1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
|
/* i810_common.h -- common header definitions for I810 2D/3D/DRM suite
*
* Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Converted to common header format:
* Jens Owen <jens@tungstengraphics.com>
*
* $XFree86$
*
*/
/* WARNING: If you change any of these defines, make sure to change
* the kernel include file as well (i810_drm.h)
*/
#ifndef _I810_COMMON_H_
#define _I810_COMMON_H_
#ifndef _I810_DEFINES_
#define _I810_DEFINES_
#define I810_USE_BATCH 1
#define I810_DMA_BUF_ORDER 12
#define I810_DMA_BUF_SZ (1<<I810_DMA_BUF_ORDER)
#define I810_DMA_BUF_NR 256
#define I810_NR_SAREA_CLIPRECTS 8
/* Each region is a minimum of 64k, and there are at most 64 of them.
*/
#define I810_NR_TEX_REGIONS 64
#define I810_LOG_MIN_TEX_REGION_SIZE 16
/* Destbuffer state
* - backbuffer linear offset and pitch -- invarient in the current dri
* - zbuffer linear offset and pitch -- also invarient
* - drawing origin in back and depth buffers.
*
* Keep the depth/back buffer state here to acommodate private buffers
* in the future.
*/
#define I810_DESTREG_DI0 0 /* CMD_OP_DESTBUFFER_INFO (2 dwords) */
#define I810_DESTREG_DI1 1
#define I810_DESTREG_DV0 2 /* GFX_OP_DESTBUFFER_VARS (2 dwords) */
#define I810_DESTREG_DV1 3
#define I810_DESTREG_DR0 4 /* GFX_OP_DRAWRECT_INFO (4 dwords) */
#define I810_DESTREG_DR1 5
#define I810_DESTREG_DR2 6
#define I810_DESTREG_DR3 7
#define I810_DESTREG_DR4 8
#define I810_DEST_SETUP_SIZE 10
/* Context state
*/
#define I810_CTXREG_CF0 0 /* GFX_OP_COLOR_FACTOR */
#define I810_CTXREG_CF1 1
#define I810_CTXREG_ST0 2 /* GFX_OP_STIPPLE */
#define I810_CTXREG_ST1 3
#define I810_CTXREG_VF 4 /* GFX_OP_VERTEX_FMT */
#define I810_CTXREG_MT 5 /* GFX_OP_MAP_TEXELS */
#define I810_CTXREG_MC0 6 /* GFX_OP_MAP_COLOR_STAGES - stage 0 */
#define I810_CTXREG_MC1 7 /* GFX_OP_MAP_COLOR_STAGES - stage 1 */
#define I810_CTXREG_MC2 8 /* GFX_OP_MAP_COLOR_STAGES - stage 2 */
#define I810_CTXREG_MA0 9 /* GFX_OP_MAP_ALPHA_STAGES - stage 0 */
#define I810_CTXREG_MA1 10 /* GFX_OP_MAP_ALPHA_STAGES - stage 1 */
#define I810_CTXREG_MA2 11 /* GFX_OP_MAP_ALPHA_STAGES - stage 2 */
#define I810_CTXREG_SDM 12 /* GFX_OP_SRC_DEST_MONO */
#define I810_CTXREG_FOG 13 /* GFX_OP_FOG_COLOR */
#define I810_CTXREG_B1 14 /* GFX_OP_BOOL_1 */
#define I810_CTXREG_B2 15 /* GFX_OP_BOOL_2 */
#define I810_CTXREG_LCS 16 /* GFX_OP_LINEWIDTH_CULL_SHADE_MODE */
#define I810_CTXREG_PV 17 /* GFX_OP_PV_RULE -- Invarient! */
#define I810_CTXREG_ZA 18 /* GFX_OP_ZBIAS_ALPHAFUNC */
#define I810_CTXREG_AA 19 /* GFX_OP_ANTIALIAS */
#define I810_CTX_SETUP_SIZE 20
/* Texture state (per tex unit)
*/
#define I810_TEXREG_MI0 0 /* GFX_OP_MAP_INFO (4 dwords) */
#define I810_TEXREG_MI1 1
#define I810_TEXREG_MI2 2
#define I810_TEXREG_MI3 3
#define I810_TEXREG_MF 4 /* GFX_OP_MAP_FILTER */
#define I810_TEXREG_MLC 5 /* GFX_OP_MAP_LOD_CTL */
#define I810_TEXREG_MLL 6 /* GFX_OP_MAP_LOD_LIMITS */
#define I810_TEXREG_MCS 7 /* GFX_OP_MAP_COORD_SETS ??? */
#define I810_TEX_SETUP_SIZE 8
/* Driver specific DRM command indices
* NOTE: these are not OS specific, but they are driver specific
*/
#define DRM_I810_INIT 0x00
#define DRM_I810_VERTEX 0x01
#define DRM_I810_CLEAR 0x02
#define DRM_I810_FLUSH 0x03
#define DRM_I810_GETAGE 0x04
#define DRM_I810_GETBUF 0x05
#define DRM_I810_SWAP 0x06
#define DRM_I810_COPY 0x07
#define DRM_I810_DOCOPY 0x08
#define DRM_I810_OV0INFO 0x09
#define DRM_I810_FSTATUS 0x0a
#define DRM_I810_OV0FLIP 0x0b
#define DRM_I810_MC 0x0c
#define DRM_I810_RSTATUS 0x0d
#define DRM_I810_FLIP 0x0e
#endif
typedef enum _drmI810Initfunc {
I810_INIT_DMA = 0x01,
I810_CLEANUP_DMA = 0x02,
I810_INIT_DMA_1_4 = 0x03
} drmI810Initfunc;
typedef struct {
drmI810Initfunc func;
unsigned int mmio_offset;
unsigned int buffers_offset;
int sarea_priv_offset;
unsigned int ring_start;
unsigned int ring_end;
unsigned int ring_size;
unsigned int front_offset;
unsigned int back_offset;
unsigned int depth_offset;
unsigned int overlay_offset;
unsigned int overlay_physical;
unsigned int w;
unsigned int h;
unsigned int pitch;
unsigned int pitch_bits;
} drmI810Init;
typedef struct {
void *virtual;
int request_idx;
int request_size;
int granted;
} drmI810DMA;
/* Flags for clear ioctl
*/
#define I810_FRONT 0x1
#define I810_BACK 0x2
#define I810_DEPTH 0x4
typedef struct {
int clear_color;
int clear_depth;
int flags;
} drmI810Clear;
typedef struct {
int idx; /* buffer index */
int used; /* nr bytes in use */
int discard; /* client is finished with the buffer? */
} drmI810Vertex;
/* Flags for vertex ioctl
*/
#define PR_TRIANGLES (0x0<<18)
#define PR_TRISTRIP_0 (0x1<<18)
#define PR_TRISTRIP_1 (0x2<<18)
#define PR_TRIFAN (0x3<<18)
#define PR_POLYGON (0x4<<18)
#define PR_LINES (0x5<<18)
#define PR_LINESTRIP (0x6<<18)
#define PR_RECTS (0x7<<18)
#define PR_MASK (0x7<<18)
#endif
|