, white_pixmap, glyph_pixmap, pixmap)) { FreePicture(white, 0); FreePicture(mask, 0); return -1; } glyph_atlas = this_atlas; } uxa_screen->info->composite(pixmap, 0, 0, glyph_x, glyph_y, x - glyph->info.x, y - glyph->info.y, glyph->info.width, glyph->info.height); next_glyph: x += glyph->info.xOff; y += glyph->info.yOff; } list++; } if (glyph_atlas) uxa_screen->info->done_composite(pixmap); uxa_composite(op, pSrc, mask, pDst, dst_off_x + xSrc - xDst, dst_off_y + ySrc - yDst, 0, 0, dst_off_x, dst_off_y, width, height); FreePicture(white, 0); FreePicture(mask, 0); return 0; } static int uxa_glyphs_to_dst(CARD8 op, PicturePtr pSrc, PicturePtr pDst, INT16 xSrc, INT16 ySrc, int nlist, GlyphListPtr list, GlyphPtr * glyphs) { ScreenPtr screen = pDst->pDrawable->pScreen; int x, y, n; xSrc -= list->xOff; ySrc -= list->yOff; x = y = 0; while (nlist--) { x += list->xOff; y += list->yOff; n = list->len; while (n--) { GlyphPtr glyph = *glyphs++; PicturePtr glyph_atlas; int glyph_x, glyph_y; struct uxa_glyph *priv; if (glyph->info.width == 0 || glyph->info.height == 0) goto next_glyph; priv = uxa_glyph_get_private(glyph); if (priv != NULL) { glyph_x = priv->x; glyph_y = priv->y; glyph_atlas = priv->cache->picture; } else { glyph_atlas = uxa_glyph_cache(screen, glyph, &glyph_x, &glyph_y); if (glyph_atlas == NULL) { /* no cache for this glyph */ glyph_atlas = GetGlyphPicture(glyph, screen); glyph_x = glyph_y = 0; } } uxa_composite(op, pSrc, glyph_atlas, pDst, xSrc + x - glyph->info.x, ySrc + y - glyph->info.y, glyph_x, glyph_y, x - glyph->info.x, y - glyph->info.y, glyph->info.width, glyph->info.height); next_glyph: x += glyph->info.xOff; y += glyph->info.yOff; } list++; } return 0; } static Bool is_solid(PicturePtr picture) { if (picture->pSourcePict) { SourcePict *source = picture->pSourcePict; return source->type == SourcePictTypeSolidFill; } else { return (picture->repeat && picture->pDrawable->width == 1 && picture->pDrawable->height == 1); } } void uxa_glyphs(CARD8 op, PicturePtr pSrc, PicturePtr pDst, PictFormatPtr maskFormat, INT16 xSrc, INT16 ySrc, int nlist, GlyphListPtr list, GlyphPtr * glyphs) { ScreenPtr screen = pDst->pDrawable->pScreen; uxa_screen_t *uxa_screen = uxa_get_screen(screen); if (uxa_screen->info->flags & UXA_USE_GLAMOR) { int ok; uxa_picture_prepare_access(pDst, UXA_GLAMOR_ACCESS_RW); uxa_picture_prepare_access(pSrc, UXA_GLAMOR_ACCESS_RO); ok = glamor_glyphs_nf(op, pSrc, pDst, maskFormat, xSrc, ySrc, nlist, list, glyphs); uxa_picture_finish_access(pSrc, UXA_GLAMOR_ACCESS_RO); uxa_picture_finish_access(pDst, UXA_GLAMOR_ACCESS_RW); if (!ok) goto fallback; return; } if (!uxa_screen->info->prepare_composite || uxa_screen->force_fallback || !uxa_drawable_is_offscreen(pDst->pDrawable) || pDst->alphaMap || pSrc->alphaMap || /* XXX we fail to handle (rare) non-solid sources correctly. */ !is_solid(pSrc)) { fallback: uxa_check_glyphs(op, pSrc, pDst, maskFormat, xSrc, ySrc, nlist, list, glyphs); return; } /* basic sanity check */ if (uxa_screen->info->check_composite && !uxa_screen->info->check_composite(op, pSrc, NULL, pDst, 0, 0)) { goto fallback; } ValidatePicture(pSrc); ValidatePicture(pDst); if (!maskFormat) { /* If we don't have a mask format but all the glyphs have the same format, * require ComponentAlpha and don't intersect, use the glyph format as mask * format for the full benefits of the glyph cache. */ if (NeedsComponent(list[0].format->format)) { Bool sameFormat = TRUE; int i; maskFormat = list[0].format; for (i = 0; i < nlist; i++) { if (maskFormat->format != list[i].format->format) { sameFormat = FALSE; break; } } if (!sameFormat || uxa_glyphs_intersect(nlist, list, glyphs)) maskFormat = NULL; } } if (!maskFormat) { if (uxa_glyphs_to_dst(op, pSrc, pDst, xSrc, ySrc, nlist, list, glyphs)) goto fallback; } else { if (uxa_glyphs_via_mask(op, pSrc, pDst, maskFormat, xSrc, ySrc, nlist, list, glyphs)) goto fallback; } }