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#ifndef SNA_RENDER_INLINE_H
#define SNA_RENDER_INLINE_H
static inline bool need_tiling(struct sna *sna, int16_t width, int16_t height)
{
/* Is the damage area too large to fit in 3D pipeline,
* and so do we need to split the operation up into tiles?
*/
return (width > sna->render.max_3d_size ||
height > sna->render.max_3d_size);
}
static inline bool need_redirect(struct sna *sna, PixmapPtr dst)
{
/* Is the pixmap too large to render to? */
return (dst->drawable.width > sna->render.max_3d_size ||
dst->drawable.height > sna->render.max_3d_size);
}
static inline int vertex_space(struct sna *sna)
{
return sna->render.vertex_size - sna->render.vertex_used;
}
static inline void vertex_emit(struct sna *sna, float v)
{
assert(sna->render.vertex_used < sna->render.vertex_size);
sna->render.vertices[sna->render.vertex_used++] = v;
}
static inline void vertex_emit_2s(struct sna *sna, int16_t x, int16_t y)
{
int16_t *v = (int16_t *)&sna->render.vertices[sna->render.vertex_used++];
assert(sna->render.vertex_used <= sna->render.vertex_size);
v[0] = x;
v[1] = y;
}
static inline float pack_2s(int16_t x, int16_t y)
{
union {
struct sna_coordinate p;
float f;
} u;
u.p.x = x;
u.p.y = y;
return u.f;
}
static inline int batch_space(struct sna *sna)
{
return sna->kgem.surface - sna->kgem.nbatch - KGEM_BATCH_RESERVED;
}
static inline void batch_emit(struct sna *sna, uint32_t dword)
{
assert(sna->kgem.mode != KGEM_NONE);
assert(sna->kgem.nbatch + KGEM_BATCH_RESERVED < sna->kgem.surface);
sna->kgem.batch[sna->kgem.nbatch++] = dword;
}
static inline void batch_emit_float(struct sna *sna, float f)
{
union {
uint32_t dw;
float f;
} u;
u.f = f;
batch_emit(sna, u.dw);
}
static inline Bool
is_gpu(DrawablePtr drawable)
{
struct sna_pixmap *priv = sna_pixmap_from_drawable(drawable);
if (priv == NULL || priv->clear)
return false;
if (priv->gpu_damage || (priv->gpu_bo && kgem_bo_is_busy(priv->gpu_bo)))
return true;
return priv->cpu_bo && kgem_bo_is_busy(priv->cpu_bo);
}
static inline Bool
is_cpu(DrawablePtr drawable)
{
struct sna_pixmap *priv = sna_pixmap_from_drawable(drawable);
return !priv || priv->cpu_damage != NULL;
}
static inline Bool
is_dirty(DrawablePtr drawable)
{
struct sna_pixmap *priv = sna_pixmap_from_drawable(drawable);
return priv == NULL || kgem_bo_is_dirty(priv->gpu_bo);
}
static inline Bool
too_small(DrawablePtr drawable)
{
struct sna_pixmap *priv = sna_pixmap_from_drawable(drawable);
if (priv == NULL)
return true;
if (priv->gpu_damage)
return false;
if (priv->cpu_bo && kgem_bo_is_busy(priv->cpu_bo))
return false;
return (priv->create & KGEM_CAN_CREATE_GPU) == 0;
}
static inline Bool
unattached(DrawablePtr drawable)
{
struct sna_pixmap *priv = sna_pixmap_from_drawable(drawable);
if (priv == NULL)
return true;
return priv->gpu_bo == NULL && priv->cpu_bo == NULL;
}
static inline Bool
picture_is_gpu(PicturePtr picture)
{
if (!picture || !picture->pDrawable)
return FALSE;
return is_gpu(picture->pDrawable);
}
static inline Bool sna_blt_compare_depth(DrawablePtr src, DrawablePtr dst)
{
if (src->depth == dst->depth)
return TRUE;
/* Also allow for the alpha to be discarded on a copy */
if (src->bitsPerPixel != dst->bitsPerPixel)
return FALSE;
if (dst->depth == 24 && src->depth == 32)
return TRUE;
/* Note that a depth-16 pixmap is r5g6b5, not x1r5g5b5. */
return FALSE;
}
static inline struct kgem_bo *
sna_render_get_alpha_gradient(struct sna *sna)
{
return kgem_bo_reference(sna->render.alpha_cache.cache_bo);
}
static inline void
sna_render_reduce_damage(struct sna_composite_op *op,
int dst_x, int dst_y,
int width, int height)
{
BoxRec r;
if (op->damage == NULL || *op->damage == NULL)
return;
if (DAMAGE_IS_ALL(*op->damage)) {
DBG(("%s: damage-all, dicarding damage\n",
__FUNCTION__));
op->damage = NULL;
return;
}
if (width == 0 || height == 0)
return;
r.x1 = dst_x + op->dst.x;
r.x2 = r.x1 + width;
r.y1 = dst_y + op->dst.y;
r.y2 = r.y1 + height;
if (sna_damage_contains_box__no_reduce(*op->damage, &r)) {
DBG(("%s: damage contains render extents, dicarding damage\n",
__FUNCTION__));
op->damage = NULL;
}
}
#endif /* SNA_RENDER_INLINE_H */
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