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authorFredrik Höglund <fredrik@kde.org>2007-12-14 23:56:12 +0100
committerFredrik Höglund <fredrik@kde.org>2007-12-14 23:56:12 +0100
commit818ccf0fd4b5879171c5f20526d5a58638f8fde5 (patch)
treeb79a6719a6ef8c738b6ea126a1e7390f6bf91140 /src
parent3cfbcf4cafbdfdb33411d16e51fb1f77cd0f93dd (diff)
RADEON: Fix the vertex coordinates for transformed pictures
This partially fixes transformed pictures on R100/R200 based cards. The texture still doesn't appear to be clamped correctly, but since that doesn't matter for rotations at perpendicular angles, I'm committing this now so randr rotation and reflection will work properly.
Diffstat (limited to 'src')
-rw-r--r--src/radeon_exa_render.c93
1 files changed, 56 insertions, 37 deletions
diff --git a/src/radeon_exa_render.c b/src/radeon_exa_render.c
index 9251569..eae69c4 100644
--- a/src/radeon_exa_render.c
+++ b/src/radeon_exa_render.c
@@ -736,6 +736,21 @@ do { \
#endif /* !ACCEL_CP */
+#ifdef ONLY_ONCE
+static inline void transformPoint(PictTransform *transform, xPointFixed *point)
+{
+ PictVector v;
+ v.vector[0] = point->x;
+ v.vector[1] = point->y;
+ v.vector[2] = xFixed1;
+ PictureTransformPoint(transform, &v);
+ point->x = v.vector[0];
+ point->y = v.vector[1];
+}
+#endif
+
+#define xFixedToFloat(f) (((float) (f)) / 65536)
+
static void FUNC_NAME(RadeonComposite)(PixmapPtr pDst,
int srcX, int srcY,
int maskX, int maskY,
@@ -744,7 +759,8 @@ static void FUNC_NAME(RadeonComposite)(PixmapPtr pDst,
{
RINFO_FROM_SCREEN(pDst->drawable.pScreen);
int srcXend, srcYend, maskXend, maskYend;
- PictVector v;
+ xPointFixed srcTopLeft, srcTopRight, srcBottomLeft, srcBottomRight;
+ xPointFixed maskTopLeft, maskTopRight, maskBottomLeft, maskBottomRight;
ACCEL_PREAMBLE();
ENTER_DRAW(0);
@@ -756,33 +772,36 @@ static void FUNC_NAME(RadeonComposite)(PixmapPtr pDst,
srcYend = srcY + h;
maskXend = maskX + w;
maskYend = maskY + h;
+
+ srcTopLeft.x = IntToxFixed(srcX);
+ srcTopLeft.y = IntToxFixed(srcY);
+ srcTopRight.x = IntToxFixed(srcX + w);
+ srcTopRight.y = IntToxFixed(srcY);
+ srcBottomLeft.x = IntToxFixed(srcX);
+ srcBottomLeft.y = IntToxFixed(srcY + h);
+ srcBottomRight.x = IntToxFixed(srcX + w);
+ srcBottomRight.y = IntToxFixed(srcY + h);
+
+ maskTopLeft.x = IntToxFixed(maskX);
+ maskTopLeft.y = IntToxFixed(maskY);
+ maskTopRight.x = IntToxFixed(maskX + w);
+ maskTopRight.y = IntToxFixed(maskY);
+ maskBottomLeft.x = IntToxFixed(maskX);
+ maskBottomLeft.y = IntToxFixed(maskY + h);
+ maskBottomRight.x = IntToxFixed(maskX + w);
+ maskBottomRight.y = IntToxFixed(maskY + h);
+
if (is_transform[0]) {
- v.vector[0] = IntToxFixed(srcX);
- v.vector[1] = IntToxFixed(srcY);
- v.vector[2] = xFixed1;
- PictureTransformPoint(transform[0], &v);
- srcX = xFixedToInt(v.vector[0]);
- srcY = xFixedToInt(v.vector[1]);
- v.vector[0] = IntToxFixed(srcXend);
- v.vector[1] = IntToxFixed(srcYend);
- v.vector[2] = xFixed1;
- PictureTransformPoint(transform[0], &v);
- srcXend = xFixedToInt(v.vector[0]);
- srcYend = xFixedToInt(v.vector[1]);
+ transformPoint(transform[0], &srcTopLeft);
+ transformPoint(transform[0], &srcTopRight);
+ transformPoint(transform[0], &srcBottomLeft);
+ transformPoint(transform[0], &srcBottomRight);
}
if (is_transform[1]) {
- v.vector[0] = IntToxFixed(maskX);
- v.vector[1] = IntToxFixed(maskY);
- v.vector[2] = xFixed1;
- PictureTransformPoint(transform[1], &v);
- maskX = xFixedToInt(v.vector[0]);
- maskY = xFixedToInt(v.vector[1]);
- v.vector[0] = IntToxFixed(maskXend);
- v.vector[1] = IntToxFixed(maskYend);
- v.vector[2] = xFixed1;
- PictureTransformPoint(transform[1], &v);
- maskXend = xFixedToInt(v.vector[0]);
- maskYend = xFixedToInt(v.vector[1]);
+ transformPoint(transform[1], &maskTopLeft);
+ transformPoint(transform[1], &maskTopRight);
+ transformPoint(transform[1], &maskBottomLeft);
+ transformPoint(transform[1], &maskBottomRight);
}
#ifdef ACCEL_CP
@@ -828,18 +847,18 @@ static void FUNC_NAME(RadeonComposite)(PixmapPtr pDst,
VTX_OUT(dstX + w, dstY + h, srcXend, srcYend, maskXend, maskYend);
VTX_OUT(dstX + w, dstY, srcXend, srcY, maskXend, maskY);
} else {
- VTX_OUT((float)dstX, (float)dstY,
- (float)srcX / info->texW[0], (float)srcY / info->texH[0],
- (float)maskX / info->texW[1], (float)maskY / info->texH[1]);
- VTX_OUT((float)dstX, (float)(dstY + h),
- (float)srcX / info->texW[0], (float)srcYend / info->texH[0],
- (float)maskX / info->texW[1], (float)maskYend / info->texH[1]);
- VTX_OUT((float)(dstX + w), (float)(dstY + h),
- (float)srcXend / info->texW[0], (float)srcYend / info->texH[0],
- (float)maskXend / info->texW[1], (float)maskYend / info->texH[1]);
- VTX_OUT((float)(dstX + w), (float)dstY,
- (float)srcXend / info->texW[0], (float)srcY / info->texH[0],
- (float)maskXend / info->texW[1], (float)maskY / info->texH[1]);
+ VTX_OUT((float)dstX, (float)dstY,
+ xFixedToFloat(srcTopLeft.x) / info->texW[0], xFixedToFloat(srcTopLeft.y) / info->texH[0],
+ xFixedToFloat(maskTopLeft.x) / info->texW[1], xFixedToFloat(maskTopLeft.y) / info->texH[1]);
+ VTX_OUT((float)dstX, (float)(dstY + h),
+ xFixedToFloat(srcBottomLeft.x) / info->texW[0], xFixedToFloat(srcBottomLeft.y) / info->texH[0],
+ xFixedToFloat(maskBottomLeft.x) / info->texW[1], xFixedToFloat(maskBottomLeft.y) / info->texH[1]);
+ VTX_OUT((float)(dstX + w), (float)(dstY + h),
+ xFixedToFloat(srcBottomRight.x) / info->texW[0], xFixedToFloat(srcBottomRight.y) / info->texH[0],
+ xFixedToFloat(maskBottomRight.x) / info->texW[1], xFixedToFloat(maskBottomRight.y) / info->texH[1]);
+ VTX_OUT((float)(dstX + w), (float)dstY,
+ xFixedToFloat(srcTopRight.x) / info->texW[0], xFixedToFloat(srcTopRight.y) / info->texH[0],
+ xFixedToFloat(maskTopRight.x) / info->texW[1], xFixedToFloat(maskTopRight.y) / info->texH[1]);
}
#ifdef ACCEL_CP