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#ifndef SNA_RENDER_INLINE_H
#define SNA_RENDER_INLINE_H
static inline bool need_tiling(struct sna *sna, int16_t width, int16_t height)
{
/* Is the damage area too large to fit in 3D pipeline,
* and so do we need to split the operation up into tiles?
*/
return (width > sna->render.max_3d_size ||
height > sna->render.max_3d_size);
}
static inline bool need_redirect(struct sna *sna, PixmapPtr dst)
{
/* Is the pixmap too large to render to? */
return (dst->drawable.width > sna->render.max_3d_size ||
dst->drawable.height > sna->render.max_3d_size);
}
static inline int vertex_space(struct sna *sna)
{
return ARRAY_SIZE(sna->render.vertex_data) - sna->render.vertex_used;
}
static inline void vertex_emit(struct sna *sna, float v)
{
sna->render.vertex_data[sna->render.vertex_used++] = v;
}
static inline void vertex_emit_2s(struct sna *sna, int16_t x, int16_t y)
{
int16_t *v = (int16_t *)&sna->render.vertex_data[sna->render.vertex_used++];
v[0] = x;
v[1] = y;
}
static inline float pack_2s(int16_t x, int16_t y)
{
union {
struct sna_coordinate p;
float f;
} u;
u.p.x = x;
u.p.y = y;
return u.f;
}
static inline int batch_space(struct sna *sna)
{
return KGEM_BATCH_SIZE(&sna->kgem) - sna->kgem.nbatch;
}
static inline void batch_emit(struct sna *sna, uint32_t dword)
{
sna->kgem.batch[sna->kgem.nbatch++] = dword;
}
static inline void batch_emit_float(struct sna *sna, float f)
{
union {
uint32_t dw;
float f;
} u;
u.f = f;
batch_emit(sna, u.dw);
}
static inline Bool
is_gpu(DrawablePtr drawable)
{
struct sna_pixmap *priv = sna_pixmap_from_drawable(drawable);
return priv && priv->gpu_bo;
}
static inline Bool
is_cpu(DrawablePtr drawable)
{
struct sna_pixmap *priv = sna_pixmap_from_drawable(drawable);
return !priv || priv->gpu_bo == NULL;
}
static inline Bool
is_dirty_gpu(struct sna *sna, DrawablePtr drawable)
{
struct sna_pixmap *priv = sna_pixmap_from_drawable(drawable);
return priv && priv->gpu_bo && priv->gpu_damage;
}
static inline Bool
too_small(struct sna *sna, DrawablePtr drawable)
{
return (drawable->width * drawable->height <= 256) &&
!is_dirty_gpu(sna, drawable);
}
static inline Bool
picture_is_gpu(PicturePtr picture)
{
if (!picture || !picture->pDrawable)
return FALSE;
return is_gpu(picture->pDrawable);
}
#endif /* SNA_RENDER_INLINE_H */
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