summaryrefslogtreecommitdiff
path: root/man
diff options
context:
space:
mode:
authorAlan Coopersmith <Alan.Coopersmith@sun.com>2004-11-14 18:13:27 +0000
committerAlan Coopersmith <Alan.Coopersmith@sun.com>2004-11-14 18:13:27 +0000
commit2b3cb71eb2cdd71bda3e3e0072fc3df9f111e0a4 (patch)
treeaa18cc2d85832737cedd3a1f08f9e996cb9cfd33 /man
parentbbafc6d2fcb21671de3cfb4ff973409405162e7a (diff)
(Bugzilla #1777) Import Mark Vojkovich's changes to NV driver since last
sync with XFree86, including: Support for new NVIDIA chips. Egbert has a laptop that needs some DPMS ordering reversed. New chip support and workaround for Toshiba M30 laptop issue. PCI-Xpress chip support. DPMS support for DVI. Cursor changes for NV11 so that alpha blended cursors will work in conjunction with dithering (laptop panels). It previously did not. HW support for alpha blended stretch blits on NV5 and higher, though nothing is using them at this point. Add support for VBlank syncing the Xv Blit adaptor on hardware that supports it (NV11 and higher). Make console restoration a little more robust. We were making an assumption that failed on a newer laptop. Workaround for some NV31 DVI artifacts. Also add nVidia license statement to nv man page to comply with requirement that it appear in "user documentation"
Diffstat (limited to 'man')
-rw-r--r--man/nv.man53
1 files changed, 46 insertions, 7 deletions
diff --git a/man/nv.man b/man/nv.man
index 04a89d6..95f5804 100644
--- a/man/nv.man
+++ b/man/nv.man
@@ -1,4 +1,4 @@
-.\" $XFree86: xc/programs/Xserver/hw/xfree86/drivers/nv/nv.man,v 1.21 2003/06/23 21:38:40 mvojkovi Exp $
+.\" $XFree86: xc/programs/Xserver/hw/xfree86/drivers/nv/nv.man,v 1.26 2004/10/15 20:32:21 mvojkovi Exp $
.\" shorthand for double quote that works everywhere.
.ds q \N'34'
.TH NV __drivermansuffix__ __vendorversion__
@@ -14,7 +14,7 @@ nv \- NVIDIA video driver
.fi
.SH DESCRIPTION
.B nv
-is an XFree86 driver for NVIDIA video cards. The driver supports 2D
+is an __xservername__ driver for NVIDIA video cards. The driver supports 2D
acceleration and provides support for the following framebuffer depths:
8, 15, 16 (except Riva128) and 24. All
visual types are supported for depth 8, TrueColor and DirectColor
@@ -51,9 +51,9 @@ NV1A, NV1F
NV17, NV18, NV25, NV28
.TP 22
.B GeForce FX, QUADRO FX
-NV30, NV31, NV34, NV35
+NV30, NV31, NV34, NV35, NV36, NV37, NV38, NV40, NV41, NV43, NV44, NV45
.SH CONFIGURATION DETAILS
-Please refer to XF86Config(__filemansuffix__) for general configuration
+Please refer to __xconfigfile__(__filemansuffix__) for general configuration
details. This section only covers configuration details specific to this
driver.
.PP
@@ -102,19 +102,58 @@ the flat panel truncates it. This is only supported in depth 24 on GeForce2 MX,
nForce2, GeForce4, Quadro4, Geforce FX and Quadro FX.
Default: off.
.TP
+.BI "Option \*qFPScale\*q \*q" boolean \*q
+Supported only on GeForce4, Quadro4, Geforce FX and Quadro FX. This option
+tells to the driver to scale lower resolutions up to the flat panel's native
+resolution. Default: on.
+.TP
.BI "Option \*qRotate\*q \*qCW\*q"
.TP
.BI "Option \*qRotate\*q \*qCCW\*q"
Rotate the display clockwise or counterclockwise. This mode is unaccelerated.
Default: no rotation.
-Note: Option Rotate does not work unless the Resize and Rotate extension has
-been turned off.
+Note: The Resize and Rotate extension will be disabled if the Rotate option
+is used.
.TP
.BI "Option \*qShadowFB\*q \*q" boolean \*q
Enable or disable use of the shadow framebuffer layer. Default: off.
.SH "SEE ALSO"
-XFree86(1), XF86Config(__filemansuffix__), xf86config(1), Xserver(1), X(__miscmansuffix__)
+__xservername__(__appmansuffix__), __xconfigfile__(__filemansuffix__), xorgconfig(__appmansuffix__), Xserver(__appmansuffix__), X(__miscmansuffix__)
.SH AUTHORS
Authors include: David McKay, Jarno Paananen, Chas Inman, Dave Schmenk,
Mark Vojkovich
+.SH COPYRIGHT
+.LP
+NOTICE TO USER: The source code is copyrighted under U.S. and
+international laws. Users and possessors of this source code are
+hereby granted a nonexclusive, royalty-free copyright license to
+use this code in individual and commercial software.
+.LP
+Any use of this source code must include, in the user documentation and
+internal comments to the code, notices to the end user as follows:
+.LP
+Copyright 1993-2003 NVIDIA, Corporation. All rights reserved.
+.LP
+NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY
+OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS"
+WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPORATION
+DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE,
+INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT,
+AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL
+NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
+OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM
+LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
+OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE.
+.LP
+U.S. Government End Users. This source code is a "commercial
+item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995),
+consisting of "commercial computer software" and "commercial
+computer software documentation," as such terms are used in
+48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Government
+only as a commercial end item. Consistent with 48 C.F.R.
+12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995),
+all U.S. Government End Users acquire the source code with only
+those rights set forth herein.
+