/* radeon_common.h -- common header definitions for Radeon 2D/3D/DRM suite * * Copyright 2000 VA Linux Systems, Inc., Fremont, California. * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Author: * Gareth Hughes * Kevin E. Martin * Keith Whitwell * * Converted to common header format: * Jens Owen * * $XdotOrg: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_common.h,v 1.1.4.3.4.1 2004/03/04 17:47:39 eich Exp $ * $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_common.h,v 1.8tsi Exp $ * */ #ifndef _RADEON_COMMON_H_ #define _RADEON_COMMON_H_ #include "xf86drm.h" /* WARNING: If you change any of these defines, make sure to change * the kernel include file as well (radeon_drm.h) */ /* Driver specific DRM command indices * NOTE: these are not OS specific, but they are driver specific */ #define DRM_RADEON_CP_INIT 0x00 #define DRM_RADEON_CP_START 0x01 #define DRM_RADEON_CP_STOP 0x02 #define DRM_RADEON_CP_RESET 0x03 #define DRM_RADEON_CP_IDLE 0x04 #define DRM_RADEON_RESET 0x05 #define DRM_RADEON_FULLSCREEN 0x06 #define DRM_RADEON_SWAP 0x07 #define DRM_RADEON_CLEAR 0x08 #define DRM_RADEON_VERTEX 0x09 #define DRM_RADEON_INDICES 0x0a #define DRM_RADEON_STIPPLE 0x0c #define DRM_RADEON_INDIRECT 0x0d #define DRM_RADEON_TEXTURE 0x0e #define DRM_RADEON_VERTEX2 0x0f #define DRM_RADEON_CMDBUF 0x10 #define DRM_RADEON_GETPARAM 0x11 #define DRM_RADEON_FLIP 0x12 #define DRM_RADEON_ALLOC 0x13 #define DRM_RADEON_FREE 0x14 #define DRM_RADEON_INIT_HEAP 0x15 #define DRM_RADEON_IRQ_EMIT 0x16 #define DRM_RADEON_IRQ_WAIT 0x17 #define DRM_RADEON_CP_RESUME 0x18 #define DRM_RADEON_SETPARAM 0x19 #define DRM_RADEON_MAX_DRM_COMMAND_INDEX 0x39 #define RADEON_FRONT 0x1 #define RADEON_BACK 0x2 #define RADEON_DEPTH 0x4 #define RADEON_STENCIL 0x8 #define RADEON_CLEAR_X1 0 #define RADEON_CLEAR_Y1 1 #define RADEON_CLEAR_X2 2 #define RADEON_CLEAR_Y2 3 #define RADEON_CLEAR_DEPTH 4 typedef struct { enum { DRM_RADEON_INIT_CP = 0x01, DRM_RADEON_CLEANUP_CP = 0x02, DRM_RADEON_INIT_R200_CP = 0x03 } func; unsigned long sarea_priv_offset; int is_pci; int cp_mode; int gart_size; int ring_size; int usec_timeout; unsigned int fb_bpp; unsigned int front_offset, front_pitch; unsigned int back_offset, back_pitch; unsigned int depth_bpp; unsigned int depth_offset, depth_pitch; unsigned long fb_offset; unsigned long mmio_offset; unsigned long ring_offset; unsigned long ring_rptr_offset; unsigned long buffers_offset; unsigned long gart_textures_offset; } drmRadeonInit; typedef struct { int flush; int idle; } drmRadeonCPStop; typedef struct { int idx; int start; int end; int discard; } drmRadeonIndirect; typedef union drmRadeonClearR { float f[5]; unsigned int ui[5]; } drmRadeonClearRect; typedef struct drmRadeonClearT { unsigned int flags; unsigned int clear_color; unsigned int clear_depth; unsigned int color_mask; unsigned int depth_mask; /* misnamed field: should be stencil */ drmRadeonClearRect *depth_boxes; } drmRadeonClearType; typedef struct drmRadeonFullscreenT { enum { RADEON_INIT_FULLSCREEN = 0x01, RADEON_CLEANUP_FULLSCREEN = 0x02 } func; } drmRadeonFullscreenType; typedef struct { unsigned int *mask; } drmRadeonStipple; typedef struct { unsigned int x; unsigned int y; unsigned int width; unsigned int height; const void *data; } drmRadeonTexImage; typedef struct { unsigned int offset; int pitch; int format; int width; /* Texture image coordinates */ int height; drmRadeonTexImage *image; } drmRadeonTexture; #define RADEON_MAX_TEXTURE_UNITS 3 /* Layout matches drm_radeon_state_t in linux drm_radeon.h. */ typedef struct { struct { unsigned int pp_misc; /* 0x1c14 */ unsigned int pp_fog_color; unsigned int re_solid_color; unsigned int rb3d_blendcntl; unsigned int rb3d_depthoffset; unsigned int rb3d_depthpitch; unsigned int rb3d_zstencilcntl; unsigned int pp_cntl; /* 0x1c38 */ unsigned int rb3d_cntl; unsigned int rb3d_coloroffset; unsigned int re_width_height; unsigned int rb3d_colorpitch; } context; struct { unsigned int se_cntl; } setup1; struct { unsigned int se_coord_fmt; /* 0x1c50 */ } vertex; struct { unsigned int re_line_pattern; /* 0x1cd0 */ unsigned int re_line_state; unsigned int se_line_width; /* 0x1db8 */ } line; struct { unsigned int pp_lum_matrix; /* 0x1d00 */ unsigned int pp_rot_matrix_0; /* 0x1d58 */ unsigned int pp_rot_matrix_1; } bumpmap; struct { unsigned int rb3d_stencilrefmask; /* 0x1d7c */ unsigned int rb3d_ropcntl; unsigned int rb3d_planemask; } mask; struct { unsigned int se_vport_xscale; /* 0x1d98 */ unsigned int se_vport_xoffset; unsigned int se_vport_yscale; unsigned int se_vport_yoffset; unsigned int se_vport_zscale; unsigned int se_vport_zoffset; } viewport; struct { unsigned int se_cntl_status; /* 0x2140 */ } setup2; struct { unsigned int re_top_left; /*ignored*/ /* 0x26c0 */ unsigned int re_misc; } misc; struct { unsigned int pp_txfilter; unsigned int pp_txformat; unsigned int pp_txoffset; unsigned int pp_txcblend; unsigned int pp_txablend; unsigned int pp_tfactor; unsigned int pp_border_color; } texture[RADEON_MAX_TEXTURE_UNITS]; struct { unsigned int se_zbias_factor; unsigned int se_zbias_constant; } zbias; unsigned int dirty; } drmRadeonState; /* 1.1 vertex ioctl. Used in compatibility modes. */ typedef struct { int prim; int idx; /* Index of vertex buffer */ int count; /* Number of vertices in buffer */ int discard; /* Client finished with buffer? */ } drmRadeonVertex; typedef struct { unsigned int start; unsigned int finish; unsigned int prim:8; unsigned int stateidx:8; unsigned int numverts:16; /* overloaded as offset/64 for elt prims */ unsigned int vc_format; } drmRadeonPrim; typedef struct { int idx; /* Index of vertex buffer */ int discard; /* Client finished with buffer? */ int nr_states; drmRadeonState *state; int nr_prims; drmRadeonPrim *prim; } drmRadeonVertex2; #define RADEON_MAX_STATES 16 #define RADEON_MAX_PRIMS 64 /* Command buffer. Replace with true dma stream? */ typedef struct { int bufsz; char *buf; int nbox; drmClipRect *boxes; } drmRadeonCmdBuffer; /* New style per-packet identifiers for use in cmd_buffer ioctl with * the RADEON_EMIT_PACKET command. Comments relate new packets to old * state bits and the packet size: */ #define RADEON_EMIT_PP_MISC 0 /* context/7 */ #define RADEON_EMIT_PP_CNTL 1 /* context/3 */ #define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */ #define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */ #define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */ #define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */ #define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */ #define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */ #define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */ #define RADEON_EMIT_SE_CNTL 9 /* setup/2 */ #define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */ #define RADEON_EMIT_RE_MISC 11 /* misc/1 */ #define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */ #define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */ #define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */ #define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */ #define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */ #define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */ #define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */ #define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */ #define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */ #define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */ #define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */ #define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */ #define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */ #define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */ #define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */ #define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */ #define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */ #define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/6 */ #define R200_EMIT_TFACTOR_0 30 /* tf/6 */ #define R200_EMIT_VTX_FMT_0 31 /* vtx/4 */ #define R200_EMIT_VAP_CTL 32 /* vap/1 */ #define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */ #define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */ #define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */ #define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */ #define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */ #define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */ #define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */ #define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */ #define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */ #define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */ #define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */ #define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */ #define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */ #define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */ #define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */ #define R200_EMIT_VTE_CNTL 48 /* vte/1 */ #define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */ #define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */ #define R200_EMIT_PP_CNTL_X 51 /* cst/1 */ #define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */ #define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */ #define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */ #define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */ #define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */ #define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */ #define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */ #define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */ #define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */ #define R200_EMIT_PP_CUBIC_FACES_0 61 #define R200_EMIT_PP_CUBIC_OFFSETS_0 62 #define R200_EMIT_PP_CUBIC_FACES_1 63 #define R200_EMIT_PP_CUBIC_OFFSETS_1 64 #define R200_EMIT_PP_CUBIC_FACES_2 65 #define R200_EMIT_PP_CUBIC_OFFSETS_2 66 #define R200_EMIT_PP_CUBIC_FACES_3 67 #define R200_EMIT_PP_CUBIC_OFFSETS_3 68 #define R200_EMIT_PP_CUBIC_FACES_4 69 #define R200_EMIT_PP_CUBIC_OFFSETS_4 70 #define R200_EMIT_PP_CUBIC_FACES_5 71 #define R200_EMIT_PP_CUBIC_OFFSETS_5 72 #define RADEON_EMIT_PP_TEX_SIZE_0 73 #define RADEON_EMIT_PP_TEX_SIZE_1 74 #define RADEON_EMIT_PP_TEX_SIZE_2 75 #define RADEON_MAX_STATE_PACKETS 76 /* Commands understood by cmd_buffer ioctl. More can be added but * obviously these can't be removed or changed: */ #define RADEON_CMD_PACKET 1 /* emit one of the register packets above */ #define RADEON_CMD_SCALARS 2 /* emit scalar data */ #define RADEON_CMD_VECTORS 3 /* emit vector data */ #define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */ #define RADEON_CMD_PACKET3 5 /* emit hw packet */ #define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */ #define RADEON_CMD_SCALARS2 7 /* R200 stopgap */ #define RADEON_CMD_WAIT 8 /* synchronization */ typedef union { int i; struct { unsigned char cmd_type, pad0, pad1, pad2; } header; struct { unsigned char cmd_type, packet_id, pad0, pad1; } packet; struct { unsigned char cmd_type, offset, stride, count; } scalars; struct { unsigned char cmd_type, offset, stride, count; } vectors; struct { unsigned char cmd_type, buf_idx, pad0, pad1; } dma; struct { unsigned char cmd_type, flags, pad0, pad1; } wait; } drmRadeonCmdHeader; #define RADEON_WAIT_2D 0x1 #define RADEON_WAIT_3D 0x2 typedef struct drm_radeon_getparam { int param; int *value; } drmRadeonGetParam; #define RADEON_PARAM_GART_BUFFER_OFFSET 1 #define RADEON_PARAM_LAST_FRAME 2 #define RADEON_PARAM_LAST_DISPATCH 3 #define RADEON_PARAM_LAST_CLEAR 4 #define RADEON_PARAM_IRQ_NR 5 #define RADEON_PARAM_GART_BASE 6 #define RADEON_MEM_REGION_GART 1 #define RADEON_MEM_REGION_FB 2 typedef struct drm_radeon_mem_alloc { int region; int alignment; int size; int *region_offset; /* offset from start of fb or GART */ } drmRadeonMemAlloc; typedef struct drm_radeon_mem_free { int region; int region_offset; } drmRadeonMemFree; typedef struct drm_radeon_mem_init_heap { int region; int size; int start; } drmRadeonMemInitHeap; /* 1.6: Userspace can request & wait on irq's: */ typedef struct drm_radeon_irq_emit { int *irq_seq; } drmRadeonIrqEmit; typedef struct drm_radeon_irq_wait { int irq_seq; } drmRadeonIrqWait; /* 1.10: Clients tell the DRM where they think the framebuffer is located in * the card's address space, via a new generic ioctl to set parameters */ typedef struct drm_radeon_set_param { unsigned int param; long long value; } drmRadeonSetParam; #define RADEON_SETPARAM_FB_LOCATION 1 #endif