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path: root/src/xvmc/shader/mc/field_backward.g4a
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/*
 * Copyright © 2008 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 * Author:
 *    Zou Nan hai <nanhai.zou@intel.com>
 *    Zhang Hua jun <huajun.zhang@intel.com>
 *    Xing Dong sheng <dongsheng.xing@intel.com>
 *
 */
mov (8) g76.0<1>UD g1.0<8,8,1>UD {align1};
//mov (8) g77.0<1>UD g2.0<8,8,1>UD {align1};

include(`block_clear.g4i')

mov (8) g115.0<1>UD g1.0<8,8,1>UD {align1};
mov (8) g116.0<1>UD g1.0<8,8,1>UD {align1};
/*Y buffer*/
mov(1) g115.8<1>UD 0x007001fUD  { align1 };
mov(1) g1.8<1>UD 0x007000fUD  { align1 };
/*first vector*/
asr (2) g115.14<1>W g1.18<2,2,1>W 1W {align1};
add (2) g115.0<1>D g116.0<2,2,1>D g115.14<2,2,1>W {align1};
and (1) g115.4<1>UD g115.4<1,1,1>UD 0xFFFFFFFEUD {align1};
mov(1) g115.8<1>UD 0x1fUD  { align1 }; //read 1 line, 32 columns.

and.nz (1) null g1.31<1,1,1>UB 0x2UW {align1};
(f0) add (1) g115.4<1>D g115.4<1,1,1>D 1D {align1};
define(`surface',`7')
define(`mv1',`g1.18')
define(`mv2',`g1.20')
include(`motion_field_y.g4i')
mov (8) g28.0<1>UD g96.0<8,8,1>UD {align1};
mov (8) g30.0<1>UD g97.0<8,8,1>UD {align1};
mov (8) g32.0<1>UD g98.0<8,8,1>UD {align1};
mov (8) g34.0<1>UD g99.0<8,8,1>UD {align1};
mov (8) g36.0<1>UD g100.0<8,8,1>UD {align1};
mov (8) g38.0<1>UD g101.0<8,8,1>UD {align1};
mov (8) g40.0<1>UD g102.0<8,8,1>UD {align1};
mov (8) g42.0<1>UD g103.0<8,8,1>UD {align1};
/*second vector*/
asr (2) g115.14<1>W g1.26<2,2,1>W 1W {align1};
add (2) g115.0<1>D g116.0<2,2,1>D g115.14<2,2,1>W {align1};
and (1) g115.4<1>UD g115.4<1,1,1>UD 0xFFFFFFFEUD {align1};
mov(1) g115.8<1>UD 0x1fUD  { align1 }; //read 1 line, 32 columns.

and.nz (1) null g1.31<1,1,1>UB 0x8UW {align1};
(f0) add (1) g115.4<1>D g115.4<1,1,1>D 1D {align1};
define(`surface',`7')
define(`mv1',`g1.26')
define(`mv2',`g1.28')
include(`motion_field_y.g4i')
mov (8) g29.0<1>UD g96.0<8,8,1>UD {align1};
mov (8) g31.0<1>UD g97.0<8,8,1>UD {align1};
mov (8) g33.0<1>UD g98.0<8,8,1>UD {align1};
mov (8) g35.0<1>UD g99.0<8,8,1>UD {align1};
mov (8) g37.0<1>UD g100.0<8,8,1>UD {align1};
mov (8) g39.0<1>UD g101.0<8,8,1>UD {align1};
mov (8) g41.0<1>UD g102.0<8,8,1>UD {align1};
mov (8) g43.0<1>UD g103.0<8,8,1>UD {align1};
/*U buffer, V buffer*/
mov(1) g115.8<1>UD 0x007000fUD  { align1 };
/*first vector*/
asr (2) g115.14<1>W g1.18<2,2,1>W 2W {align1};
asr (2) g115.0<1>D g116.0<2,2,1>D 1D {align1};
add (2) g115.0<1>D g115.0<2,2,1>D g115.14<2,2,1>W {align1};
and (1) g115.4<1>UD g115.4<1,1,1>UD 0xFFFFFFFEUD {align1};

and.nz (1) null g1.31<1,1,1>UB 0x2UW {align1};
(f0) add (1) g115.4<1>UD g115.4<1,1,1>UD 1UD {align1};
define(`surface_u',`8')
define(`surface_v',`9')
define(`mv1',`g1.18')
define(`mv2',`g1.20')
include(`motion_field_uv.g4i')
mov (8) g44.0<1>UW g78.0<8,8,1>UW {align1};
mov (8) g45.0<1>UW g79.0<8,8,1>UW {align1};
mov (8) g46.0<1>UW g80.0<8,8,1>UW {align1};
mov (8) g47.0<1>UW g81.0<8,8,1>UW {align1};
mov (8) g48.0<1>UW g82.0<8,8,1>UW {align1};
mov (8) g49.0<1>UW g83.0<8,8,1>UW {align1};
mov (8) g50.0<1>UW g84.0<8,8,1>UW {align1};
mov (8) g51.0<1>UW g85.0<8,8,1>UW {align1};
/*second vector*/
asr (2) g115.14<1>W g1.26<2,2,1>W 2W {align1};
asr (2) g115.0<1>D g116.0<2,2,1>D 1D {align1};
add (2) g115.0<1>D g115.0<2,2,1>D g115.14<2,2,1>W {align1};
and (1) g115.4<1>UD g115.4<1,1,1>UD 0xFFFFFFFEUD {align1};

and.nz (1) null g1.31<1,1,1>UB 0x8UW {align1};
(f0) add (1) g115.4<1>UD g115.4<1,1,1>UD 1UD {align1};
define(`mv1',`g1.26')
define(`mv2',`g1.28')
include(`motion_field_uv.g4i')
mov (8) g44.16<1>UW g78.0<8,8,1>UW {align1};
mov (8) g45.16<1>UW g79.0<8,8,1>UW {align1};
mov (8) g46.16<1>UW g80.0<8,8,1>UW {align1};
mov (8) g47.16<1>UW g81.0<8,8,1>UW {align1};
mov (8) g48.16<1>UW g82.0<8,8,1>UW {align1};
mov (8) g49.16<1>UW g83.0<8,8,1>UW {align1};
mov (8) g50.16<1>UW g84.0<8,8,1>UW {align1};
mov (8) g51.16<1>UW g85.0<8,8,1>UW {align1};

include(`addidct.g4i')
//send (16) 0 acc0<1>UW g0<8,8,1>UW 
//	thread_spawner(0, 0, 0) mlen 1 rlen 0 { align1 EOT};