/* * Copyright (c) 1993-2003 NVIDIA, Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef __NV_LOCAL_H__ #define __NV_LOCAL_H__ /* * This file includes any environment or machine specific values to access the * HW. Put all affected includes, typdefs, etc. here so the riva_hw.* files * can stay generic in nature. */ #include "compiler.h" #include "xf86_OSproc.h" /* * Typedefs to force certain sized values. */ typedef unsigned char U008; typedef unsigned short U016; typedef unsigned int U032; /* * HW access macros. These assume memory-mapped I/O, and not normal I/O space. */ #define NV_WR08(p,i,d) MMIO_OUT8((pointer)(p), (i), (d)) #define NV_RD08(p,i) MMIO_IN8((pointer)(p), (i)) #define NV_WR16(p,i,d) MMIO_OUT16((pointer)(p), (i), (d)) #define NV_RD16(p,i) MMIO_IN16((pointer)(p), (i)) #define NV_WR32(p,i,d) MMIO_OUT32((pointer)(p), (i), (d)) #define NV_RD32(p,i) MMIO_IN32((pointer)(p), (i)) /* VGA I/O is now always done through MMIO */ #define VGA_WR08(p,i,d) NV_WR08(p,i,d) #define VGA_RD08(p,i) NV_RD08(p,i) #define NVDmaNext(pNv, data) \ (pNv)->dmaBase[(pNv)->dmaCurrent++] = (data) #define NVDmaStart(pNv, tag, size) { \ if((pNv)->dmaFree <= (size)) \ NVDmaWait(pNv, size); \ NVDmaNext(pNv, ((size) << 18) | (tag)); \ (pNv)->dmaFree -= ((size) + 1); \ } #if defined(__i386__) #define _NV_FENCE() outb(0x3D0, 0); #else #define _NV_FENCE() mem_barrier(); #endif #define WRITE_PUT(pNv, data) { \ volatile CARD8 scratch; \ _NV_FENCE() \ scratch = (pNv)->FbStart[0]; \ (pNv)->FIFO[0x0010] = (data) << 2; \ mem_barrier(); \ } #define READ_GET(pNv) ((pNv)->FIFO[0x0011] >> 2) #endif /* __NV_LOCAL_H__ */