/***************************************************************************\ |* *| |* Copyright 1993-1999 NVIDIA, Corporation. All rights reserved. *| |* *| |* NOTICE TO USER: The source code is copyrighted under U.S. and *| |* international laws. Users and possessors of this source code are *| |* hereby granted a nonexclusive, royalty-free copyright license to *| |* use this code in individual and commercial software. *| |* *| |* Any use of this source code must include, in the user documenta- *| |* tion and internal comments to the code, notices to the end user *| |* as follows: *| |* *| |* Copyright 1993-1999 NVIDIA, Corporation. All rights reserved. *| |* *| |* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *| |* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *| |* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *| |* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *| |* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *| |* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *| |* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *| |* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *| |* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *| |* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *| |* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *| |* *| |* U.S. Government End Users. This source code is a "commercial *| |* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *| |* consisting of "commercial computer software" and "commercial *| |* computer software documentation," as such terms are used in *| |* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *| |* ment only as a commercial end item. Consistent with 48 C.F.R. *| |* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *| |* all U.S. Government End Users acquire the source code with only *| |* those rights set forth herein. *| |* *| \***************************************************************************/ /* * RIVA Fixed Functionality Init Tables. */ static unsigned RivaTablePMC[][2] = { {0x00000050, 0x00000000}, {0x00000080, 0xFFFF00FF}, {0x00000080, 0xFFFFFFFF} }; static unsigned RivaTablePTIMER[][2] = { {0x00000080, 0x00000008}, {0x00000084, 0x00000003}, {0x00000050, 0x00000000}, {0x00000040, 0xFFFFFFFF} }; static unsigned RivaTableFIFO[][2] = { {0x00000000, 0x80000000}, {0x00000800, 0x80000001}, {0x00001000, 0x80000002}, {0x00001800, 0x80000010}, {0x00002000, 0x80000011}, {0x00002800, 0x80000012}, {0x00003000, 0x80000016}, {0x00003800, 0x80000013} }; static unsigned nv3TablePFIFO[][2] = { {0x00000140, 0x00000000}, {0x00000480, 0x00000000}, {0x00000490, 0x00000000}, {0x00000494, 0x00000000}, {0x00000481, 0x00000000}, {0x00000084, 0x00000000}, {0x00000086, 0x00002000}, {0x00000085, 0x00002200}, {0x00000484, 0x00000000}, {0x0000049C, 0x00000000}, {0x00000104, 0x00000000}, {0x00000108, 0x00000000}, {0x00000100, 0x00000000}, {0x000004A0, 0x00000000}, {0x000004A4, 0x00000000}, {0x000004A8, 0x00000000}, {0x000004AC, 0x00000000}, {0x000004B0, 0x00000000}, {0x000004B4, 0x00000000}, {0x000004B8, 0x00000000}, {0x000004BC, 0x00000000}, {0x00000050, 0x00000000}, {0x00000040, 0xFFFFFFFF}, {0x00000480, 0x00000001}, {0x00000490, 0x00000001}, {0x00000140, 0x00000001} }; static unsigned nv3TablePGRAPH[][2] = { {0x00000020, 0x1230001F}, {0x00000021, 0x10113000}, {0x00000022, 0x1131F101}, {0x00000023, 0x0100F531}, {0x00000060, 0x00000000}, {0x00000065, 0x00000000}, {0x00000068, 0x00000000}, {0x00000069, 0x00000000}, {0x0000006A, 0x00000000}, {0x0000006B, 0x00000000}, {0x0000006C, 0x00000000}, {0x0000006D, 0x00000000}, {0x0000006E, 0x00000000}, {0x0000006F, 0x00000000}, {0x000001A8, 0x00000000}, {0x00000440, 0xFFFFFFFF}, {0x00000480, 0x00000001}, {0x000001A0, 0x00000000}, {0x000001A2, 0x00000000}, {0x0000018A, 0xFFFFFFFF}, {0x00000190, 0x00000000}, {0x00000142, 0x00000000}, {0x00000154, 0x00000000}, {0x00000155, 0xFFFFFFFF}, {0x00000156, 0x00000000}, {0x00000157, 0xFFFFFFFF}, {0x00000064, 0x10010002}, {0x00000050, 0x00000000}, {0x00000051, 0x00000000}, {0x00000040, 0xFFFFFFFF}, {0x00000041, 0xFFFFFFFF}, {0x00000440, 0xFFFFFFFF}, {0x000001A9, 0x00000001} }; static unsigned nv3TablePGRAPH_8BPP[][2] = { {0x000001AA, 0x00001111} }; static unsigned nv3TablePGRAPH_15BPP[][2] = { {0x000001AA, 0x00002222} }; static unsigned nv3TablePGRAPH_32BPP[][2] = { {0x000001AA, 0x00003333} }; static unsigned nv3TablePRAMIN[][2] = { {0x00000500, 0x00010000}, {0x00000501, 0x007FFFFF}, {0x00000200, 0x80000000}, {0x00000201, 0x00C20341}, {0x00000204, 0x80000001}, {0x00000205, 0x00C50342}, {0x00000208, 0x80000002}, {0x00000209, 0x00C60343}, {0x0000020C, 0x80000003}, {0x0000020D, 0x00DC0348}, {0x00000210, 0x80000004}, {0x00000211, 0x00DC0349}, {0x00000214, 0x80000005}, {0x00000215, 0x00DC034A}, {0x00000218, 0x80000006}, {0x00000219, 0x00DC034B}, {0x00000240, 0x80000010}, {0x00000241, 0x00D10344}, {0x00000244, 0x80000011}, {0x00000245, 0x00D00345}, {0x00000248, 0x80000012}, {0x00000249, 0x00CC0346}, {0x0000024C, 0x80000013}, {0x0000024D, 0x00D70347}, {0x00000258, 0x80000016}, {0x00000259, 0x00CA034C}, {0x00000D05, 0x00000000}, {0x00000D06, 0x00000000}, {0x00000D07, 0x00000000}, {0x00000D09, 0x00000000}, {0x00000D0A, 0x00000000}, {0x00000D0B, 0x00000000}, {0x00000D0D, 0x00000000}, {0x00000D0E, 0x00000000}, {0x00000D0F, 0x00000000}, {0x00000D11, 0x00000000}, {0x00000D12, 0x00000000}, {0x00000D13, 0x00000000}, {0x00000D15, 0x00000000}, {0x00000D16, 0x00000000}, {0x00000D17, 0x00000000}, {0x00000D19, 0x00000000}, {0x00000D1A, 0x00000000}, {0x00000D1B, 0x00000000}, {0x00000D1D, 0x00000140}, {0x00000D1E, 0x00000000}, {0x00000D1F, 0x00000000}, {0x00000D20, 0x10100200}, {0x00000D21, 0x00000000}, {0x00000D22, 0x00000000}, {0x00000D23, 0x00000000}, {0x00000D24, 0x10210200}, {0x00000D25, 0x00000000}, {0x00000D26, 0x00000000}, {0x00000D27, 0x00000000}, {0x00000D28, 0x10420200}, {0x00000D29, 0x00000000}, {0x00000D2A, 0x00000000}, {0x00000D2B, 0x00000000}, {0x00000D2C, 0x10830200}, {0x00000D2D, 0x00000000}, {0x00000D2E, 0x00000000}, {0x00000D2F, 0x00000000}, {0x00000D31, 0x00000000}, {0x00000D32, 0x00000000}, {0x00000D33, 0x00000000} }; static unsigned nv3TablePRAMIN_8BPP[][2] = { /* 0xXXXXX3XX For MSB mono format */ /* 0xXXXXX2XX For LSB mono format */ {0x00000D04, 0x10110203}, {0x00000D08, 0x10110203}, {0x00000D0C, 0x1011020B}, {0x00000D10, 0x10118203}, {0x00000D14, 0x10110203}, {0x00000D18, 0x10110203}, {0x00000D1C, 0x10419208}, {0x00000D30, 0x10118203} }; static unsigned nv3TablePRAMIN_15BPP[][2] = { /* 0xXXXXX2XX For MSB mono format */ /* 0xXXXXX3XX For LSB mono format */ {0x00000D04, 0x10110200}, {0x00000D08, 0x10110200}, {0x00000D0C, 0x10110208}, {0x00000D10, 0x10118200}, {0x00000D14, 0x10110200}, {0x00000D18, 0x10110200}, {0x00000D1C, 0x10419208}, {0x00000D30, 0x10118200} }; static unsigned nv3TablePRAMIN_32BPP[][2] = { /* 0xXXXXX3XX For MSB mono format */ /* 0xXXXXX2XX For LSB mono format */ {0x00000D04, 0x10110201}, {0x00000D08, 0x10110201}, {0x00000D0C, 0x10110209}, {0x00000D10, 0x10118201}, {0x00000D14, 0x10110201}, {0x00000D18, 0x10110201}, {0x00000D1C, 0x10419208}, {0x00000D30, 0x10118201} };