diff options
author | Alexander Gottwald <alexander.gottwald@s1999.tu-chemnitz.de> | 2004-09-15 16:33:58 +0000 |
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committer | Alexander Gottwald <alexander.gottwald@s1999.tu-chemnitz.de> | 2004-09-15 16:33:58 +0000 |
commit | 6615f72479ba2f33e6188abc4dd73a9159e509db (patch) | |
tree | 18394fbf6a8d249653dbceec44a16d45b42ef585 /src/atiscreen.c | |
parent | 749684ab7fb95175f75a201d1337d20298cdf825 (diff) |
Pull XORG-6_8_0 to CYGWIN branchYGWIN-6_8_1-MERGECYGWIN-6_8_1-MERGECYGWIN-6_8_0-MERGE
Diffstat (limited to 'src/atiscreen.c')
-rw-r--r-- | src/atiscreen.c | 290 |
1 files changed, 290 insertions, 0 deletions
diff --git a/src/atiscreen.c b/src/atiscreen.c index 822600d..33e8a32 100644 --- a/src/atiscreen.c +++ b/src/atiscreen.c @@ -19,17 +19,33 @@ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. + * + * DRI support by: + * Gareth Hughes <gareth@valinux.com> + * José Fonseca <j_r_fonseca@yahoo.co.uk> + * Leif Delgass <ldelgass@retinalburn.net> */ #include "ati.h" +#include "atibus.h" +#include "atichip.h" #include "atiaccel.h" #include "aticonsole.h" #include "aticursor.h" #include "atidac.h" #include "atidga.h" +#include "atidri.h" +#include "atimach64.h" +#include "atimode.h" #include "atiscreen.h" #include "atistruct.h" #include "atixv.h" +#include "atimach64accel.h" + +#ifdef XF86DRI_DEVEL +#include "mach64_dri.h" +#include "mach64_sarea.h" +#endif #include "shadowfb.h" #include "xf86cmap.h" @@ -81,6 +97,24 @@ ATIRefreshArea } /* + * ATIMinBits -- + * + * Compute log base 2 of val. + */ +static int +ATIMinBits +( + int val +) +{ + int bits; + + if (!val) return 1; + for (bits = 0; val; val >>= 1, ++bits); + return bits; +} + +/* * ATIScreenInit -- * * This function is called by DIX to initialise the screen. @@ -98,6 +132,9 @@ ATIScreenInit ATIPtr pATI = ATIPTR(pScreenInfo); pointer pFB; int VisualMask; +#ifdef XF86DRI_DEVEL + BoxRec ScreenArea; +#endif /* Set video hardware state */ if (!ATIEnterGraphics(pScreen, pScreenInfo, pATI)) @@ -122,6 +159,8 @@ ATIScreenInit pATI->FBPitch = PixmapBytePad(pATI->displayWidth, pATI->depth); if (pATI->OptionShadowFB) { + pATI->FBBytesPerPixel = pATI->bitsPerPixel >> 3; + pATI->FBPitch = PixmapBytePad(pATI->displayWidth, pATI->depth); if ((pATI->pShadow = xalloc(pATI->FBPitch * pScreenInfo->virtualY))) { pFB = pATI->pShadow; @@ -134,6 +173,50 @@ ATIScreenInit } } +#ifdef XF86DRI_DEVEL + + /* Setup DRI after visuals have been established, but before + * cfbScreenInit is called. cfbScreenInit will eventually call the + * driver's InitGLXVisuals call back. + */ + + /* According to atiregs.h, GTPro (3D Rage Pro) is the first chip type with + * 3D triangle setup (the VERTEX_* registers) + */ + if (pATI->Chip < ATI_CHIP_264GTPRO) { + xf86DrvMsg(iScreen, X_WARNING, + "Direct rendering is not supported for ATI chips earlier than " + "the ATI 3D Rage Pro.\n"); + pATI->directRenderingEnabled = FALSE; + } else { + /* FIXME: When we move to dynamic allocation of back and depth + * buffers, we will want to revisit the following check for 3 + * times the virtual size (or 2.5 times for 24-bit depth) of the screen below. + */ + int cpp = pATI->bitsPerPixel >> 3; + int maxY = pScreenInfo->videoRam * 1024 / (pATI->displayWidth * cpp); + int requiredY; + + requiredY = pScreenInfo->virtualY * 2 /* front, back buffers */ + + (pScreenInfo->virtualY * 2 / cpp); /* depth buffer (always 16-bit) */ + + if (!pATI->OptionAccel) { + xf86DrvMsg(iScreen, X_WARNING, + "Acceleration disabled, not initializing the DRI\n"); + pATI->directRenderingEnabled = FALSE; + } else if ( maxY > requiredY ) { + pATI->directRenderingEnabled = ATIDRIScreenInit(pScreen); + } else { + xf86DrvMsg(iScreen, X_WARNING, + "DRI static buffer allocation failed -- " + "need at least %d kB video memory\n", + (pScreenInfo->displayWidth * requiredY * cpp ) / 1024); + pATI->directRenderingEnabled = FALSE; + } + } + +#endif /* XF86DRI_DEVEL */ + /* Initialise framebuffer layer */ switch (pATI->bitsPerPixel) { @@ -234,7 +317,183 @@ ATIScreenInit #endif /* AVOID_CPIO */ + /* Memory manager setup */ + +#ifdef XF86DRI_DEVEL + + if (pATI->directRenderingEnabled) + { + ATIDRIServerInfoPtr pATIDRIServer = pATI->pDRIServerInfo; + int cpp = pATI->bitsPerPixel >> 3; + int widthBytes = pScreenInfo->displayWidth * cpp; + int zWidthBytes = pScreenInfo->displayWidth * 2; /* always 16-bit z-buffer */ + int fbSize = pScreenInfo->videoRam * 1024; + int bufferSize = pScreenInfo->virtualY * widthBytes; + int zBufferSize = pScreenInfo->virtualY * zWidthBytes; + int offscreenBytes, total, scanlines; + + pATIDRIServer->fbX = 0; + pATIDRIServer->fbY = 0; + pATIDRIServer->frontOffset = 0; + pATIDRIServer->frontPitch = pScreenInfo->displayWidth; + + /* Calculate memory remaining for pixcache and textures after + * front, back, and depth buffers + */ + offscreenBytes = fbSize - ( 2 * bufferSize + zBufferSize ); + + if ( !pATIDRIServer->IsPCI && !pATI->OptionLocalTextures ) { + /* Don't allocate a local texture heap for AGP unless requested */ + pATIDRIServer->textureSize = 0; + } else { + int l, maxPixcache; + +#ifdef XvExtension + + int xvBytes; + + /* Try for enough pixmap cache for DVD and a full viewport + */ + xvBytes = 720*480*cpp; /* enough for single-buffered DVD */ + maxPixcache = xvBytes > bufferSize ? xvBytes : bufferSize; + +#else /* XvExtension */ + + /* Try for one viewport */ + maxPixcache = bufferSize; + +#endif /* XvExtension */ + + pATIDRIServer->textureSize = offscreenBytes - maxPixcache; + + /* If that gives us less than half the offscreen mem available for textures, split + * the available mem between textures and pixmap cache + */ + if (pATIDRIServer->textureSize < (offscreenBytes/2)) { + pATIDRIServer->textureSize = offscreenBytes/2; + } + + if (pATIDRIServer->textureSize <= 0) + pATIDRIServer->textureSize = 0; + + l = ATIMinBits((pATIDRIServer->textureSize-1) / MACH64_NR_TEX_REGIONS); + if (l < MACH64_LOG_TEX_GRANULARITY) l = MACH64_LOG_TEX_GRANULARITY; + + /* Round the texture size up to the nearest whole number of + * texture regions. Again, be greedy about this, don't round + * down. + */ + pATIDRIServer->logTextureGranularity = l; + pATIDRIServer->textureSize = + (pATIDRIServer->textureSize >> l) << l; + } + + total = fbSize - pATIDRIServer->textureSize; + scanlines = total / widthBytes; + if (scanlines > ATIMach64MaxY) scanlines = ATIMach64MaxY; + + /* Recalculate the texture offset and size to accomodate any + * rounding to a whole number of scanlines. + * FIXME: Is this actually needed? + */ + pATIDRIServer->textureOffset = scanlines * widthBytes; + pATIDRIServer->textureSize = fbSize - pATIDRIServer->textureOffset; + + /* Set a minimum usable local texture heap size. This will fit + * two 256x256 textures. We check this after any rounding of + * the texture area. + */ + if (pATIDRIServer->textureSize < 256*256 * cpp * 2) { + pATIDRIServer->textureOffset = 0; + pATIDRIServer->textureSize = 0; + scanlines = fbSize / widthBytes; + if (scanlines > ATIMach64MaxY) scanlines = ATIMach64MaxY; + } + + pATIDRIServer->depthOffset = scanlines * widthBytes - zBufferSize; + pATIDRIServer->depthPitch = pScreenInfo->displayWidth; + pATIDRIServer->depthY = pATIDRIServer->depthOffset/widthBytes; + pATIDRIServer->depthX = (pATIDRIServer->depthOffset - + (pATIDRIServer->depthY * widthBytes)) / cpp; + + pATIDRIServer->backOffset = pATIDRIServer->depthOffset - bufferSize; + pATIDRIServer->backPitch = pScreenInfo->displayWidth; + pATIDRIServer->backY = pATIDRIServer->backOffset/widthBytes; + pATIDRIServer->backX = (pATIDRIServer->backOffset - + (pATIDRIServer->backY * widthBytes)) / cpp; + + scanlines = fbSize / widthBytes; + if (scanlines > ATIMach64MaxY) scanlines = ATIMach64MaxY; + + if ( pATIDRIServer->IsPCI && pATIDRIServer->textureSize == 0 ) { + xf86DrvMsg(iScreen, X_WARNING, + "Not enough memory for local textures, disabling DRI\n"); + ATIDRICloseScreen(pScreen); + pATI->directRenderingEnabled = FALSE; + } else { + + ScreenArea.x1 = 0; + ScreenArea.y1 = 0; + ScreenArea.x2 = pATI->displayWidth; + ScreenArea.y2 = scanlines; + + if (!xf86InitFBManager(pScreen, &ScreenArea)) { + xf86DrvMsg(pScreenInfo->scrnIndex, X_ERROR, + "Memory manager initialization to (%d,%d) (%d,%d) failed\n", + ScreenArea.x1, ScreenArea.y1, + ScreenArea.x2, ScreenArea.y2); + return FALSE; + } else { + int width, height; + + xf86DrvMsg(pScreenInfo->scrnIndex, X_INFO, + "Memory manager initialized to (%d,%d) (%d,%d)\n", + ScreenArea.x1, ScreenArea.y1, ScreenArea.x2, ScreenArea.y2); + + if (xf86QueryLargestOffscreenArea(pScreen, &width, &height, 0, 0, 0)) { + xf86DrvMsg(pScreenInfo->scrnIndex, X_INFO, + "Largest offscreen area available: %d x %d\n", + width, height); + + /* lines in offscreen area needed for depth buffer and textures */ + pATI->depthTexLines = scanlines + - pATIDRIServer->depthOffset / widthBytes; + pATI->backLines = scanlines + - pATIDRIServer->backOffset / widthBytes + - pATI->depthTexLines; + pATI->depthTexArea = NULL; + pATI->backArea = NULL; + } else { + xf86DrvMsg(pScreenInfo->scrnIndex, X_ERROR, + "Unable to determine largest offscreen area available\n"); + return FALSE; + } + + } + + xf86DrvMsg(iScreen, X_INFO, "Will use %d kB of offscreen memory for XAA\n", + (offscreenBytes - pATIDRIServer->textureSize)/1024); + + xf86DrvMsg(iScreen, X_INFO, "Will use back buffer at offset 0x%x\n", + pATIDRIServer->backOffset); + + xf86DrvMsg(iScreen, X_INFO, "Will use depth buffer at offset 0x%x\n", + pATIDRIServer->depthOffset); + + if (pATIDRIServer->textureSize > 0) { + xf86DrvMsg(pScreenInfo->scrnIndex, X_INFO, + "Will use %d kB for local textures at offset 0x%x\n", + pATIDRIServer->textureSize/1024, + pATIDRIServer->textureOffset); + } + } + } + +#endif /* XF86DRI_DEVEL */ + /* Setup acceleration */ + /* If direct rendering is not enabled, the framebuffer memory + * manager is initialized by this function call */ if (!ATIInitializeAcceleration(pScreen, pScreenInfo, pATI)) return FALSE; @@ -294,6 +553,26 @@ ATIScreenInit if (serverGeneration == 1) xf86ShowUnusedOptions(pScreenInfo->scrnIndex, pScreenInfo->options); +#ifdef XF86DRI_DEVEL + + /* DRI finalization */ + if (pATI->directRenderingEnabled) { + /* Now that mi, cfb, drm and others have done their thing, + * complete the DRI setup. + */ + pATI->directRenderingEnabled = ATIDRIFinishScreenInit(pScreen); + } + if (pATI->directRenderingEnabled) { + xf86DrvMsg(pScreenInfo->scrnIndex, X_INFO, + "Direct rendering enabled\n"); + } else { + /* FIXME: Release unused offscreen mem here? */ + xf86DrvMsg(pScreenInfo->scrnIndex, X_INFO, + "Direct rendering disabled\n"); + } + +#endif /* XF86DRI_DEVEL */ + return TRUE; } @@ -313,6 +592,17 @@ ATICloseScreen ATIPtr pATI = ATIPTR(pScreenInfo); Bool Closed = TRUE; +#ifdef XF86DRI_DEVEL + + /* Disable direct rendering */ + if (pATI->directRenderingEnabled) + { + ATIDRICloseScreen(pScreen); + pATI->directRenderingEnabled = FALSE; + } + +#endif /* XF86DRI_DEVEL */ + ATICloseXVideo(pScreen, pScreenInfo, pATI); if (pATI->pXAAInfo) |