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|
/***************************************************************************\
|* *|
|* Copyright 2003 NVIDIA, Corporation. All rights reserved. *|
|* *|
|* NOTICE TO USER: The source code is copyrighted under U.S. and *|
|* international laws. Users and possessors of this source code are *|
|* hereby granted a nonexclusive, royalty-free copyright license to *|
|* use this code in individual and commercial software. *|
|* *|
|* Any use of this source code must include, in the user documenta- *|
|* tion and internal comments to the code, notices to the end user *|
|* as follows: *|
|* *|
|* Copyright 2003 NVIDIA, Corporation. All rights reserved. *|
|* *|
|* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *|
|* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *|
|* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *|
|* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *|
|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *|
|* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *|
|* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *|
|* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *|
|* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *|
|* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *|
|* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *|
|* *|
|* U.S. Government End Users. This source code is a "commercial *|
|* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *|
|* consisting of "commercial computer software" and "commercial *|
|* computer software documentation," as such terms are used in *|
|* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *|
|* ment only as a commercial end item. Consistent with 48 C.F.R. *|
|* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *|
|* all U.S. Government End Users acquire the source code with only *|
|* those rights set forth herein. *|
|* *|
\***************************************************************************/
/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/nv/nv_xaa.c,v 1.35 2004/03/20 16:25:18 mvojkovi Exp $ */
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "nv_include.h"
#include "xaalocal.h"
#include "miline.h"
#include "nv_dma.h"
static const int NVCopyROP[16] =
{
0x00, /* GXclear */
0x88, /* GXand */
0x44, /* GXandReverse */
0xCC, /* GXcopy */
0x22, /* GXandInverted */
0xAA, /* GXnoop */
0x66, /* GXxor */
0xEE, /* GXor */
0x11, /* GXnor */
0x99, /* GXequiv */
0x55, /* GXinvert*/
0xDD, /* GXorReverse */
0x33, /* GXcopyInverted */
0xBB, /* GXorInverted */
0x77, /* GXnand */
0xFF /* GXset */
};
static const int NVCopyROP_PM[16] =
{
0x0A, /* GXclear */
0x8A, /* GXand */
0x4A, /* GXandReverse */
0xCA, /* GXcopy */
0x2A, /* GXandInverted */
0xAA, /* GXnoop */
0x6A, /* GXxor */
0xEA, /* GXor */
0x1A, /* GXnor */
0x9A, /* GXequiv */
0x5A, /* GXinvert*/
0xDA, /* GXorReverse */
0x3A, /* GXcopyInverted */
0xBA, /* GXorInverted */
0x7A, /* GXnand */
0xFA /* GXset */
};
static const int NVPatternROP[16] =
{
0x00,
0xA0,
0x50,
0xF0,
0x0A,
0xAA,
0x5A,
0xFA,
0x05,
0xA5,
0x55,
0xF5,
0x0F,
0xAF,
0x5F,
0xFF
};
void
NVDmaKickoff(NVPtr pNv)
{
if(pNv->dmaCurrent != pNv->dmaPut) {
pNv->dmaPut = pNv->dmaCurrent;
WRITE_PUT(pNv, pNv->dmaPut);
}
}
/* There is a HW race condition with videoram command buffers.
You can't jump to the location of your put offset. We write put
at the jump offset + SKIPS dwords with noop padding in between
to solve this problem */
#define SKIPS 8
void
NVDmaWait (
NVPtr pNv,
int size
){
int dmaGet;
size++;
while(pNv->dmaFree < size) {
dmaGet = READ_GET(pNv);
if(pNv->dmaPut >= dmaGet) {
pNv->dmaFree = pNv->dmaMax - pNv->dmaCurrent;
if(pNv->dmaFree < size) {
NVDmaNext(pNv, 0x20000000);
if(dmaGet <= SKIPS) {
if(pNv->dmaPut <= SKIPS) /* corner case - will be idle */
WRITE_PUT(pNv, SKIPS + 1);
do { dmaGet = READ_GET(pNv); }
while(dmaGet <= SKIPS);
}
WRITE_PUT(pNv, SKIPS);
pNv->dmaCurrent = pNv->dmaPut = SKIPS;
pNv->dmaFree = dmaGet - (SKIPS + 1);
}
} else
pNv->dmaFree = dmaGet - pNv->dmaCurrent - 1;
}
}
void
NVWaitVSync(NVPtr pNv)
{
NVDmaStart(pNv, 0x0000A12C, 1);
NVDmaNext (pNv, 0);
NVDmaStart(pNv, 0x0000A134, 1);
NVDmaNext (pNv, pNv->CRTCnumber);
NVDmaStart(pNv, 0x0000A100, 1);
NVDmaNext (pNv, 0);
NVDmaStart(pNv, 0x0000A130, 1);
NVDmaNext (pNv, 0);
}
/*
currentRop = 0-15 solid fill
16-31 8x8 pattern fill
32-47 solid fill with planemask
*/
static void
NVSetPattern(
ScrnInfoPtr pScrn,
CARD32 clr0,
CARD32 clr1,
CARD32 pat0,
CARD32 pat1
)
{
NVPtr pNv = NVPTR(pScrn);
NVDmaStart(pNv, PATTERN_COLOR_0, 4);
NVDmaNext (pNv, clr0);
NVDmaNext (pNv, clr1);
NVDmaNext (pNv, pat0);
NVDmaNext (pNv, pat1);
}
static void
NVSetRopSolid(ScrnInfoPtr pScrn, CARD32 rop, CARD32 planemask)
{
NVPtr pNv = NVPTR(pScrn);
if(planemask != ~0) {
NVSetPattern(pScrn, 0, planemask, ~0, ~0);
if(pNv->currentRop != (rop + 32)) {
NVDmaStart(pNv, ROP_SET, 1);
NVDmaNext (pNv, NVCopyROP_PM[rop]);
pNv->currentRop = rop + 32;
}
} else
if (pNv->currentRop != rop) {
if(pNv->currentRop >= 16)
NVSetPattern(pScrn, ~0, ~0, ~0, ~0);
NVDmaStart(pNv, ROP_SET, 1);
NVDmaNext (pNv, NVCopyROP[rop]);
pNv->currentRop = rop;
}
}
void NVResetGraphics(ScrnInfoPtr pScrn)
{
NVPtr pNv = NVPTR(pScrn);
CARD32 surfaceFormat, patternFormat, rectFormat, lineFormat;
int pitch, i;
if(pNv->NoAccel) return;
pitch = pNv->CurrentLayout.displayWidth *
(pNv->CurrentLayout.bitsPerPixel >> 3);
pNv->dmaBase = (CARD32*)(&pNv->FbStart[pNv->FbUsableSize]);
for(i = 0; i < SKIPS; i++)
pNv->dmaBase[i] = 0x00000000;
pNv->dmaBase[0x0 + SKIPS] = 0x00040000;
pNv->dmaBase[0x1 + SKIPS] = 0x80000010;
pNv->dmaBase[0x2 + SKIPS] = 0x00042000;
pNv->dmaBase[0x3 + SKIPS] = 0x80000011;
pNv->dmaBase[0x4 + SKIPS] = 0x00044000;
pNv->dmaBase[0x5 + SKIPS] = 0x80000012;
pNv->dmaBase[0x6 + SKIPS] = 0x00046000;
pNv->dmaBase[0x7 + SKIPS] = 0x80000013;
pNv->dmaBase[0x8 + SKIPS] = 0x00048000;
pNv->dmaBase[0x9 + SKIPS] = 0x80000014;
pNv->dmaBase[0xA + SKIPS] = 0x0004A000;
pNv->dmaBase[0xB + SKIPS] = 0x80000015;
pNv->dmaBase[0xC + SKIPS] = 0x0004C000;
pNv->dmaBase[0xD + SKIPS] = 0x80000016;
pNv->dmaBase[0xE + SKIPS] = 0x0004E000;
pNv->dmaBase[0xF + SKIPS] = 0x80000017;
pNv->dmaPut = 0;
pNv->dmaCurrent = 16 + SKIPS;
pNv->dmaMax = 8191;
pNv->dmaFree = pNv->dmaMax - pNv->dmaCurrent;
switch(pNv->CurrentLayout.depth) {
case 24:
surfaceFormat = SURFACE_FORMAT_DEPTH24;
patternFormat = PATTERN_FORMAT_DEPTH24;
rectFormat = RECT_FORMAT_DEPTH24;
lineFormat = LINE_FORMAT_DEPTH24;
break;
case 16:
case 15:
surfaceFormat = SURFACE_FORMAT_DEPTH16;
patternFormat = PATTERN_FORMAT_DEPTH16;
rectFormat = RECT_FORMAT_DEPTH16;
lineFormat = LINE_FORMAT_DEPTH16;
break;
default:
surfaceFormat = SURFACE_FORMAT_DEPTH8;
patternFormat = PATTERN_FORMAT_DEPTH8;
rectFormat = RECT_FORMAT_DEPTH8;
lineFormat = LINE_FORMAT_DEPTH8;
break;
}
NVDmaStart(pNv, SURFACE_FORMAT, 4);
NVDmaNext (pNv, surfaceFormat);
NVDmaNext (pNv, pitch | (pitch << 16));
NVDmaNext (pNv, 0);
NVDmaNext (pNv, 0);
NVDmaStart(pNv, PATTERN_FORMAT, 1);
NVDmaNext (pNv, patternFormat);
NVDmaStart(pNv, RECT_FORMAT, 1);
NVDmaNext (pNv, rectFormat);
NVDmaStart(pNv, LINE_FORMAT, 1);
NVDmaNext (pNv, lineFormat);
pNv->currentRop = ~0; /* set to something invalid */
NVSetRopSolid(pScrn, GXcopy, ~0);
NVDmaKickoff(pNv);
}
void NVSync(ScrnInfoPtr pScrn)
{
NVPtr pNv = NVPTR(pScrn);
if(pNv->DMAKickoffCallback)
(*pNv->DMAKickoffCallback)(pScrn);
while(READ_GET(pNv) != pNv->dmaPut);
while(pNv->PGRAPH[0x0700/4]);
}
static void
NVDMAKickoffCallback (ScrnInfoPtr pScrn)
{
NVPtr pNv = NVPTR(pScrn);
NVDmaKickoff(pNv);
pNv->DMAKickoffCallback = NULL;
}
static void
NVSetupForScreenToScreenCopy(
ScrnInfoPtr pScrn,
int xdir, int ydir,
int rop,
unsigned planemask,
int transparency_color
)
{
NVPtr pNv = NVPTR(pScrn);
planemask |= ~0 << pNv->CurrentLayout.depth;
NVSetRopSolid(pScrn, rop, planemask);
pNv->DMAKickoffCallback = NVDMAKickoffCallback;
}
static void
NVSubsequentScreenToScreenCopy(
ScrnInfoPtr pScrn,
int x1, int y1,
int x2, int y2,
int w, int h
)
{
NVPtr pNv = NVPTR(pScrn);
NVDmaStart(pNv, BLIT_POINT_SRC, 3);
NVDmaNext (pNv, (y1 << 16) | x1);
NVDmaNext (pNv, (y2 << 16) | x2);
NVDmaNext (pNv, (h << 16) | w);
if((w * h) >= 512)
NVDmaKickoff(pNv);
}
static void
NVSetupForSolidFill(
ScrnInfoPtr pScrn,
int color,
int rop,
unsigned planemask
)
{
NVPtr pNv = NVPTR(pScrn);
planemask |= ~0 << pNv->CurrentLayout.depth;
NVSetRopSolid(pScrn, rop, planemask);
NVDmaStart(pNv, RECT_SOLID_COLOR, 1);
NVDmaNext (pNv, color);
pNv->DMAKickoffCallback = NVDMAKickoffCallback;
}
static void
NVSubsequentSolidFillRect(ScrnInfoPtr pScrn, int x, int y, int w, int h)
{
NVPtr pNv = NVPTR(pScrn);
NVDmaStart(pNv, RECT_SOLID_RECTS(0), 2);
NVDmaNext (pNv, (x << 16) | y);
NVDmaNext (pNv, (w << 16) | h);
if((w * h) >= 512)
NVDmaKickoff(pNv);
}
static void
NVSetupForMono8x8PatternFill (
ScrnInfoPtr pScrn,
int patternx, int patterny,
int fg, int bg,
int rop,
unsigned planemask
)
{
NVPtr pNv = NVPTR(pScrn);
planemask = ~0 << pNv->CurrentLayout.depth;
fg |= planemask;
if(bg == -1) bg = 0;
else bg |= planemask;
if (pNv->currentRop != (rop + 16)) {
NVDmaStart(pNv, ROP_SET, 1);
NVDmaNext (pNv, NVPatternROP[rop]);
pNv->currentRop = rop + 16;
}
NVSetPattern(pScrn, bg, fg, patternx, patterny);
NVDmaStart(pNv, RECT_SOLID_COLOR, 1);
NVDmaNext (pNv, fg);
pNv->DMAKickoffCallback = NVDMAKickoffCallback;
}
static void
NVSubsequentMono8x8PatternFillRect(
ScrnInfoPtr pScrn,
int patternx, int patterny,
int x, int y,
int w, int h
)
{
NVPtr pNv = NVPTR(pScrn);
NVDmaStart(pNv, RECT_SOLID_RECTS(0), 2);
NVDmaNext (pNv, (x << 16) | y);
NVDmaNext (pNv, (w << 16) | h);
if((w * h) >= 512)
NVDmaKickoff(pNv);
}
static CARD32 _bg_pixel;
static CARD32 _fg_pixel;
static Bool _transparent;
static CARD32 _color_expand_dwords;
static CARD32 _color_expand_offset;
static int _remaining;
static unsigned char *_storage_buffer[1];
static void
NVSetupForScanlineCPUToScreenColorExpandFill (
ScrnInfoPtr pScrn,
int fg, int bg,
int rop,
unsigned int planemask
)
{
NVPtr pNv = NVPTR(pScrn);
CARD32 mask = ~0 << pNv->CurrentLayout.depth;
planemask |= mask;
_fg_pixel = fg | mask;
if(bg == -1) {
_transparent = TRUE;
} else {
_transparent = FALSE;
_bg_pixel = bg | mask;
}
NVSetRopSolid (pScrn, rop, planemask);
}
static void
NVSubsequentScanlineCPUToScreenColorExpandFill (
ScrnInfoPtr pScrn,
int x, int y,
int w, int h,
int skipleft
)
{
NVPtr pNv = NVPTR(pScrn);
int bw = (w + 31) & ~31;
_color_expand_dwords = bw >> 5;
_remaining = h;
if(_transparent) {
NVDmaStart(pNv, RECT_EXPAND_ONE_COLOR_CLIP, 5);
NVDmaNext (pNv, (y << 16) | ((x + skipleft) & 0xFFFF));
NVDmaNext (pNv, ((y + h) << 16) | ((x + w) & 0xFFFF));
NVDmaNext (pNv, _fg_pixel);
NVDmaNext (pNv, (h << 16) | bw);
NVDmaNext (pNv, (y << 16) | (x & 0xFFFF));
_color_expand_offset = RECT_EXPAND_ONE_COLOR_DATA(0);
} else {
NVDmaStart(pNv, RECT_EXPAND_TWO_COLOR_CLIP, 7);
NVDmaNext (pNv, (y << 16) | ((x + skipleft) & 0xFFFF));
NVDmaNext (pNv, ((y + h) << 16) | ((x + w) & 0xFFFF));
NVDmaNext (pNv, _bg_pixel);
NVDmaNext (pNv, _fg_pixel);
NVDmaNext (pNv, (h << 16) | bw);
NVDmaNext (pNv, (h << 16) | bw);
NVDmaNext (pNv, (y << 16) | (x & 0xFFFF));
_color_expand_offset = RECT_EXPAND_TWO_COLOR_DATA(0);
}
NVDmaStart(pNv, _color_expand_offset, _color_expand_dwords);
_storage_buffer[0] = (unsigned char*)&pNv->dmaBase[pNv->dmaCurrent];
}
static void
NVSubsequentColorExpandScanline(ScrnInfoPtr pScrn, int bufno)
{
NVPtr pNv = NVPTR(pScrn);
pNv->dmaCurrent += _color_expand_dwords;
if(--_remaining) {
NVDmaStart(pNv, _color_expand_offset, _color_expand_dwords);
_storage_buffer[0] = (unsigned char*)&pNv->dmaBase[pNv->dmaCurrent];
} else {
/* hardware bug workaround */
NVDmaStart(pNv, BLIT_POINT_SRC, 1);
NVDmaNext (pNv, 0);
NVDmaKickoff(pNv);
}
}
static void
NVSetupForScanlineImageWrite(
ScrnInfoPtr pScrn, int rop,
unsigned int planemask,
int trans_color,
int bpp, int depth
)
{
NVPtr pNv = NVPTR(pScrn);
planemask |= ~0 << pNv->CurrentLayout.depth;
NVSetRopSolid (pScrn, rop, planemask);
}
static CARD32 _image_size;
static CARD32 _image_srcpoint;
static CARD32 _image_dstpoint;
static CARD32 _image_dstpitch;
static void
NVSubsequentScanlineImageWriteRect(
ScrnInfoPtr pScrn,
int x, int y,
int w, int h,
int skipleft
)
{
NVPtr pNv = NVPTR(pScrn);
int Bpp = pNv->CurrentLayout.bitsPerPixel >> 3;
int image_srcpitch;
_image_size = (1 << 16) | (w - skipleft);
_image_srcpoint = skipleft;
_image_dstpoint = (y << 16) | (x + skipleft);
_remaining = h;
_image_dstpitch = pNv->CurrentLayout.displayWidth * Bpp;
image_srcpitch = ((w * Bpp) + 63) & ~63;
_storage_buffer[0] = pNv->FbStart + pNv->ScratchBufferStart;
NVSync(pScrn);
NVDmaStart(pNv, SURFACE_PITCH, 2);
NVDmaNext (pNv, (_image_dstpitch << 16) | image_srcpitch);
NVDmaNext (pNv, pNv->ScratchBufferStart);
}
static void NVSubsequentImageWriteScanline(ScrnInfoPtr pScrn, int bufno)
{
NVPtr pNv = NVPTR(pScrn);
NVDmaStart(pNv, BLIT_POINT_SRC, 3);
NVDmaNext (pNv, _image_srcpoint);
NVDmaNext (pNv, _image_dstpoint);
NVDmaNext (pNv, _image_size);
NVDmaKickoff(pNv);
if(--_remaining) {
_image_dstpoint += (1 << 16);
NVSync(pScrn);
} else {
NVDmaStart(pNv, SURFACE_PITCH, 2);
NVDmaNext (pNv, _image_dstpitch | (_image_dstpitch << 16));
NVDmaNext (pNv, 0);
}
}
static void
NVSetupForSolidLine(ScrnInfoPtr pScrn, int color, int rop, unsigned planemask)
{
NVPtr pNv = NVPTR(pScrn);
planemask |= ~0 << pNv->CurrentLayout.depth;
NVSetRopSolid(pScrn, rop, planemask);
_fg_pixel = color;
pNv->DMAKickoffCallback = NVDMAKickoffCallback;
}
static void
NVSubsequentSolidHorVertLine(ScrnInfoPtr pScrn, int x, int y, int len, int dir)
{
NVPtr pNv = NVPTR(pScrn);
NVDmaStart(pNv, LINE_COLOR, 1);
NVDmaNext (pNv, _fg_pixel);
NVDmaStart(pNv, LINE_LINES(0), 2);
NVDmaNext (pNv, (y << 16) | ( x & 0xffff));
if(dir == DEGREES_0) {
NVDmaNext (pNv, (y << 16) | ((x + len) & 0xffff));
} else {
NVDmaNext (pNv, ((y + len) << 16) | (x & 0xffff));
}
}
static void
NVSubsequentSolidTwoPointLine(
ScrnInfoPtr pScrn,
int x1, int y1,
int x2, int y2,
int flags
)
{
NVPtr pNv = NVPTR(pScrn);
Bool drawLast = !(flags & OMIT_LAST);
NVDmaStart(pNv, LINE_COLOR, 1);
NVDmaNext (pNv, _fg_pixel);
NVDmaStart(pNv, LINE_LINES(0), drawLast ? 4 : 2);
NVDmaNext (pNv, (y1 << 16) | (x1 & 0xffff));
NVDmaNext (pNv, (y2 << 16) | (x2 & 0xffff));
if(drawLast) {
NVDmaNext (pNv, (y2 << 16) | (x2 & 0xffff));
NVDmaNext (pNv, ((y2 + 1) << 16) | (x2 & 0xffff));
}
}
static void
NVSetClippingRectangle(ScrnInfoPtr pScrn, int x1, int y1, int x2, int y2)
{
NVPtr pNv = NVPTR(pScrn);
int h = y2 - y1 + 1;
int w = x2 - x1 + 1;
NVDmaStart(pNv, CLIP_POINT, 2);
NVDmaNext (pNv, (y1 << 16) | x1);
NVDmaNext (pNv, (h << 16) | w);
}
static void
NVDisableClipping(ScrnInfoPtr pScrn)
{
NVPtr pNv = NVPTR(pScrn);
NVDmaStart(pNv, CLIP_POINT, 2);
NVDmaNext (pNv, 0);
NVDmaNext (pNv, 0x7FFF7FFF);
}
/* Initialize XAA acceleration info */
Bool
NVAccelInit(ScreenPtr pScreen)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
NVPtr pNv = NVPTR(pScrn);
XAAInfoRecPtr accel;
accel = pNv->AccelInfoRec = XAACreateInfoRec();
if(!accel) return FALSE;
accel->Flags = LINEAR_FRAMEBUFFER | PIXMAP_CACHE | OFFSCREEN_PIXMAPS;
accel->Sync = NVSync;
accel->ScreenToScreenCopyFlags = NO_TRANSPARENCY;
accel->SetupForScreenToScreenCopy = NVSetupForScreenToScreenCopy;
accel->SubsequentScreenToScreenCopy = NVSubsequentScreenToScreenCopy;
accel->SolidFillFlags = 0;
accel->SetupForSolidFill = NVSetupForSolidFill;
accel->SubsequentSolidFillRect = NVSubsequentSolidFillRect;
accel->Mono8x8PatternFillFlags = HARDWARE_PATTERN_SCREEN_ORIGIN |
HARDWARE_PATTERN_PROGRAMMED_BITS |
NO_PLANEMASK;
accel->SetupForMono8x8PatternFill = NVSetupForMono8x8PatternFill;
accel->SubsequentMono8x8PatternFillRect = NVSubsequentMono8x8PatternFillRect;
accel->ScanlineCPUToScreenColorExpandFillFlags =
BIT_ORDER_IN_BYTE_LSBFIRST |
CPU_TRANSFER_PAD_DWORD |
LEFT_EDGE_CLIPPING |
LEFT_EDGE_CLIPPING_NEGATIVE_X;
accel->NumScanlineColorExpandBuffers = 1;
accel->SetupForScanlineCPUToScreenColorExpandFill =
NVSetupForScanlineCPUToScreenColorExpandFill;
accel->SubsequentScanlineCPUToScreenColorExpandFill =
NVSubsequentScanlineCPUToScreenColorExpandFill;
accel->SubsequentColorExpandScanline =
NVSubsequentColorExpandScanline;
accel->ScanlineColorExpandBuffers = _storage_buffer;
accel->ScanlineImageWriteFlags = NO_GXCOPY |
NO_TRANSPARENCY |
LEFT_EDGE_CLIPPING |
LEFT_EDGE_CLIPPING_NEGATIVE_X;
accel->NumScanlineImageWriteBuffers = 1;
accel->SetupForScanlineImageWrite = NVSetupForScanlineImageWrite;
accel->SubsequentScanlineImageWriteRect = NVSubsequentScanlineImageWriteRect;
accel->SubsequentImageWriteScanline = NVSubsequentImageWriteScanline;
accel->ScanlineImageWriteBuffers = _storage_buffer;
accel->SolidLineFlags = 0;
accel->SetupForSolidLine = NVSetupForSolidLine;
accel->SubsequentSolidHorVertLine = NVSubsequentSolidHorVertLine;
accel->SubsequentSolidTwoPointLine = NVSubsequentSolidTwoPointLine;
accel->SetClippingRectangle = NVSetClippingRectangle;
accel->DisableClipping = NVDisableClipping;
accel->ClippingFlags = HARDWARE_CLIP_SOLID_LINE;
miSetZeroLineBias(pScreen, OCTANT1 | OCTANT3 | OCTANT4 | OCTANT6);
return (XAAInit(pScreen, accel));
}
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