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/*
 *
 * Copyright © 2000,2008 Keith Packard
 *             2005 Zack Rusin, Trolltech
 *
 * Permission to use, copy, modify, distribute, and sell this software and its
 * documentation for any purpose is hereby granted without fee, provided that
 * the above copyright notice appear in all copies and that both that
 * copyright notice and this permission notice appear in supporting
 * documentation, and that the name of Keith Packard not be used in
 * advertising or publicity pertaining to distribution of the software without
 * specific, written prior permission.  Keith Packard makes no
 * representations about the suitability of this software for any purpose.  It
 * is provided "as is" without express or implied warranty.
 *
 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
 * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
 * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
 * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
 * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
 * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
 * SOFTWARE.
 */

#ifndef UXAPRIV_H
#define UXAPRIV_H

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#else
#include <xorg-server.h>
#endif
#include "xf86.h"

#include "uxa.h"

#include <X11/X.h>
#define NEED_EVENTS
#include <X11/Xproto.h>
#ifdef MITSHM
#ifdef HAVE_XEXTPROTO_71
#include <X11/extensions/shm.h>
#else
#define _XSHM_SERVER_
#include <X11/extensions/shmstr.h>
#endif
#endif
#include "scrnintstr.h"
#include "pixmapstr.h"
#include "windowstr.h"
#include "servermd.h"
#include "mibstore.h"
#include "colormapst.h"
#include "gcstruct.h"
#include "input.h"
#include "mipointer.h"
#include "mi.h"
#include "dix.h"
#include "fb.h"
#include "fboverlay.h"
#ifdef RENDER
//#include "fbpict.h"
#include "glyphstr.h"
#endif
#include "damage.h"

/* Provide substitutes for gcc's __FUNCTION__ on other compilers */
#if !defined(__GNUC__) && !defined(__FUNCTION__)
# if defined(__STDC__) && (__STDC_VERSION__>=199901L)	/* C99 */
#  define __FUNCTION__ __func__
# else
#  define __FUNCTION__ ""
# endif
#endif

/* 1.6 and earlier server compat */
#ifndef miGetCompositeClip
#define miCopyRegion fbCopyRegion
#define miDoCopy fbDoCopy
#endif

#define DEBUG_MIGRATE		0
#define DEBUG_PIXMAP		0
#define DEBUG_OFFSCREEN		0
#define DEBUG_GLYPH_CACHE	0

#define UXA_FALLBACK(x)     					\
if (uxa_get_screen(screen)->fallback_debug) {			\
	ErrorF("UXA fallback at %s: ", __FUNCTION__);		\
	ErrorF x;						\
}

char uxa_drawable_location(DrawablePtr pDrawable);

#if DEBUG_PIXMAP
#define DBG_PIXMAP(a) ErrorF a
#else
#define DBG_PIXMAP(a)
#endif

typedef struct {
	unsigned char sha1[20];
} uxa_cached_glyph_t;

typedef struct {
	/* The identity of the cache, statically configured at initialization */
	unsigned int format;
	int glyphWidth;
	int glyphHeight;

	/* Size of cache; eventually this should be dynamically determined */
	int size;

	/* Hash table mapping from glyph sha1 to position in the glyph; we use
	 * open addressing with a hash table size determined based on size and large
	 * enough so that we always have a good amount of free space, so we can
	 * use linear probing. (Linear probing is preferrable to double hashing
	 * here because it allows us to easily remove entries.)
	 */
	int *hashEntries;
	int hashSize;

	uxa_cached_glyph_t *glyphs;
	int glyphCount;		/* Current number of glyphs */

	PicturePtr picture;	/* Where the glyphs of the cache are stored */
	int yOffset;		/* y location within the picture where the cache starts */
	int columns;		/* Number of columns the glyphs are layed out in */
	int evictionPosition;	/* Next random position to evict a glyph */
} uxa_glyph_cache_t;

#define UXA_NUM_GLYPH_CACHES 4

typedef void (*EnableDisableFBAccessProcPtr) (int, Bool);
typedef struct {
	uxa_driver_t *info;
	CreateGCProcPtr SavedCreateGC;
	CloseScreenProcPtr SavedCloseScreen;
	GetImageProcPtr SavedGetImage;
	GetSpansProcPtr SavedGetSpans;
	CreatePixmapProcPtr SavedCreatePixmap;
	DestroyPixmapProcPtr SavedDestroyPixmap;
	CopyWindowProcPtr SavedCopyWindow;
	ChangeWindowAttributesProcPtr SavedChangeWindowAttributes;
	BitmapToRegionProcPtr SavedBitmapToRegion;
#ifdef RENDER
	CompositeProcPtr SavedComposite;
	TrianglesProcPtr SavedTriangles;
	GlyphsProcPtr SavedGlyphs;
	TrapezoidsProcPtr SavedTrapezoids;
	AddTrapsProcPtr SavedAddTraps;
#endif
	EnableDisableFBAccessProcPtr SavedEnableDisableFBAccess;

	Bool fallback_debug;
	Bool swappedOut;
	unsigned disableFbCount;
	unsigned offScreenCounter;

	uxa_glyph_cache_t glyphCaches[UXA_NUM_GLYPH_CACHES];
} uxa_screen_t;

/*
 * This is the only completely portable way to
 * compute this info.
 */
#ifndef BitsPerPixel
#define BitsPerPixel(d) (\
    PixmapWidthPaddingInfo[d].notPower2 ? \
    (PixmapWidthPaddingInfo[d].bytesPerPixel * 8) : \
    ((1 << PixmapWidthPaddingInfo[d].padBytesLog2) * 8 / \
    (PixmapWidthPaddingInfo[d].padRoundUp+1)))
#endif

extern int uxa_screen_index;
static inline uxa_screen_t *uxa_get_screen(ScreenPtr screen)
{
	return (uxa_screen_t *) dixLookupPrivate(&screen->devPrivates,
						 &uxa_screen_index);
}

/** Align an offset to an arbitrary alignment */
#define UXA_ALIGN(offset, align) (((offset) + (align) - 1) - \
	(((offset) + (align) - 1) % (align)))
/** Align an offset to a power-of-two alignment */
#define UXA_ALIGN2(offset, align) (((offset) + (align) - 1) & ~((align) - 1))

typedef struct {
	INT16 xSrc;
	INT16 ySrc;
	INT16 xDst;
	INT16 yDst;
	INT16 width;
	INT16 height;
} uxa_composite_rect_t;

/**
 * exaDDXDriverInit must be implemented by the DDX using EXA, and is the place
 * to set EXA options or hook in screen functions to handle using EXA as the AA.
  */
void exaDDXDriverInit(ScreenPtr pScreen);

Bool uxa_prepare_access_window(WindowPtr pWin);

void uxa_finish_access_window(WindowPtr pWin);

/* uxa-unaccel.c */
Bool uxa_prepare_access_gc(GCPtr pGC);

void uxa_finish_access_gc(GCPtr pGC);

void
uxa_check_fill_spans(DrawablePtr pDrawable, GCPtr pGC, int nspans,
		     DDXPointPtr ppt, int *pwidth, int fSorted);

void
uxa_check_set_spans(DrawablePtr pDrawable, GCPtr pGC, char *psrc,
		    DDXPointPtr ppt, int *pwidth, int nspans, int fSorted);

void
uxa_check_put_image(DrawablePtr pDrawable, GCPtr pGC, int depth,
		    int x, int y, int w, int h, int leftPad, int format,
		    char *bits);

RegionPtr
uxa_check_copy_area(DrawablePtr pSrc, DrawablePtr pDst, GCPtr pGC,
		    int srcx, int srcy, int w, int h, int dstx, int dsty);

RegionPtr
uxa_check_copy_plane(DrawablePtr pSrc, DrawablePtr pDst, GCPtr pGC,
		     int srcx, int srcy, int w, int h, int dstx, int dsty,
		     unsigned long bitPlane);

void
uxa_check_poly_point(DrawablePtr pDrawable, GCPtr pGC, int mode, int npt,
		     DDXPointPtr pptInit);

void
uxa_check_poly_lines(DrawablePtr pDrawable, GCPtr pGC,
		     int mode, int npt, DDXPointPtr ppt);

void
uxa_check_poly_segment(DrawablePtr pDrawable, GCPtr pGC,
		       int nsegInit, xSegment * pSegInit);

void
uxa_check_poly_arc(DrawablePtr pDrawable, GCPtr pGC, int narcs, xArc * pArcs);

void
uxa_check_poly_fill_rect(DrawablePtr pDrawable, GCPtr pGC,
			 int nrect, xRectangle * prect);

void
uxa_check_image_glyph_blt(DrawablePtr pDrawable, GCPtr pGC,
			  int x, int y, unsigned int nglyph,
			  CharInfoPtr * ppci, pointer pglyphBase);

void
uxa_check_poly_glyph_blt(DrawablePtr pDrawable, GCPtr pGC,
			 int x, int y, unsigned int nglyph,
			 CharInfoPtr * ppci, pointer pglyphBase);

void
uxa_check_push_pixels(GCPtr pGC, PixmapPtr pBitmap,
		      DrawablePtr pDrawable, int w, int h, int x, int y);

void
uxa_check_get_spans(DrawablePtr pDrawable,
		    int wMax,
		    DDXPointPtr ppt, int *pwidth, int nspans, char *pdstStart);

void uxa_check_paint_window(WindowPtr pWin, RegionPtr pRegion, int what);

void
uxa_check_add_traps(PicturePtr pPicture,
		    INT16 x_off, INT16 y_off, int ntrap, xTrap * traps);

/* uxa-accel.c */

static _X_INLINE Bool
uxa_gc_reads_destination(DrawablePtr pDrawable, unsigned long planemask,
			 unsigned int fillStyle, unsigned char alu)
{
	return ((alu != GXcopy && alu != GXclear && alu != GXset &&
		 alu != GXcopyInverted) || fillStyle == FillStippled ||
		!UXA_PM_IS_SOLID(pDrawable, planemask));
}

void uxa_copy_window(WindowPtr pWin, DDXPointRec ptOldOrg, RegionPtr prgnSrc);

Bool
uxa_fill_region_tiled(DrawablePtr pDrawable, RegionPtr pRegion, PixmapPtr pTile,
		      DDXPointPtr pPatOrg, CARD32 planemask, CARD32 alu);

void
uxa_shm_put_image(DrawablePtr pDrawable, GCPtr pGC, int depth,
		  unsigned int format, int w, int h, int sx, int sy, int sw,
		  int sh, int dx, int dy, char *data);

void uxa_paint_window(WindowPtr pWin, RegionPtr pRegion, int what);

void
uxa_get_image(DrawablePtr pDrawable, int x, int y, int w, int h,
	      unsigned int format, unsigned long planeMask, char *d);

extern const GCOps uxa_ops;

#ifdef MITSHM
/* XXX these come from shmint.h, which isn't exported by the server */

#ifdef HAVE_XEXTPROTO_71
#include "shmint.h"
#else

void ShmRegisterFuncs(ScreenPtr pScreen, ShmFuncsPtr funcs);

void ShmSetPixmapFormat(ScreenPtr pScreen, int format);

void fbShmPutImage(XSHM_PUT_IMAGE_ARGS);
#endif

extern ShmFuncs uxa_shm_funcs;

#endif

#ifdef RENDER

/* XXX these are in fbpict.h, which is not installed */
void
fbComposite(CARD8 op,
	    PicturePtr pSrc,
	    PicturePtr pMask,
	    PicturePtr pDst,
	    INT16 xSrc,
	    INT16 ySrc,
	    INT16 xMask,
	    INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height);

void
fbAddTraps(PicturePtr pPicture,
	   INT16 xOff, INT16 yOff, int ntrap, xTrap * traps);

void
uxa_check_composite(CARD8 op,
		    PicturePtr pSrc,
		    PicturePtr pMask,
		    PicturePtr pDst,
		    INT16 xSrc,
		    INT16 ySrc,
		    INT16 xMask,
		    INT16 yMask,
		    INT16 xDst, INT16 yDst, CARD16 width, CARD16 height);
#endif

/* uxa.c */
Bool uxa_prepare_access(DrawablePtr pDrawable, uxa_access_t access);

void uxa_finish_access(DrawablePtr pDrawable);

void
uxa_get_drawable_deltas(DrawablePtr pDrawable, PixmapPtr pPixmap,
			int *xp, int *yp);

Bool uxa_drawable_is_offscreen(DrawablePtr pDrawable);

Bool uxa_pixmap_is_offscreen(PixmapPtr p);

PixmapPtr uxa_get_offscreen_pixmap(DrawablePtr pDrawable, int *xp, int *yp);

PixmapPtr uxa_get_drawable_pixmap(DrawablePtr pDrawable);

RegionPtr
uxa_copy_area(DrawablePtr pSrcDrawable, DrawablePtr pDstDrawable, GCPtr pGC,
	      int srcx, int srcy, int width, int height, int dstx, int dsty);

void
uxa_copy_n_to_n(DrawablePtr pSrcDrawable,
		DrawablePtr pDstDrawable,
		GCPtr pGC,
		BoxPtr pbox,
		int nbox,
		int dx,
		int dy,
		Bool reverse, Bool upsidedown, Pixel bitplane, void *closure);

/* uxa_render.c */
Bool uxa_op_reads_destination(CARD8 op);

void
uxa_composite(CARD8 op,
	      PicturePtr pSrc,
	      PicturePtr pMask,
	      PicturePtr pDst,
	      INT16 xSrc,
	      INT16 ySrc,
	      INT16 xMask,
	      INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height);

void
uxa_composite_rects(CARD8 op,
		    PicturePtr pSrc,
		    PicturePtr pDst, int nrect, uxa_composite_rect_t * rects);

void
uxa_trapezoids(CARD8 op, PicturePtr pSrc, PicturePtr pDst,
	       PictFormatPtr maskFormat, INT16 xSrc, INT16 ySrc,
	       int ntrap, xTrapezoid * traps);

void
uxa_triangles(CARD8 op, PicturePtr pSrc, PicturePtr pDst,
	      PictFormatPtr maskFormat, INT16 xSrc, INT16 ySrc,
	      int ntri, xTriangle * tris);

/* uxa_glyph.c */
void uxa_glyphs_init(ScreenPtr pScreen);

void uxa_glyphs_fini(ScreenPtr pScreen);

void
uxa_glyphs(CARD8 op,
	   PicturePtr pSrc,
	   PicturePtr pDst,
	   PictFormatPtr maskFormat,
	   INT16 xSrc,
	   INT16 ySrc, int nlist, GlyphListPtr list, GlyphPtr * glyphs);

#endif /* UXAPRIV_H */