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authorTilman Sauerbeck <tilman@code-monkey.de>2006-09-15 13:43:55 +0200
committerTilman Sauerbeck <tilman@code-monkey.de>2006-09-15 13:43:55 +0200
commitb1031689212bfbbe832dd73337ea8cd5d66ae2ff (patch)
treeea7ef9a99edb8566f57fa61eb3a86ada0bcbde81 /src/mga_exa.c
parent965faa3661f73a1d4cbf6368458244dff45a76ad (diff)
Reworked DUALSTAGE0 setup.
If we're copying from A8 to A8, we need to replicate the alpha to the color channels.
Diffstat (limited to 'src/mga_exa.c')
-rw-r--r--src/mga_exa.c70
1 files changed, 25 insertions, 45 deletions
diff --git a/src/mga_exa.c b/src/mga_exa.c
index f93700f..ef170f4 100644
--- a/src/mga_exa.c
+++ b/src/mga_exa.c
@@ -546,8 +546,19 @@ mgaPrepareComposite(int op, PicturePtr pSrcPict, PicturePtr pMaskPict,
if (pMask)
PrepareSourceTexture(1, pMaskPict, pMask);
+ else
+ PrepareSourceTexture(1, pSrcPict, pSrc);
- ds0 = C_ARG1_CUR | COLOR_ARG1; /* C = Cs */
+ /* Only use the color channels if they are set up properly.
+ * For A8 writes, replicate the alpha color to the color channels,
+ * otherwise, set the color to black (FCOL).
+ */
+ if (pSrcPict->format != PICT_a8)
+ ds0 |= C_ARG1_CUR | COLOR_ARG1; /* C = Cs */
+ else if (pDstPict->format == PICT_a8)
+ ds0 |= C_ARG1_ALPHA | COLOR_ARG1; /* C = As */
+ else
+ ds0 |= C_ARG2_FCOL | COLOR_ARG2; /* C = 0 */
/* If the source texture has an alpha channel, use it.
* Otherwise, set the alpha channel to 0xff (see FCOL setting above).
@@ -557,54 +568,23 @@ mgaPrepareComposite(int op, PicturePtr pSrcPict, PicturePtr pMaskPict,
else
ds0 |= A_ARG2_FCOL | ALPHA_ARG2; /* A = 0xff */
- if (pSrcPict->format == PICT_a8) {
- if (pDstPict->format != PICT_a8) {
- /* C = 0 A = As */
-
- /* MGA HW: A8 format makes RGB white. We use FCOL for the black
- * If FCOL was not 0, it would have been be premultiplied (RENDER)
- * color component would have been:
- * C_ARG1_ALPHA | C_ARG2_FCOL | COLOR_MUL
- */
- ds0 = C_ARG2_FCOL | COLOR_ARG2 |
- A_ARG1_CUR | ALPHA_ARG1;
- }
-
- /* MGA HW: TMU1 must be enabled when DUALSTAGE0 contains something */
- if (!pMask) {
- PrepareSourceTexture(1, pSrcPict, pSrc);
-
- ds1 = C_ARG2_PREV | COLOR_ARG2 |
- A_ARG2_PREV | ALPHA_ARG2;
- }
- }
-
- if (pMask) {
+ if (!pMask)
+ ds1 = ds0;
+ else {
/* As or Am might be NULL. in this case we don't multiply because,
* the alpha component holds garbage.
*/
- int color, alpha;
-
- if (!PICT_FORMAT_A(pMaskPict->format)) {
- /* C = Cs */
- color = C_ARG2_PREV | COLOR_ARG2;
- } else {
- /* C = Am * Cs */
- color = C_ARG1_ALPHA | C_ARG2_PREV | COLOR_MUL;
- }
-
- if (!PICT_FORMAT_A(pMaskPict->format)) {
- /* A = As */
- alpha = A_ARG2_PREV | ALPHA_ARG2;
- } else if (!PICT_FORMAT_A(pSrcPict->format)) {
- /* A = Am */
- alpha = A_ARG1_CUR | ALPHA_ARG1;
- } else {
- /* A = Am * As */
- alpha = A_ARG1_CUR | A_ARG2_PREV | ALPHA_MUL;
- }
+ if (!PICT_FORMAT_A(pMaskPict->format))
+ ds1 |= C_ARG2_PREV | COLOR_ARG2; /* C = Cs */
+ else
+ ds1 |= C_ARG1_ALPHA | C_ARG2_PREV | COLOR_MUL; /* C = Am * Cs */
- ds1 = color | alpha;
+ if (!PICT_FORMAT_A(pMaskPict->format))
+ ds1 |= A_ARG2_PREV | ALPHA_ARG2; /* A = As */
+ else if (!PICT_FORMAT_A(pSrcPict->format))
+ ds1 |= A_ARG1_CUR | ALPHA_ARG1; /* A = Am */
+ else
+ ds1 |= A_ARG1_CUR | A_ARG2_PREV | ALPHA_MUL; /* A = Am * As */
}
cmd = MGADWG_TEXTURE_TRAP | MGADWG_I | 0x000c0000 |