diff options
author | Egbert Eich <eich@suse.de> | 2004-07-30 21:25:26 +0000 |
---|---|---|
committer | Egbert Eich <eich@suse.de> | 2004-07-30 21:25:26 +0000 |
commit | c18f5801a555b1c1651a9d9cfb4ed141e210effa (patch) | |
tree | 0710668373cdcf8d1b2f9880819f74d90e12aa8d /src/savage_driver.c | |
parent | 81760d382c4921a270715fe9e6b348699353ee01 (diff) |
Add pseudocolor overlay mode. Leave streams engine running at all times to
prevent artefacts during video playback.
Fixed VBE mode list code to work together with reading DDC data using VBE
functions.
Fixed data types to muffle compiler.
Fixed requested size of FIFO for image writes. Fixes temporary lockups.
Diffstat (limited to 'src/savage_driver.c')
-rw-r--r-- | src/savage_driver.c | 458 |
1 files changed, 324 insertions, 134 deletions
diff --git a/src/savage_driver.c b/src/savage_driver.c index 4a6cc2c..4a0ec2b 100644 --- a/src/savage_driver.c +++ b/src/savage_driver.c @@ -24,6 +24,7 @@ #include "savage_driver.h" #include "savage_bci.h" +#define TRANSPARENCY_KEY 0xff; /* * prototypes @@ -60,6 +61,7 @@ static void SavageLoadPalette(ScrnInfoPtr pScrn, int numColors, static void SavageLoadPaletteSavage4(ScrnInfoPtr pScrn, int numColors, int *indicies, LOCO *colors, VisualPtr pVisual); +static void SavageUpdateKey(ScrnInfoPtr pScrn, int r, int g, int b); static void SavageCalcClock(long freq, int min_m, int min_n1, int max_n1, int min_n2, int max_n2, long freq_min, long freq_max, unsigned int *mdiv, @@ -175,24 +177,26 @@ static PciChipsets SavagePciChipsets[] = { }; typedef enum { - OPTION_PCI_BURST - ,OPTION_PCI_RETRY - ,OPTION_NOACCEL - ,OPTION_LCD_CENTER - ,OPTION_LCDCLOCK - ,OPTION_MCLK - ,OPTION_REFCLK - ,OPTION_SHOWCACHE - ,OPTION_SWCURSOR - ,OPTION_HWCURSOR - ,OPTION_SHADOW_FB - ,OPTION_ROTATE - ,OPTION_USEBIOS - ,OPTION_SHADOW_STATUS - ,OPTION_CRT_ONLY - ,OPTION_TV_ON - ,OPTION_TV_PAL - ,OPTION_FORCE_INIT + OPTION_PCI_BURST, + OPTION_PCI_RETRY, + OPTION_NOACCEL, + OPTION_LCD_CENTER, + OPTION_LCDCLOCK, + OPTION_MCLK, + OPTION_REFCLK, + OPTION_SHOWCACHE, + OPTION_SWCURSOR, + OPTION_HWCURSOR, + OPTION_SHADOW_FB, + OPTION_ROTATE, + OPTION_USEBIOS, + OPTION_SHADOW_STATUS, + OPTION_CRT_ONLY, + OPTION_TV_ON, + OPTION_TV_PAL, + OPTION_FORCE_INIT, + OPTION_OVERLAY, + OPTION_T_KEY } SavageOpts; @@ -210,6 +214,8 @@ static const OptionInfoRec SavageOptions[] = { OPTION_TV_ON, "TvOn", OPTV_BOOLEAN, {0}, FALSE }, { OPTION_TV_PAL, "PAL", OPTV_BOOLEAN, {0}, FALSE }, { OPTION_FORCE_INIT,"ForceInit", OPTV_BOOLEAN, {0}, FALSE }, + { OPTION_OVERLAY, "Overlay", OPTV_ANYSTR, {0}, FALSE }, + { OPTION_T_KEY, "TransparencyKey", OPTV_ANYSTR, {0}, FALSE }, { -1, NULL, OPTV_NONE, {0}, FALSE } }; @@ -247,6 +253,13 @@ static const char *ramdacSymbols[] = { NULL }; +static const char *int10Symbols[] = { + "xf86ExecX86int10", + "xf86Int10AllocPages", + "xf86int10Addr", + "xf86Int10FreePages" +}; + static const char *vbeSymbols[] = { "VBEInit", "vbeDoEDID", @@ -288,6 +301,7 @@ static const char *xaaSymbols[] = { "XAAHelpPatternROP", "XAAHelpSolidROP", "XAAInit", + "XAAScreenIndex", NULL }; @@ -296,18 +310,6 @@ static const char *shadowSymbols[] = { NULL }; -static const char *int10Symbols[] = { - "xf86ExecX86int10", -#if 0 - "xf86FreeInt10", -#endif - "xf86InitInt10", - "xf86Int10AllocPages", - "xf86Int10FreePages", - "xf86int10Addr", - NULL -}; - static const char *fbSymbols[] = { "fbPictureInit", "fbScreenInit", @@ -398,7 +400,7 @@ ShadowWait( SavagePtr psav ) BCI_SEND( 0x98000000 + psav->ShadowCounter ); while( - (psav->ShadowVirtual[1] & 0x7fff) != psav->ShadowCounter && + (int)(psav->ShadowVirtual[1] & 0x7fff) != psav->ShadowCounter && (loop++ < MAXLOOP) ) ; @@ -419,7 +421,7 @@ static int WaitQueue3D( SavagePtr psav, int v ) { int loop = 0; - int slots = MAXFIFO - v; + CARD32 slots = MAXFIFO - v; mem_barrier(); if( psav->ShadowVirtual ) @@ -440,7 +442,7 @@ static int WaitQueue4( SavagePtr psav, int v ) { int loop = 0; - int slots = MAXFIFO - v; + CARD32 slots = MAXFIFO - v; if( !psav->NoPCIRetry ) return 0; @@ -460,7 +462,7 @@ static int WaitQueue2K( SavagePtr psav, int v ) { int loop = 0; - int slots = MAXFIFO - v; + CARD32 slots = MAXFIFO - v; if( !psav->NoPCIRetry ) return 0; @@ -828,6 +830,8 @@ static Bool SavagePreInit(ScrnInfoPtr pScrn, int flags) xf86DrvMsg(pScrn->scrnIndex, X_CONFIG, "Option: shadow FB enabled\n"); } + psav->primStreamBpp = pScrn->bitsPerPixel; + if ((s = xf86GetOptValString(psav->Options, OPTION_ROTATE))) { if(!xf86NameCmp(s, "CW")) { /* accel is disabled below for shadowFB */ @@ -858,6 +862,48 @@ static Bool SavagePreInit(ScrnInfoPtr pScrn, int flags) psav->NoAccel = TRUE; } + if ((s = xf86GetOptValString(psav->Options, OPTION_OVERLAY))) { + + if (psav->shadowFB) { + xf86DrvMsg(pScrn->scrnIndex,X_INFO, + "Option \"Overlay\" not supported with shadowFB\n"); + } else { + if (pScrn->depth == 8) { + if (!*s || !xf86NameCmp(s, "24")) { + psav->overlayDepth = 24; + psav->NoAccel = TRUE; /* Preliminary */ + pScrn->colorKey = TRANSPARENCY_KEY; + pScrn->overlayFlags = OVERLAY_8_32_DUALFB; + } else if (!xf86NameCmp(s, "16")) { + psav->overlayDepth = 16; + psav->NoAccel = TRUE; /* Preliminary */ + pScrn->colorKey = TRANSPARENCY_KEY; + pScrn->overlayFlags = OVERLAY_8_32_DUALFB; + } else { + xf86DrvMsg(pScrn->scrnIndex,X_WARNING,"Wrong argument: " + "\"%s\" Ingnoring\n",s); + } + } else if (pScrn->depth != 15) { + psav->overlayDepth = 8; + psav->NoAccel = TRUE; /* Preliminary */ + pScrn->colorKey = TRANSPARENCY_KEY; + pScrn->overlayFlags = OVERLAY_8_32_DUALFB; + if (*s && (xf86NameCmp(s, "8"))) + xf86DrvMsg(pScrn->scrnIndex,X_WARNING,"Wrong argument: " + "\"%s\" for depth %i overlay depth must be 8\n", + s,pScrn->depth); + } else { + xf86DrvMsg(pScrn->scrnIndex,X_WARNING,"Overlay not " + "supported for depth 15\n"); + } + if (psav->overlayDepth) { + xf86DrvMsg(pScrn->scrnIndex,X_INFO,"%i/%i Overlay enabled\n", + pScrn->depth,psav->overlayDepth); + psav->primStreamBpp = 8; + } + } + } + if (pScrn->bitsPerPixel == 24 && !psav->NoAccel) { xf86DrvMsg(pScrn->scrnIndex, X_WARNING, "HW acceleration not possible with depth 32 and bpp 24.\n"); @@ -937,15 +983,10 @@ static Bool SavagePreInit(ScrnInfoPtr pScrn, int flags) return FALSE; } psav->EntityIndex = pEnt->index; - - if (xf86LoadSubModule(pScrn, "int10")) { - xf86LoaderReqSymLists(int10Symbols, NULL); - psav->pInt10 = xf86InitInt10(pEnt->index); - } - + if (xf86LoadSubModule(pScrn, "vbe")) { xf86LoaderReqSymLists(vbeSymbols, NULL); - psav->pVbe = VBEInit(psav->pInt10, pEnt->index); + psav->pVbe = VBEInit(NULL, pEnt->index); } @@ -1002,6 +1043,7 @@ static Bool SavagePreInit(ScrnInfoPtr pScrn, int flags) if (!SavageMapMMIO(pScrn)) { SavageFreeRec(pScrn); vbeFree(psav->pVbe); + psav->pVbe = NULL; return FALSE; } @@ -1032,6 +1074,7 @@ static Bool SavagePreInit(ScrnInfoPtr pScrn, int flags) if (!xf86SetGamma(pScrn, zeros)) { vbeFree(psav->pVbe); + psav->pVbe = NULL; SavageFreeRec(pScrn); return FALSE; } @@ -1103,6 +1146,41 @@ static Bool SavagePreInit(ScrnInfoPtr pScrn, int flags) pScrn->videoRam); } + /* Do the DDC dance. */ + + { + ddc = xf86LoadSubModule(pScrn, "ddc"); + if (ddc) { + xf86MonPtr pMon = NULL; + + xf86LoaderReqSymLists(ddcSymbols, NULL); +/* + * On many machines, the attempt to read DDC information via VBE puts the + * BIOS access into a state which prevents me from reading mode information. + * This is a complete mystery to me. + */ + if ((psav->pVbe) + && ((pMon = xf86PrintEDID(vbeDoEDID(psav->pVbe, ddc))) != NULL)) + xf86SetDDCproperties(pScrn,pMon); + else if (( psav->Chipset != S3_PROSAVAGE ) + && !SavageDDC1(pScrn->scrnIndex)) { + if ( xf86LoadSubModule(pScrn, "i2c") ) { + xf86LoaderReqSymLists(i2cSymbols,NULL); + if (SavageI2CInit(pScrn)) { + unsigned char tmp; + + InI2CREG(psav,tmp); + OutI2CREG(psav,tmp | 0x13); + xf86SetDDCproperties(pScrn,xf86PrintEDID( + xf86DoEDID_DDC2(pScrn->scrnIndex,psav->I2C))); + OutI2CREG(psav,tmp); + } + } + } + } + } + + /* Get video RAM */ if( !pScrn->videoRam && psav->pVbe ) { /* If VBE is available, ask it about onboard memory. */ @@ -1202,44 +1280,6 @@ static Bool SavagePreInit(ScrnInfoPtr pScrn, int flags) break; } - /* Do the DDC dance. */ - - if( psav->Chipset != S3_PROSAVAGE ) { - ddc = xf86LoadSubModule(pScrn, "ddc"); - if (ddc) { -#if 0 - xf86MonPtr pMon = NULL; -#endif - - xf86LoaderReqSymLists(ddcSymbols, NULL); -#if 0 -/* - * On many machines, the attempt to read DDC information via VBE puts the - * BIOS access into a state which prevents me from reading mode information. - * This is a complete mystery to me. - */ - if ((psav->pVbe) - && ((pMon = xf86PrintEDID(vbeDoEDID(psav->pVbe, ddc))) != NULL)) - xf86SetDDCproperties(pScrn,pMon); - else -#endif - if (!SavageDDC1(pScrn->scrnIndex)) { - if ( xf86LoadSubModule(pScrn, "i2c") ) { - xf86LoaderReqSymLists(i2cSymbols,NULL); - if (SavageI2CInit(pScrn)) { - unsigned char tmp; - - InI2CREG(psav,tmp); - OutI2CREG(psav,tmp | 0x13); - xf86SetDDCproperties(pScrn,xf86PrintEDID( - xf86DoEDID_DDC2(pScrn->scrnIndex,psav->I2C))); - OutI2CREG(psav,tmp); - } - } - } - } - } - /* Savage ramdac speeds */ pScrn->numClocks = 4; pScrn->clock[0] = 250000; @@ -1374,6 +1414,7 @@ static Bool SavagePreInit(ScrnInfoPtr pScrn, int flags) xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "xf86ValidateModes failure\n"); SavageFreeRec(pScrn); vbeFree(psav->pVbe); + psav->pVbe = NULL; return FALSE; } @@ -1383,6 +1424,7 @@ static Bool SavagePreInit(ScrnInfoPtr pScrn, int flags) xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "No valid modes found\n"); SavageFreeRec(pScrn); vbeFree(psav->pVbe); + psav->pVbe = NULL; return FALSE; } @@ -1395,7 +1437,7 @@ static Bool SavagePreInit(ScrnInfoPtr pScrn, int flags) SavageFreeBIOSModeTable( psav, &psav->ModeTable ); } - psav->ModeTable = SavageGetBIOSModeTable( psav, pScrn->bitsPerPixel ); + psav->ModeTable = SavageGetBIOSModeTable( psav, psav->primStreamBpp ); if( !psav->ModeTable || !psav->ModeTable->NumModes ) { xf86DrvMsg(pScrn->scrnIndex, X_ERROR, @@ -1436,6 +1478,7 @@ static Bool SavagePreInit(ScrnInfoPtr pScrn, int flags) if (xf86LoadSubModule(pScrn, "fb") == NULL) { SavageFreeRec(pScrn); vbeFree(psav->pVbe); + psav->pVbe = NULL; return FALSE; } @@ -1445,6 +1488,7 @@ static Bool SavagePreInit(ScrnInfoPtr pScrn, int flags) if( !xf86LoadSubModule(pScrn, "xaa") ) { SavageFreeRec(pScrn); vbeFree(psav->pVbe); + psav->pVbe = NULL; return FALSE; } xf86LoaderReqSymLists(xaaSymbols, NULL ); @@ -1454,6 +1498,7 @@ static Bool SavagePreInit(ScrnInfoPtr pScrn, int flags) if (!xf86LoadSubModule(pScrn, "ramdac")) { SavageFreeRec(pScrn); vbeFree(psav->pVbe); + psav->pVbe = NULL; return FALSE; } xf86LoaderReqSymLists(ramdacSymbols, NULL); @@ -1463,12 +1508,15 @@ static Bool SavagePreInit(ScrnInfoPtr pScrn, int flags) if (!xf86LoadSubModule(pScrn, "shadowfb")) { SavageFreeRec(pScrn); vbeFree(psav->pVbe); + psav->pVbe = NULL; return FALSE; } xf86LoaderReqSymLists(shadowSymbols, NULL); } vbeFree(psav->pVbe); + psav->pVbe = NULL; + return TRUE; } @@ -1501,6 +1549,7 @@ static void SavageLeaveVT(int scrnIndex, int flags) TRACE(("SavageLeaveVT(%d)\n", flags)); gpScrn = pScrn; + SavageStreamsOff(pScrn); SavageWriteMode(pScrn, vgaSavePtr, SavageSavePtr, FALSE); SavageDisableMMIO(pScrn); } @@ -1746,6 +1795,10 @@ static void SavageWriteMode(ScrnInfoPtr pScrn, vgaRegPtr vgaSavePtr, VGAOUT8(vgaCRIndex, 0x53); VGAOUT8(vgaCRReg, VGAIN8(vgaCRReg) & ~0x10); + /* Disable HW cursor */ + + VGAOUT16(vgaCRIndex, 0x0045); + /* Set the color mode. */ VGAOUT8(vgaCRIndex, 0x67); @@ -1754,7 +1807,8 @@ static void SavageWriteMode(ScrnInfoPtr pScrn, vgaRegPtr vgaSavePtr, /* Enable gamma correction. */ VGAOUT8(0x3c4, 0x1b); - if( (pScrn->bitsPerPixel == 32) && !psav->DGAactive ) + if( (pScrn->bitsPerPixel == 32) && !psav->DGAactive + && ! psav->FBStart2nd ) VGAOUT8(0x3c5, 0x28 ); else VGAOUT8(0x3c5, 0x00 ); @@ -1776,7 +1830,7 @@ static void SavageWriteMode(ScrnInfoPtr pScrn, vgaRegPtr vgaSavePtr, if( pScrn->displayWidth >= 1024 ) { - if(pScrn->bitsPerPixel == 32 ) + if(psav->primStreamBpp == 32 ) { if( restore->refresh >= 130 ) cr79 = 0x03; @@ -1793,7 +1847,7 @@ static void SavageWriteMode(ScrnInfoPtr pScrn, vgaRegPtr vgaSavePtr, cr79 = 0x08; } } - else if( pScrn->bitsPerPixel == 16) + else if( psav->primStreamBpp == 16) { /* The windows driver uses 0x13 for 16-bit 130Hz, but I see terrible @@ -1830,7 +1884,7 @@ static void SavageWriteMode(ScrnInfoPtr pScrn, vgaRegPtr vgaSavePtr, VGAOUT8(vgaCRIndex, 0x50); VGAOUT8(vgaCRReg, VGAIN8(vgaCRReg) | 0xC1); - width = (pScrn->displayWidth * (pScrn->bitsPerPixel / 8)) >> 3; + width = (pScrn->displayWidth * (psav->primStreamBpp / 8)) >> 3; VGAOUT16(vgaCRIndex, ((width & 0xff) << 8) | 0x13 ); VGAOUT16(vgaCRIndex, ((width & 0x300) << 4) | 0x51 ); @@ -1901,7 +1955,7 @@ static void SavageWriteMode(ScrnInfoPtr pScrn, vgaRegPtr vgaSavePtr, * switch to mode 3 here seems to eliminate the issue. */ - if( ((restore->CR31 & 0x0a) == 0) && psav->pInt10 ) { + if( ((restore->CR31 & 0x0a) == 0) && psav->pVbe ) { SavageSetTextMode( psav ); } @@ -2173,7 +2227,7 @@ static Bool SavageMapMMIO(ScrnInfoPtr pScrn) return TRUE; } - +#define TRANSPARENCY_KEY 0xff; static Bool SavageMapFB(ScrnInfoPtr pScrn) { @@ -2246,6 +2300,7 @@ static Bool SavageScreenInit(int scrnIndex, ScreenPtr pScreen, SavagePtr psav; EntityInfoPtr pEnt; int ret; + int colormapFlags; TRACE(("SavageScreenInit()\n")); @@ -2253,13 +2308,27 @@ static Bool SavageScreenInit(int scrnIndex, ScreenPtr pScreen, psav = SAVPTR(pScrn); pEnt = xf86GetEntityInfo(pScrn->entityList[0]); - psav->pVbe = VBEInit(NULL, pEnt->index); + if (!psav->pVbe) + psav->pVbe = VBEInit(NULL, pEnt->index); SavageEnableMMIO(pScrn); if (!SavageMapFB(pScrn)) return FALSE; + psav->FBStart2nd = 0; + + if (psav->overlayDepth) { + if ((pScrn->virtualX * pScrn->virtualY * + (DEPTH_BPP(DEPTH_2ND(pScrn))) >> 3) + > (psav->CursorKByte * 1024)) + xf86DrvMsg(pScrn->scrnIndex,X_WARNING, + "Not enough memory for overlay mode: disabling\n"); + else psav->FBStart2nd = psav->FBStart + + ((pScrn->virtualX * pScrn->virtualY + 0xff) & ~0xff); + + } + if( psav->ShadowStatus ) { psav->ShadowPhysical = psav->FrameBufferBase + psav->CursorKByte*1024 + 4096 - 32; @@ -2291,19 +2360,27 @@ static Bool SavageScreenInit(int scrnIndex, ScreenPtr pScreen, miClearVisualTypes(); - if (pScrn->bitsPerPixel == 16) { - if (!miSetVisualTypes(pScrn->depth, TrueColorMask, - pScrn->rgbBits, pScrn->defaultVisual)) - return FALSE; - if (!miSetPixmapDepths ()) - return FALSE; - } else { - if (!miSetVisualTypes(pScrn->depth, miGetDefaultVisualMask(pScrn->depth), - pScrn->rgbBits, pScrn->defaultVisual)) - return FALSE; - if (!miSetPixmapDepths ()) - return FALSE; - } + { + int visual; + + visual = ((psav->FBStart2nd && pScrn->bitsPerPixel > 8) + || pScrn->bitsPerPixel == 16) ? TrueColorMask + : miGetDefaultVisualMask(DEPTH_BPP(pScrn->depth)); + if (!miSetVisualTypes(pScrn->depth, visual, + pScrn->rgbBits, pScrn->defaultVisual)) + return FALSE; + + if (psav->FBStart2nd) {/* we have overlay */ + visual = psav->overlayDepth > 8 ? TrueColorMask : + miGetDefaultVisualMask(DEPTH_BPP(psav->overlayDepth)); + if (!miSetVisualTypes(psav->overlayDepth, visual, + psav->overlayDepth > 8 ? 8 : 6, + pScrn->defaultVisual)) + return FALSE; + } + } + if (!miSetPixmapDepths ()) + return FALSE; ret = SavageInternalScreenInit(scrnIndex, pScreen); if (!ret) @@ -2311,18 +2388,61 @@ static Bool SavageScreenInit(int scrnIndex, ScreenPtr pScreen, xf86SetBlackWhitePixels(pScreen); - if (pScrn->bitsPerPixel > 8) { + { VisualPtr visual; - visual = pScreen->visuals + pScreen->numVisuals; while (--visual >= pScreen->visuals) { - if ((visual->class | DynamicClass) == DirectColor) { - visual->offsetRed = pScrn->offset.red; - visual->offsetGreen = pScrn->offset.green; - visual->offsetBlue = pScrn->offset.blue; - visual->redMask = pScrn->mask.red; - visual->greenMask = pScrn->mask.green; - visual->blueMask = pScrn->mask.blue; + if ((visual->class | DynamicClass) == DirectColor + && visual->nplanes > MAX_PSEUDO_DEPTH) { + if (visual->nplanes == pScrn->depth) { + visual->offsetRed = pScrn->offset.red; + visual->offsetGreen = pScrn->offset.green; + visual->offsetBlue = pScrn->offset.blue; + visual->redMask = pScrn->mask.red; + visual->greenMask = pScrn->mask.green; + visual->blueMask = pScrn->mask.blue; + } else if (visual->offsetRed > 8 + || visual->offsetGreen > 8 + || visual->offsetBlue > 8) { + /* + * mi has set these wrong. fix it here -- we cannot use pScrn + * as this is set up for the default depth 8. + */ + int tmp; + int c_s = 0; + + tmp = visual->offsetBlue; + visual->offsetBlue = visual->offsetRed; + visual->offsetRed = tmp; + tmp = visual->blueMask; + visual->blueMask = visual->redMask; + visual->redMask = tmp; + switch (DEPTH_2ND(pScrn)) { + case 16: + visual->offsetRed = 11; + visual->offsetGreen = 5; + visual->offsetBlue = 0; + visual->redMask = 0xF800; + visual->greenMask = 0x7E0; + visual->blueMask = 0x1F; + break; + case 24: + visual->offsetRed = 16; + visual->offsetGreen = 8; + visual->offsetBlue = 0; + visual->redMask = 0xFF0000; + visual->greenMask = 0xFF00; + visual->blueMask = 0xFF; + c_s = 2; + break; + } + psav->overlay.redMask = visual->redMask; + psav->overlay.greenMask = visual->greenMask; + psav->overlay.blueMask = visual->blueMask; + psav->overlay.redShift = visual->offsetRed + c_s; + psav->overlay.greenShift = visual->offsetGreen + c_s; + psav->overlay.blueShift = visual->offsetBlue + c_s; + } } } } @@ -2370,19 +2490,17 @@ static Bool SavageScreenInit(int scrnIndex, ScreenPtr pScreen, if (!miCreateDefColormap(pScreen)) return FALSE; + colormapFlags = CMAP_RELOAD_ON_MODE_SWITCH + | ((psav->FBStart2nd) ? 0 : CMAP_PALETTED_TRUECOLOR); + if (psav->Chipset == S3_SAVAGE4) { if (!xf86HandleColormaps(pScreen, 256, 6, SavageLoadPaletteSavage4, - NULL, - CMAP_RELOAD_ON_MODE_SWITCH - | CMAP_PALETTED_TRUECOLOR - )) + NULL, colormapFlags )) return FALSE; } else { if (!xf86HandleColormaps(pScreen, 256, 6, SavageLoadPalette, NULL, - CMAP_RELOAD_ON_MODE_SWITCH - | CMAP_PALETTED_TRUECOLOR - )) - return FALSE; + colormapFlags )) + return FALSE; } vgaHWBlankScreen(pScrn, FALSE); @@ -2394,7 +2512,7 @@ static Bool SavageScreenInit(int scrnIndex, ScreenPtr pScreen, if (xf86DPMSInit(pScreen, SavageDPMS, 0) == FALSE) xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "DPMS initialization failed\n"); - if( !psav->NoAccel && !SavagePanningCheck(pScrn) ) + if( !psav->FBStart2nd && !SavagePanningCheck(pScrn) ) SavageInitVideo( pScreen ); if (serverGeneration == 1) @@ -2438,10 +2556,38 @@ static int SavageInternalScreenInit(int scrnIndex, ScreenPtr pScreen) FBStart = psav->FBStart; } - ret = fbScreenInit(pScreen, FBStart, width, height, - pScrn->xDpi, pScrn->yDpi, - displayWidth, - pScrn->bitsPerPixel); + if (!psav->FBStart2nd) { + ret = fbScreenInit(pScreen, FBStart, width, height, + pScrn->xDpi, pScrn->yDpi, + displayWidth, + pScrn->bitsPerPixel); + } else { + FbOverlayScrPrivPtr pScrPriv; + int Depth2nd = DEPTH_2ND(pScrn); + if (!fbSetupScreen (pScreen, FBStart, width, height, + pScrn->xDpi, pScrn->yDpi, displayWidth, 8)) + return FALSE; + if (pScrn->depth == 8) { + ret = fbOverlayFinishScreenInit (pScreen, FBStart, + psav->FBStart2nd, width, + height,pScrn->xDpi, pScrn->yDpi, + displayWidth,displayWidth, + 8, DEPTH_BPP(Depth2nd), + 8, Depth2nd); + pScrPriv = fbOverlayGetScrPriv(pScreen); + pScrPriv->layer[0].key = pScrn->colorKey; + } else { + ret = fbOverlayFinishScreenInit (pScreen, psav->FBStart2nd, + FBStart, + width, height,pScrn->xDpi, + pScrn->yDpi, + displayWidth,displayWidth, + DEPTH_BPP(Depth2nd), 8, + Depth2nd, 8); + pScrPriv = fbOverlayGetScrPriv(pScreen); + pScrPriv->layer[1].key = pScrn->colorKey; + } + } return ret; } @@ -2556,7 +2702,7 @@ static Bool SavageModeInit(ScrnInfoPtr pScrn, DisplayModePtr mode) new->CR67 = 0x40; /* 16bpp, 1 pixels/clock */ break; case 24: - if (pScrn->bitsPerPixel == 24 ) + if (psav->primStreamBpp == 24 ) new->CR67 = 0x70; else new->CR67 = 0xd0; @@ -2697,12 +2843,12 @@ static Bool SavageModeInit(ScrnInfoPtr pScrn, DisplayModePtr mode) new->SR29 = (r & 4) | (m & 0x100) >> 5 | (n & 0x40) >> 2; if (psav->fifo_moderate) { - if (pScrn->bitsPerPixel < 24) + if (psav->primStreamBpp < 24) new->MMPR0 -= 0x8000; else new->MMPR0 -= 0x4000; } else if (psav->fifo_aggressive) { - if (pScrn->bitsPerPixel < 24) + if (psav->primStreamBpp < 24) new->MMPR0 -= 0xc000; else new->MMPR0 -= 0x6000; @@ -2742,7 +2888,7 @@ static Bool SavageModeInit(ScrnInfoPtr pScrn, DisplayModePtr mode) (((mode->CrtcVDisplay - 1) & 0x400) >> 9) | (((mode->CrtcVSyncStart) & 0x400) >> 8) | (((mode->CrtcVSyncStart) & 0x400) >> 6) | 0x40; - width = (pScrn->displayWidth * (pScrn->bitsPerPixel / 8)) >> 3; + width = (pScrn->displayWidth * (psav->primStreamBpp / 8)) >> 3; new->CR91 = vganew->CRTC[19] = 0xff & width; new->CR51 = (0x300 & width) >> 4; new->CR90 = 0x80 | (width >> 8); @@ -2750,9 +2896,9 @@ static Bool SavageModeInit(ScrnInfoPtr pScrn, DisplayModePtr mode) /* Set frame buffer description. */ - if (pScrn->bitsPerPixel <= 8) + if (psav->primStreamBpp <= 8) new->CR50 = 0; - else if (pScrn->bitsPerPixel <= 16) + else if (psav->primStreamBpp <= 16) new->CR50 = 0x10; else new->CR50 = 0x30; @@ -2798,6 +2944,11 @@ static Bool SavageModeInit(ScrnInfoPtr pScrn, DisplayModePtr mode) /* do it! */ SavageWriteMode(pScrn, vganew, new, TRUE); + SavageStreamsOn(pScrn); + + if (psav->FBStart2nd) + SavageInitSecondaryStream(pScrn); + SavageAdjustFrame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0); return TRUE; @@ -2830,6 +2981,7 @@ static Bool SavageCloseScreen(int scrnIndex, ScreenPtr pScreen) } if (pScrn->vtSema) { + SavageStreamsOff(pScrn); SavageWriteMode(pScrn, vgaSavePtr, SavageSavePtr, FALSE); vgaHWLock(hwp); SavageUnmapMem(pScrn, 0); @@ -2853,7 +3005,7 @@ static Bool SavageSaveScreen(ScreenPtr pScreen, int mode) SavageShowCursor( pScrn ); else SavageHideCursor( pScrn ); - SAVPTR(pScrn)->hwc_on = TRUE; + SAVPTR(pScrn)->hwc_on = TRUE; /*restore */ } return vgaHWSaveScreen(pScreen, mode); @@ -2877,7 +3029,7 @@ void SavageAdjustFrame(int scrnIndex, int x, int y, int flags) y += pScrn->virtualY - 1; Base = ((y * pScrn->displayWidth + (x&~1)) * - (pScrn->bitsPerPixel / 8)) >> 2; + (psav->primStreamBpp / 8)) >> 2; /* now program the start address registers */ VGAOUT16(vgaCRIndex, (Base & 0x00ff00) | 0x0c); VGAOUT16(vgaCRIndex, ((Base & 0x00ff) << 8) | 0x0d); @@ -2891,6 +3043,7 @@ void SavageAdjustFrame(int scrnIndex, int x, int y, int flags) Bool SavageSwitchMode(int scrnIndex, DisplayModePtr mode, int flags) { TRACE(("SavageSwitchMode\n")); + SavageStreamsOff(xf86Screens[scrnIndex]); return SavageModeInit(xf86Screens[scrnIndex], mode); } @@ -2953,14 +3106,48 @@ void SavageLoadPalette(ScrnInfoPtr pScrn, int numColors, int *indicies, { SavagePtr psav = SAVPTR(pScrn); int i, index; - + int updateKey = -1; + for (i=0; i<numColors; i++) { index = indicies[i]; + if (index == pScrn->colorKey) updateKey = index; VGAOUT8(0x3c8, index); VGAOUT8(0x3c9, colors[index].red); VGAOUT8(0x3c9, colors[index].green); VGAOUT8(0x3c9, colors[index].blue); } + if (updateKey != -1) + SavageUpdateKey(pScrn, colors[updateKey].red, colors[updateKey].green, + colors[updateKey].blue); +} + +#define Shift(v,d) ((d) < 0 ? ((v) >> (-d)) : ((v) << (d))) + +static void +SavageUpdateKey(ScrnInfoPtr pScrn, int r, int g, int b) +{ + ScreenPtr pScreen; + SavagePtr psav = SAVPTR(pScrn); + FbOverlayScrPrivPtr pScrOvlPriv; + CARD32 key; + int ul = 0, ol = 1; + + if (pScrn->depth != 8) { + ul = 1; + ol = 0; + } + if (!(pScreen = pScrn->pScreen) + || !(pScrOvlPriv = fbOverlayGetScrPriv(pScreen))) + return; + key = ((Shift(r,psav->overlay.redShift) & psav->overlay.redMask) + | (Shift(g,psav->overlay.greenShift) & psav->overlay.greenMask) + | (Shift(b,psav->overlay.blueShift) & psav->overlay.blueMask)); + if (pScrOvlPriv->layer[ol].key != key) { + pScrOvlPriv->layer[ol].key = key; + (*pScrOvlPriv->PaintKey) (&pScrOvlPriv->layer[ol].u.run.pixmap->drawable, + &pScrOvlPriv->layer[ul].u.run.region, + pScrOvlPriv->layer[ol].key, ol); + } } #define inStatus1() (hwp->readST01( hwp )) @@ -2970,7 +3157,8 @@ void SavageLoadPaletteSavage4(ScrnInfoPtr pScrn, int numColors, int *indicies, { SavagePtr psav = SAVPTR(pScrn); int i, index; - + int updateKey = -1; + vgaHWPtr hwp = VGAHWPTR(pScrn); VerticalRetraceWait(psav); @@ -2982,11 +3170,13 @@ void SavageLoadPaletteSavage4(ScrnInfoPtr pScrn, int numColors, int *indicies, VGAOUT8(0x3c9, colors[index].red); VGAOUT8(0x3c9, colors[index].green); VGAOUT8(0x3c9, colors[index].blue); + if (index == pScrn->colorKey) updateKey = index; } + if (updateKey != -1) + SavageUpdateKey(pScrn, colors[updateKey].red, colors[updateKey].green, + colors[updateKey].blue); } - - static void SavageCalcClock(long freq, int min_m, int min_n1, int max_n1, /* Make sure linear addressing is enabled after the BIOS call. */ |