diff options
Diffstat (limited to 'src/savage_accel.c')
-rw-r--r-- | src/savage_accel.c | 296 |
1 files changed, 290 insertions, 6 deletions
diff --git a/src/savage_accel.c b/src/savage_accel.c index 29f1747..fa27a34 100644 --- a/src/savage_accel.c +++ b/src/savage_accel.c @@ -218,9 +218,11 @@ unsigned long writefb( unsigned long addr, unsigned long value ); void writescan( unsigned long scan, unsigned long color ); static int GetTileAperturePitch(unsigned long dwWidth, unsigned long dwBpp); -void SavageSetGBD_M7(ScrnInfoPtr pScrn); +void SavageSetGBD_M7(ScrnInfoPtr pScrn); +void SavageSetGBD_3D(ScrnInfoPtr pScrn); void SavageSetGBD_Twister(ScrnInfoPtr pScrn); void SavageSetGBD_PM(ScrnInfoPtr pScrn); +void SavageSetGBD_2000(ScrnInfoPtr pScrn); /* * This is used to cache the last known value for routines we want to @@ -445,6 +447,8 @@ SavageSetGBD(ScrnInfoPtr pScrn) */ switch (psav->Chipset) { case S3_SAVAGE3D: + SavageSetGBD_3D(pScrn); + break; case S3_SAVAGE_MX: SavageSetGBD_M7(pScrn); break; @@ -452,12 +456,14 @@ SavageSetGBD(ScrnInfoPtr pScrn) case S3_TWISTER: case S3_PROSAVAGE: case S3_PROSAVAGEDDR: - case S3_SAVAGE2000: SavageSetGBD_Twister(pScrn); break; case S3_SUPERSAVAGE: SavageSetGBD_PM(pScrn); break; + case S3_SAVAGE2000: + SavageSetGBD_2000(pScrn); + break; } } @@ -592,7 +598,158 @@ void SavageSetGBD_Twister(ScrnInfoPtr pScrn) /* HW uses width */ psav->GlobalBD.bd1.HighPart.Stride = (unsigned short) psav->lDelta / (pScrn->bitsPerPixel >> 3); psav->GlobalBD.bd1.HighPart.Bpp = (unsigned char) (pScrn->bitsPerPixel); - psav->GlobalBD.bd1.Offset = 0; + psav->GlobalBD.bd1.Offset = pScrn->fbOffset; + + + /* + * CR88, bit 4 - Block write enabled/disabled. + * + * Note: Block write must be disabled when writing to tiled + * memory. Even when writing to non-tiled memory, block + * write should only be enabled for certain types of SGRAM. + */ + OUTREG8(CRT_ADDRESS_REG,0x88); + byte = INREG8(CRT_DATA_REG) | DISABLE_BLOCK_WRITE_2D; + OUTREG8(CRT_DATA_REG,byte); + + /* + * CR31, bit 0 = 0, Disable address offset bits(CR6A_6-0). + * bit 0 = 1, Enable 8 Mbytes of display memory thru 64K window + * at A000:0. + */ + OUTREG8(CRT_ADDRESS_REG,MEMORY_CONFIG_REG); /* cr31 */ + byte = INREG8(CRT_DATA_REG) & (~(ENABLE_CPUA_BASE_A0000)); + OUTREG8(CRT_DATA_REG,byte); /* perhaps this should be 0x0c */ + + /* turn on screen */ + OUTREG8(SEQ_ADDRESS_REG,0x01); + byte = INREG8(SEQ_DATA_REG) & ~0x20; + OUTREG8(SEQ_DATA_REG,byte); + + /* program the GBD and SBD's */ + OUTREG32(S3_GLB_BD_LOW,psav->GlobalBD.bd2.LoPart); + OUTREG32(S3_GLB_BD_HIGH,psav->GlobalBD.bd2.HiPart | bci_enable | S3_LITTLE_ENDIAN | S3_BD64); + OUTREG32(S3_PRI_BD_LOW,psav->GlobalBD.bd2.LoPart); + OUTREG32(S3_PRI_BD_HIGH,psav->GlobalBD.bd2.HiPart); + OUTREG32(S3_SEC_BD_LOW,psav->GlobalBD.bd2.LoPart); + OUTREG32(S3_SEC_BD_HIGH,psav->GlobalBD.bd2.HiPart); +} + +void SavageSetGBD_3D(ScrnInfoPtr pScrn) +{ + SavagePtr psav = SAVPTR(pScrn); + unsigned long ulTmp; + unsigned char byte; + int bci_enable, tile16, tile32; + + bci_enable = BCI_ENABLE; + tile16 = TILE_FORMAT_16BPP; + tile32 = TILE_FORMAT_32BPP; + + /* MM81C0 and 81C4 are used to control primary stream. */ + OUTREG32(PSTREAM_FBADDR0_REG,0x00000000); + OUTREG32(PSTREAM_FBADDR1_REG,0x00000000); + + /* + * Program Primary Stream Stride Register. + * + * Tell engine if tiling on or off, set primary stream stride, and + * if tiling, set tiling bits/pixel and primary stream tile offset. + * Note that tile offset (bits 16 - 29) must be scanline width in + * bytes/128bytespertile * 256 Qwords/tile. This is equivalent to + * lDelta * 2. Remember that if tiling, lDelta is screenwidth in + * bytes padded up to an even number of tilewidths. + */ + if (!psav->bTiled) { + OUTREG32(PSTREAM_STRIDE_REG, + (((psav->lDelta * 2) << 16) & 0x3FFFE000) | + (psav->lDelta & 0x00001fff)); + } + else if (pScrn->bitsPerPixel == 16) { + /* Scanline-length-in-bytes/128-bytes-per-tile * 256 Qwords/tile */ + OUTREG32(PSTREAM_STRIDE_REG, + (((psav->lDelta * 2) << 16) & 0x3FFFE000) + | 0x80000000 | (psav->lDelta & 0x00001fff)); + } + else if (pScrn->bitsPerPixel == 32) { + OUTREG32(PSTREAM_STRIDE_REG, + (((psav->lDelta * 2) << 16) & 0x3FFFE000) + | 0xC0000000 | (psav->lDelta & 0x00001fff)); + } + + /* + * CR69, bit 7 = 1 + * to use MM streams processor registers to control primary stream. + */ + OUTREG8(CRT_ADDRESS_REG,0x69); + byte = INREG8(CRT_DATA_REG) | 0x80; + OUTREG8(CRT_DATA_REG,byte); + + OUTREG32(0x8128, 0xFFFFFFFFL); + OUTREG32(0x812C, 0xFFFFFFFFL); + + OUTREG32(S3_BCI_GLB_BD_HIGH, bci_enable | S3_LITTLE_ENDIAN | S3_BD64); + + + /* CR50, bit 7,6,0 = 111, Use GBD.*/ + OUTREG8(CRT_ADDRESS_REG,0x50); + byte = INREG8(CRT_DATA_REG) | 0xC1; + OUTREG8(CRT_DATA_REG, byte); + + /* + * if MS1NB style linear tiling mode. + * bit MM850C[15] = 0 select NB linear tile mode. + * bit MM850C[15] = 1 select MS-1 128-bit non-linear tile mode. + */ + ulTmp = INREG32(ADVANCED_FUNC_CTRL) | 0x8000; /* use MS-s style tile mode*/ + OUTREG32(ADVANCED_FUNC_CTRL,ulTmp); + + /* + * Set up Tiled Surface Registers + * Bit 25:20 - Surface width in tiles. + * Bit 29 - Y Range Flag. + * Bit 31:30 = 00, 4 bpp. + * = 01, 8 bpp. + * = 10, 16 bpp. + * = 11, 32 bpp. + */ + /* + * Global Bitmap Descriptor Register MM816C + * bit 24~25: tile format + * 00: linear + * 01: reserved + * 10: 16 bpp tiles + * 11: 32 bpp tiles + * bit 28: block write disable/enable + * 0: enable + * 1: disable + */ + if (!psav->bTiled) { + /* + * Do not enable block_write even for non-tiling modes, because + * the driver cannot determine if the memory type is the certain + * type of SGRAM for which block_write can be used. + */ + psav->GlobalBD.bd1.HighPart.ResBWTile = TILE_FORMAT_LINEAR;/* linear */ + } + else if (pScrn->bitsPerPixel == 16) { + psav->GlobalBD.bd1.HighPart.ResBWTile = tile16; /* 16 bpp/destination tiling format */ + + ulTmp = (((pScrn->virtualX + 0x3F) & 0x0000FFC0) >> 6) << 20; + OUTREG32(TILED_SURFACE_REGISTER_0,ulTmp | TILED_SURF_BPP16); + } + else if (pScrn->bitsPerPixel == 32) { + psav->GlobalBD.bd1.HighPart.ResBWTile = tile32; /* 32 bpp/destination tiling format */ + + ulTmp = ( ((pScrn->virtualX + 0x1F) & 0x0000FFE0) >> 5) << 20; + OUTREG32(TILED_SURFACE_REGISTER_0,ulTmp | TILED_SURF_BPP32); + } + + psav->GlobalBD.bd1.HighPart.ResBWTile |= 0x10;/* disable block write - was 0 */ + /* HW uses width */ + psav->GlobalBD.bd1.HighPart.Stride = (unsigned short) psav->lDelta / (pScrn->bitsPerPixel >> 3); + psav->GlobalBD.bd1.HighPart.Bpp = (unsigned char) (pScrn->bitsPerPixel); + psav->GlobalBD.bd1.Offset = pScrn->fbOffset; /* @@ -891,9 +1048,7 @@ void SavageSetGBD_PM(ScrnInfoPtr pScrn) unsigned char byte; int bci_enable, tile16, tile32; - /* Is supersavage like savage4 or twister? - * change the bci_enable and tile bits here. - */ + bci_enable = BCI_ENABLE_TWISTER; tile16 = TILE_DESTINATION; tile32 = TILE_DESTINATION; @@ -1096,6 +1251,135 @@ void SavageSetGBD_PM(ScrnInfoPtr pScrn) OUTREG8(SEQ_DATA_REG,byte); } +void SavageSetGBD_2000(ScrnInfoPtr pScrn) +{ + SavagePtr psav = SAVPTR(pScrn); + unsigned long ulTmp; + unsigned char byte; + int bci_enable, tile16, tile32; + + bci_enable = BCI_ENABLE_TWISTER; + tile16 = TILE_DESTINATION; + tile32 = TILE_DESTINATION; + + + /* following is the enable case */ + + /* SR01:turn off screen */ + OUTREG8 (SEQ_ADDRESS_REG,0x01); + byte = INREG8(SEQ_DATA_REG) | 0x20; + OUTREG8(SEQ_DATA_REG,byte); + + /* + * CR67_3: + * = 1 stream processor MMIO address and stride register + * are used to control the primary stream + * = 0 standard VGA address and stride registers + * are used to control the primary streams + */ + + OUTREG8(CRT_ADDRESS_REG,0x67); + byte = INREG8(CRT_DATA_REG) | 0x08; + OUTREG8(CRT_DATA_REG,byte); + + /* + * load ps1 active registers as determined by MM81C0/81C4 + * load ps2 active registers as determined by MM81B0/81B4 + */ + OUTREG8(CRT_ADDRESS_REG,0x65); + byte = INREG8(CRT_DATA_REG) | 0x03; + OUTREG8(CRT_DATA_REG,byte); + + /* + * Program Primary Stream Stride Register. + * + * Tell engine if tiling on or off, set primary stream stride, and + * if tiling, set tiling bits/pixel and primary stream tile offset. + * Note that tile offset (bits 16 - 29) must be scanline width in + * bytes/128bytespertile * 256 Qwords/tile. This is equivalent to + * lDelta * 2. Remember that if tiling, lDelta is screenwidth in + * bytes padded up to an even number of tilewidths. + */ + if (!psav->bTiled) { + OUTREG32(PRI_STREAM_STRIDE, + (((psav->lDelta * 2) << 16) & 0x3FFF0000) | + (psav->lDelta & 0x00001fff)); + } else if (pScrn->bitsPerPixel == 16) { + /* Scanline-length-in-bytes/128-bytes-per-tile * 256 Qwords/tile */ + OUTREG32(PRI_STREAM_STRIDE, + (((psav->lDelta * 2) << 16) & 0x3FFF0000) + | 0x80000000 | (psav->lDelta & 0x00001fff)); + } else if (pScrn->bitsPerPixel == 32) { + OUTREG32(PRI_STREAM_STRIDE, + (((psav->lDelta * 2) << 16) & 0x3FFF0000) + | 0xC0000000 | (psav->lDelta & 0x00001fff)); + } + + /* MM81C0 and 81C4 are used to control primary stream. */ + OUTREG32(PRI_STREAM_FBUF_ADDR0,pScrn->fbOffset); + OUTREG32(PRI_STREAM_FBUF_ADDR1,0x80000000); + + OUTREG32(0x8128, 0xFFFFFFFFL); + OUTREG32(0x812C, 0xFFFFFFFFL); + + /* bit 28:block write disable */ + OUTREG32(S3_GLB_BD_HIGH, bci_enable | S3_BD64 | 0x10000000); + + /* CR50, bit 7,6,0 = 111, Use GBD.*/ + OUTREG8(CRT_ADDRESS_REG,0x50); + byte = INREG8(CRT_DATA_REG) | 0xC1; + OUTREG8(CRT_DATA_REG, byte); + + if (!psav->bTiled) { + /* + * Do not enable block_write even for non-tiling modes, because + * the driver cannot determine if the memory type is the certain + * type of SGRAM for which block_write can be used. + */ + psav->GlobalBD.bd1.HighPart.ResBWTile = TILE_FORMAT_LINEAR;/* linear */ + + } + else if (pScrn->bitsPerPixel == 16) { + psav->GlobalBD.bd1.HighPart.ResBWTile = tile16;/* tile format destination */ + ulTmp = (((pScrn->virtualX + 0x3f) & 0x0000ffc0) >> 6) << 20; + OUTREG32(TILED_SURFACE_REGISTER_0,ulTmp | TILED_SURF_BPP16 | (pScrn->fbOffset>>6)); + } + else if (pScrn->bitsPerPixel == 32) { + psav->GlobalBD.bd1.HighPart.ResBWTile = tile32;/* tile format destination */ + ulTmp = (((pScrn->virtualX + 0x1f) & 0x0000ffe0) >> 5) << 20; + OUTREG32(TILED_SURFACE_REGISTER_0,ulTmp | TILED_SURF_BPP32 | (pScrn->fbOffset>>6)); + } + + psav->GlobalBD.bd1.HighPart.ResBWTile |= 0x10;/* disable block write */ + /* HW uses width */ + psav->GlobalBD.bd1.HighPart.Stride = (unsigned short)(psav->lDelta / (pScrn->bitsPerPixel >> 3)); + psav->GlobalBD.bd1.HighPart.Bpp = (unsigned char) (pScrn->bitsPerPixel); + psav->GlobalBD.bd1.Offset = pScrn->fbOffset; + + /* + * CR31, bit 0 = 0, Disable address offset bits(CR6A_6-0). + * bit 0 = 1, Enable 8 Mbytes of display memory thru 64K window + * at A000:0. + */ + OUTREG8(CRT_ADDRESS_REG,MEMORY_CONFIG_REG); + byte = INREG8(CRT_DATA_REG) & (~(ENABLE_CPUA_BASE_A0000)); + OUTREG8(CRT_DATA_REG,byte); + + /* program the GBD and SBDs */ + OUTREG32(S3_GLB_BD_LOW,psav->GlobalBD.bd2.LoPart ); + OUTREG32(S3_GLB_BD_HIGH,(psav->GlobalBD.bd2.HiPart + | bci_enable | S3_LITTLE_ENDIAN | 0x10000000 | S3_BD64)); + OUTREG32(S3_PRI_BD_LOW,psav->GlobalBD.bd2.LoPart); + OUTREG32(S3_PRI_BD_HIGH,psav->GlobalBD.bd2.HiPart); + OUTREG32(S3_SEC_BD_LOW,psav->GlobalBD.bd2.LoPart); + OUTREG32(S3_SEC_BD_HIGH,psav->GlobalBD.bd2.HiPart); + + /* turn on screen */ + OUTREG8(SEQ_ADDRESS_REG,0x01); + byte = INREG8(SEQ_DATA_REG) & ~0x20; + OUTREG8(SEQ_DATA_REG,byte); +} + static void SavageRestoreAccelState(ScrnInfoPtr pScrn) { |