/* * Copyright © 2001 Keith Packard * * Partly based on code that is Copyright © The XFree86 Project Inc. * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Keith Packard not be used in * advertising or publicity pertaining to distribution of the software without * specific, written prior permission. Keith Packard makes no * representations about the suitability of this software for any purpose. It * is provided "as is" without express or implied warranty. * * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */ /** @file * This file covers the initialization and teardown of UXA, and has various * functions not responsible for performing rendering, pixmap migration, or * memory management. */ #ifdef HAVE_DIX_CONFIG_H #include #endif #include #include "uxa-priv.h" #include #include "dixfontstr.h" #include "uxa.h" int uxa_screen_index; /** * uxa_get_drawable_pixmap() returns a backing pixmap for a given drawable. * * @param pDrawable the drawable being requested. * * This function returns the backing pixmap for a drawable, whether it is a * redirected window, unredirected window, or already a pixmap. Note that * coordinate translation is needed when drawing to the backing pixmap of a * redirected window, and the translation coordinates are provided by calling * uxa_get_drawable_pixmap() on the drawable. */ PixmapPtr uxa_get_drawable_pixmap(DrawablePtr pDrawable) { if (pDrawable->type == DRAWABLE_WINDOW) return pDrawable->pScreen->GetWindowPixmap ((WindowPtr) pDrawable); else return (PixmapPtr) pDrawable; } /** * Sets the offsets to add to coordinates to make them address the same bits in * the backing drawable. These coordinates are nonzero only for redirected * windows. */ void uxa_get_drawable_deltas (DrawablePtr pDrawable, PixmapPtr pPixmap, int *xp, int *yp) { #ifdef COMPOSITE if (pDrawable->type == DRAWABLE_WINDOW) { *xp = -pPixmap->screen_x; *yp = -pPixmap->screen_y; return; } #endif *xp = 0; *yp = 0; } /** * uxa_pixmap_is_offscreen() is used to determine if a pixmap is in offscreen * memory, meaning that acceleration could probably be done to it, and that it * will need to be wrapped by PrepareAccess()/FinishAccess() when accessing it * with the CPU. * * Note that except for UploadToScreen()/DownloadFromScreen() (which explicitly * deal with moving pixmaps in and out of system memory), UXA will give drivers * pixmaps as arguments for which uxa_pixmap_is_offscreen() is TRUE. * * @return TRUE if the given drawable is in framebuffer memory. */ Bool uxa_pixmap_is_offscreen(PixmapPtr p) { ScreenPtr pScreen = p->drawable.pScreen; uxa_screen_t *uxa_screen = uxa_get_screen(pScreen); if (uxa_screen->info->pixmap_is_offscreen) return uxa_screen->info->pixmap_is_offscreen(p); return FALSE; } /** * uxa_drawable_is_offscreen() is a convenience wrapper for uxa_pixmap_is_offscreen(). */ Bool uxa_drawable_is_offscreen (DrawablePtr pDrawable) { return uxa_pixmap_is_offscreen (uxa_get_drawable_pixmap (pDrawable)); } /** * Returns the pixmap which backs a drawable, and the offsets to add to * coordinates to make them address the same bits in the backing drawable. */ PixmapPtr uxa_get_offscreen_pixmap (DrawablePtr drawable, int *xp, int *yp) { PixmapPtr pixmap = uxa_get_drawable_pixmap (drawable); uxa_get_drawable_deltas (drawable, pixmap, xp, yp); if (uxa_pixmap_is_offscreen (pixmap)) return pixmap; else return NULL; } /** * uxa_prepare_access() is UXA's wrapper for the driver's PrepareAccess() handler. * * It deals with waiting for synchronization with the card, determining if * PrepareAccess() is necessary, and working around PrepareAccess() failure. */ Bool uxa_prepare_access(DrawablePtr pDrawable, uxa_access_t access) { ScreenPtr pScreen = pDrawable->pScreen; uxa_screen_t *uxa_screen = uxa_get_screen(pScreen); PixmapPtr pPixmap = uxa_get_drawable_pixmap (pDrawable); Bool offscreen = uxa_pixmap_is_offscreen(pPixmap); if (!offscreen) return TRUE; if (uxa_screen->info->prepare_access) return (*uxa_screen->info->prepare_access) (pPixmap, access); return TRUE; } /** * uxa_finish_access() is UXA's wrapper for the driver's finish_access() handler. * * It deals with calling the driver's finish_access() only if necessary. */ void uxa_finish_access(DrawablePtr pDrawable) { ScreenPtr pScreen = pDrawable->pScreen; uxa_screen_t *uxa_screen = uxa_get_screen(pScreen); PixmapPtr pPixmap = uxa_get_drawable_pixmap (pDrawable); if (uxa_screen->info->finish_access == NULL) return; if (!uxa_pixmap_is_offscreen (pPixmap)) return; (*uxa_screen->info->finish_access) (pPixmap); } /** * uxa_validate_gc() sets the ops to UXA's implementations, which may be * accelerated or may sync the card and fall back to fb. */ static void uxa_validate_gc (GCPtr pGC, unsigned long changes, DrawablePtr pDrawable) { /* fbValidateGC will do direct access to pixmaps if the tiling has changed. * Preempt fbValidateGC by doing its work and masking the change out, so * that we can do the Prepare/finish_access. */ #ifdef FB_24_32BIT if ((changes & GCTile) && fbGetRotatedPixmap(pGC)) { (*pGC->pScreen->DestroyPixmap) (fbGetRotatedPixmap(pGC)); fbGetRotatedPixmap(pGC) = 0; } if (pGC->fillStyle == FillTiled) { PixmapPtr pOldTile, pNewTile; pOldTile = pGC->tile.pixmap; if (pOldTile->drawable.bitsPerPixel != pDrawable->bitsPerPixel) { pNewTile = fbGetRotatedPixmap(pGC); if (!pNewTile || pNewTile ->drawable.bitsPerPixel != pDrawable->bitsPerPixel) { if (pNewTile) (*pGC->pScreen->DestroyPixmap) (pNewTile); /* fb24_32ReformatTile will do direct access of a newly- * allocated pixmap. This isn't a problem yet, since we don't * put pixmaps in FB until at least one accelerated UXA op. */ if (uxa_prepare_access(&pOldTile->drawable, UXA_ACCESS_RO)) { pNewTile = fb24_32ReformatTile (pOldTile, pDrawable->bitsPerPixel); uxa_finish_access(&pOldTile->drawable); } } if (pNewTile) { fbGetRotatedPixmap(pGC) = pOldTile; pGC->tile.pixmap = pNewTile; changes |= GCTile; } } } #endif if (changes & GCTile) { if (!pGC->tileIsPixel && FbEvenTile (pGC->tile.pixmap->drawable.width * pDrawable->bitsPerPixel)) { if (uxa_prepare_access(&pGC->tile.pixmap->drawable, UXA_ACCESS_RW)) { fbPadPixmap (pGC->tile.pixmap); uxa_finish_access(&pGC->tile.pixmap->drawable); } } /* Mask out the GCTile change notification, now that we've done FB's * job for it. */ changes &= ~GCTile; } if (changes & GCStipple && pGC->stipple) { /* We can't inline stipple handling like we do for GCTile because it sets * fbgc privates. */ uxa_prepare_access(&pGC->stipple->drawable, UXA_ACCESS_RW); fbValidateGC (pGC, changes, pDrawable); uxa_finish_access(&pGC->stipple->drawable); } else { fbValidateGC (pGC, changes, pDrawable); } pGC->ops = (GCOps *) &uxa_ops; } static GCFuncs uxaGCFuncs = { uxa_validate_gc, miChangeGC, miCopyGC, miDestroyGC, miChangeClip, miDestroyClip, miCopyClip }; /** * uxa_create_gc makes a new GC and hooks up its funcs handler, so that * uxa_validate_gc() will get called. */ static int uxa_create_gc (GCPtr pGC) { if (!fbCreateGC (pGC)) return FALSE; pGC->funcs = &uxaGCFuncs; return TRUE; } Bool uxa_prepare_access_window(WindowPtr pWin) { if (pWin->backgroundState == BackgroundPixmap) { if (!uxa_prepare_access(&pWin->background.pixmap->drawable, UXA_ACCESS_RO)) return FALSE; } if (pWin->borderIsPixel == FALSE) { if (!uxa_prepare_access(&pWin->border.pixmap->drawable, UXA_ACCESS_RO)) { if (pWin->backgroundState == BackgroundPixmap) uxa_finish_access(&pWin->background.pixmap->drawable); return FALSE; } } return TRUE; } void uxa_finish_access_window(WindowPtr pWin) { if (pWin->backgroundState == BackgroundPixmap) uxa_finish_access(&pWin->background.pixmap->drawable); if (pWin->borderIsPixel == FALSE) uxa_finish_access(&pWin->border.pixmap->drawable); } static Bool uxa_change_window_attributes(WindowPtr pWin, unsigned long mask) { Bool ret; if (!uxa_prepare_access_window(pWin)) return FALSE; ret = fbChangeWindowAttributes(pWin, mask); uxa_finish_access_window(pWin); return ret; } static RegionPtr uxa_bitmap_to_region(PixmapPtr pPix) { RegionPtr ret; if (!uxa_prepare_access(&pPix->drawable, UXA_ACCESS_RO)) return NULL; ret = fbPixmapToRegion(pPix); uxa_finish_access(&pPix->drawable); return ret; } static void uxa_xorg_enable_disable_fb_access (int index, Bool enable) { ScreenPtr screen = screenInfo.screens[index]; uxa_screen_t *uxa_screen = uxa_get_screen(screen); if (!enable && uxa_screen->disableFbCount++ == 0) uxa_screen->swappedOut = TRUE; if (enable && --uxa_screen->disableFbCount == 0) uxa_screen->swappedOut = FALSE; if (uxa_screen->SavedEnableDisableFBAccess) uxa_screen->SavedEnableDisableFBAccess(index, enable); } void uxa_set_fallback_debug (ScreenPtr screen, Bool enable) { uxa_screen_t *uxa_screen = uxa_get_screen(screen); uxa_screen->fallback_debug = enable; } /** * uxa_close_screen() unwraps its wrapped screen functions and tears down UXA's * screen private, before calling down to the next CloseSccreen. */ static Bool uxa_close_screen(int i, ScreenPtr pScreen) { uxa_screen_t *uxa_screen = uxa_get_screen(pScreen); ScrnInfoPtr scrn = xf86Screens[pScreen->myNum]; #ifdef RENDER PictureScreenPtr ps = GetPictureScreenIfSet(pScreen); #endif uxa_glyphs_fini(pScreen); pScreen->CreateGC = uxa_screen->SavedCreateGC; pScreen->CloseScreen = uxa_screen->SavedCloseScreen; pScreen->GetImage = uxa_screen->SavedGetImage; pScreen->GetSpans = uxa_screen->SavedGetSpans; pScreen->CreatePixmap = uxa_screen->SavedCreatePixmap; pScreen->DestroyPixmap = uxa_screen->SavedDestroyPixmap; pScreen->CopyWindow = uxa_screen->SavedCopyWindow; pScreen->ChangeWindowAttributes = uxa_screen->SavedChangeWindowAttributes; pScreen->BitmapToRegion = uxa_screen->SavedBitmapToRegion; scrn->EnableDisableFBAccess = uxa_screen->SavedEnableDisableFBAccess; #ifdef RENDER if (ps) { ps->Composite = uxa_screen->SavedComposite; ps->Glyphs = uxa_screen->SavedGlyphs; ps->Trapezoids = uxa_screen->SavedTrapezoids; ps->AddTraps = uxa_screen->SavedAddTraps; ps->Triangles = uxa_screen->SavedTriangles; } #endif xfree (uxa_screen); return (*pScreen->CloseScreen) (i, pScreen); } /** * This function allocates a driver structure for UXA drivers to fill in. By * having UXA allocate the structure, the driver structure can be extended * without breaking ABI between UXA and the drivers. The driver's * responsibility is to check beforehand that the UXA module has a matching * major number and sufficient minor. Drivers are responsible for freeing the * driver structure using xfree(). * * @return a newly allocated, zero-filled driver structure */ uxa_driver_t * uxa_driver_alloc(void) { return xcalloc(1, sizeof(uxa_driver_t)); } /** * @param pScreen screen being initialized * @param pScreenInfo UXA driver record * * uxa_driver_init sets up UXA given a driver record filled in by the driver. * pScreenInfo should have been allocated by uxa_driver_alloc(). See the * comments in _UxaDriver for what must be filled in and what is optional. * * @return TRUE if UXA was successfully initialized. */ Bool uxa_driver_init(ScreenPtr screen, uxa_driver_t *uxa_driver) { uxa_screen_t *uxa_screen; ScrnInfoPtr scrn = xf86Screens[screen->myNum]; #ifdef RENDER PictureScreenPtr ps; #endif if (!uxa_driver) return FALSE; if (uxa_driver->uxa_major != UXA_VERSION_MAJOR || uxa_driver->uxa_minor > UXA_VERSION_MINOR) { LogMessage(X_ERROR, "UXA(%d): driver's UXA version requirements " "(%d.%d) are incompatible with UXA version (%d.%d)\n", screen->myNum, uxa_driver->uxa_major, uxa_driver->uxa_minor, UXA_VERSION_MAJOR, UXA_VERSION_MINOR); return FALSE; } if (!uxa_driver->prepare_solid) { LogMessage(X_ERROR, "UXA(%d): uxa_driver_t::prepare_solid must be " "non-NULL\n", screen->myNum); return FALSE; } if (!uxa_driver->prepare_copy) { LogMessage(X_ERROR, "UXA(%d): uxa_driver_t::prepare_copy must be " "non-NULL\n", screen->myNum); return FALSE; } #ifdef RENDER ps = GetPictureScreenIfSet(screen); #endif uxa_screen = xcalloc (sizeof (uxa_screen_t), 1); if (!uxa_screen) { LogMessage(X_WARNING, "UXA(%d): Failed to allocate screen private\n", screen->myNum); return FALSE; } uxa_screen->info = uxa_driver; dixSetPrivate(&screen->devPrivates, &uxa_screen_index, uxa_screen); // exaDDXDriverInit(screen); /* * Replace various fb screen functions */ uxa_screen->SavedCloseScreen = screen->CloseScreen; screen->CloseScreen = uxa_close_screen; uxa_screen->SavedCreateGC = screen->CreateGC; screen->CreateGC = uxa_create_gc; uxa_screen->SavedGetImage = screen->GetImage; screen->GetImage = uxa_get_image; uxa_screen->SavedGetSpans = screen->GetSpans; screen->GetSpans = uxa_check_get_spans; uxa_screen->SavedCopyWindow = screen->CopyWindow; screen->CopyWindow = uxa_copy_window; uxa_screen->SavedChangeWindowAttributes = screen->ChangeWindowAttributes; screen->ChangeWindowAttributes = uxa_change_window_attributes; uxa_screen->SavedBitmapToRegion = screen->BitmapToRegion; screen->BitmapToRegion = uxa_bitmap_to_region; uxa_screen->SavedEnableDisableFBAccess = scrn->EnableDisableFBAccess; scrn->EnableDisableFBAccess = uxa_xorg_enable_disable_fb_access; #ifdef RENDER if (ps) { uxa_screen->SavedComposite = ps->Composite; ps->Composite = uxa_composite; uxa_screen->SavedGlyphs = ps->Glyphs; ps->Glyphs = uxa_glyphs; uxa_screen->SavedTriangles = ps->Triangles; ps->Triangles = uxa_triangles; uxa_screen->SavedTrapezoids = ps->Trapezoids; ps->Trapezoids = uxa_trapezoids; uxa_screen->SavedAddTraps = ps->AddTraps; ps->AddTraps = uxa_check_add_traps; } #endif #ifdef MITSHM /* Re-register with the MI funcs, which don't allow shared pixmaps. * Shared pixmaps are almost always a performance loss for us, but this * still allows for SHM PutImage. */ ShmRegisterFuncs(screen, &uxa_shm_funcs); #endif uxa_glyphs_init(screen); LogMessage(X_INFO, "UXA(%d): Driver registered support for the following" " operations:\n", screen->myNum); assert(uxa_driver->prepare_solid != NULL); LogMessage(X_INFO, " solid\n"); assert(uxa_driver->prepare_copy != NULL); LogMessage(X_INFO, " copy\n"); if (uxa_driver->prepare_composite != NULL) { LogMessage(X_INFO, " composite (RENDER acceleration)\n"); } if (uxa_driver->put_image != NULL) { LogMessage(X_INFO, " put_image\n"); } if (uxa_driver->get_image != NULL) { LogMessage(X_INFO, " get_image\n"); } return TRUE; } /** * uxa_driver_fini tears down UXA on a given screen. * * @param pScreen screen being torn down. */ void uxa_driver_fini (ScreenPtr pScreen) { /*right now does nothing*/ }