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|
#ifndef _I915_STRUCTS_H
#define _I915_STRUCTS_H
/* MI_INSTRUCTION */
#define CMD_MI 0x00
#define OPC_MI_FLUSH (0x04)
struct i915_mi_flush
{
struct {
unsigned map_cache_invalidate : 1;
unsigned pad0 : 1;
unsigned render_cache_flush_inhibit : 1;
unsigned scene_count : 1;
unsigned end_scene : 1;
unsigned pad1 : 18;
unsigned opcode : 6;
unsigned type : 3;
} dw0;
};
/* 3D_INSTRUCTION */
#define CMD_3D 0x03
#define OPC_3DMPEG_MACROBLOCK_IPICTURE (0x01 + (0x1e << 5))
#define OPC_3DMPEG_SET_ORIGIN (0x10 + (0x1e << 5))
#define OPC_3DMPEG_MACROBLOCK (0x11 + (0x1e << 5))
#define OPC_3DMPEG_SLICE (0x12 + (0x1e << 5))
#define OPC_3DMPEG_QM_PALETTE_LOAD (0x13 + (0x1e << 5))
#define OPC_3DSTATE_MAP_STATE (0x00 + (0x1d << 8))
#define OPC_3DSTATE_SAMPLER_STATE (0x01 + (0x1d << 8))
#define OPC_3DSTATE_LOAD_STATE_IMMEDIATE_1 (0x04 + (0x1d << 8))
#define OPC_3DSTATE_PIXEL_SHADER_PROGRAM (0x05 + (0x1d << 8))
#define OPC_3DSTATE_PIXEL_SHADER_CONSTANTS (0x06 + (0x1d << 8))
#define OPC_3DSTATE_LOAD_INDIRECT (0x07 + (0x1d << 8))
#define OPC_3DPRIMITIVE (0x1f)
#define OPC_3DSTATE_SCISSOR_RECTANGLE (0x81 + (0x1d << 8))
#define OPC_3DSTATE_DEST_BUFFER_VARIABLES (0x85 + (0x1d << 8))
#define OPC_3DSTATE_DEST_BUFFER_VARIABLES_MPEG (0x87 + (0x1d << 8))
#define OPC_3DSTATE_BUFFER_INFO (0x8e + (0x1d << 8))
/*
* 3DMPEG instructions
*/
struct i915_3dmpeg_macroblock_header
{
struct {
unsigned length : 19;
unsigned opcode : 10;
unsigned type : 3;
} dw0;
struct {
unsigned intra : 1;
unsigned forward : 1;
unsigned backward : 1;
unsigned h263_4mv : 1;
unsigned pad0 : 1;
unsigned dct_type : 1;
unsigned pad1 : 2;
unsigned motion_type : 2;
unsigned pad2 : 2;
unsigned vertical_field_select : 4;
unsigned coded_block_pattern : 6;
unsigned pad3 : 2;
unsigned skipped_macroblocks : 7;
unsigned pad4 : 1;
} dw1;
};
struct i915_3dmpeg_macroblock_0mv
{
struct i915_3dmpeg_macroblock_header header;
};
struct i915_3dmpeg_macroblock_1fbmv
{
struct i915_3dmpeg_macroblock_header header;
unsigned dw2;
unsigned dw3;
};
struct i915_3dmpeg_macroblock_2fbmv
{
struct i915_3dmpeg_macroblock_header header;
unsigned dw2;
unsigned dw3;
unsigned dw4;
unsigned dw5;
};
struct i915_3dmpeg_macroblock_5fmv
{
struct i915_3dmpeg_macroblock_header header;
unsigned dw2;
unsigned dw3;
unsigned dw4;
unsigned dw5;
unsigned dw6;
};
struct i915_3dmpeg_macroblock_ipicture
{
struct {
unsigned pad0 : 5;
unsigned dct_type : 1;
unsigned pad1 : 13;
unsigned opcode : 10;
unsigned type : 3;
} dw0;
};
struct i915_3dmpeg_set_origin
{
struct {
unsigned length : 19;
unsigned opcode : 10;
unsigned type : 3;
} dw0;
struct {
unsigned v_origin : 7;
unsigned pad0 : 1;
unsigned h_origin : 7;
unsigned pad1 : 17;
} dw1;
};
struct i915_3dmpeg_slice
{
struct {
unsigned length : 19;
unsigned opcode : 10;
unsigned type : 3;
} dw0;
struct {
unsigned fst_mb_bit_off : 3;
unsigned pad0 : 5;
unsigned mb_count : 7;
unsigned pad1 : 1;
unsigned v_position : 7;
unsigned pad2 : 1;
unsigned h_position : 7;
unsigned pad3 : 1;
} dw1;
struct {
unsigned length_minus_one : 17;
unsigned pad0 : 7;
unsigned qt_scale_code : 5;
unsigned pad1 : 3;
} dw2;
};
struct i915_3dmpeg_qm_palette_load
{
struct {
unsigned length : 4;
unsigned pad0 : 15;
unsigned opcode : 10;
unsigned type : 3;
} dw0;
unsigned quantmatrix[16];
};
/*
* 3DSTATE instruction
*/
#define BUFFERID_COLOR_BACK 3
#define BUFFERID_COLOR_AUX 4
#define BUFFERID_MC_INTRA_CORR 5
#define TILEWALK_XMAJOR 0
#define TILEWALK_YMAJOR 1
struct i915_3dstate_buffer_info
{
struct {
unsigned length : 16;
unsigned opcode : 13;
unsigned type : 3;
} dw0;
struct {
unsigned pad0 : 2;
unsigned pitch : 12;
unsigned pad1 : 7;
unsigned walk : 1;
unsigned tiled_surface : 1;
unsigned fence_regs : 1;
unsigned buffer_id : 4;
unsigned aux_id : 1;
unsigned pad2 : 3;
} dw1;
struct {
unsigned pad0 : 2;
unsigned base_address : 27;
unsigned pad1 : 3;
} dw2;
};
#define COLORBUFFER_X1R5G5B5 0x01
#define COLORBUFFER_R5G6B5 0x02
#define COLORBUFFER_A8R8G8B8 0x03
#define COLORBUFFER_YCRCB_SWAP 0x04
#define COLORBUFFER_YCRCB_NORMAL 0x05
#define COLORBUFFER_YCRCB_SWAPUV 0x06
#define COLORBUFFER_YCRCB_SWAPUVY 0x07
#define COLORBUFFER_A4R4G4B4 0x08
#define COLORBUFFER_A1R5G5B5 0x09
#define COLORBUFFER_A2R10G10B10 0x0a
struct i915_3dstate_dest_buffer_variables
{
struct {
unsigned length : 16;
unsigned opcode : 13;
unsigned type : 3;
} dw0;
struct {
unsigned v_ls_offset : 1;
unsigned v_ls : 1;
unsigned depth_fmt : 2;
unsigned pad0 : 4;
unsigned color_fmt : 4;
unsigned yuv422_select : 3;
unsigned pad1 : 1;
unsigned dest_v_bias : 4;
unsigned dest_h_bias : 4;
unsigned dither_enhancement : 1;
unsigned linear_gamma : 1;
unsigned dither_pattern : 2;
unsigned lod_preclamp : 1;
unsigned edt_zone : 1; /* early depth test in zone rendering */
unsigned texture_default_color : 1;
unsigned edt_classic : 1; /* early depth test in classic mode */
} dw1;
};
#define MPEG_DECODE_MC 0
#define MPEG_DECODE_VLD_IDCT_MC 1
#define MPEG_I_PICTURE 1
#define MPEG_P_PICTURE 2
#define MPEG_B_PICTURE 3
struct i915_3dstate_dest_buffer_variables_mpeg
{
struct {
unsigned length : 16;
unsigned opcode : 13;
unsigned type : 3;
} dw0;
struct {
unsigned picture_width : 7;
unsigned pad0 : 1;
unsigned v_subsample_factor : 2;
unsigned h_subsample_factor : 2;
unsigned tff : 1;
unsigned mismatch : 1;
unsigned pad1 : 1;
unsigned intra8 : 1;
unsigned abort_on_error : 8;
unsigned pad2 : 4;
unsigned bidir_avrg_control : 1;
unsigned rcontrol : 1;
unsigned decoder_mode : 2;
} dw1;
struct {
unsigned pad0 : 1;
unsigned picture_coding_type : 2;
unsigned pad1 : 2;
unsigned scan_order : 1;
unsigned pad2 : 2;
unsigned q_scale_type : 1;
unsigned concealment : 1;
unsigned fpf_dct : 1;
unsigned pad3 : 2;
unsigned intra_dc : 2;
unsigned intra_vlc : 1;
unsigned f_code00 : 4;
unsigned f_code01 : 4;
unsigned f_code10 : 4;
unsigned f_code11 : 4;
} dw2;
};
#define MAP_MAP0 0x0001
#define MAP_MAP1 0x0002
#define MAP_MAP2 0x0004
#define MAP_MAP3 0x0008
#define MAP_MAP4 0x0010
#define MAP_MAP5 0x0020
#define MAP_MAP6 0x0040
#define MAP_MAP7 0x0080
#define MAP_MAP8 0x0100
#define MAP_MAP9 0x0200
#define MAP_MAP10 0x0400
#define MAP_MAP11 0x0800
#define MAP_MAP12 0x1000
#define MAP_MAP13 0x2000
#define MAP_MAP14 0x4000
#define MAP_MAP15 0x8000
struct texture_map
{
struct {
unsigned v_ls_offset : 1;
unsigned v_ls : 1;
unsigned base_address : 27;
unsigned pad0 : 2;
unsigned untrusted : 1;
} tm0;
struct {
unsigned tile_walk : 1;
unsigned tiled_surface : 1;
unsigned utilize_fence_regs : 1;
unsigned texel_fmt : 4;
unsigned surface_fmt : 3;
unsigned width : 11;
unsigned height : 11;
} tm1;
struct {
unsigned depth : 8;
unsigned mipmap_layout : 1;
unsigned max_lod : 6;
unsigned cube_face : 6;
unsigned pitch : 11;
} tm2;
};
struct i915_3dstate_map_state
{
struct {
unsigned length : 6;
unsigned pad0 : 9;
unsigned retain : 1;
unsigned opcode : 13;
unsigned type : 3;
} dw0;
struct {
unsigned pad0 : 16;
unsigned map_mask : 16;
} dw1;
// struct texture_map *tms;
};
#define SAMPLER_SAMPLER0 0x0001
#define SAMPLER_SAMPLER1 0x0002
#define SAMPLER_SAMPLER2 0x0004
#define SAMPLER_SAMPLER3 0x0008
#define SAMPLER_SAMPLER4 0x0010
#define SAMPLER_SAMPLER5 0x0020
#define SAMPLER_SAMPLER6 0x0040
#define SAMPLER_SAMPLER7 0x0080
#define SAMPLER_SAMPLER8 0x0100
#define SAMPLER_SAMPLER9 0x0200
#define SAMPLER_SAMPLER10 0x0400
#define SAMPLER_SAMPLER11 0x0800
#define SAMPLER_SAMPLER12 0x1000
#define SAMPLER_SAMPLER13 0x2000
#define SAMPLER_SAMPLER14 0x4000
#define SAMPLER_SAMPLER15 0x8000
#define MIPFILTER_NONE 0
#define MIPFILTER_NEAREST 1
#define MIPFILTER_LINEAR 3
#define MAPFILTER_NEAREST 0
#define MAPFILTER_LINEAR 1
#define MAPFILTER_ANISOTROPIC 2
#define MAPFILTER_4X4_1 3
#define MAPFILTER_4X4_2 4
#define MAPFILTER_4X4_FLAT 5
#define MAPFILTER_MONO 6
#define ANISORATIO_2 0
#define ANISORATIO_4 1
#define PREFILTEROP_ALWAYS 0
#define PREFILTEROP_NEVER 1
#define PREFILTEROP_LESS 2
#define PREFILTEROP_EQUAL 3
#define PREFILTEROP_LEQUAL 4
#define PREFILTEROP_GREATER 5
#define PREFILTEROP_NOTEQUAL 6
#define PREFILTEROP_GEQUAL 7
#define TEXCOORDMODE_WRAP 0
#define TEXCOORDMODE_MIRROR 1
#define TEXCOORDMODE_CLAMP 2
#define TEXCOORDMODE_CUBE 3
#define TEXCOORDMODE_CLAMP_BORDER 4
#define TEXCOORDMODE_MIRROR_ONCE 5
struct texture_sampler
{
struct {
unsigned shadow_function : 3;
unsigned max_anisotropy : 1;
unsigned shadow_enable : 1;
unsigned lod_bias : 9;
unsigned min_filter : 3;
unsigned mag_filter : 3;
unsigned mip_filter : 2;
unsigned base_level : 5;
unsigned chromakey_index : 2;
unsigned color_conversion : 1;
unsigned planar2packet : 1;
unsigned reverse_gamma : 1;
} ts0;
struct {
unsigned east_deinterlacer : 1;
unsigned map_index : 4;
unsigned normalized_coor : 1;
unsigned tcz_control : 3;
unsigned tcy_control : 3;
unsigned tcx_control : 3;
unsigned chromakey_enable : 1;
unsigned keyed_texture_filter : 1;
unsigned kill_pixel : 1;
unsigned pad0 : 6;
unsigned min_lod : 8;
} ts1;
struct {
unsigned default_color;
} ts2;
};
struct i915_3dstate_sampler_state
{
struct {
unsigned length : 6;
unsigned pad0 : 10;
unsigned opcode : 13;
unsigned type : 3;
} dw0;
struct {
unsigned sampler_masker : 16;
unsigned pad0 : 16;
} dw1;
};
struct arithmetic_inst
{
struct {
unsigned pad0 : 2;
unsigned src0_reg : 5;
unsigned src0_reg_t : 3;
unsigned dest_channel_mask : 4;
unsigned dest_reg : 4;
unsigned pad1 : 1;
unsigned dest_reg_t: 3;
unsigned dest_saturate : 1;
unsigned pad2 : 1;
unsigned opcode : 5;
unsigned pad3 : 3;
} dw0;
struct {
unsigned src1_y_select : 3;
unsigned src1_y_negate : 1;
unsigned src1_x_select : 3;
unsigned src1_x_negate : 1;
unsigned src1_reg : 5;
unsigned src1_reg_t : 3;
unsigned src0_w_select : 3;
unsigned src0_w_negate : 1;
unsigned src0_z_select : 3;
unsigned src0_z_negate : 1;
unsigned src0_y_select : 3;
unsigned src0_y_negate : 1;
unsigned src0_x_select : 3;
unsigned src0_x_negate : 1;
} dw1;
struct {
unsigned src2_w_select : 3;
unsigned src2_w_negate : 1;
unsigned src2_z_select : 3;
unsigned src2_z_negate : 1;
unsigned src2_y_select : 3;
unsigned src2_y_negate : 1;
unsigned src2_x_select : 3;
unsigned src2_x_negate : 1;
unsigned src2_reg : 5;
unsigned src2_reg_t : 3;
unsigned src1_w_select : 3;
unsigned src1_w_negate : 1;
unsigned src1_z_select : 3;
unsigned src1_z_negate : 1;
} dw2;
};
struct texture_inst
{
struct {
unsigned sampler_reg : 4;
unsigned pad0 : 10;
unsigned dest_reg : 4;
unsigned pad1 : 1;
unsigned dest_reg_t : 3;
unsigned pad2 : 2;
unsigned opcode : 5;
unsigned pad3 : 3;
} dw0;
struct {
unsigned pad0 : 16;
unsigned address_reg : 5;
unsigned pad1 : 3;
unsigned address_reg_t : 3;
unsigned pad2 : 5;
} dw1;
struct {
unsigned pad0;
} dw2;
};
struct declaration_inst
{
struct {
unsigned pad0 : 10;
unsigned decl_channel_mask : 4;
unsigned decl_reg : 4;
unsigned pad1 : 1;
unsigned decl_reg_t : 2;
unsigned pad2 : 1;
unsigned sampler_type : 2;
unsigned opcode : 5;
unsigned pad3 : 3;
} dw0;
struct {
unsigned pad0;
} dw1;
struct {
unsigned pad0;
} dw2;
};
union shader_inst
{
struct arithmetic_inst a;
struct texture_inst t;
struct declaration_inst d;
};
struct i915_3dstate_pixel_shader_program
{
struct {
unsigned length : 9;
unsigned pad0 : 6;
unsigned retain : 1;
unsigned opcode : 13;
unsigned type : 3;
} dw0;
// union shader_inst *insts;
};
#define REG_CR0 0x00000001
#define REG_CR1 0x00000002
#define REG_CR2 0x00000004
#define REG_CR3 0x00000008
#define REG_CR4 0x00000010
#define REG_CR5 0x00000020
#define REG_CR6 0x00000040
#define REG_CR7 0x00000080
#define REG_CR8 0x00000100
#define REG_CR9 0x00000200
#define REG_CR10 0x00000400
#define REG_CR11 0x00000800
#define REG_CR12 0x00001000
#define REG_CR13 0x00002000
#define REG_CR14 0x00004000
#define REG_CR15 0x00008000
#define REG_CR16 0x00010000
#define REG_CR17 0x00020000
#define REG_CR18 0x00040000
#define REG_CR19 0x00080000
#define REG_CR20 0x00100000
#define REG_CR21 0x00200000
#define REG_CR22 0x00400000
#define REG_CR23 0x00800000
#define REG_CR24 0x01000000
#define REG_CR25 0x02000000
#define REG_CR26 0x04000000
#define REG_CR27 0x08000000
#define REG_CR28 0x10000000
#define REG_CR29 0x20000000
#define REG_CR30 0x40000000
#define REG_CR31 0x80000000
struct shader_constant
{
float x;
float y;
float z;
float w;
};
struct i915_3dstate_pixel_shader_constants
{
struct {
unsigned length : 8;
unsigned pad0 : 8;
unsigned opcode : 13;
unsigned type : 3;
} dw0;
struct {
unsigned reg_mask;
} dw1;
// struct shader_constant *consts;
};
#define BLOCK_SIS 0x01
#define BLOCK_DIS 0x02
#define BLOCK_SSB 0x04
#define BLOCK_MSB 0x08
#define BLOCK_PSP 0x10
#define BLOCK_PSC 0x20
typedef struct _state_ddword
{
struct {
unsigned valid : 1;
unsigned force : 1;
unsigned buffer_address : 30;
} dw0;
struct {
unsigned length : 9;
unsigned pad0 : 23;
} dw1;
} sis_state, ssb_state, msb_state, psp_state, psc_state;
typedef struct _state_dword
{
struct {
unsigned valid : 1;
unsigned reset : 1;
unsigned buffer_address : 30;
} dw0;
} dis_state;
struct i915_3dstate_load_indirect
{
struct {
unsigned length : 8;
unsigned block_mask : 6;
unsigned mem_select : 1;
unsigned pad0 : 1;
unsigned opcode : 13;
unsigned type : 3;
} dw0;
};
#define TEXCOORDFMT_2FP 0x00
#define TEXCOORDFMT_3FP 0x01
#define TEXCOORDFMT_4FP 0x02
#define TEXCOORDFMT_1FP 0x03
#define TEXCOORDFMT_2FP_16 0x04
#define TEXCOORDFMT_4FP_16 0x05
#define TEXCOORDFMT_NOT_PRESENT 0x0f
struct s2_dword
{
unsigned set0_texcoord_fmt : 4;
unsigned set1_texcoord_fmt : 4;
unsigned set2_texcoord_fmt : 4;
unsigned set3_texcoord_fmt : 4;
unsigned set4_texcoord_fmt : 4;
unsigned set5_texcoord_fmt : 4;
unsigned set6_texcoord_fmt : 4;
unsigned set7_texcoord_fmt : 4;
};
struct s3_dword
{
unsigned set0_pcd : 1;
unsigned set0_ws_tcz : 1;
unsigned set0_ws_tcy : 1;
unsigned set0_ws_tcx : 1;
unsigned set1_pcd : 1;
unsigned set1_ws_tcz : 1;
unsigned set1_ws_tcy : 1;
unsigned set1_ws_tcx : 1;
unsigned set2_pcd : 1;
unsigned set2_ws_tcz : 1;
unsigned set2_ws_tcy : 1;
unsigned set2_ws_tcx : 1;
unsigned set3_pcd : 1;
unsigned set3_ws_tcz : 1;
unsigned set3_ws_tcy : 1;
unsigned set3_ws_tcx : 1;
unsigned set4_pcd : 1;
unsigned set4_ws_tcz : 1;
unsigned set4_ws_tcy : 1;
unsigned set4_ws_tcx : 1;
unsigned set5_pcd : 1;
unsigned set5_ws_tcz : 1;
unsigned set5_ws_tcy : 1;
unsigned set5_ws_tcx : 1;
unsigned set6_pcd : 1;
unsigned set6_ws_tcz : 1;
unsigned set6_ws_tcy : 1;
unsigned set6_ws_tcx : 1;
unsigned set7_pcd : 1;
unsigned set7_ws_tcz : 1;
unsigned set7_ws_tcy : 1;
unsigned set7_ws_tcx : 1;
};
#define VERTEXHAS_XYZ 1
#define VERTEXHAS_XYZW 2
#define VERTEXHAS_XY 3
#define VERTEXHAS_XYW 4
#define CULLMODE_BOTH 0
#define CULLMODE_NONE 1
#define CULLMODE_CW 2
#define CULLMODE_CCW 3
#define SHADEMODE_LINEAR 0
#define SHADEMODE_FLAT 1
struct s4_dword
{
unsigned anti_aliasing_enable : 1;
unsigned sprite_point_enable : 1;
unsigned fog_parameter_present : 1;
unsigned local_depth_offset_enable : 1;
unsigned force_specular_diffuse_color : 1;
unsigned force_default_diffuse_color : 1;
unsigned position_mask : 3;
unsigned local_depth_offset_present : 1;
unsigned diffuse_color_presetn : 1;
unsigned specular_color_fog_factor_present : 1;
unsigned point_width_present : 1;
unsigned cull_mode : 2;
unsigned color_shade_mode : 1;
unsigned specular_shade_mode : 1;
unsigned fog_shade_mode : 1;
unsigned alpha_shade_mode : 1;
unsigned line_width : 4;
unsigned point_width : 9;
};
struct s5_dword
{
unsigned logic_op_enable : 1;
unsigned color_dither_enable : 1;
unsigned stencil_test_enable : 1;
unsigned stencil_buffer_write_enable : 1;
unsigned stencil_pass_depth_pass_op : 3;
unsigned stencil_pass_depth_fail_op : 3;
unsigned stencil_fail_op : 3;
unsigned stencil_test_function : 3;
unsigned stencil_reference_value : 8;
unsigned fog_enable : 1;
unsigned global_depth_offset_enable : 1;
unsigned last_pixel_enable : 1;
unsigned force_default_point_width : 1;
unsigned color_buffer_component_write_disable : 4;
};
struct s6_dword
{
unsigned triangle_pv : 2;
unsigned color_buffer_write : 1;
unsigned depth_buffer_write : 1;
unsigned dest_blend_factor : 4;
unsigned src_blend_factor : 4;
unsigned color_blend_function : 3;
unsigned color_buffer_blend : 1;
unsigned depth_test_function : 3;
unsigned depth_test_enable : 1;
unsigned alpha_reference_value : 8;
unsigned alpha_test_function : 3;
unsigned alpha_test_enable : 1;
};
struct s7_dword
{
unsigned global_depth_offset_const;
};
struct i915_3dstate_load_state_immediate_1
{
struct {
unsigned length : 4;
unsigned load_s0 : 1;
unsigned load_s1 : 1;
unsigned load_s2 : 1;
unsigned load_s3 : 1;
unsigned load_s4 : 1;
unsigned load_s5 : 1;
unsigned load_s6 : 1;
unsigned load_s7 : 1;
unsigned pad0 : 4;
unsigned opcode : 13;
unsigned type : 3;
} dw0;
};
struct i915_3dstate_scissor_rectangle
{
struct {
unsigned length : 16;
unsigned opcode : 13;
unsigned type : 3;
} dw0;
struct {
unsigned min_x : 16;
unsigned min_y : 16;
} dw1;
struct {
unsigned max_x : 16;
unsigned max_y : 16;
} dw2;
};
#define VERTEX_INLINE 0x00
#define VERTEX_INDIRECT 0x01
#define PRIM_TRILIST 0x00
#define PRIM_TRISTRIP 0x01
#define PRIM_TRISTRIP_REVERSE 0x02
#define PRIM_TRIFAN 0x03
#define PRIM_POLYGON 0x04
#define PRIM_LINELIST 0x05
#define PRIM_LINESTRIP 0x06
#define PRIM_RECTLIST 0x07
#define PRIM_POINTLIST 0x08
#define PRIM_DIB 0x09
#define PRIM_CLEAR_RECT 0x0a
#define PRIM_ZONE_INIT 0x0d
struct texture_coordinate_set
{
unsigned tcx;
unsigned tcy;
};
struct vertex_data
{
unsigned x;
unsigned y;
struct texture_coordinate_set tc0;
struct texture_coordinate_set tc1;
};
struct i915_3dprimitive
{
union {
struct {
unsigned length : 18;
unsigned prim : 5;
unsigned vertex_location : 1;
unsigned opcode : 5;
unsigned type : 3;
} inline_prim;
struct {
unsigned vertex_count : 16;
unsigned pad0 : 1;
unsigned vertex_access_mode : 1;
unsigned prim : 5;
unsigned vertex_location : 1;
unsigned opcode : 5;
unsigned type : 3;
} indirect_prim;
} dw0;
};
#endif /*_I915_STRUCTS_H */
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