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authorRoland Scheidegger <rscheidegger_lists@hispeed.ch>2005-01-26 18:23:41 +0000
committerRoland Scheidegger <rscheidegger_lists@hispeed.ch>2005-01-26 18:23:41 +0000
commita2b123f7672ea678290798786ecb408a86d8c683 (patch)
treeb3ee76a2664b7156875b5abb4891d0499e56994a /src/radeon_driver.c
parente0df1e41724cd009fe7c833d2f9555f5d87e3202 (diff)
(Stephane Marchesin, me) Add support for color (framebuffer) tiling.
Convert all XAA accel code to use explicit dst and src offset pitch control to make it work. Use the new drm surface ioctls to set up the tiled surfaces (if dri is enabled).
Diffstat (limited to 'src/radeon_driver.c')
-rw-r--r--src/radeon_driver.c454
1 files changed, 407 insertions, 47 deletions
diff --git a/src/radeon_driver.c b/src/radeon_driver.c
index 340ba3b..9cbbdb2 100644
--- a/src/radeon_driver.c
+++ b/src/radeon_driver.c
@@ -161,6 +161,7 @@ typedef enum {
OPTION_DISP_PRIORITY,
OPTION_PANEL_SIZE,
OPTION_MIN_DOTCLOCK,
+ OPTION_COLOR_TILING,
#ifdef XvExtension
OPTION_VIDEO_KEY,
OPTION_RAGE_THEATRE_CRYSTAL,
@@ -217,6 +218,7 @@ static const OptionInfoRec RADEONOptions[] = {
{ OPTION_DISP_PRIORITY, "DisplayPriority", OPTV_ANYSTR, {0}, FALSE },
{ OPTION_PANEL_SIZE, "PanelSize", OPTV_ANYSTR, {0}, FALSE },
{ OPTION_MIN_DOTCLOCK, "ForceMinDotClock", OPTV_FREQ, {0}, FALSE },
+ { OPTION_COLOR_TILING, "EnableColorTiling",OPTV_BOOLEAN, {0}, FALSE },
#ifdef XvExtension
{ OPTION_VIDEO_KEY, "VideoKey", OPTV_INTEGER, {0}, FALSE },
{ OPTION_RAGE_THEATRE_CRYSTAL, "RageTheatreCrystal", OPTV_INTEGER, {0}, FALSE },
@@ -1223,7 +1225,7 @@ static Bool RADEONProbePLLParameters(ScrnInfoPtr pScrn)
long start_secs, start_usecs, stop_secs, stop_usecs, total_usecs;
long to1_secs, to1_usecs, to2_secs, to2_usecs;
unsigned int f1, f2, f3;
- int i, tries = 0;
+ int tries = 0;
prev_xtal = 0;
again:
@@ -2895,13 +2897,20 @@ static void RADEONSortModes(DisplayModePtr *new, DisplayModePtr *first,
static void RADEONSetPitch (ScrnInfoPtr pScrn)
{
int dummy = pScrn->virtualX;
+ RADEONInfoPtr info = RADEONPTR(pScrn);
/* FIXME: May need to validate line pitch here */
switch (pScrn->depth / 8) {
- case 1: dummy = (pScrn->virtualX + 127) & ~127; break;
- case 2: dummy = (pScrn->virtualX + 31) & ~31; break;
+ case 1: if (info->allowColorTiling) dummy = (pScrn->virtualX + 255) & ~255;
+ else dummy = (pScrn->virtualX + 127) & ~127;
+ break;
+ case 2: if (info->allowColorTiling) dummy = (pScrn->virtualX + 127) & ~127;
+ else dummy = (pScrn->virtualX + 31) & ~31;
+ break;
case 3:
- case 4: dummy = (pScrn->virtualX + 15) & ~15; break;
+ case 4: if (info->allowColorTiling) dummy = (pScrn->virtualX + 63) & ~63;
+ else dummy = (pScrn->virtualX + 15) & ~15;
+ break;
}
pScrn->displayWidth = dummy;
}
@@ -3538,7 +3547,8 @@ static int RADEONValidateMergeModes(ScrnInfoPtr pScrn1)
NULL, /* linePitches */
8 * 64, /* minPitch */
8 * 1024, /* maxPitch */
- 64 * pScrn1->bitsPerPixel, /* pitchInc */
+ info->allowColorTiling ? 2048 :
+ 64 * pScrn1->bitsPerPixel, /* pitchInc */
128, /* minHeight */
8 * 1024, /*2048,*/ /* maxHeight */
pScrn1->display->virtualX ? pScrn1->virtualX : 0,
@@ -3600,7 +3610,8 @@ static int RADEONValidateMergeModes(ScrnInfoPtr pScrn1)
NULL, /* linePitches */
8 * 64, /* minPitch */
8 * 1024, /* maxPitch */
- 64 * pScrn1->bitsPerPixel, /* pitchInc */
+ info->allowColorTiling ? 2048 :
+ 64 * pScrn1->bitsPerPixel, /* pitchInc */
128, /* minHeight */
8 * 1024, /*2048,*/ /* maxHeight */
pScrn1->display->virtualX,
@@ -3797,7 +3808,8 @@ static Bool RADEONPreInitModes(ScrnInfoPtr pScrn, xf86Int10InfoPtr pInt10)
NULL, /* linePitches */
8 * 64, /* minPitch */
8 * 1024, /* maxPitch */
- 64 * pScrn->bitsPerPixel, /* pitchInc */
+ info->allowColorTiling ? 2048 :
+ 64 * pScrn->bitsPerPixel, /* pitchInc */
128, /* minHeight */
2048, /* maxHeight */
pScrn->display->virtualX,
@@ -3865,7 +3877,8 @@ static Bool RADEONPreInitModes(ScrnInfoPtr pScrn, xf86Int10InfoPtr pInt10)
NULL, /* linePitches */
8 * 64, /* minPitch */
8 * 1024, /* maxPitch */
- 64 * pScrn->bitsPerPixel, /* pitchInc */
+ info->allowColorTiling ? 2048 :
+ 64 * pScrn->bitsPerPixel, /* pitchInc */
128, /* minHeight */
2048, /* maxHeight */
pScrn->display->virtualX,
@@ -4192,15 +4205,6 @@ static Bool RADEONPreInitDRI(ScrnInfoPtr pScrn)
/* This option checked by the RADEON DRM kernel module */
}
- /* Depth moves are disabled by default since they are extremely slow */
- if ((info->depthMoves = xf86ReturnOptValBool(info->Options,
- OPTION_DEPTH_MOVE, FALSE))) {
- xf86DrvMsg(pScrn->scrnIndex, X_CONFIG, "Enabling depth moves\n");
- } else {
- xf86DrvMsg(pScrn->scrnIndex, X_INFO,
- "Depth moves disabled by default\n");
- }
-
/* Two options to try and squeeze as much texture memory as possible
* for dedicated 3d rendering boxes
*/
@@ -4568,6 +4572,25 @@ Bool RADEONPreInit(ScrnInfoPtr pScrn, int flags)
"Couldn't load fbdevhw module, not using framebuffer device\n");
}
}
+
+ info->allowColorTiling = xf86ReturnOptValBool(info->Options,
+ OPTION_COLOR_TILING, TRUE);
+ if ((info->allowColorTiling) && (info->IsSecondary)) {
+ /* can't have tiling on the 2nd head (as long as it can't use drm). We'd never
+ get the surface save/restore (vt switching) right... */
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Color tiling disabled for 2nd head\n");
+ info->allowColorTiling = FALSE;
+ }
+ else if ((info->allowColorTiling) && (info->FBDev)) {
+ xf86DrvMsg(pScrn->scrnIndex, X_WARNING,
+ "Color tiling not supported with UseFBDev option\n");
+ info->allowColorTiling = FALSE;
+ }
+ else if (info->allowColorTiling) {
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Color tiling enabled by default\n");
+ } else {
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Color tiling disabled\n");
+ }
if (!info->FBDev)
if (!RADEONPreInitInt10(pScrn, &pInt10))
@@ -4851,6 +4874,36 @@ Bool RADEONScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
}
}
+ if (info->allowColorTiling && (pScrn->virtualX > 2048)) {
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO,
+ "Color tiling not supported with virtual x resolutions larger than 2048, disabling\n");
+ info->allowColorTiling = FALSE;
+ }
+ if (info->allowColorTiling) {
+ if (info->MergedFB) {
+ if ((((RADEONMergedDisplayModePtr)pScrn->currentMode->Private)->CRT1->Flags &
+ (V_DBLSCAN | V_INTERLACE)) ||
+ (((RADEONMergedDisplayModePtr)pScrn->currentMode->Private)->CRT2->Flags &
+ (V_DBLSCAN | V_INTERLACE)))
+ info->tilingEnabled = FALSE;
+ else info->tilingEnabled = TRUE;
+ }
+ else {
+ info->tilingEnabled = (pScrn->currentMode->Flags & (V_DBLSCAN | V_INTERLACE)) ? FALSE : TRUE;
+ }
+ }
+
+ if (!info->IsSecondary) {
+ /* empty the surfaces */
+ unsigned char *RADEONMMIO = info->MMIO;
+ unsigned int i;
+ for (i = 0; i < 8; i++) {
+ OUTREG(RADEON_SURFACE0_INFO + 16 * i, 0);
+ OUTREG(RADEON_SURFACE0_LOWER_BOUND + 16 * i, 0);
+ OUTREG(RADEON_SURFACE0_UPPER_BOUND + 16 * i, 0);
+ }
+ }
+
if (info->FBDev) {
unsigned char *RADEONMMIO = info->MMIO;
@@ -4942,6 +4995,20 @@ Bool RADEONScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
}
#endif
+ /* Depth moves are disabled by default since they are extremely slow */
+ info->depthMoves = xf86ReturnOptValBool(info->Options,
+ OPTION_DEPTH_MOVE, FALSE);
+ if (info->depthMoves && info->allowColorTiling) {
+ xf86DrvMsg(pScrn->scrnIndex, X_CONFIG, "Enabling depth moves\n");
+ } else if (info->depthMoves) {
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO,
+ "Depth moves don't work without color tiling, disabled\n");
+ info->depthMoves = FALSE;
+ } else {
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO,
+ "Depth moves disabled by default\n");
+ }
+
RADEONSetFBLocation(pScrn);
if (!fbScreenInit(pScreen, info->FB,
@@ -4993,26 +5060,32 @@ Bool RADEONScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
#ifdef XF86DRI
if (info->directRenderingEnabled) {
FBAreaPtr fbarea;
- int width_bytes = (pScrn->displayWidth *
- info->CurrentLayout.pixel_bytes);
- int cpp = info->CurrentLayout.pixel_bytes;
- int bufferSize = ((pScrn->virtualY * width_bytes
- + RADEON_BUFFER_ALIGN)
- & ~RADEON_BUFFER_ALIGN);
+ int cpp = info->CurrentLayout.pixel_bytes;
+ int width_bytes = pScrn->displayWidth * cpp;
+ int bufferSize;
int depthSize;
int l;
int scanlines;
info->frontOffset = 0;
info->frontPitch = pScrn->displayWidth;
-
+ info->backPitch = pScrn->displayWidth;
+ /* make sure we use 16 line alignment for tiling (8 might be enough).
+ Might need that for non-XF86DRI too? */
+ if (info->allowColorTiling) {
+ bufferSize = (((pScrn->virtualY + 15) & ~15) * width_bytes
+ + RADEON_BUFFER_ALIGN) & ~RADEON_BUFFER_ALIGN;
+ }
+ else {
+ bufferSize = (pScrn->virtualY * width_bytes
+ + RADEON_BUFFER_ALIGN) & ~RADEON_BUFFER_ALIGN;
+ }
/* Due to tiling, the Z buffer pitch must be a multiple of 32 pixels,
- * and its height a multiple of 16 lines.
+ * which is always the case due to color pitch and its height a multiple of 16 lines.
*/
- info->depthPitch = (pScrn->displayWidth + 31) & ~31;
- depthSize = ((((pScrn->virtualY+15) & ~15) * info->depthPitch
- * info->CurrentLayout.pixel_bytes + RADEON_BUFFER_ALIGN)
- & ~RADEON_BUFFER_ALIGN);
+ info->depthPitch = pScrn->displayWidth;
+ depthSize = ((((pScrn->virtualY + 15) & ~15) * info->depthPitch
+ * cpp + RADEON_BUFFER_ALIGN) & ~RADEON_BUFFER_ALIGN);
switch (info->CPMode) {
case RADEON_DEFAULT_CP_PIO_MODE:
@@ -5052,14 +5125,16 @@ Bool RADEONScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
if (info->textureSize < (int)info->FbMapSize / 2) {
info->textureSize = info->FbMapSize - 3 * bufferSize - depthSize;
}
- /* If there's still no space for textures, try without pixmap cache */
+ /* If there's still no space for textures, try without pixmap cache, but never use
+ the reserved space and the space hw cursor might use */
if (info->textureSize < 0) {
info->textureSize = info->FbMapSize - 2 * bufferSize - depthSize
- - 64/4*64;
+ - 2 * width_bytes - 16384;
}
/* Check to see if there is more room available after the 8192nd
scanline for textures */
+ /* FIXME: what's this good for? condition is pretty much impossible to meet */
if ((int)info->FbMapSize - 8192*width_bytes - bufferSize - depthSize
> info->textureSize) {
info->textureSize =
@@ -5071,6 +5146,19 @@ Bool RADEONScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
info->textureSize += bufferSize;
}
+ /* RADEON_BUFFER_ALIGN is not sufficient for backbuffer!
+ At least for pageflip + color tiling, need to make sure it's 16 scanlines aligned,
+ otherwise the copy-from-front-to-back will fail (width_bytes * 16 will also guarantee
+ it's still 4kb aligned for tiled case). Need to round up offset (might get into cursor
+ area otherwise).
+ This might cause some space at the end of the video memory to be unused, since it
+ can't be used (?) due to that log_tex_granularity thing???
+ Could use different copyscreentoscreen function for the pageflip copies
+ (which would use different src and dst offsets) to avoid this. */
+ if (info->allowColorTiling && !info->noBackBuffer) {
+ info->textureSize = info->FbMapSize - ((info->FbMapSize - info->textureSize +
+ width_bytes * 16 - 1) / (width_bytes * 16)) * (width_bytes * 16);
+ }
if (info->textureSize > 0) {
l = RADEONMinBits((info->textureSize-1) / RADEON_NR_TEX_REGIONS);
if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY;
@@ -5093,10 +5181,16 @@ Bool RADEONScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
info->textureSize = 0;
}
+ if (info->allowColorTiling && !info->noBackBuffer) {
+ info->textureOffset = ((info->FbMapSize - info->textureSize) /
+ (width_bytes * 16)) * (width_bytes * 16);
+ }
+ else {
/* Reserve space for textures */
- info->textureOffset = ((info->FbMapSize - info->textureSize +
+ info->textureOffset = ((info->FbMapSize - info->textureSize +
RADEON_BUFFER_ALIGN) &
~(CARD32)RADEON_BUFFER_ALIGN);
+ }
/* Reserve space for the shared depth
* buffer.
@@ -5108,12 +5202,10 @@ Bool RADEONScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
/* Reserve space for the shared back buffer */
if (info->noBackBuffer) {
info->backOffset = info->depthOffset;
- info->backPitch = pScrn->displayWidth;
} else {
info->backOffset = ((info->depthOffset - bufferSize +
RADEON_BUFFER_ALIGN) &
~(CARD32)RADEON_BUFFER_ALIGN);
- info->backPitch = pScrn->displayWidth;
}
info->backY = info->backOffset / width_bytes;
@@ -5139,9 +5231,14 @@ Bool RADEONScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
xf86DrvMsg(scrnIndex, X_INFO,
"Memory manager initialized to (%d,%d) (%d,%d)\n",
MemBox.x1, MemBox.y1, MemBox.x2, MemBox.y2);
+ /* why oh why can't we just request modes which are guaranteed to be 16 lines
+ aligned... sigh */
if ((fbarea = xf86AllocateOffscreenArea(pScreen,
pScrn->displayWidth,
- 2, 0, NULL, NULL,
+ info->allowColorTiling ?
+ ((pScrn->virtualY + 15) & ~15)
+ - pScrn->virtualY + 2 : 2,
+ 0, NULL, NULL,
NULL))) {
xf86DrvMsg(scrnIndex, X_INFO,
"Reserved area from (%d,%d) to (%d,%d)\n",
@@ -5194,12 +5291,11 @@ Bool RADEONScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
} else
#endif
{
+ int width_bytes = pScrn->displayWidth * info->CurrentLayout.pixel_bytes;
MemBox.x1 = 0;
MemBox.y1 = 0;
MemBox.x2 = pScrn->displayWidth;
- y2 = (info->FbMapSize
- / (pScrn->displayWidth *
- info->CurrentLayout.pixel_bytes));
+ y2 = info->FbMapSize / width_bytes;
if (y2 >= 32768) y2 = 32767; /* because MemBox.y2 is signed short */
MemBox.y2 = y2;
@@ -5223,7 +5319,10 @@ Bool RADEONScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
MemBox.x1, MemBox.y1, MemBox.x2, MemBox.y2);
if ((fbarea = xf86AllocateOffscreenArea(pScreen,
pScrn->displayWidth,
- 2, 0, NULL, NULL,
+ info->allowColorTiling ?
+ ((pScrn->virtualY + 15) & ~15)
+ - pScrn->virtualY + 2 : 2,
+ 0, NULL, NULL,
NULL))) {
xf86DrvMsg(scrnIndex, X_INFO,
"Reserved area from (%d,%d) to (%d,%d)\n",
@@ -5241,6 +5340,9 @@ Bool RADEONScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
}
}
+ info->dst_pitch_offset = (((pScrn->displayWidth * info->CurrentLayout.pixel_bytes / 64) << 22) |
+ ((info->fbLocation + pScrn->fbOffset) >> 10));
+
/* Acceleration setup */
if (!xf86ReturnOptValBool(info->Options, OPTION_NOACCEL, FALSE)) {
if (RADEONAccelInit(pScreen)) {
@@ -5348,11 +5450,27 @@ Bool RADEONScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
RADEONInitDispBandwidth(pScrn);
}
xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Direct rendering enabled\n");
+
+ /* we might already be in tiled mode, tell drm about it */
+ if (info->directRenderingEnabled && info->tilingEnabled) {
+ drmRadeonSetParam radeonsetparam;
+ memset(&radeonsetparam, 0, sizeof(drmRadeonSetParam));
+ radeonsetparam.param = RADEON_SETPARAM_SWITCH_TILING;
+ radeonsetparam.value = info->tilingEnabled ? 1 : 0;
+ if (drmCommandWrite(info->drmFD, DRM_RADEON_SETPARAM,
+ &radeonsetparam, sizeof(drmRadeonSetParam)) < 0)
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
+ "[drm] failed changing tiling status\n");
+ }
+
} else {
xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Direct rendering disabled\n");
}
#endif
+ if (!info->IsSecondary)
+ RADEONChangeSurfaces(pScrn);
+
if(info->MergedFB) {
/* need this here to fix up sarea values */
RADEONAdjustFrameMerged(scrnIndex, pScrn->frameX0, pScrn->frameY0, 0);
@@ -5784,6 +5902,130 @@ static void RADEONRestorePLL2Registers(ScrnInfoPtr pScrn,
~(RADEON_PIX2CLK_SRC_SEL_MASK));
}
+void RADEONChangeSurfaces(ScrnInfoPtr pScrn)
+{
+ /* the idea here is to only set up front buffer as tiled, and back/depth buffer when needed.
+ Everything else is left as untiled. This means we need to use eplicit src/dst pitch control
+ when blitting, based on the src/target address, and can no longer use a default offset.
+ But OTOH we don't need to dynamically change surfaces (for xv for instance), and some
+ ugly offset / fb reservation (cursor) is gone. And as a bonus, everything actually works...
+ For simplicity, just always update everything (just let the ioctl fail - could do better).
+ All surface addresses are relative to RADEON_MC_FB_LOCATION */
+
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ int cpp = info->CurrentLayout.pixel_bytes;
+ /* depth/front/back pitch must be identical (and the same as displayWidth) */
+ int width_bytes = pScrn->displayWidth * cpp;
+ int bufferSize = ((((pScrn->virtualY + 15) & ~15) * width_bytes
+ + RADEON_BUFFER_ALIGN) & ~RADEON_BUFFER_ALIGN);
+ unsigned int depth_pattern, color_pattern, swap_pattern;
+
+ swap_pattern = 0;
+#if X_BYTE_ORDER == X_BIG_ENDIAN
+ switch (pScrn->bitsPerPixel) {
+ case 16:
+ swap_pattern = RADEON_SURF_AP0_SWP_16BPP | RADEON_SURF_AP1_SWP_16BPP;
+ break;
+
+ case 32:
+ swap_pattern = RADEON_SURF_AP0_SWP_32BPP | RADEON_SURF_AP1_SWP_32BPP;
+ break;
+ }
+#endif
+ if (info->ChipFamily < CHIP_FAMILY_R200) {
+ color_pattern = RADEON_SURF_TILE_COLOR_MACRO;
+ if (cpp == 2)
+ depth_pattern = RADEON_SURF_TILE_DEPTH_16BPP;
+ else
+ depth_pattern = RADEON_SURF_TILE_DEPTH_32BPP;
+ }
+ else {
+ /* no idea about R300, just set it up the same as r200
+ if someone is crazy enough to try... */
+ color_pattern = R200_SURF_TILE_COLOR_MACRO;
+ if (cpp == 2)
+ depth_pattern = R200_SURF_TILE_DEPTH_16BPP;
+ else
+ depth_pattern = R200_SURF_TILE_DEPTH_32BPP;
+ }
+#ifdef XF86DRI
+ if (info->directRenderingEnabled && info->allowColorTiling) {
+ drmRadeonSurfaceFree drmsurffree;
+ int retvalue;
+
+ drmsurffree.address = info->frontOffset;
+ retvalue = drmCommandWrite(info->drmFD, DRM_RADEON_SURF_FREE,
+ &drmsurffree, sizeof(drmsurffree));
+
+ if ((info->ChipFamily != CHIP_FAMILY_RV100) ||
+ (info->ChipFamily != CHIP_FAMILY_RS100) ||
+ (info->ChipFamily != CHIP_FAMILY_RS200)) {
+ drmsurffree.address = info->depthOffset;
+ retvalue = drmCommandWrite(info->drmFD, DRM_RADEON_SURF_FREE,
+ &drmsurffree, sizeof(drmsurffree));
+ }
+
+ if (!info->noBackBuffer) {
+ drmsurffree.address = info->backOffset;
+ retvalue = drmCommandWrite(info->drmFD, DRM_RADEON_SURF_FREE,
+ &drmsurffree, sizeof(drmsurffree));
+ }
+
+ if (info->tilingEnabled) {
+ drmRadeonSurfaceAlloc drmsurfalloc;
+ drmsurfalloc.size = bufferSize;
+ drmsurfalloc.address = info->frontOffset;
+ drmsurfalloc.flags = swap_pattern | (width_bytes / 16) | color_pattern;
+ retvalue = drmCommandWrite(info->drmFD, DRM_RADEON_SURF_ALLOC,
+ &drmsurfalloc, sizeof(drmsurfalloc));
+ if (retvalue < 0)
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
+ "drm: could not allocate surface for front buffer!\n");
+
+ if ((info->have3DWindows) && (!info->noBackBuffer)) {
+ drmsurfalloc.address = info->backOffset;
+ retvalue = drmCommandWrite(info->drmFD, DRM_RADEON_SURF_ALLOC,
+ &drmsurfalloc, sizeof(drmsurfalloc));
+ if (retvalue < 0)
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
+ "drm: could not allocate surface for back buffer!\n");
+ }
+ }
+ /* rv100 and probably the derivative igps don't have depth tiling on all the time? */
+ if (info->have3DWindows && ((info->ChipFamily != CHIP_FAMILY_RV100) ||
+ (info->ChipFamily != CHIP_FAMILY_RS100) ||
+ (info->ChipFamily != CHIP_FAMILY_RS200))) {
+ drmRadeonSurfaceAlloc drmsurfalloc;
+ drmsurfalloc.size = bufferSize;
+ drmsurfalloc.address = info->depthOffset;
+ drmsurfalloc.flags = swap_pattern | (width_bytes / 16) | depth_pattern;
+ retvalue = drmCommandWrite(info->drmFD, DRM_RADEON_SURF_ALLOC,
+ &drmsurfalloc, sizeof(drmsurfalloc));
+ if (retvalue < 0)
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
+ "drm: could not allocate surface for depth buffer!\n");
+ }
+ }
+ else
+#endif
+ if (info->allowColorTiling) {
+ unsigned int surf_info = 0;
+ unsigned char *RADEONMMIO = info->MMIO;
+ /* we don't need anything like WaitForFifo, no? */
+ if (!info->IsSecondary) {
+ if (info->tilingEnabled) {
+ surf_info = swap_pattern | (width_bytes / 16) | color_pattern;
+ }
+ OUTREG(RADEON_SURFACE0_INFO, surf_info);
+ OUTREG(RADEON_SURFACE0_LOWER_BOUND, 0);
+ OUTREG(RADEON_SURFACE0_UPPER_BOUND, bufferSize - 1);
+/* xf86DrvMsg(pScrn->scrnIndex, X_INFO,
+ "surface0 set to %x, LB 0x%x UB 0x%x\n",
+ surf_info, 0, bufferSize - 1024);*/
+ }
+ }
+}
+
#if 0
/* Write palette data */
static void RADEONRestorePalette(ScrnInfoPtr pScrn, RADEONSavePtr restore)
@@ -5810,6 +6052,35 @@ static void RADEONRestorePalette(ScrnInfoPtr pScrn, RADEONSavePtr restore)
}
#endif
+/* restore original surface info (for fb console). */
+static void RADEONRestoreSurfaces(ScrnInfoPtr pScrn, RADEONSavePtr restore)
+{
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ unsigned char *RADEONMMIO = info->MMIO;
+ unsigned int surfnr;
+
+ for ( surfnr = 0; surfnr < 8; surfnr++ ) {
+ OUTREG(RADEON_SURFACE0_INFO + 16 * surfnr, restore->surfaces[surfnr][0]);
+ OUTREG(RADEON_SURFACE0_LOWER_BOUND + 16 * surfnr, restore->surfaces[surfnr][1]);
+ OUTREG(RADEON_SURFACE0_UPPER_BOUND + 16 * surfnr, restore->surfaces[surfnr][2]);
+ }
+}
+
+/* save original surface info (for fb console). */
+static void RADEONSaveSurfaces(ScrnInfoPtr pScrn, RADEONSavePtr save)
+{
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ unsigned char *RADEONMMIO = info->MMIO;
+ unsigned int surfnr;
+
+ for ( surfnr = 0; surfnr < 8; surfnr++ ) {
+ save->surfaces[surfnr][0] = INREG(RADEON_SURFACE0_INFO + 16 * surfnr);
+ save->surfaces[surfnr][1] = INREG(RADEON_SURFACE0_LOWER_BOUND + 16 * surfnr);
+ save->surfaces[surfnr][2] = INREG(RADEON_SURFACE0_UPPER_BOUND + 16 * surfnr);
+ }
+}
+
+
/* Write out state to define a new video mode */
static void RADEONRestoreMode(ScrnInfoPtr pScrn, RADEONSavePtr restore)
{
@@ -6122,6 +6393,8 @@ static void RADEONSave(ScrnInfoPtr pScrn)
}
RADEONSaveMode(pScrn, save);
+ if (!info->IsSecondary)
+ RADEONSaveSurfaces(pScrn, save);
}
/* Restore the original (text) mode */
@@ -6161,6 +6434,8 @@ static void RADEONRestore(ScrnInfoPtr pScrn)
#endif
RADEONRestoreMode(pScrn, restore);
+ if (!info->IsSecondary)
+ RADEONRestoreSurfaces(pScrn, restore);
#if 0
/* Temp fix to "solve" VT switch problems. When switching VTs on
@@ -6654,6 +6929,12 @@ static Bool RADEONInitCrtcRegisters(ScrnInfoPtr pScrn, RADEONSavePtr save,
save->crtc_offset = 0;
save->crtc_offset_cntl = INREG(RADEON_CRTC_OFFSET_CNTL);
+ if (info->tilingEnabled) {
+ save->crtc_offset_cntl |= RADEON_CRTC_TILE_EN;
+ }
+ else {
+ save->crtc_offset_cntl &= ~RADEON_CRTC_TILE_EN;
+ }
save->crtc_pitch = (((pScrn->displayWidth * pScrn->bitsPerPixel) +
((pScrn->bitsPerPixel * 8) -1)) /
@@ -6833,6 +7114,12 @@ static Bool RADEONInitCrtc2Registers(ScrnInfoPtr pScrn, RADEONSavePtr save,
*/
save->crtc2_offset = 0;
save->crtc2_offset_cntl = INREG(RADEON_CRTC2_OFFSET_CNTL) & RADEON_CRTC_OFFSET_FLIP_CNTL;
+ if (info->tilingEnabled) {
+ save->crtc2_offset_cntl |= RADEON_CRTC_TILE_EN;
+ }
+ else {
+ save->crtc2_offset_cntl &= ~RADEON_CRTC_TILE_EN;
+ }
/* this should be right */
if (info->MergedFB) {
@@ -7435,6 +7722,7 @@ Bool RADEONSwitchMode(int scrnIndex, DisplayModePtr mode, int flags)
{
ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
RADEONInfoPtr info = RADEONPTR(pScrn);
+ Bool tilingOld = info->tilingEnabled;
Bool ret;
#ifdef XF86DRI
Bool CPStarted = info->CPStarted;
@@ -7445,6 +7733,35 @@ Bool RADEONSwitchMode(int scrnIndex, DisplayModePtr mode, int flags)
}
#endif
+ if (info->allowColorTiling) {
+ if (info->MergedFB) {
+ if ((((RADEONMergedDisplayModePtr)mode->Private)->CRT1->Flags &
+ (V_DBLSCAN | V_INTERLACE)) ||
+ (((RADEONMergedDisplayModePtr)mode->Private)->CRT2->Flags &
+ (V_DBLSCAN | V_INTERLACE)))
+ info->tilingEnabled = FALSE;
+ else info->tilingEnabled = TRUE;
+ }
+ else {
+ info->tilingEnabled = (mode->Flags & (V_DBLSCAN | V_INTERLACE)) ? FALSE : TRUE;
+ }
+#ifdef XF86DRI
+ if (info->directRenderingEnabled && (info->tilingEnabled != tilingOld)) {
+ RADEONSAREAPrivPtr pSAREAPriv;
+ drmRadeonSetParam radeonsetparam;
+ memset(&radeonsetparam, 0, sizeof(drmRadeonSetParam));
+ radeonsetparam.param = RADEON_SETPARAM_SWITCH_TILING;
+ radeonsetparam.value = info->tilingEnabled ? 1 : 0;
+ if (drmCommandWrite(info->drmFD, DRM_RADEON_SETPARAM,
+ &radeonsetparam, sizeof(drmRadeonSetParam)) < 0)
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
+ "[drm] failed changing tiling status\n");
+ pSAREAPriv = DRIGetSAREAPrivate(pScrn->pScreen);
+ info->tilingEnabled = pSAREAPriv->tiling_enabled ? TRUE : FALSE;
+ }
+#endif
+ }
+
if (info->accelOn) info->accel->Sync(pScrn);
if (info->FBDev) {
@@ -7459,6 +7776,14 @@ Bool RADEONSwitchMode(int scrnIndex, DisplayModePtr mode, int flags)
info->IsSwitching = FALSE;
}
+ if (info->tilingEnabled != tilingOld) {
+ /* need to redraw front buffer, I guess this can be considered a hack ? */
+ xf86EnableDisableFBAccess(scrnIndex, FALSE);
+ RADEONChangeSurfaces(pScrn);
+ xf86EnableDisableFBAccess(scrnIndex, TRUE);
+ /* xf86SetRootClip would do, but can't access that here */
+ }
+
if (info->accelOn) {
info->accel->Sync(pScrn);
RADEONEngineRestore(pScrn);
@@ -7514,7 +7839,7 @@ void RADEONDoAdjustFrame(ScrnInfoPtr pScrn, int x, int y, int clone)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
unsigned char *RADEONMMIO = info->MMIO;
- int reg, Base;
+ int reg, Base, regcntl, crtcoffsetcntl;
#ifdef XF86DRI
RADEONSAREAPrivPtr pSAREAPriv;
XF86DRISAREAPtr pSAREA;
@@ -7528,13 +7853,43 @@ void RADEONDoAdjustFrame(ScrnInfoPtr pScrn, int x, int y, int clone)
y += (pScrn->virtualY - 1) * (y / 3 + 1);
if (y > lastline) y = lastline;
}
- Base = y * info->CurrentLayout.displayWidth + x;
-
- switch (info->CurrentLayout.pixel_code) {
- case 15:
- case 16: Base *= 2; break;
- case 24: Base *= 3; break;
- case 32: Base *= 4; break;
+
+ /* note we cannot really simply use the info->ModeReg.crtc_offset_cntl value, since the
+ drm might have set FLIP_CNTL since we wrote that. Unfortunately FLIP_CNTL causes
+ flickering when scrolling vertically in a virtual screen, possibly because crtc will
+ pick up the new offset value at the end of each scanline, but the new offset_cntl value
+ only after a vsync. We'd probably need to wait (in drm) for vsync and only then update
+ OFFSET and OFFSET_CNTL, if the y coord has changed. Seems hard to fix. */
+ if (clone || info->IsSecondary) {
+ regcntl = RADEON_CRTC2_OFFSET_CNTL;
+ } else {
+ regcntl = RADEON_CRTC_OFFSET_CNTL;
+ }
+ crtcoffsetcntl = INREG(regcntl) & ~0xf;
+ /* try to get rid of flickering when scrolling at least for 2d */
+ if (!info->have3DWindows) crtcoffsetcntl &= ~RADEON_CRTC_OFFSET_FLIP_CNTL;
+ if (info->tilingEnabled) {
+ int byteshift = info->CurrentLayout.bitsPerPixel >> 4;
+ /* crtc uses 256(bytes)x8 "half-tile" start addresses? */
+ int tile_addr = (((y >> 3) * info->CurrentLayout.displayWidth + x) >> (8 - byteshift)) << 11;
+ Base = tile_addr + ((x << byteshift) % 256) + ((y % 8) << 8);
+ crtcoffsetcntl = crtcoffsetcntl | (y % 16);
+ if (((info->ChipFamily == CHIP_FAMILY_RV100) ||
+ (info->ChipFamily == CHIP_FAMILY_RS100) ||
+ (info->ChipFamily == CHIP_FAMILY_RS200)) && ((y >> 3) % 2)) {
+ /* FIXME: unknown why some cards (confirmed only for rv100) need this.
+ other cards might need that too (all 64bit cards maybe?) */
+ Base ^= 2048;
+ }
+ }
+ else {
+ Base = y * info->CurrentLayout.displayWidth + x;
+ switch (info->CurrentLayout.pixel_code) {
+ case 15:
+ case 16: Base *= 2; break;
+ case 24: Base *= 3; break;
+ case 32: Base *= 4; break;
+ }
}
Base &= ~7; /* 3 lower bits are always 0 */
@@ -7573,6 +7928,7 @@ void RADEONDoAdjustFrame(ScrnInfoPtr pScrn, int x, int y, int clone)
#endif
OUTREG(reg, Base);
+ OUTREG(regcntl, crtcoffsetcntl);
}
void RADEONAdjustFrame(int scrnIndex, int x, int y, int flags)
@@ -7633,6 +7989,8 @@ Bool RADEONEnterVT(int scrnIndex, int flags)
if (!RADEONModeInit(pScrn, pScrn->currentMode)) return FALSE;
RADEONSetFBLocation(pScrn);
+ if (!info->IsSecondary)
+ RADEONRestoreSurfaces(pScrn, &info->ModeReg);
#ifdef XF86DRI
if (info->directRenderingEnabled) {
/* get the Radeon back into shape after resume */
@@ -7685,6 +8043,8 @@ void RADEONLeaveVT(int scrnIndex, int flags)
fbdevHWLeaveVT(scrnIndex,flags);
}
+ if (!info->IsSecondary)
+ RADEONSaveSurfaces(pScrn, save);
RADEONRestore(pScrn);
}