/* * Copyright 2005 Eric Anholt * Copyright 2005 Benjamin Herrenschmidt * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Eric Anholt * Zack Rusin * Benjamin Herrenschmidt * */ #if defined(ACCEL_MMIO) && defined(ACCEL_CP) #error Cannot define both MMIO and CP acceleration! #endif #if !defined(UNIXCPP) || defined(ANSICPP) #define FUNC_NAME_CAT(prefix,suffix) prefix##suffix #else #define FUNC_NAME_CAT(prefix,suffix) prefix/**/suffix #endif #ifdef ACCEL_MMIO #define FUNC_NAME(prefix) FUNC_NAME_CAT(prefix,MMIO) #else #ifdef ACCEL_CP #define FUNC_NAME(prefix) FUNC_NAME_CAT(prefix,CP) #else #error No accel type defined! #endif #endif #ifndef ACCEL_CP #define ONLY_ONCE #endif /* Only include the following (generic) bits once. */ #ifdef ONLY_ONCE static Bool is_transform[2]; static PictTransform *transform[2]; struct blendinfo { Bool dst_alpha; Bool src_alpha; CARD32 blend_cntl; }; static struct blendinfo RadeonBlendOp[] = { /* Clear */ {0, 0, RADEON_SRC_BLEND_GL_ZERO | RADEON_DST_BLEND_GL_ZERO}, /* Src */ {0, 0, RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ZERO}, /* Dst */ {0, 0, RADEON_SRC_BLEND_GL_ZERO | RADEON_DST_BLEND_GL_ONE}, /* Over */ {0, 1, RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA}, /* OverReverse */ {1, 0, RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA | RADEON_DST_BLEND_GL_ONE}, /* In */ {1, 0, RADEON_SRC_BLEND_GL_DST_ALPHA | RADEON_DST_BLEND_GL_ZERO}, /* InReverse */ {0, 1, RADEON_SRC_BLEND_GL_ZERO | RADEON_DST_BLEND_GL_SRC_ALPHA}, /* Out */ {1, 0, RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA | RADEON_DST_BLEND_GL_ZERO}, /* OutReverse */ {0, 1, RADEON_SRC_BLEND_GL_ZERO | RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA}, /* Atop */ {1, 1, RADEON_SRC_BLEND_GL_DST_ALPHA | RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA}, /* AtopReverse */ {1, 1, RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA | RADEON_DST_BLEND_GL_SRC_ALPHA}, /* Xor */ {1, 1, RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA | RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA}, /* Add */ {0, 0, RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ONE}, }; struct formatinfo { int fmt; CARD32 card_fmt; }; /* Note on texture formats: * TXFORMAT_Y8 expands to (Y,Y,Y,1). TXFORMAT_I8 expands to (I,I,I,I) */ static struct formatinfo R100TexFormats[] = { {PICT_a8r8g8b8, RADEON_TXFORMAT_ARGB8888 | RADEON_TXFORMAT_ALPHA_IN_MAP}, {PICT_x8r8g8b8, RADEON_TXFORMAT_ARGB8888}, {PICT_r5g6b5, RADEON_TXFORMAT_RGB565}, {PICT_a1r5g5b5, RADEON_TXFORMAT_ARGB1555 | RADEON_TXFORMAT_ALPHA_IN_MAP}, {PICT_x1r5g5b5, RADEON_TXFORMAT_ARGB1555}, {PICT_a8, RADEON_TXFORMAT_I8 | RADEON_TXFORMAT_ALPHA_IN_MAP}, }; static struct formatinfo R200TexFormats[] = { {PICT_a8r8g8b8, R200_TXFORMAT_ARGB8888 | R200_TXFORMAT_ALPHA_IN_MAP}, {PICT_x8r8g8b8, R200_TXFORMAT_ARGB8888}, {PICT_a8b8g8r8, R200_TXFORMAT_ABGR8888 | R200_TXFORMAT_ALPHA_IN_MAP}, {PICT_x8b8g8r8, R200_TXFORMAT_ABGR8888}, {PICT_r5g6b5, R200_TXFORMAT_RGB565}, {PICT_a1r5g5b5, R200_TXFORMAT_ARGB1555 | R200_TXFORMAT_ALPHA_IN_MAP}, {PICT_x1r5g5b5, R200_TXFORMAT_ARGB1555}, {PICT_a8, R200_TXFORMAT_I8 | R200_TXFORMAT_ALPHA_IN_MAP}, }; static struct formatinfo R300TexFormats[] = { {PICT_a8r8g8b8, R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8)}, {PICT_x8r8g8b8, R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8)}, {PICT_a8b8g8r8, R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8)}, {PICT_x8b8g8r8, R300_EASY_TX_FORMAT(Z, Y, X, ONE, W8Z8Y8X8)}, {PICT_r5g6b5, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)}, {PICT_a1r5g5b5, R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5)}, {PICT_x1r5g5b5, R300_EASY_TX_FORMAT(X, Y, Z, ONE, W1Z5Y5X5)}, {PICT_a8, R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X8)}, }; /* Common Radeon setup code */ static Bool RADEONGetDestFormat(PicturePtr pDstPicture, CARD32 *dst_format) { switch (pDstPicture->format) { case PICT_a8r8g8b8: case PICT_x8r8g8b8: *dst_format = RADEON_COLOR_FORMAT_ARGB8888; break; case PICT_r5g6b5: *dst_format = RADEON_COLOR_FORMAT_RGB565; break; case PICT_a1r5g5b5: case PICT_x1r5g5b5: *dst_format = RADEON_COLOR_FORMAT_ARGB1555; break; case PICT_a8: *dst_format = RADEON_COLOR_FORMAT_RGB8; break; default: RADEON_FALLBACK(("Unsupported dest format 0x%x\n", (int)pDstPicture->format)); } return TRUE; } static Bool R300GetDestFormat(PicturePtr pDstPicture, CARD32 *dst_format) { switch (pDstPicture->format) { case PICT_a8r8g8b8: case PICT_x8r8g8b8: *dst_format = R300_COLORFORMAT_ARGB8888; break; case PICT_r5g6b5: *dst_format = R300_COLORFORMAT_RGB565; break; case PICT_a1r5g5b5: case PICT_x1r5g5b5: *dst_format = R300_COLORFORMAT_ARGB1555; break; case PICT_a8: *dst_format = R300_COLORFORMAT_I8; break; default: ErrorF("Unsupported dest format 0x%x\n", (int)pDstPicture->format); return FALSE; } return TRUE; } static CARD32 RADEONGetBlendCntl(int op, PicturePtr pMask, CARD32 dst_format) { CARD32 sblend, dblend; sblend = RadeonBlendOp[op].blend_cntl & RADEON_SRC_BLEND_MASK; dblend = RadeonBlendOp[op].blend_cntl & RADEON_DST_BLEND_MASK; /* If there's no dst alpha channel, adjust the blend op so that we'll treat * it as always 1. */ if (PICT_FORMAT_A(dst_format) == 0 && RadeonBlendOp[op].dst_alpha) { if (sblend == RADEON_SRC_BLEND_GL_DST_ALPHA) sblend = RADEON_SRC_BLEND_GL_ONE; else if (sblend == RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA) sblend = RADEON_SRC_BLEND_GL_ZERO; } /* If the source alpha is being used, then we should only be in a case where * the source blend factor is 0, and the source blend value is the mask * channels multiplied by the source picture's alpha. */ if (pMask && pMask->componentAlpha && RadeonBlendOp[op].src_alpha) { if (dblend == RADEON_DST_BLEND_GL_SRC_ALPHA) { dblend = RADEON_DST_BLEND_GL_SRC_COLOR; } else if (dblend == RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA) { dblend = RADEON_DST_BLEND_GL_ONE_MINUS_SRC_COLOR; } } return sblend | dblend; } union intfloat { float f; CARD32 i; }; /* R100-specific code */ static Bool R100CheckCompositeTexture(PicturePtr pPict, int unit) { int w = pPict->pDrawable->width; int h = pPict->pDrawable->height; int i; if ((w > 0x7ff) || (h > 0x7ff)) RADEON_FALLBACK(("Picture w/h too large (%dx%d)\n", w, h)); for (i = 0; i < sizeof(R100TexFormats) / sizeof(R100TexFormats[0]); i++) { if (R100TexFormats[i].fmt == pPict->format) break; } if (i == sizeof(R100TexFormats) / sizeof(R100TexFormats[0])) RADEON_FALLBACK(("Unsupported picture format 0x%x\n", (int)pPict->format)); if (pPict->repeat && ((w & (w - 1)) != 0 || (h & (h - 1)) != 0)) RADEON_FALLBACK(("NPOT repeat unsupported (%dx%d)\n", w, h)); if (pPict->filter != PictFilterNearest && pPict->filter != PictFilterBilinear) { RADEON_FALLBACK(("Unsupported filter 0x%x\n", pPict->filter)); } return TRUE; } #endif /* ONLY_ONCE */ static Bool FUNC_NAME(R100TextureSetup)(PicturePtr pPict, PixmapPtr pPix, int unit) { RINFO_FROM_SCREEN(pPix->drawable.pScreen); CARD32 txfilter, txformat, txoffset, txpitch; int w = pPict->pDrawable->width; int h = pPict->pDrawable->height; int i; ACCEL_PREAMBLE(); txpitch = exaGetPixmapPitch(pPix); txoffset = exaGetPixmapOffset(pPix) + info->fbLocation; if ((txoffset & 0x1f) != 0) RADEON_FALLBACK(("Bad texture offset 0x%x\n", (int)txoffset)); if ((txpitch & 0x1f) != 0) RADEON_FALLBACK(("Bad texture pitch 0x%x\n", (int)txpitch)); for (i = 0; i < sizeof(R100TexFormats) / sizeof(R100TexFormats[0]); i++) { if (R100TexFormats[i].fmt == pPict->format) break; } txformat = R100TexFormats[i].card_fmt; if (RADEONPixmapIsColortiled(pPix)) txoffset |= RADEON_TXO_MACRO_TILE; if (pPict->repeat) { if ((h != 1) && (((w * pPix->drawable.bitsPerPixel / 8 + 31) & ~31) != txpitch)) RADEON_FALLBACK(("Width %d and pitch %u not compatible for repeat\n", w, (unsigned)txpitch)); txformat |= RADEONLog2(w) << RADEON_TXFORMAT_WIDTH_SHIFT; txformat |= RADEONLog2(h) << RADEON_TXFORMAT_HEIGHT_SHIFT; } else txformat |= RADEON_TXFORMAT_NON_POWER2; txformat |= unit << 24; /* RADEON_TXFORMAT_ST_ROUTE_STQX */ info->texW[unit] = 1; info->texH[unit] = 1; switch (pPict->filter) { case PictFilterNearest: txfilter = (RADEON_MAG_FILTER_NEAREST | RADEON_MIN_FILTER_NEAREST); break; case PictFilterBilinear: txfilter = (RADEON_MAG_FILTER_LINEAR | RADEON_MIN_FILTER_LINEAR); break; default: RADEON_FALLBACK(("Bad filter 0x%x\n", pPict->filter)); } BEGIN_ACCEL(5); if (unit == 0) { OUT_ACCEL_REG(RADEON_PP_TXFILTER_0, txfilter); OUT_ACCEL_REG(RADEON_PP_TXFORMAT_0, txformat); OUT_ACCEL_REG(RADEON_PP_TXOFFSET_0, txoffset); OUT_ACCEL_REG(RADEON_PP_TEX_SIZE_0, (pPix->drawable.width - 1) | ((pPix->drawable.height - 1) << RADEON_TEX_VSIZE_SHIFT)); OUT_ACCEL_REG(RADEON_PP_TEX_PITCH_0, txpitch - 32); } else { OUT_ACCEL_REG(RADEON_PP_TXFILTER_1, txfilter); OUT_ACCEL_REG(RADEON_PP_TXFORMAT_1, txformat); OUT_ACCEL_REG(RADEON_PP_TXOFFSET_1, txoffset); OUT_ACCEL_REG(RADEON_PP_TEX_SIZE_1, (pPix->drawable.width - 1) | ((pPix->drawable.height - 1) << RADEON_TEX_VSIZE_SHIFT)); OUT_ACCEL_REG(RADEON_PP_TEX_PITCH_1, txpitch - 32); } FINISH_ACCEL(); if (pPict->transform != 0) { is_transform[unit] = TRUE; transform[unit] = pPict->transform; } else { is_transform[unit] = FALSE; } return TRUE; } #ifdef ONLY_ONCE static Bool R100CheckComposite(int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture, PicturePtr pDstPicture) { CARD32 tmp1; /* Check for unsupported compositing operations. */ if (op >= sizeof(RadeonBlendOp) / sizeof(RadeonBlendOp[0])) RADEON_FALLBACK(("Unsupported Composite op 0x%x\n", op)); if (pMaskPicture != NULL && pMaskPicture->componentAlpha) { /* Check if it's component alpha that relies on a source alpha and on * the source value. We can only get one of those into the single * source value that we get to blend with. */ if (RadeonBlendOp[op].src_alpha && (RadeonBlendOp[op].blend_cntl & RADEON_SRC_BLEND_MASK) != RADEON_SRC_BLEND_GL_ZERO) { RADEON_FALLBACK(("Component alpha not supported with source " "alpha and source value blending.\n")); } } if (pDstPicture->pDrawable->width >= (1 << 11) || pDstPicture->pDrawable->height >= (1 << 11)) { RADEON_FALLBACK(("Dest w/h too large (%d,%d).\n", pDstPicture->pDrawable->width, pDstPicture->pDrawable->height)); } if (!R100CheckCompositeTexture(pSrcPicture, 0)) return FALSE; if (pMaskPicture != NULL && !R100CheckCompositeTexture(pMaskPicture, 1)) return FALSE; if (!RADEONGetDestFormat(pDstPicture, &tmp1)) return FALSE; return TRUE; } #endif /* ONLY_ONCE */ static Bool FUNC_NAME(R100PrepareComposite)(int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture, PicturePtr pDstPicture, PixmapPtr pSrc, PixmapPtr pMask, PixmapPtr pDst) { RINFO_FROM_SCREEN(pDst->drawable.pScreen); CARD32 dst_format, dst_offset, dst_pitch, colorpitch; CARD32 pp_cntl, blendcntl, cblend, ablend; int pixel_shift; ACCEL_PREAMBLE(); TRACE; if (!info->XInited3D) RADEONInit3DEngine(pScrn); RADEONGetDestFormat(pDstPicture, &dst_format); pixel_shift = pDst->drawable.bitsPerPixel >> 4; dst_offset = exaGetPixmapOffset(pDst) + info->fbLocation; dst_pitch = exaGetPixmapPitch(pDst); colorpitch = dst_pitch >> pixel_shift; if (RADEONPixmapIsColortiled(pDst)) colorpitch |= RADEON_COLOR_TILE_ENABLE; dst_offset = exaGetPixmapOffset(pDst) + info->fbLocation; dst_pitch = exaGetPixmapPitch(pDst); if ((dst_offset & 0x0f) != 0) RADEON_FALLBACK(("Bad destination offset 0x%x\n", (int)dst_offset)); if (((dst_pitch >> pixel_shift) & 0x7) != 0) RADEON_FALLBACK(("Bad destination pitch 0x%x\n", (int)dst_pitch)); if (!FUNC_NAME(R100TextureSetup)(pSrcPicture, pSrc, 0)) return FALSE; pp_cntl = RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE; if (pMask != NULL) { if (!FUNC_NAME(R100TextureSetup)(pMaskPicture, pMask, 1)) return FALSE; pp_cntl |= RADEON_TEX_1_ENABLE; } else { is_transform[1] = FALSE; } RADEON_SWITCH_TO_3D(); BEGIN_ACCEL(8); OUT_ACCEL_REG(RADEON_PP_CNTL, pp_cntl); OUT_ACCEL_REG(RADEON_RB3D_CNTL, dst_format | RADEON_ALPHA_BLEND_ENABLE); OUT_ACCEL_REG(RADEON_RB3D_COLOROFFSET, dst_offset); OUT_ACCEL_REG(RADEON_RB3D_COLORPITCH, colorpitch); /* IN operator: Multiply src by mask components or mask alpha. * BLEND_CTL_ADD is A * B + C. * If a source is a8, we have to explicitly zero its color values. * If the destination is a8, we have to route the alpha to red, I think. * If we're doing component alpha where the source for blending is going to * be the source alpha (and there's no source value used), we have to zero * the source's color values. */ cblend = RADEON_BLEND_CTL_ADD | RADEON_CLAMP_TX | RADEON_COLOR_ARG_C_ZERO; ablend = RADEON_BLEND_CTL_ADD | RADEON_CLAMP_TX | RADEON_ALPHA_ARG_C_ZERO; if (pDstPicture->format == PICT_a8 || (pMask && pMaskPicture->componentAlpha && RadeonBlendOp[op].src_alpha)) { cblend |= RADEON_COLOR_ARG_A_T0_ALPHA; } else if (pSrcPicture->format == PICT_a8) cblend |= RADEON_COLOR_ARG_A_ZERO; else cblend |= RADEON_COLOR_ARG_A_T0_COLOR; ablend |= RADEON_ALPHA_ARG_A_T0_ALPHA; if (pMask) { if (pMaskPicture->componentAlpha && pDstPicture->format != PICT_a8) cblend |= RADEON_COLOR_ARG_B_T1_COLOR; else cblend |= RADEON_COLOR_ARG_B_T1_ALPHA; ablend |= RADEON_ALPHA_ARG_B_T1_ALPHA; } else { cblend |= RADEON_COLOR_ARG_B_ZERO | RADEON_COMP_ARG_B; ablend |= RADEON_ALPHA_ARG_B_ZERO | RADEON_COMP_ARG_B; } OUT_ACCEL_REG(RADEON_PP_TXCBLEND_0, cblend); OUT_ACCEL_REG(RADEON_PP_TXABLEND_0, ablend); OUT_ACCEL_REG(RADEON_SE_VTX_FMT, RADEON_SE_VTX_FMT_XY | RADEON_SE_VTX_FMT_ST0 | RADEON_SE_VTX_FMT_ST1); /* Op operator. */ blendcntl = RADEONGetBlendCntl(op, pMaskPicture, pDstPicture->format); OUT_ACCEL_REG(RADEON_RB3D_BLENDCNTL, blendcntl); FINISH_ACCEL(); return TRUE; } #ifdef ONLY_ONCE static Bool R200CheckCompositeTexture(PicturePtr pPict, int unit) { int w = pPict->pDrawable->width; int h = pPict->pDrawable->height; int i; if ((w > 0x7ff) || (h > 0x7ff)) RADEON_FALLBACK(("Picture w/h too large (%dx%d)\n", w, h)); for (i = 0; i < sizeof(R200TexFormats) / sizeof(R200TexFormats[0]); i++) { if (R200TexFormats[i].fmt == pPict->format) break; } if (i == sizeof(R200TexFormats) / sizeof(R200TexFormats[0])) RADEON_FALLBACK(("Unsupported picture format 0x%x\n", (int)pPict->format)); if (pPict->repeat && ((w & (w - 1)) != 0 || (h & (h - 1)) != 0)) RADEON_FALLBACK(("NPOT repeat unsupported (%dx%d)\n", w, h)); if (pPict->filter != PictFilterNearest && pPict->filter != PictFilterBilinear) RADEON_FALLBACK(("Unsupported filter 0x%x\n", pPict->filter)); return TRUE; } #endif /* ONLY_ONCE */ static Bool FUNC_NAME(R200TextureSetup)(PicturePtr pPict, PixmapPtr pPix, int unit) { RINFO_FROM_SCREEN(pPix->drawable.pScreen); CARD32 txfilter, txformat, txoffset, txpitch; int w = pPict->pDrawable->width; int h = pPict->pDrawable->height; int i; ACCEL_PREAMBLE(); txpitch = exaGetPixmapPitch(pPix); txoffset = exaGetPixmapOffset(pPix) + info->fbLocation; if ((txoffset & 0x1f) != 0) RADEON_FALLBACK(("Bad texture offset 0x%x\n", (int)txoffset)); if ((txpitch & 0x1f) != 0) RADEON_FALLBACK(("Bad texture pitch 0x%x\n", (int)txpitch)); for (i = 0; i < sizeof(R200TexFormats) / sizeof(R200TexFormats[0]); i++) { if (R200TexFormats[i].fmt == pPict->format) break; } txformat = R200TexFormats[i].card_fmt; if (RADEONPixmapIsColortiled(pPix)) txoffset |= R200_TXO_MACRO_TILE; if (pPict->repeat) { if ((h != 1) && (((w * pPix->drawable.bitsPerPixel / 8 + 31) & ~31) != txpitch)) RADEON_FALLBACK(("Width %d and pitch %u not compatible for repeat\n", w, (unsigned)txpitch)); txformat |= RADEONLog2(w) << R200_TXFORMAT_WIDTH_SHIFT; txformat |= RADEONLog2(h) << R200_TXFORMAT_HEIGHT_SHIFT; } else txformat |= R200_TXFORMAT_NON_POWER2; txformat |= unit << R200_TXFORMAT_ST_ROUTE_SHIFT; info->texW[unit] = w; info->texH[unit] = h; switch (pPict->filter) { case PictFilterNearest: txfilter = (R200_MAG_FILTER_NEAREST | R200_MIN_FILTER_NEAREST); break; case PictFilterBilinear: txfilter = (R200_MAG_FILTER_LINEAR | R200_MIN_FILTER_LINEAR); break; default: RADEON_FALLBACK(("Bad filter 0x%x\n", pPict->filter)); } BEGIN_ACCEL(6); if (unit == 0) { OUT_ACCEL_REG(R200_PP_TXFILTER_0, txfilter); OUT_ACCEL_REG(R200_PP_TXFORMAT_0, txformat); OUT_ACCEL_REG(R200_PP_TXFORMAT_X_0, 0); OUT_ACCEL_REG(R200_PP_TXSIZE_0, (pPix->drawable.width - 1) | ((pPix->drawable.height - 1) << RADEON_TEX_VSIZE_SHIFT)); OUT_ACCEL_REG(R200_PP_TXPITCH_0, txpitch - 32); OUT_ACCEL_REG(R200_PP_TXOFFSET_0, txoffset); } else { OUT_ACCEL_REG(R200_PP_TXFILTER_1, txfilter); OUT_ACCEL_REG(R200_PP_TXFORMAT_1, txformat); OUT_ACCEL_REG(R200_PP_TXFORMAT_X_1, 0); OUT_ACCEL_REG(R200_PP_TXSIZE_1, (pPix->drawable.width - 1) | ((pPix->drawable.height - 1) << RADEON_TEX_VSIZE_SHIFT)); OUT_ACCEL_REG(R200_PP_TXPITCH_1, txpitch - 32); OUT_ACCEL_REG(R200_PP_TXOFFSET_1, txoffset); } FINISH_ACCEL(); if (pPict->transform != 0) { is_transform[unit] = TRUE; transform[unit] = pPict->transform; } else { is_transform[unit] = FALSE; } return TRUE; } #ifdef ONLY_ONCE static Bool R200CheckComposite(int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture, PicturePtr pDstPicture) { CARD32 tmp1; TRACE; /* Check for unsupported compositing operations. */ if (op >= sizeof(RadeonBlendOp) / sizeof(RadeonBlendOp[0])) RADEON_FALLBACK(("Unsupported Composite op 0x%x\n", op)); if (pMaskPicture != NULL && pMaskPicture->componentAlpha) { /* Check if it's component alpha that relies on a source alpha and on * the source value. We can only get one of those into the single * source value that we get to blend with. */ if (RadeonBlendOp[op].src_alpha && (RadeonBlendOp[op].blend_cntl & RADEON_SRC_BLEND_MASK) != RADEON_SRC_BLEND_GL_ZERO) { RADEON_FALLBACK(("Component alpha not supported with source " "alpha and source value blending.\n")); } } if (!R200CheckCompositeTexture(pSrcPicture, 0)) return FALSE; if (pMaskPicture != NULL && !R200CheckCompositeTexture(pMaskPicture, 1)) return FALSE; if (!RADEONGetDestFormat(pDstPicture, &tmp1)) return FALSE; return TRUE; } #endif /* ONLY_ONCE */ static Bool FUNC_NAME(R200PrepareComposite)(int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture, PicturePtr pDstPicture, PixmapPtr pSrc, PixmapPtr pMask, PixmapPtr pDst) { RINFO_FROM_SCREEN(pDst->drawable.pScreen); CARD32 dst_format, dst_offset, dst_pitch; CARD32 pp_cntl, blendcntl, cblend, ablend, colorpitch; int pixel_shift; ACCEL_PREAMBLE(); TRACE; if (!info->XInited3D) RADEONInit3DEngine(pScrn); RADEONGetDestFormat(pDstPicture, &dst_format); pixel_shift = pDst->drawable.bitsPerPixel >> 4; dst_offset = exaGetPixmapOffset(pDst) + info->fbLocation; dst_pitch = exaGetPixmapPitch(pDst); colorpitch = dst_pitch >> pixel_shift; if (RADEONPixmapIsColortiled(pDst)) colorpitch |= RADEON_COLOR_TILE_ENABLE; if ((dst_offset & 0x0f) != 0) RADEON_FALLBACK(("Bad destination offset 0x%x\n", (int)dst_offset)); if (((dst_pitch >> pixel_shift) & 0x7) != 0) RADEON_FALLBACK(("Bad destination pitch 0x%x\n", (int)dst_pitch)); if (!FUNC_NAME(R200TextureSetup)(pSrcPicture, pSrc, 0)) return FALSE; pp_cntl = RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE; if (pMask != NULL) { if (!FUNC_NAME(R200TextureSetup)(pMaskPicture, pMask, 1)) return FALSE; pp_cntl |= RADEON_TEX_1_ENABLE; } else { is_transform[1] = FALSE; } RADEON_SWITCH_TO_3D(); BEGIN_ACCEL(11); OUT_ACCEL_REG(RADEON_PP_CNTL, pp_cntl); OUT_ACCEL_REG(RADEON_RB3D_CNTL, dst_format | RADEON_ALPHA_BLEND_ENABLE); OUT_ACCEL_REG(RADEON_RB3D_COLOROFFSET, dst_offset); OUT_ACCEL_REG(R200_SE_VTX_FMT_0, R200_VTX_XY); OUT_ACCEL_REG(R200_SE_VTX_FMT_1, (2 << R200_VTX_TEX0_COMP_CNT_SHIFT) | (2 << R200_VTX_TEX1_COMP_CNT_SHIFT)); OUT_ACCEL_REG(RADEON_RB3D_COLORPITCH, colorpitch); /* IN operator: Multiply src by mask components or mask alpha. * BLEND_CTL_ADD is A * B + C. * If a picture is a8, we have to explicitly zero its color values. * If the destination is a8, we have to route the alpha to red, I think. * If we're doing component alpha where the source for blending is going to * be the source alpha (and there's no source value used), we have to zero * the source's color values. */ cblend = R200_TXC_OP_MADD | R200_TXC_ARG_C_ZERO; ablend = R200_TXA_OP_MADD | R200_TXA_ARG_C_ZERO; if (pDstPicture->format == PICT_a8 || (pMask && pMaskPicture->componentAlpha && RadeonBlendOp[op].src_alpha)) { cblend |= R200_TXC_ARG_A_R0_ALPHA; } else if (pSrcPicture->format == PICT_a8) cblend |= R200_TXC_ARG_A_ZERO; else cblend |= R200_TXC_ARG_A_R0_COLOR; ablend |= R200_TXA_ARG_A_R0_ALPHA; if (pMask) { if (pMaskPicture->componentAlpha && pDstPicture->format != PICT_a8) cblend |= R200_TXC_ARG_B_R1_COLOR; else cblend |= R200_TXC_ARG_B_R1_ALPHA; ablend |= R200_TXA_ARG_B_R1_ALPHA; } else { cblend |= R200_TXC_ARG_B_ZERO | R200_TXC_COMP_ARG_B; ablend |= R200_TXA_ARG_B_ZERO | R200_TXA_COMP_ARG_B; } OUT_ACCEL_REG(R200_PP_TXCBLEND_0, cblend); OUT_ACCEL_REG(R200_PP_TXCBLEND2_0, R200_TXC_CLAMP_0_1 | R200_TXC_OUTPUT_REG_R0); OUT_ACCEL_REG(R200_PP_TXABLEND_0, ablend); OUT_ACCEL_REG(R200_PP_TXABLEND2_0, R200_TXA_CLAMP_0_1 | R200_TXA_OUTPUT_REG_R0); /* Op operator. */ blendcntl = RADEONGetBlendCntl(op, pMaskPicture, pDstPicture->format); OUT_ACCEL_REG(RADEON_RB3D_BLENDCNTL, blendcntl); FINISH_ACCEL(); return TRUE; } #ifdef ONLY_ONCE static Bool R300CheckCompositeTexture(PicturePtr pPict, int unit) { int w = pPict->pDrawable->width; int h = pPict->pDrawable->height; int i; if ((w > 0x7ff) || (h > 0x7ff)) RADEON_FALLBACK(("Picture w/h too large (%dx%d)\n", w, h)); for (i = 0; i < sizeof(R300TexFormats) / sizeof(R300TexFormats[0]); i++) { if (R300TexFormats[i].fmt == pPict->format) break; } if (i == sizeof(R300TexFormats) / sizeof(R300TexFormats[0])) RADEON_FALLBACK(("Unsupported picture format 0x%x\n", (int)pPict->format)); if (pPict->repeat && ((w & (w - 1)) != 0 || (h & (h - 1)) != 0)) RADEON_FALLBACK(("NPOT repeat unsupported (%dx%d)\n", w, h)); if (pPict->filter != PictFilterNearest && pPict->filter != PictFilterBilinear) RADEON_FALLBACK(("Unsupported filter 0x%x\n", pPict->filter)); return TRUE; } #endif /* ONLY_ONCE */ static Bool FUNC_NAME(R300TextureSetup)(PicturePtr pPict, PixmapPtr pPix, int unit) { RINFO_FROM_SCREEN(pPix->drawable.pScreen); CARD32 txfilter, txformat0, txformat1, txoffset, txpitch; int w = pPict->pDrawable->width; int h = pPict->pDrawable->height; int i, pixel_shift; ACCEL_PREAMBLE(); TRACE; txpitch = exaGetPixmapPitch(pPix); txoffset = exaGetPixmapOffset(pPix) + info->fbLocation; if ((txoffset & 0x1f) != 0) RADEON_FALLBACK(("Bad texture offset 0x%x\n", (int)txoffset)); if ((txpitch & 0x1f) != 0) RADEON_FALLBACK(("Bad texture pitch 0x%x\n", (int)txpitch)); pixel_shift = pPix->drawable.bitsPerPixel >> 4; txpitch >>= pixel_shift; txpitch -= 1; if (RADEONPixmapIsColortiled(pPix)) txoffset |= R300_MACRO_TILE; for (i = 0; i < sizeof(R300TexFormats) / sizeof(R300TexFormats[0]); i++) { if (R300TexFormats[i].fmt == pPict->format) break; } txformat1 = R300TexFormats[i].card_fmt; txformat0 = (((RADEONPow2(w) - 1) << R300_TXWIDTH_SHIFT) | ((RADEONPow2(h) - 1) << R300_TXHEIGHT_SHIFT)); if (pPict->repeat) { ErrorF("repeat\n"); if ((h != 1) && (((w * pPix->drawable.bitsPerPixel / 8 + 31) & ~31) != txpitch)) RADEON_FALLBACK(("Width %d and pitch %u not compatible for repeat\n", w, (unsigned)txpitch)); } else txformat0 |= R300_TXPITCH_EN; info->texW[unit] = RADEONPow2(w); info->texH[unit] = RADEONPow2(h); switch (pPict->filter) { case PictFilterNearest: txfilter = (R300_TX_MAG_FILTER_NEAREST | R300_TX_MIN_FILTER_NEAREST); break; case PictFilterBilinear: txfilter = (R300_TX_MAG_FILTER_LINEAR | R300_TX_MIN_FILTER_LINEAR); break; default: RADEON_FALLBACK(("Bad filter 0x%x\n", pPict->filter)); } BEGIN_ACCEL(6); OUT_ACCEL_REG(R300_TX_FILTER0_0 + (unit * 4), txfilter); OUT_ACCEL_REG(R300_TX_FILTER1_0 + (unit * 4), 0x0); OUT_ACCEL_REG(R300_TX_FORMAT0_0 + (unit * 4), txformat0); OUT_ACCEL_REG(R300_TX_FORMAT1_0 + (unit * 4), txformat1); OUT_ACCEL_REG(R300_TX_FORMAT2_0 + (unit * 4), txpitch); OUT_ACCEL_REG(R300_TX_OFFSET_0 + (unit * 4), txoffset); FINISH_ACCEL(); if (pPict->transform != 0) { is_transform[unit] = TRUE; transform[unit] = pPict->transform; } else { is_transform[unit] = FALSE; } return TRUE; } #ifdef ONLY_ONCE static Bool R300CheckComposite(int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture, PicturePtr pDstPicture) { CARD32 tmp1; ScreenPtr pScreen = pDstPicture->pDrawable->pScreen; PixmapPtr pSrcPixmap, pDstPixmap; ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(pScrn); int i; TRACE; /* Check for unsupported compositing operations. */ if (op >= sizeof(RadeonBlendOp) / sizeof(RadeonBlendOp[0])) RADEON_FALLBACK(("Unsupported Composite op 0x%x\n", op)); #if 1 /* Throw out cases that aren't going to be our rotation first */ if (pMaskPicture != NULL || op != PictOpSrc || pSrcPicture->pDrawable == NULL) RADEON_FALLBACK(("Junk driver\n")); if (pSrcPicture->pDrawable->type != DRAWABLE_WINDOW || pDstPicture->pDrawable->type != DRAWABLE_PIXMAP) { RADEON_FALLBACK(("bad drawable\n")); } pSrcPixmap = (*pScreen->GetWindowPixmap) ((WindowPtr) pSrcPicture->pDrawable); pDstPixmap = (PixmapPtr)pDstPicture->pDrawable; /* Check if the dest is one of our shadow pixmaps */ for (i = 0; i < xf86_config->num_crtc; i++) { xf86CrtcPtr crtc = xf86_config->crtc[i]; if (crtc->rotatedPixmap == pDstPixmap) break; } if (i == xf86_config->num_crtc) RADEON_FALLBACK(("no rotated pixmap\n")); if (pSrcPixmap != pScreen->GetScreenPixmap(pScreen)) RADEON_FALLBACK(("src not screen\n")); #endif if (pMaskPicture != NULL && pMaskPicture->componentAlpha) { /* Check if it's component alpha that relies on a source alpha and on * the source value. We can only get one of those into the single * source value that we get to blend with. */ if (RadeonBlendOp[op].src_alpha && (RadeonBlendOp[op].blend_cntl & RADEON_SRC_BLEND_MASK) != RADEON_SRC_BLEND_GL_ZERO) { RADEON_FALLBACK(("Component alpha not supported with source " "alpha and source value blending.\n")); } } if (!R300CheckCompositeTexture(pSrcPicture, 0)) return FALSE; if (pMaskPicture != NULL && !R300CheckCompositeTexture(pMaskPicture, 1)) return FALSE; if (!R300GetDestFormat(pDstPicture, &tmp1)) return FALSE; return TRUE; } #endif /* ONLY_ONCE */ static Bool FUNC_NAME(R300PrepareComposite)(int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture, PicturePtr pDstPicture, PixmapPtr pSrc, PixmapPtr pMask, PixmapPtr pDst) { RINFO_FROM_SCREEN(pDst->drawable.pScreen); CARD32 dst_format, dst_offset, dst_pitch; CARD32 txenable, colorpitch; CARD32 blendcntl; int pixel_shift; ACCEL_PREAMBLE(); TRACE; if (!info->XInited3D) RADEONInit3DEngine(pScrn); R300GetDestFormat(pDstPicture, &dst_format); pixel_shift = pDst->drawable.bitsPerPixel >> 4; dst_offset = exaGetPixmapOffset(pDst) + info->fbLocation; dst_pitch = exaGetPixmapPitch(pDst); colorpitch = dst_pitch >> pixel_shift; if (RADEONPixmapIsColortiled(pDst)) colorpitch |= R300_COLORTILE; colorpitch |= dst_format; if ((dst_offset & 0x0f) != 0) RADEON_FALLBACK(("Bad destination offset 0x%x\n", (int)dst_offset)); if (((dst_pitch >> pixel_shift) & 0x7) != 0) RADEON_FALLBACK(("Bad destination pitch 0x%x\n", (int)dst_pitch)); if (!FUNC_NAME(R300TextureSetup)(pSrcPicture, pSrc, 0)) return FALSE; txenable = R300_TEX_0_ENABLE; if (pMask != NULL) { if (!FUNC_NAME(R300TextureSetup)(pMaskPicture, pMask, 1)) return FALSE; txenable |= R300_TEX_1_ENABLE; } else { is_transform[1] = FALSE; } RADEON_SWITCH_TO_3D(); /* setup pixel shader */ BEGIN_ACCEL(12); OUT_ACCEL_REG(R300_US_CONFIG, 0x8); OUT_ACCEL_REG(R300_US_PIXSIZE, 0x0); OUT_ACCEL_REG(R300_US_CODE_OFFSET, 0x40040); OUT_ACCEL_REG(R300_US_CODE_ADDR_0, 0x0); OUT_ACCEL_REG(R300_US_CODE_ADDR_1, 0x0); OUT_ACCEL_REG(R300_US_CODE_ADDR_2, 0x0); OUT_ACCEL_REG(R300_US_CODE_ADDR_3, 0x400000); OUT_ACCEL_REG(R300_US_TEX_INST_0, 0x8000); OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR_0, 0x1f800000); OUT_ACCEL_REG(R300_US_ALU_RGB_INST_0, 0x50a80); OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR_0, 0x1800000); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST_0, 0x00040889); FINISH_ACCEL(); BEGIN_ACCEL(6); OUT_ACCEL_REG(R300_TX_INVALTAGS, 0x0); OUT_ACCEL_REG(R300_TX_ENABLE, txenable); OUT_ACCEL_REG(R300_RB3D_COLOROFFSET0, dst_offset); OUT_ACCEL_REG(R300_RB3D_COLORPITCH0, colorpitch); blendcntl = RADEONGetBlendCntl(op, pMaskPicture, pDstPicture->format); OUT_ACCEL_REG(R300_RB3D_BLENDCNTL, blendcntl); OUT_ACCEL_REG(R300_RB3D_ABLENDCNTL, 0x0); #if 0 /* IN operator: Multiply src by mask components or mask alpha. * BLEND_CTL_ADD is A * B + C. * If a picture is a8, we have to explicitly zero its color values. * If the destination is a8, we have to route the alpha to red, I think. * If we're doing component alpha where the source for blending is going to * be the source alpha (and there's no source value used), we have to zero * the source's color values. */ cblend = R200_TXC_OP_MADD | R200_TXC_ARG_C_ZERO; ablend = R200_TXA_OP_MADD | R200_TXA_ARG_C_ZERO; if (pDstPicture->format == PICT_a8 || (pMask && pMaskPicture->componentAlpha && RadeonBlendOp[op].src_alpha)) { cblend |= R200_TXC_ARG_A_R0_ALPHA; } else if (pSrcPicture->format == PICT_a8) cblend |= R200_TXC_ARG_A_ZERO; else cblend |= R200_TXC_ARG_A_R0_COLOR; ablend |= R200_TXA_ARG_A_R0_ALPHA; if (pMask) { if (pMaskPicture->componentAlpha && pDstPicture->format != PICT_a8) cblend |= R200_TXC_ARG_B_R1_COLOR; else cblend |= R200_TXC_ARG_B_R1_ALPHA; ablend |= R200_TXA_ARG_B_R1_ALPHA; } else { cblend |= R200_TXC_ARG_B_ZERO | R200_TXC_COMP_ARG_B; ablend |= R200_TXA_ARG_B_ZERO | R200_TXA_COMP_ARG_B; } OUT_ACCEL_REG(R200_PP_TXCBLEND_0, cblend); OUT_ACCEL_REG(R200_PP_TXCBLEND2_0, R200_TXC_CLAMP_0_1 | R200_TXC_OUTPUT_REG_R0); OUT_ACCEL_REG(R200_PP_TXABLEND_0, ablend); OUT_ACCEL_REG(R200_PP_TXABLEND2_0, R200_TXA_CLAMP_0_1 | R200_TXA_OUTPUT_REG_R0); /* Op operator. */ blendcntl = RADEONGetBlendCntl(op, pMaskPicture, pDstPicture->format); OUT_ACCEL_REG(RADEON_RB3D_BLENDCNTL, blendcntl); #endif FINISH_ACCEL(); return TRUE; } #define VTX_COUNT 6 #ifdef ACCEL_CP #define VTX_OUT(_dstX, _dstY, _srcX, _srcY, _maskX, _maskY) \ do { \ OUT_RING_F(_dstX); \ OUT_RING_F(_dstY); \ OUT_RING_F(_srcX); \ OUT_RING_F(_srcY); \ OUT_RING_F(_maskX); \ OUT_RING_F(_maskY); \ } while (0) #else /* ACCEL_CP */ #define VTX_OUT(_dstX, _dstY, _srcX, _srcY, _maskX, _maskY) \ do { \ OUT_ACCEL_REG_F(RADEON_SE_PORT_DATA0, _dstX); \ OUT_ACCEL_REG_F(RADEON_SE_PORT_DATA0, _dstY); \ OUT_ACCEL_REG_F(RADEON_SE_PORT_DATA0, _srcX); \ OUT_ACCEL_REG_F(RADEON_SE_PORT_DATA0, _srcY); \ OUT_ACCEL_REG_F(RADEON_SE_PORT_DATA0, _maskX); \ OUT_ACCEL_REG_F(RADEON_SE_PORT_DATA0, _maskY); \ } while (0) #endif /* !ACCEL_CP */ #ifdef ONLY_ONCE static inline void transformPoint(PictTransform *transform, xPointFixed *point) { PictVector v; v.vector[0] = point->x; v.vector[1] = point->y; v.vector[2] = xFixed1; PictureTransformPoint(transform, &v); point->x = v.vector[0]; point->y = v.vector[1]; } #endif #define xFixedToFloat(f) (((float) (f)) / 65536) static void FUNC_NAME(RadeonComposite)(PixmapPtr pDst, int srcX, int srcY, int maskX, int maskY, int dstX, int dstY, int w, int h) { RINFO_FROM_SCREEN(pDst->drawable.pScreen); int srcXend, srcYend, maskXend, maskYend; int vtx_count; xPointFixed srcTopLeft, srcTopRight, srcBottomLeft, srcBottomRight; xPointFixed maskTopLeft, maskTopRight, maskBottomLeft, maskBottomRight; ACCEL_PREAMBLE(); ENTER_DRAW(0); /* ErrorF("RadeonComposite (%d,%d) (%d,%d) (%d,%d) (%d,%d)\n", srcX, srcY, maskX, maskY,dstX, dstY, w, h); */ srcXend = srcX + w; srcYend = srcY + h; maskXend = maskX + w; maskYend = maskY + h; srcTopLeft.x = IntToxFixed(srcX); srcTopLeft.y = IntToxFixed(srcY); srcTopRight.x = IntToxFixed(srcX + w); srcTopRight.y = IntToxFixed(srcY); srcBottomLeft.x = IntToxFixed(srcX); srcBottomLeft.y = IntToxFixed(srcY + h); srcBottomRight.x = IntToxFixed(srcX + w); srcBottomRight.y = IntToxFixed(srcY + h); maskTopLeft.x = IntToxFixed(maskX); maskTopLeft.y = IntToxFixed(maskY); maskTopRight.x = IntToxFixed(maskX + w); maskTopRight.y = IntToxFixed(maskY); maskBottomLeft.x = IntToxFixed(maskX); maskBottomLeft.y = IntToxFixed(maskY + h); maskBottomRight.x = IntToxFixed(maskX + w); maskBottomRight.y = IntToxFixed(maskY + h); if (is_transform[0]) { transformPoint(transform[0], &srcTopLeft); transformPoint(transform[0], &srcTopRight); transformPoint(transform[0], &srcBottomLeft); transformPoint(transform[0], &srcBottomRight); } if (is_transform[1]) { transformPoint(transform[1], &maskTopLeft); transformPoint(transform[1], &maskTopRight); transformPoint(transform[1], &maskBottomLeft); transformPoint(transform[1], &maskBottomRight); } vtx_count = VTX_COUNT; if (IS_R300_VARIANT) { BEGIN_ACCEL(1); OUT_ACCEL_REG(R300_VAP_VTX_SIZE, vtx_count); FINISH_ACCEL(); } #ifdef ACCEL_CP if (info->ChipFamily < CHIP_FAMILY_R200) { BEGIN_RING(4 * vtx_count + 3); OUT_RING(CP_PACKET3(RADEON_CP_PACKET3_3D_DRAW_IMMD, 4 * vtx_count + 1)); OUT_RING(RADEON_CP_VC_FRMT_XY | RADEON_CP_VC_FRMT_ST0 | RADEON_CP_VC_FRMT_ST1); OUT_RING(RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN | RADEON_CP_VC_CNTL_PRIM_WALK_RING | RADEON_CP_VC_CNTL_MAOS_ENABLE | RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE | (4 << RADEON_CP_VC_CNTL_NUM_SHIFT)); } else { if (IS_R300_VARIANT) BEGIN_RING(4 * vtx_count + 6); else BEGIN_RING(4 * vtx_count + 2); OUT_RING(CP_PACKET3(R200_CP_PACKET3_3D_DRAW_IMMD_2, 4 * vtx_count)); OUT_RING(RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN | RADEON_CP_VC_CNTL_PRIM_WALK_RING | (4 << RADEON_CP_VC_CNTL_NUM_SHIFT)); } #else /* ACCEL_CP */ if (IS_R300_VARIANT) BEGIN_ACCEL(3 + vtx_count * 4); else BEGIN_ACCEL(1 + vtx_count * 4); if (info->ChipFamily < CHIP_FAMILY_R200) { OUT_ACCEL_REG(RADEON_SE_VF_CNTL, (RADEON_VF_PRIM_TYPE_TRIANGLE_FAN | RADEON_VF_PRIM_WALK_DATA | RADEON_VF_RADEON_MODE | 4 << RADEON_VF_NUM_VERTICES_SHIFT)); } else { OUT_ACCEL_REG(RADEON_SE_VF_CNTL, (RADEON_VF_PRIM_TYPE_QUAD_LIST | RADEON_VF_PRIM_WALK_DATA | 4 << RADEON_VF_NUM_VERTICES_SHIFT)); } #endif if (info->texW[0] == 1 && info->texH[0] == 1 && info->texW[1] == 1 && info->texH[1] == 1) { VTX_OUT(dstX, dstY, srcX, srcY, maskX, maskY); VTX_OUT(dstX, dstY + h, srcX, srcYend, maskX, maskYend); VTX_OUT(dstX + w, dstY + h, srcXend, srcYend, maskXend, maskYend); VTX_OUT(dstX + w, dstY, srcXend, srcY, maskXend, maskY); } else { VTX_OUT((float)dstX, (float)dstY, xFixedToFloat(srcTopLeft.x) / info->texW[0], xFixedToFloat(srcTopLeft.y) / info->texH[0], xFixedToFloat(maskTopLeft.x) / info->texW[1], xFixedToFloat(maskTopLeft.y) / info->texH[1]); VTX_OUT((float)dstX, (float)(dstY + h), xFixedToFloat(srcBottomLeft.x) / info->texW[0], xFixedToFloat(srcBottomLeft.y) / info->texH[0], xFixedToFloat(maskBottomLeft.x) / info->texW[1], xFixedToFloat(maskBottomLeft.y) / info->texH[1]); VTX_OUT((float)(dstX + w), (float)(dstY + h), xFixedToFloat(srcBottomRight.x) / info->texW[0], xFixedToFloat(srcBottomRight.y) / info->texH[0], xFixedToFloat(maskBottomRight.x) / info->texW[1], xFixedToFloat(maskBottomRight.y) / info->texH[1]); VTX_OUT((float)(dstX + w), (float)dstY, xFixedToFloat(srcTopRight.x) / info->texW[0], xFixedToFloat(srcTopRight.y) / info->texH[0], xFixedToFloat(maskTopRight.x) / info->texW[1], xFixedToFloat(maskTopRight.y) / info->texH[1]); } if (IS_R300_VARIANT) { OUT_ACCEL_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA); OUT_ACCEL_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_3D_IDLECLEAN); } #ifdef ACCEL_CP ADVANCE_RING(); #else FINISH_ACCEL(); #endif /* !ACCEL_CP */ LEAVE_DRAW(0); } #undef VTX_OUT #undef VTX_OUT4 #ifdef ONLY_ONCE static void RadeonDoneComposite(PixmapPtr pDst) { ENTER_DRAW(0); LEAVE_DRAW(0); } #endif /* ONLY_ONCE */ #undef ONLY_ONCE