diff options
author | Kaleb Keithley <kaleb@freedesktop.org> | 2003-11-14 16:48:55 +0000 |
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committer | Kaleb Keithley <kaleb@freedesktop.org> | 2003-11-14 16:48:55 +0000 |
commit | 2f223903fba2bdee1623f3442d7580c809b428cc (patch) | |
tree | 7418fc4a54112e8215ef7f8e42dec557d7cad8bc /src/riva_hw.h | |
parent | 542d57ea12b5461891a13a339e01ca9e1add124d (diff) |
Initial revision
Diffstat (limited to 'src/riva_hw.h')
-rw-r--r-- | src/riva_hw.h | 428 |
1 files changed, 428 insertions, 0 deletions
diff --git a/src/riva_hw.h b/src/riva_hw.h new file mode 100644 index 0000000..8d53d4f --- /dev/null +++ b/src/riva_hw.h @@ -0,0 +1,428 @@ +/***************************************************************************\ +|* *| +|* Copyright 1993-1999 NVIDIA, Corporation. All rights reserved. *| +|* *| +|* NOTICE TO USER: The source code is copyrighted under U.S. and *| +|* international laws. Users and possessors of this source code are *| +|* hereby granted a nonexclusive, royalty-free copyright license to *| +|* use this code in individual and commercial software. *| +|* *| +|* Any use of this source code must include, in the user documenta- *| +|* tion and internal comments to the code, notices to the end user *| +|* as follows: *| +|* *| +|* Copyright 1993-1999 NVIDIA, Corporation. All rights reserved. *| +|* *| +|* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *| +|* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *| +|* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *| +|* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *| +|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *| +|* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *| +|* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *| +|* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *| +|* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *| +|* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *| +|* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *| +|* *| +|* U.S. Government End Users. This source code is a "commercial *| +|* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *| +|* consisting of "commercial computer software" and "commercial *| +|* computer software documentation," as such terms are used in *| +|* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *| +|* ment only as a commercial end item. Consistent with 48 C.F.R. *| +|* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *| +|* all U.S. Government End Users acquire the source code with only *| +|* those rights set forth herein. *| +|* *| +\***************************************************************************/ +/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/nv/riva_hw.h,v 1.24 2003/02/10 23:42:51 mvojkovi Exp $ */ +#ifndef __RIVA_HW_H__ +#define __RIVA_HW_H__ +#define RIVA_SW_VERSION 0x00010003 + +/* + * Define supported architectures. + */ +#define NV_ARCH_03 0x03 +#define NV_ARCH_04 0x04 +#define NV_ARCH_10 0x10 +#define NV_ARCH_20 0x20 +/***************************************************************************\ +* * +* FIFO registers. * +* * +\***************************************************************************/ + +/* + * Raster OPeration. Windows style ROP3. + */ +typedef volatile struct +{ + U032 reserved00[4]; +#if X_BYTE_ORDER == X_BIG_ENDIAN + U032 FifoFree; +#else + U016 FifoFree; + U016 Nop; +#endif + U032 reserved01[0x0BB]; + U032 Rop3; +} RivaRop; +/* + * 8X8 Monochrome pattern. + */ +typedef volatile struct +{ + U032 reserved00[4]; +#if X_BYTE_ORDER == X_BIG_ENDIAN + U032 FifoFree; +#else + U016 FifoFree; + U016 Nop; +#endif + U032 reserved01[0x0BD]; + U032 Shape; + U032 reserved03[0x001]; + U032 Color0; + U032 Color1; + U032 Monochrome[2]; +} RivaPattern; +/* + * Scissor clip rectangle. + */ +typedef volatile struct +{ + U032 reserved00[4]; +#if X_BYTE_ORDER == X_BIG_ENDIAN + U032 FifoFree; +#else + U016 FifoFree; + U016 Nop; +#endif + U032 reserved01[0x0BB]; + U032 TopLeft; + U032 WidthHeight; +} RivaClip; +/* + * 2D filled rectangle. + */ +typedef volatile struct +{ + U032 reserved00[4]; +#if X_BYTE_ORDER == X_BIG_ENDIAN + U032 FifoFree; +#else + U016 FifoFree; + U016 Nop[1]; +#endif + U032 reserved01[0x0BC]; + U032 Color; + U032 reserved03[0x03E]; + U032 TopLeft; + U032 WidthHeight; +} RivaRectangle; +/* + * 2D screen-screen BLT. + */ +typedef volatile struct +{ + U032 reserved00[4]; +#if X_BYTE_ORDER == X_BIG_ENDIAN + U032 FifoFree; +#else + U016 FifoFree; + U016 Nop; +#endif + U032 reserved01[0x0BB]; + U032 TopLeftSrc; + U032 TopLeftDst; + U032 WidthHeight; +} RivaScreenBlt; +/* + * 2D pixel BLT. + */ +typedef volatile struct +{ + U032 reserved00[4]; +#if X_BYTE_ORDER == X_BIG_ENDIAN + U032 FifoFree; +#else + U016 FifoFree; + U016 Nop[1]; +#endif + U032 reserved01[0x0BC]; + U032 TopLeft; + U032 WidthHeight; + U032 WidthHeightIn; + U032 reserved02[0x03C]; + U032 Pixels; +} RivaPixmap; +/* + * Filled rectangle combined with monochrome expand. Useful for glyphs. + */ +typedef volatile struct +{ + U032 reserved00[4]; +#if X_BYTE_ORDER == X_BIG_ENDIAN + U032 FifoFree; +#else + U016 FifoFree; + U016 Nop; +#endif + U032 reserved01[0x0BB]; + U032 reserved03[(0x040)-1]; + U032 Color1A; + struct + { + U032 TopLeft; + U032 WidthHeight; + } UnclippedRectangle[64]; + U032 reserved04[(0x080)-3]; + struct + { + U032 TopLeft; + U032 BottomRight; + } ClipB; + U032 Color1B; + struct + { + U032 TopLeft; + U032 BottomRight; + } ClippedRectangle[64]; + U032 reserved05[(0x080)-5]; + struct + { + U032 TopLeft; + U032 BottomRight; + } ClipC; + U032 Color1C; + U032 WidthHeightC; + U032 PointC; + U032 MonochromeData1C; + U032 reserved06[(0x080)+121]; + struct + { + U032 TopLeft; + U032 BottomRight; + } ClipD; + U032 Color1D; + U032 WidthHeightInD; + U032 WidthHeightOutD; + U032 PointD; + U032 MonochromeData1D; + U032 reserved07[(0x080)+120]; + struct + { + U032 TopLeft; + U032 BottomRight; + } ClipE; + U032 Color0E; + U032 Color1E; + U032 WidthHeightInE; + U032 WidthHeightOutE; + U032 PointE; + U032 MonochromeData01E; +} RivaBitmap; +/* + * 2D line. + */ +typedef volatile struct +{ + U032 reserved00[4]; +#if X_BYTE_ORDER == X_BIG_ENDIAN + U032 FifoFree; +#else + U016 FifoFree; + U016 Nop[1]; +#endif + U032 reserved01[0x0BC]; + U032 Color; /* source color 0304-0307*/ + U032 Reserved02[0x03e]; + struct { /* start aliased methods in array 0400- */ + U032 point0; /* y_x S16_S16 in pixels 0- 3*/ + U032 point1; /* y_x S16_S16 in pixels 4- 7*/ + } Lin[16]; /* end of aliased methods in array -047f*/ + struct { /* start aliased methods in array 0480- */ + U032 point0X; /* in pixels, 0 at left 0- 3*/ + U032 point0Y; /* in pixels, 0 at top 4- 7*/ + U032 point1X; /* in pixels, 0 at left 8- b*/ + U032 point1Y; /* in pixels, 0 at top c- f*/ + } Lin32[8]; /* end of aliased methods in array -04ff*/ + U032 PolyLin[32]; /* y_x S16_S16 in pixels 0500-057f*/ + struct { /* start aliased methods in array 0580- */ + U032 x; /* in pixels, 0 at left 0- 3*/ + U032 y; /* in pixels, 0 at top 4- 7*/ + } PolyLin32[16]; /* end of aliased methods in array -05ff*/ + struct { /* start aliased methods in array 0600- */ + U032 color; /* source color 0- 3*/ + U032 point; /* y_x S16_S16 in pixels 4- 7*/ + } ColorPolyLin[16]; /* end of aliased methods in array -067f*/ +} RivaLine; +/* + * 2D/3D surfaces + */ +typedef volatile struct +{ + U032 reserved00[4]; +#if X_BYTE_ORDER == X_BIG_ENDIAN + U032 FifoFree; +#else + U016 FifoFree; + U016 Nop; +#endif + U032 reserved01[0x0BE]; + U032 Offset; +} RivaSurface; +typedef volatile struct +{ + U032 reserved00[4]; +#if X_BYTE_ORDER == X_BIG_ENDIAN + U032 FifoFree; +#else + U016 FifoFree; + U016 Nop; +#endif + U032 reserved01[0x0BD]; + U032 Pitch; + U032 RenderBufferOffset; + U032 ZBufferOffset; +} RivaSurface3D; + +/***************************************************************************\ +* * +* Virtualized RIVA H/W interface. * +* * +\***************************************************************************/ + +#define FP_ENABLE 1 +#define FP_DITHER 2 + +struct _riva_hw_inst; +struct _riva_hw_state; +/* + * Virtialized chip interface. Makes RIVA 128 and TNT look alike. + */ +typedef struct _riva_hw_inst +{ + /* + * Chip specific settings. + */ + U032 Architecture; + U032 Version; + U032 Chipset; + U032 CrystalFreqKHz; + U032 RamAmountKBytes; + U032 MaxVClockFreqKHz; + U032 RamBandwidthKBytesPerSec; + U032 EnableIRQ; + U032 IO; + U032 VBlankBit; + U032 FifoFreeCount; + U032 FifoEmptyCount; + U032 CursorStart; + U032 flatPanel; + Bool twoHeads; + /* + * Non-FIFO registers. + */ + volatile U032 *PCRTC0; + volatile U032 *PCRTC; + volatile U032 *PRAMDAC0; + volatile U032 *PFB; + volatile U032 *PFIFO; + volatile U032 *PGRAPH; + volatile U032 *PEXTDEV; + volatile U032 *PTIMER; + volatile U032 *PMC; + volatile U032 *PRAMIN; + volatile U032 *FIFO; + volatile U032 *CURSOR; + volatile U008 *PCIO0; + volatile U008 *PCIO; + volatile U008 *PVIO; + volatile U008 *PDIO0; + volatile U008 *PDIO; + volatile U032 *PRAMDAC; + /* + * Common chip functions. + */ + int (*Busy)(struct _riva_hw_inst *); + void (*CalcStateExt)(struct _riva_hw_inst *,struct _riva_hw_state *,int,int,int,int,int,int); + void (*LoadStateExt)(struct _riva_hw_inst *,struct _riva_hw_state *); + void (*UnloadStateExt)(struct _riva_hw_inst *,struct _riva_hw_state *); + void (*SetStartAddress)(struct _riva_hw_inst *,U032); + int (*ShowHideCursor)(struct _riva_hw_inst *,int); + void (*LockUnlock)(struct _riva_hw_inst *, int); + /* + * Current extended mode settings. + */ + struct _riva_hw_state *CurrentState; + /* + * FIFO registers. + */ + RivaRop *Rop; + RivaPattern *Patt; + RivaClip *Clip; + RivaPixmap *Pixmap; + RivaScreenBlt *Blt; + RivaBitmap *Bitmap; + RivaLine *Line; +} RIVA_HW_INST; +/* + * Extended mode state information. + */ +typedef struct _riva_hw_state +{ + U032 bpp; + U032 width; + U032 height; + U032 interlace; + U032 repaint0; + U032 repaint1; + U032 screen; + U032 scale; + U032 dither; + U032 extra; + U032 pixel; + U032 horiz; + U032 arbitration0; + U032 arbitration1; + U032 vpll; + U032 vpll2; + U032 vpllB; + U032 vpll2B; + U032 pllsel; + U032 general; + U032 crtcOwner; + U032 head; + U032 head2; + U032 config; + U032 cursorConfig; + U032 cursor0; + U032 cursor1; + U032 cursor2; + U032 offset; + U032 pitch; +} RIVA_HW_STATE; + +/* + * FIFO Free Count. Should attempt to yield processor if RIVA is busy. + */ + +#define RIVA_FIFO_FREE(hwinst,hwptr,cnt) \ +{ \ + while ((hwinst).FifoFreeCount < (cnt)) { \ + mem_barrier(); \ + mem_barrier(); \ + (hwinst).FifoFreeCount = (hwinst).hwptr->FifoFree >> 2; \ + } \ + (hwinst).FifoFreeCount -= (cnt); \ +} +#define RIVA_BUSY(hwinst) \ +{ \ + mem_barrier(); \ + while ((hwinst).Busy(&(hwinst))); \ +} +#endif /* __RIVA_HW_H__ */ + |