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authorAlon Ziv <alonz@nolaviz.org>2007-07-30 22:47:59 +0300
committerMichel Dänzer <michel@tungstengraphics.com>2007-08-23 12:12:01 +0200
commitde26e406f52b3b13f03eee2b8023924ec6406f0a (patch)
tree8e842e5ded3b28eecb846bd91de5e68a5635ff47 /src/radeon_output.c
parentc66e5de26ae93caa368213f3cce139aacec955d2 (diff)
radeon: Sane handling of timeouts in WaitForVerticalSync(2).
RADEONWaitForVerticalSync() and RADEONWaitForVerticalSync2() need to wait for a timeout specified in milliseconds; looping around usleep() causes the timeout to be unnecessarily long, as the OS may sleep longer than requested (on Linux the minimum actual sleep value may be several ms). The new logic uses gettimeofday() in the loop to see when the (absolute) timeout has arrived. Signed-off-by: Alon Ziv <alonz@nolaviz.org>
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