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authorRoland Scheidegger <sroland@tungstengraphics.com>2006-12-05 01:30:13 +0100
committerRoland Scheidegger <sroland@tungstengraphics.com>2006-12-05 01:30:13 +0100
commitd2aa57a4bdd4a0deb2c659bb07f3f57d1116f0d1 (patch)
tree851261ee31f2564dbb0d404b8f0924dbd1a34731 /README.ati.sgml
parent9cfa82e1670ad85746926995972a535ddf03ee07 (diff)
radeon: use overlay scaler native planar yuv capability.
Radeons can do planar yuv just fine, there is no need to convert all data to packed yuv manually. This saves some cpu cycles as well as some (graphic card) ram.
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