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/*
* Copyright © 2001 Keith Packard
*
* Partly based on code that is Copyright © The XFree86 Project Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
/** @file
* This file covers the initialization and teardown of UXA, and has various
* functions not responsible for performing rendering, pixmap migration, or
* memory management.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <stdlib.h>
#include "uxa-priv.h"
#include <X11/fonts/fontstruct.h>
#include "dixfontstr.h"
#include "uxa.h"
int uxa_screen_index;
/**
* uxa_get_drawable_pixmap() returns a backing pixmap for a given drawable.
*
* @param pDrawable the drawable being requested.
*
* This function returns the backing pixmap for a drawable, whether it is a
* redirected window, unredirected window, or already a pixmap. Note that
* coordinate translation is needed when drawing to the backing pixmap of a
* redirected window, and the translation coordinates are provided by calling
* uxa_get_drawable_pixmap() on the drawable.
*/
PixmapPtr uxa_get_drawable_pixmap(DrawablePtr pDrawable)
{
if (pDrawable->type == DRAWABLE_WINDOW)
return pDrawable->pScreen->
GetWindowPixmap((WindowPtr) pDrawable);
else
return (PixmapPtr) pDrawable;
}
/**
* Sets the offsets to add to coordinates to make them address the same bits in
* the backing drawable. These coordinates are nonzero only for redirected
* windows.
*/
void
uxa_get_drawable_deltas(DrawablePtr pDrawable, PixmapPtr pPixmap,
int *xp, int *yp)
{
#ifdef COMPOSITE
if (pDrawable->type == DRAWABLE_WINDOW) {
*xp = -pPixmap->screen_x;
*yp = -pPixmap->screen_y;
return;
}
#endif
*xp = 0;
*yp = 0;
}
/**
* uxa_pixmap_is_offscreen() is used to determine if a pixmap is in offscreen
* memory, meaning that acceleration could probably be done to it, and that it
* will need to be wrapped by PrepareAccess()/FinishAccess() when accessing it
* with the CPU.
*
* Note that except for UploadToScreen()/DownloadFromScreen() (which explicitly
* deal with moving pixmaps in and out of system memory), UXA will give drivers
* pixmaps as arguments for which uxa_pixmap_is_offscreen() is TRUE.
*
* @return TRUE if the given drawable is in framebuffer memory.
*/
Bool uxa_pixmap_is_offscreen(PixmapPtr p)
{
ScreenPtr pScreen = p->drawable.pScreen;
uxa_screen_t *uxa_screen = uxa_get_screen(pScreen);
if (uxa_screen->info->pixmap_is_offscreen)
return uxa_screen->info->pixmap_is_offscreen(p);
return FALSE;
}
/**
* uxa_drawable_is_offscreen() is a convenience wrapper for
* uxa_pixmap_is_offscreen().
*/
Bool uxa_drawable_is_offscreen(DrawablePtr pDrawable)
{
return uxa_pixmap_is_offscreen(uxa_get_drawable_pixmap(pDrawable));
}
/**
* Returns the pixmap which backs a drawable, and the offsets to add to
* coordinates to make them address the same bits in the backing drawable.
*/
PixmapPtr uxa_get_offscreen_pixmap(DrawablePtr drawable, int *xp, int *yp)
{
PixmapPtr pixmap = uxa_get_drawable_pixmap(drawable);
uxa_get_drawable_deltas(drawable, pixmap, xp, yp);
if (uxa_pixmap_is_offscreen(pixmap))
return pixmap;
else
return NULL;
}
/**
* uxa_prepare_access() is UXA's wrapper for the driver's PrepareAccess() handler.
*
* It deals with waiting for synchronization with the card, determining if
* PrepareAccess() is necessary, and working around PrepareAccess() failure.
*/
Bool uxa_prepare_access(DrawablePtr pDrawable, uxa_access_t access)
{
ScreenPtr pScreen = pDrawable->pScreen;
uxa_screen_t *uxa_screen = uxa_get_screen(pScreen);
PixmapPtr pPixmap = uxa_get_drawable_pixmap(pDrawable);
Bool offscreen = uxa_pixmap_is_offscreen(pPixmap);
if (!offscreen)
return TRUE;
if (uxa_screen->info->prepare_access)
return (*uxa_screen->info->prepare_access) (pPixmap, access);
return TRUE;
}
/**
* uxa_finish_access() is UXA's wrapper for the driver's finish_access() handler.
*
* It deals with calling the driver's finish_access() only if necessary.
*/
void uxa_finish_access(DrawablePtr pDrawable)
{
ScreenPtr pScreen = pDrawable->pScreen;
uxa_screen_t *uxa_screen = uxa_get_screen(pScreen);
PixmapPtr pPixmap = uxa_get_drawable_pixmap(pDrawable);
if (uxa_screen->info->finish_access == NULL)
return;
if (!uxa_pixmap_is_offscreen(pPixmap))
return;
(*uxa_screen->info->finish_access) (pPixmap);
}
/**
* uxa_validate_gc() sets the ops to UXA's implementations, which may be
* accelerated or may sync the card and fall back to fb.
*/
static void
uxa_validate_gc(GCPtr pGC, unsigned long changes, DrawablePtr pDrawable)
{
/* fbValidateGC will do direct access to pixmaps if the tiling has
* changed.
* Preempt fbValidateGC by doing its work and masking the change out, so
* that we can do the Prepare/finish_access.
*/
#ifdef FB_24_32BIT
if ((changes & GCTile) && fbGetRotatedPixmap(pGC)) {
(*pGC->pScreen->DestroyPixmap) (fbGetRotatedPixmap(pGC));
fbGetRotatedPixmap(pGC) = 0;
}
if (pGC->fillStyle == FillTiled) {
PixmapPtr pOldTile, pNewTile;
pOldTile = pGC->tile.pixmap;
if (pOldTile->drawable.bitsPerPixel != pDrawable->bitsPerPixel) {
pNewTile = fbGetRotatedPixmap(pGC);
if (!pNewTile ||
pNewTile->drawable.bitsPerPixel !=
pDrawable->bitsPerPixel) {
if (pNewTile)
(*pGC->pScreen->
DestroyPixmap) (pNewTile);
/* fb24_32ReformatTile will do direct access
* of a newly-allocated pixmap. This isn't a
* problem yet, since we don't put pixmaps in
* FB until at least one accelerated UXA op.
*/
if (uxa_prepare_access
(&pOldTile->drawable, UXA_ACCESS_RO)) {
pNewTile =
fb24_32ReformatTile(pOldTile,
pDrawable->
bitsPerPixel);
uxa_finish_access(&pOldTile->drawable);
}
}
if (pNewTile) {
fbGetRotatedPixmap(pGC) = pOldTile;
pGC->tile.pixmap = pNewTile;
changes |= GCTile;
}
}
}
#endif
if (changes & GCTile) {
if (!pGC->tileIsPixel
&& FbEvenTile(pGC->tile.pixmap->drawable.width *
pDrawable->bitsPerPixel)) {
if (uxa_prepare_access
(&pGC->tile.pixmap->drawable, UXA_ACCESS_RW)) {
fbPadPixmap(pGC->tile.pixmap);
uxa_finish_access(&pGC->tile.pixmap->drawable);
}
}
/* Mask out the GCTile change notification, now that we've
* done FB's job for it.
*/
changes &= ~GCTile;
}
if (changes & GCStipple && pGC->stipple) {
/* We can't inline stipple handling like we do for GCTile
* because it sets fbgc privates.
*/
if (uxa_prepare_access(&pGC->stipple->drawable, UXA_ACCESS_RW)) {
fbValidateGC(pGC, changes, pDrawable);
uxa_finish_access(&pGC->stipple->drawable);
}
} else {
fbValidateGC(pGC, changes, pDrawable);
}
pGC->ops = (GCOps *) & uxa_ops;
}
static GCFuncs uxaGCFuncs = {
uxa_validate_gc,
miChangeGC,
miCopyGC,
miDestroyGC,
miChangeClip,
miDestroyClip,
miCopyClip
};
/**
* uxa_create_gc makes a new GC and hooks up its funcs handler, so that
* uxa_validate_gc() will get called.
*/
static int uxa_create_gc(GCPtr pGC)
{
if (!fbCreateGC(pGC))
return FALSE;
pGC->funcs = &uxaGCFuncs;
return TRUE;
}
Bool uxa_prepare_access_window(WindowPtr pWin)
{
if (pWin->backgroundState == BackgroundPixmap) {
if (!uxa_prepare_access
(&pWin->background.pixmap->drawable, UXA_ACCESS_RO))
return FALSE;
}
if (pWin->borderIsPixel == FALSE) {
if (!uxa_prepare_access
(&pWin->border.pixmap->drawable, UXA_ACCESS_RO)) {
if (pWin->backgroundState == BackgroundPixmap)
uxa_finish_access(&pWin->background.pixmap->
drawable);
return FALSE;
}
}
return TRUE;
}
void uxa_finish_access_window(WindowPtr pWin)
{
if (pWin->backgroundState == BackgroundPixmap)
uxa_finish_access(&pWin->background.pixmap->drawable);
if (pWin->borderIsPixel == FALSE)
uxa_finish_access(&pWin->border.pixmap->drawable);
}
static Bool uxa_change_window_attributes(WindowPtr pWin, unsigned long mask)
{
Bool ret;
if (!uxa_prepare_access_window(pWin))
return FALSE;
ret = fbChangeWindowAttributes(pWin, mask);
uxa_finish_access_window(pWin);
return ret;
}
static RegionPtr uxa_bitmap_to_region(PixmapPtr pPix)
{
RegionPtr ret;
if (!uxa_prepare_access(&pPix->drawable, UXA_ACCESS_RO))
return NULL;
ret = fbPixmapToRegion(pPix);
uxa_finish_access(&pPix->drawable);
return ret;
}
static void uxa_xorg_enable_disable_fb_access(int index, Bool enable)
{
ScreenPtr screen = screenInfo.screens[index];
uxa_screen_t *uxa_screen = uxa_get_screen(screen);
if (!enable && uxa_screen->disableFbCount++ == 0)
uxa_screen->swappedOut = TRUE;
if (enable && --uxa_screen->disableFbCount == 0)
uxa_screen->swappedOut = FALSE;
if (uxa_screen->SavedEnableDisableFBAccess)
uxa_screen->SavedEnableDisableFBAccess(index, enable);
}
void uxa_set_fallback_debug(ScreenPtr screen, Bool enable)
{
uxa_screen_t *uxa_screen = uxa_get_screen(screen);
uxa_screen->fallback_debug = enable;
}
/**
* uxa_close_screen() unwraps its wrapped screen functions and tears down UXA's
* screen private, before calling down to the next CloseSccreen.
*/
static Bool uxa_close_screen(int i, ScreenPtr pScreen)
{
uxa_screen_t *uxa_screen = uxa_get_screen(pScreen);
ScrnInfoPtr scrn = xf86Screens[pScreen->myNum];
#ifdef RENDER
PictureScreenPtr ps = GetPictureScreenIfSet(pScreen);
#endif
int n;
if (uxa_screen->solid_clear)
FreePicture(uxa_screen->solid_clear, 0);
if (uxa_screen->solid_black)
FreePicture(uxa_screen->solid_black, 0);
if (uxa_screen->solid_white)
FreePicture(uxa_screen->solid_white, 0);
for (n = 0; n < uxa_screen->solid_cache_size; n++)
FreePicture(uxa_screen->solid_cache[n].picture, 0);
uxa_glyphs_fini(pScreen);
pScreen->CreateGC = uxa_screen->SavedCreateGC;
pScreen->CloseScreen = uxa_screen->SavedCloseScreen;
pScreen->GetImage = uxa_screen->SavedGetImage;
pScreen->GetSpans = uxa_screen->SavedGetSpans;
pScreen->CreatePixmap = uxa_screen->SavedCreatePixmap;
pScreen->DestroyPixmap = uxa_screen->SavedDestroyPixmap;
pScreen->CopyWindow = uxa_screen->SavedCopyWindow;
pScreen->ChangeWindowAttributes =
uxa_screen->SavedChangeWindowAttributes;
pScreen->BitmapToRegion = uxa_screen->SavedBitmapToRegion;
scrn->EnableDisableFBAccess = uxa_screen->SavedEnableDisableFBAccess;
#ifdef RENDER
if (ps) {
ps->Composite = uxa_screen->SavedComposite;
ps->Glyphs = uxa_screen->SavedGlyphs;
ps->Trapezoids = uxa_screen->SavedTrapezoids;
ps->AddTraps = uxa_screen->SavedAddTraps;
ps->Triangles = uxa_screen->SavedTriangles;
}
#endif
xfree(uxa_screen);
return (*pScreen->CloseScreen) (i, pScreen);
}
/**
* This function allocates a driver structure for UXA drivers to fill in. By
* having UXA allocate the structure, the driver structure can be extended
* without breaking ABI between UXA and the drivers. The driver's
* responsibility is to check beforehand that the UXA module has a matching
* major number and sufficient minor. Drivers are responsible for freeing the
* driver structure using xfree().
*
* @return a newly allocated, zero-filled driver structure
*/
uxa_driver_t *uxa_driver_alloc(void)
{
return xcalloc(1, sizeof(uxa_driver_t));
}
/**
* @param pScreen screen being initialized
* @param pScreenInfo UXA driver record
*
* uxa_driver_init sets up UXA given a driver record filled in by the driver.
* pScreenInfo should have been allocated by uxa_driver_alloc(). See the
* comments in _UxaDriver for what must be filled in and what is optional.
*
* @return TRUE if UXA was successfully initialized.
*/
Bool uxa_driver_init(ScreenPtr screen, uxa_driver_t * uxa_driver)
{
uxa_screen_t *uxa_screen;
ScrnInfoPtr scrn = xf86Screens[screen->myNum];
#ifdef RENDER
PictureScreenPtr ps;
#endif
if (!uxa_driver)
return FALSE;
if (uxa_driver->uxa_major != UXA_VERSION_MAJOR ||
uxa_driver->uxa_minor > UXA_VERSION_MINOR) {
LogMessage(X_ERROR,
"UXA(%d): driver's UXA version requirements "
"(%d.%d) are incompatible with UXA version (%d.%d)\n",
screen->myNum, uxa_driver->uxa_major,
uxa_driver->uxa_minor, UXA_VERSION_MAJOR,
UXA_VERSION_MINOR);
return FALSE;
}
if (!uxa_driver->prepare_solid) {
LogMessage(X_ERROR,
"UXA(%d): uxa_driver_t::prepare_solid must be "
"non-NULL\n", screen->myNum);
return FALSE;
}
if (!uxa_driver->prepare_copy) {
LogMessage(X_ERROR,
"UXA(%d): uxa_driver_t::prepare_copy must be "
"non-NULL\n", screen->myNum);
return FALSE;
}
#ifdef RENDER
ps = GetPictureScreenIfSet(screen);
#endif
uxa_screen = xcalloc(sizeof(uxa_screen_t), 1);
if (!uxa_screen) {
LogMessage(X_WARNING,
"UXA(%d): Failed to allocate screen private\n",
screen->myNum);
return FALSE;
}
uxa_screen->info = uxa_driver;
dixSetPrivate(&screen->devPrivates, &uxa_screen_index, uxa_screen);
uxa_screen->solid_cache_size = 0;
uxa_screen->solid_clear = 0;
uxa_screen->solid_black = 0;
uxa_screen->solid_white = 0;
// exaDDXDriverInit(screen);
/*
* Replace various fb screen functions
*/
uxa_screen->SavedCloseScreen = screen->CloseScreen;
screen->CloseScreen = uxa_close_screen;
uxa_screen->SavedCreateGC = screen->CreateGC;
screen->CreateGC = uxa_create_gc;
uxa_screen->SavedGetImage = screen->GetImage;
screen->GetImage = uxa_get_image;
uxa_screen->SavedGetSpans = screen->GetSpans;
screen->GetSpans = uxa_check_get_spans;
uxa_screen->SavedCopyWindow = screen->CopyWindow;
screen->CopyWindow = uxa_copy_window;
uxa_screen->SavedChangeWindowAttributes =
screen->ChangeWindowAttributes;
screen->ChangeWindowAttributes = uxa_change_window_attributes;
uxa_screen->SavedBitmapToRegion = screen->BitmapToRegion;
screen->BitmapToRegion = uxa_bitmap_to_region;
uxa_screen->SavedEnableDisableFBAccess = scrn->EnableDisableFBAccess;
scrn->EnableDisableFBAccess = uxa_xorg_enable_disable_fb_access;
#ifdef RENDER
if (ps) {
uxa_screen->SavedComposite = ps->Composite;
ps->Composite = uxa_composite;
uxa_screen->SavedGlyphs = ps->Glyphs;
ps->Glyphs = uxa_glyphs;
uxa_screen->SavedTriangles = ps->Triangles;
ps->Triangles = uxa_triangles;
uxa_screen->SavedTrapezoids = ps->Trapezoids;
ps->Trapezoids = uxa_trapezoids;
uxa_screen->SavedAddTraps = ps->AddTraps;
ps->AddTraps = uxa_check_add_traps;
}
#endif
#ifdef MITSHM
/* Re-register with the MI funcs, which don't allow shared pixmaps.
* Shared pixmaps are almost always a performance loss for us, but this
* still allows for SHM PutImage.
*/
ShmRegisterFuncs(screen, &uxa_shm_funcs);
#endif
uxa_glyphs_init(screen);
LogMessage(X_INFO,
"UXA(%d): Driver registered support for the following"
" operations:\n", screen->myNum);
assert(uxa_driver->prepare_solid != NULL);
LogMessage(X_INFO, " solid\n");
assert(uxa_driver->prepare_copy != NULL);
LogMessage(X_INFO, " copy\n");
if (uxa_driver->prepare_composite != NULL) {
LogMessage(X_INFO, " composite (RENDER acceleration)\n");
}
if (uxa_driver->put_image != NULL) {
LogMessage(X_INFO, " put_image\n");
}
if (uxa_driver->get_image != NULL) {
LogMessage(X_INFO, " get_image\n");
}
return TRUE;
}
/**
* uxa_driver_fini tears down UXA on a given screen.
*
* @param pScreen screen being torn down.
*/
void uxa_driver_fini(ScreenPtr pScreen)
{
/*right now does nothing */
}
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