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-rw-r--r--src/atiaccel.c29
-rw-r--r--src/atiscreen.c410
2 files changed, 239 insertions, 200 deletions
diff --git a/src/atiaccel.c b/src/atiaccel.c
index f573a63..99efae9 100644
--- a/src/atiaccel.c
+++ b/src/atiaccel.c
@@ -48,8 +48,6 @@ ATIInitializeAcceleration
ATIPtr pATI
)
{
- int maxScanlines = 32767, maxPixelArea, PixelArea;
-
if (pATI->OptionAccel)
{
if (!(pATI->pXAAInfo = XAACreateInfoRec()))
@@ -58,7 +56,7 @@ ATIInitializeAcceleration
switch (pATI->Adapter)
{
case ATI_ADAPTER_MACH64:
- maxScanlines = ATIMach64AccelInit(pATI, pATI->pXAAInfo);
+ ATIMach64AccelInit(pATI, pATI->pXAAInfo);
break;
default:
@@ -66,31 +64,6 @@ ATIInitializeAcceleration
}
}
-#ifndef AVOID_CPIO
-
- if (!pATI->BankInfo.BankSize)
-
-#endif /* AVOID_CPIO */
-
-#ifdef XF86DRI_DEVEL
-
- /* If DRI is enabled, we've already set up the FB manager in ATIScreenInit */
- if (!pATI->directRenderingEnabled)
-
-#endif /* XF86DRI */
- {
- /*
- * Note: If PixelArea exceeds the engine's maximum, the excess is
- * never used, even though it would be useful for such things
- * as XVideo buffers.
- */
- maxPixelArea = maxScanlines * pScreenInfo->displayWidth;
- PixelArea = pScreenInfo->videoRam * 1024 * 8 / pATI->bitsPerPixel;
- if (PixelArea > maxPixelArea)
- PixelArea = maxPixelArea;
- xf86InitFBManagerArea(pScreen, PixelArea, 2);
- }
-
if (!pATI->OptionAccel || XAAInit(pScreen, pATI->pXAAInfo))
return TRUE;
diff --git a/src/atiscreen.c b/src/atiscreen.c
index 7dff827..3297df5 100644
--- a/src/atiscreen.c
+++ b/src/atiscreen.c
@@ -125,6 +125,235 @@ ATIMinBits
for (bits = 0; val; val >>= 1, ++bits);
return bits;
}
+
+#ifdef USE_XAA
+static Bool
+ATIMach64SetupMemXAA_NoDRI
+(
+ int iScreen,
+ ScreenPtr pScreen
+)
+{
+ ScrnInfoPtr pScreenInfo = xf86Screens[iScreen];
+ ATIPtr pATI = ATIPTR(pScreenInfo);
+
+ int maxScanlines = ATIMach64MaxY;
+ int maxPixelArea, PixelArea;
+
+#ifndef AVOID_CPIO
+
+ if (!pATI->BankInfo.BankSize)
+
+#endif /* AVOID_CPIO */
+ {
+ /*
+ * Note: If PixelArea exceeds the engine's maximum, the excess is
+ * never used, even though it would be useful for such things
+ * as XVideo buffers.
+ */
+ maxPixelArea = maxScanlines * pScreenInfo->displayWidth;
+ PixelArea = pScreenInfo->videoRam * 1024 * 8 / pATI->bitsPerPixel;
+ if (PixelArea > maxPixelArea)
+ PixelArea = maxPixelArea;
+ xf86InitFBManagerArea(pScreen, PixelArea, 2);
+ }
+
+ return TRUE;
+}
+
+#ifdef XF86DRI_DEVEL
+/*
+ * Memory layour for XAA with DRI (no local_textures):
+ * | front | pixmaps, xv | back | depth | textures | c |
+ *
+ * 1024x768@16bpp with 8 MB:
+ * | 1.5 MB | ~3.5 MB | 1.5 MB | 1.5 MB | 0 | c |
+ *
+ * 1024x768@32bpp with 8 MB:
+ * | 3.0 MB | ~0.5 MB | 3.0 MB | 1.5 MB | 0 | c |
+ *
+ * "c" is the hw cursor which occupies 1KB
+ */
+static Bool
+ATIMach64SetupMemXAA
+(
+ int iScreen,
+ ScreenPtr pScreen
+)
+{
+ ScrnInfoPtr pScreenInfo = xf86Screens[iScreen];
+ ATIPtr pATI = ATIPTR(pScreenInfo);
+
+ ATIDRIServerInfoPtr pATIDRIServer = pATI->pDRIServerInfo;
+ int cpp = pATI->bitsPerPixel >> 3;
+ int widthBytes = pScreenInfo->displayWidth * cpp;
+ int zWidthBytes = pScreenInfo->displayWidth * 2; /* always 16-bit z-buffer */
+ int fbSize = pScreenInfo->videoRam * 1024;
+ int bufferSize = pScreenInfo->virtualY * widthBytes;
+ int zBufferSize = pScreenInfo->virtualY * zWidthBytes;
+ int offscreenBytes, total, scanlines;
+
+ pATIDRIServer->fbX = 0;
+ pATIDRIServer->fbY = 0;
+ pATIDRIServer->frontOffset = 0;
+ pATIDRIServer->frontPitch = pScreenInfo->displayWidth;
+
+ /* Calculate memory remaining for pixcache and textures after
+ * front, back, and depth buffers
+ */
+ offscreenBytes = fbSize - ( 2 * bufferSize + zBufferSize );
+
+ if ( !pATIDRIServer->IsPCI && !pATI->OptionLocalTextures ) {
+ /* Don't allocate a local texture heap for AGP unless requested */
+ pATIDRIServer->textureSize = 0;
+ } else {
+ int l, maxPixcache;
+
+#ifdef XvExtension
+
+ int xvBytes;
+
+ /* Try for enough pixmap cache for DVD and a full viewport
+ */
+ xvBytes = 720*480*cpp; /* enough for single-buffered DVD */
+ maxPixcache = xvBytes > bufferSize ? xvBytes : bufferSize;
+
+#else /* XvExtension */
+
+ /* Try for one viewport */
+ maxPixcache = bufferSize;
+
+#endif /* XvExtension */
+
+ pATIDRIServer->textureSize = offscreenBytes - maxPixcache;
+
+ /* If that gives us less than half the offscreen mem available for textures, split
+ * the available mem between textures and pixmap cache
+ */
+ if (pATIDRIServer->textureSize < (offscreenBytes/2)) {
+ pATIDRIServer->textureSize = offscreenBytes/2;
+ }
+
+ if (pATIDRIServer->textureSize <= 0)
+ pATIDRIServer->textureSize = 0;
+
+ l = ATIMinBits((pATIDRIServer->textureSize-1) / MACH64_NR_TEX_REGIONS);
+ if (l < MACH64_LOG_TEX_GRANULARITY) l = MACH64_LOG_TEX_GRANULARITY;
+
+ /* Round the texture size up to the nearest whole number of
+ * texture regions. Again, be greedy about this, don't round
+ * down.
+ */
+ pATIDRIServer->logTextureGranularity = l;
+ pATIDRIServer->textureSize =
+ (pATIDRIServer->textureSize >> l) << l;
+ }
+
+ total = fbSize - pATIDRIServer->textureSize;
+ scanlines = total / widthBytes;
+ if (scanlines > ATIMach64MaxY) scanlines = ATIMach64MaxY;
+
+ /* Recalculate the texture offset and size to accomodate any
+ * rounding to a whole number of scanlines.
+ * FIXME: Is this actually needed?
+ */
+ pATIDRIServer->textureOffset = scanlines * widthBytes;
+ pATIDRIServer->textureSize = fbSize - pATIDRIServer->textureOffset;
+
+ /* Set a minimum usable local texture heap size. This will fit
+ * two 256x256 textures. We check this after any rounding of
+ * the texture area.
+ */
+ if (pATIDRIServer->textureSize < 256*256 * cpp * 2) {
+ pATIDRIServer->textureOffset = 0;
+ pATIDRIServer->textureSize = 0;
+ scanlines = fbSize / widthBytes;
+ if (scanlines > ATIMach64MaxY) scanlines = ATIMach64MaxY;
+ }
+
+ pATIDRIServer->depthOffset = scanlines * widthBytes - zBufferSize;
+ pATIDRIServer->depthPitch = pScreenInfo->displayWidth;
+ pATIDRIServer->depthY = pATIDRIServer->depthOffset/widthBytes;
+ pATIDRIServer->depthX = (pATIDRIServer->depthOffset -
+ (pATIDRIServer->depthY * widthBytes)) / cpp;
+
+ pATIDRIServer->backOffset = pATIDRIServer->depthOffset - bufferSize;
+ pATIDRIServer->backPitch = pScreenInfo->displayWidth;
+ pATIDRIServer->backY = pATIDRIServer->backOffset/widthBytes;
+ pATIDRIServer->backX = (pATIDRIServer->backOffset -
+ (pATIDRIServer->backY * widthBytes)) / cpp;
+
+ scanlines = fbSize / widthBytes;
+ if (scanlines > ATIMach64MaxY) scanlines = ATIMach64MaxY;
+
+ if ( pATIDRIServer->IsPCI && pATIDRIServer->textureSize == 0 ) {
+ xf86DrvMsg(iScreen, X_WARNING,
+ "Not enough memory for local textures, disabling DRI\n");
+ ATIDRICloseScreen(pScreen);
+ pATI->directRenderingEnabled = FALSE;
+ } else {
+ BoxRec ScreenArea;
+
+ ScreenArea.x1 = 0;
+ ScreenArea.y1 = 0;
+ ScreenArea.x2 = pATI->displayWidth;
+ ScreenArea.y2 = scanlines;
+
+ if (!xf86InitFBManager(pScreen, &ScreenArea)) {
+ xf86DrvMsg(pScreenInfo->scrnIndex, X_ERROR,
+ "Memory manager initialization to (%d,%d) (%d,%d) failed\n",
+ ScreenArea.x1, ScreenArea.y1,
+ ScreenArea.x2, ScreenArea.y2);
+ return FALSE;
+ } else {
+ int width, height;
+
+ xf86DrvMsg(pScreenInfo->scrnIndex, X_INFO,
+ "Memory manager initialized to (%d,%d) (%d,%d)\n",
+ ScreenArea.x1, ScreenArea.y1, ScreenArea.x2, ScreenArea.y2);
+
+ if (xf86QueryLargestOffscreenArea(pScreen, &width, &height, 0, 0, 0)) {
+ xf86DrvMsg(pScreenInfo->scrnIndex, X_INFO,
+ "Largest offscreen area available: %d x %d\n",
+ width, height);
+
+ /* lines in offscreen area needed for depth buffer and textures */
+ pATI->depthTexLines = scanlines
+ - pATIDRIServer->depthOffset / widthBytes;
+ pATI->backLines = scanlines
+ - pATIDRIServer->backOffset / widthBytes
+ - pATI->depthTexLines;
+ pATI->depthTexArea = NULL;
+ pATI->backArea = NULL;
+ } else {
+ xf86DrvMsg(pScreenInfo->scrnIndex, X_ERROR,
+ "Unable to determine largest offscreen area available\n");
+ return FALSE;
+ }
+
+ }
+
+ xf86DrvMsg(iScreen, X_INFO, "Will use %d kB of offscreen memory for XAA\n",
+ (offscreenBytes - pATIDRIServer->textureSize)/1024);
+
+ xf86DrvMsg(iScreen, X_INFO, "Will use back buffer at offset 0x%x\n",
+ pATIDRIServer->backOffset);
+
+ xf86DrvMsg(iScreen, X_INFO, "Will use depth buffer at offset 0x%x\n",
+ pATIDRIServer->depthOffset);
+
+ if (pATIDRIServer->textureSize > 0) {
+ xf86DrvMsg(pScreenInfo->scrnIndex, X_INFO,
+ "Will use %d kB for local textures at offset 0x%x\n",
+ pATIDRIServer->textureSize/1024,
+ pATIDRIServer->textureOffset);
+ }
+ }
+
+ return TRUE;
+}
+#endif /* XF86DRI_DEVEL */
+#endif /* USE_XAA */
/*
* ATIScreenInit --
@@ -144,9 +373,6 @@ ATIScreenInit
ATIPtr pATI = ATIPTR(pScreenInfo);
pointer pFB;
int VisualMask;
-#ifdef XF86DRI_DEVEL
- BoxRec ScreenArea;
-#endif
/* Set video hardware state */
if (!ATIEnterGraphics(pScreen, pScreenInfo, pATI))
@@ -333,183 +559,23 @@ ATIScreenInit
if (!pATI->useEXA) {
- /* Memory manager setup */
+ /* Memory manager setup */
#ifdef XF86DRI_DEVEL
-
if (pATI->directRenderingEnabled)
{
- ATIDRIServerInfoPtr pATIDRIServer = pATI->pDRIServerInfo;
- int cpp = pATI->bitsPerPixel >> 3;
- int widthBytes = pScreenInfo->displayWidth * cpp;
- int zWidthBytes = pScreenInfo->displayWidth * 2; /* always 16-bit z-buffer */
- int fbSize = pScreenInfo->videoRam * 1024;
- int bufferSize = pScreenInfo->virtualY * widthBytes;
- int zBufferSize = pScreenInfo->virtualY * zWidthBytes;
- int offscreenBytes, total, scanlines;
-
- pATIDRIServer->fbX = 0;
- pATIDRIServer->fbY = 0;
- pATIDRIServer->frontOffset = 0;
- pATIDRIServer->frontPitch = pScreenInfo->displayWidth;
-
- /* Calculate memory remaining for pixcache and textures after
- * front, back, and depth buffers
- */
- offscreenBytes = fbSize - ( 2 * bufferSize + zBufferSize );
-
- if ( !pATIDRIServer->IsPCI && !pATI->OptionLocalTextures ) {
- /* Don't allocate a local texture heap for AGP unless requested */
- pATIDRIServer->textureSize = 0;
- } else {
- int l, maxPixcache;
-
-#ifdef XvExtension
-
- int xvBytes;
-
- /* Try for enough pixmap cache for DVD and a full viewport
- */
- xvBytes = 720*480*cpp; /* enough for single-buffered DVD */
- maxPixcache = xvBytes > bufferSize ? xvBytes : bufferSize;
-
-#else /* XvExtension */
-
- /* Try for one viewport */
- maxPixcache = bufferSize;
-
-#endif /* XvExtension */
-
- pATIDRIServer->textureSize = offscreenBytes - maxPixcache;
-
- /* If that gives us less than half the offscreen mem available for textures, split
- * the available mem between textures and pixmap cache
- */
- if (pATIDRIServer->textureSize < (offscreenBytes/2)) {
- pATIDRIServer->textureSize = offscreenBytes/2;
- }
-
- if (pATIDRIServer->textureSize <= 0)
- pATIDRIServer->textureSize = 0;
-
- l = ATIMinBits((pATIDRIServer->textureSize-1) / MACH64_NR_TEX_REGIONS);
- if (l < MACH64_LOG_TEX_GRANULARITY) l = MACH64_LOG_TEX_GRANULARITY;
-
- /* Round the texture size up to the nearest whole number of
- * texture regions. Again, be greedy about this, don't round
- * down.
- */
- pATIDRIServer->logTextureGranularity = l;
- pATIDRIServer->textureSize =
- (pATIDRIServer->textureSize >> l) << l;
- }
-
- total = fbSize - pATIDRIServer->textureSize;
- scanlines = total / widthBytes;
- if (scanlines > ATIMach64MaxY) scanlines = ATIMach64MaxY;
-
- /* Recalculate the texture offset and size to accomodate any
- * rounding to a whole number of scanlines.
- * FIXME: Is this actually needed?
- */
- pATIDRIServer->textureOffset = scanlines * widthBytes;
- pATIDRIServer->textureSize = fbSize - pATIDRIServer->textureOffset;
-
- /* Set a minimum usable local texture heap size. This will fit
- * two 256x256 textures. We check this after any rounding of
- * the texture area.
- */
- if (pATIDRIServer->textureSize < 256*256 * cpp * 2) {
- pATIDRIServer->textureOffset = 0;
- pATIDRIServer->textureSize = 0;
- scanlines = fbSize / widthBytes;
- if (scanlines > ATIMach64MaxY) scanlines = ATIMach64MaxY;
- }
-
- pATIDRIServer->depthOffset = scanlines * widthBytes - zBufferSize;
- pATIDRIServer->depthPitch = pScreenInfo->displayWidth;
- pATIDRIServer->depthY = pATIDRIServer->depthOffset/widthBytes;
- pATIDRIServer->depthX = (pATIDRIServer->depthOffset -
- (pATIDRIServer->depthY * widthBytes)) / cpp;
-
- pATIDRIServer->backOffset = pATIDRIServer->depthOffset - bufferSize;
- pATIDRIServer->backPitch = pScreenInfo->displayWidth;
- pATIDRIServer->backY = pATIDRIServer->backOffset/widthBytes;
- pATIDRIServer->backX = (pATIDRIServer->backOffset -
- (pATIDRIServer->backY * widthBytes)) / cpp;
-
- scanlines = fbSize / widthBytes;
- if (scanlines > ATIMach64MaxY) scanlines = ATIMach64MaxY;
-
- if ( pATIDRIServer->IsPCI && pATIDRIServer->textureSize == 0 ) {
- xf86DrvMsg(iScreen, X_WARNING,
- "Not enough memory for local textures, disabling DRI\n");
- ATIDRICloseScreen(pScreen);
- pATI->directRenderingEnabled = FALSE;
- } else {
-
- ScreenArea.x1 = 0;
- ScreenArea.y1 = 0;
- ScreenArea.x2 = pATI->displayWidth;
- ScreenArea.y2 = scanlines;
-
- if (!xf86InitFBManager(pScreen, &ScreenArea)) {
- xf86DrvMsg(pScreenInfo->scrnIndex, X_ERROR,
- "Memory manager initialization to (%d,%d) (%d,%d) failed\n",
- ScreenArea.x1, ScreenArea.y1,
- ScreenArea.x2, ScreenArea.y2);
- return FALSE;
- } else {
- int width, height;
-
- xf86DrvMsg(pScreenInfo->scrnIndex, X_INFO,
- "Memory manager initialized to (%d,%d) (%d,%d)\n",
- ScreenArea.x1, ScreenArea.y1, ScreenArea.x2, ScreenArea.y2);
-
- if (xf86QueryLargestOffscreenArea(pScreen, &width, &height, 0, 0, 0)) {
- xf86DrvMsg(pScreenInfo->scrnIndex, X_INFO,
- "Largest offscreen area available: %d x %d\n",
- width, height);
-
- /* lines in offscreen area needed for depth buffer and textures */
- pATI->depthTexLines = scanlines
- - pATIDRIServer->depthOffset / widthBytes;
- pATI->backLines = scanlines
- - pATIDRIServer->backOffset / widthBytes
- - pATI->depthTexLines;
- pATI->depthTexArea = NULL;
- pATI->backArea = NULL;
- } else {
- xf86DrvMsg(pScreenInfo->scrnIndex, X_ERROR,
- "Unable to determine largest offscreen area available\n");
- return FALSE;
- }
-
- }
-
- xf86DrvMsg(iScreen, X_INFO, "Will use %d kB of offscreen memory for XAA\n",
- (offscreenBytes - pATIDRIServer->textureSize)/1024);
-
- xf86DrvMsg(iScreen, X_INFO, "Will use back buffer at offset 0x%x\n",
- pATIDRIServer->backOffset);
-
- xf86DrvMsg(iScreen, X_INFO, "Will use depth buffer at offset 0x%x\n",
- pATIDRIServer->depthOffset);
-
- if (pATIDRIServer->textureSize > 0) {
- xf86DrvMsg(pScreenInfo->scrnIndex, X_INFO,
- "Will use %d kB for local textures at offset 0x%x\n",
- pATIDRIServer->textureSize/1024,
- pATIDRIServer->textureOffset);
- }
- }
+ if (!ATIMach64SetupMemXAA(iScreen, pScreen))
+ return FALSE;
}
-
+ else
#endif /* XF86DRI_DEVEL */
+ {
+ if (!ATIMach64SetupMemXAA_NoDRI(iScreen, pScreen))
+ return FALSE;
+ }
/* Setup acceleration */
- /* If direct rendering is not enabled, the framebuffer memory
- * manager is initialized by this function call */
+
if (!ATIInitializeAcceleration(pScreen, pScreenInfo, pATI))
return FALSE;