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-rw-r--r--src/savage_accel.c69
-rw-r--r--src/savage_common.h177
-rw-r--r--src/savage_dri.c513
-rw-r--r--src/savage_dri.h77
-rw-r--r--src/savage_driver.c56
-rw-r--r--src/savage_driver.h12
-rw-r--r--src/savage_hwmc.c15
-rw-r--r--src/savage_sarea.h51
8 files changed, 564 insertions, 406 deletions
diff --git a/src/savage_accel.c b/src/savage_accel.c
index 6f0d321..bce0b6c 100644
--- a/src/savage_accel.c
+++ b/src/savage_accel.c
@@ -309,7 +309,12 @@ SavageInitialize2DEngine(ScrnInfoPtr pScrn)
OUTREG(0x48C14, (psav->cobOffset >> 11) | (psav->cobIndex << 29)); /* tim */
/*OUTREG(S3_OVERFLOW_BUFFER, psav->cobOffset >> 11 | 0xE0000000);*/ /* S3 */
/* Program shadow status update. */
- OUTREG(0x48C10, 0x78207220);
+ {
+ unsigned long thresholds = ((psav->bciThresholdLo & 0xffff) << 16) |
+ (psav->bciThresholdHi & 0xffff);
+ OUTREG(0x48C10, thresholds);
+ /* used to be 0x78207220 */
+ }
if( psav->ShadowStatus )
{
OUTREG(0x48C0C, psav->ShadowPhysical | 1 );
@@ -336,7 +341,12 @@ SavageInitialize2DEngine(ScrnInfoPtr pScrn)
OUTREG(0x48C14, (psav->cobOffset >> 11) | (psav->cobIndex << 29));
}
/* Program shadow status update */ /* AGD: what should this be? */
- OUTREG(0x48C10, 0x00700040); /* tim */
+ {
+ unsigned long thresholds = ((psav->bciThresholdHi & 0x1fffe0) << 11) |
+ ((psav->bciThresholdLo & 0x1fffe0) >> 5);
+ OUTREG(0x48C10, thresholds);
+ }
+ /*OUTREG(0x48C10, 0x00700040);*/ /* tim */
/*OUTREG(0x48C10, 0x0e440f04L);*/ /* S3 */
if( psav->ShadowStatus )
{
@@ -1677,10 +1687,11 @@ SavageInitAccel(ScreenPtr pScreen)
int widthBytes = psav->lDelta;
int bufferSize = ((pScrn->virtualY * widthBytes + SAVAGE_BUFFER_ALIGN)
& ~SAVAGE_BUFFER_ALIGN);
- int tiledwidthBytes,tiledBufferSize;
+ int tiledWidth, tiledwidthBytes,tiledBufferSize;
pSAVAGEDRIServer->frontbufferSize = bufferSize;
tiledwidthBytes = psav->lDelta;
+ tiledWidth = tiledwidthBytes / cpp;
if (cpp == 2) {
tiledBufferSize = ((pScrn->virtualX+63)/64)*((pScrn->virtualY+15)/16)
@@ -1731,11 +1742,11 @@ SavageInitAccel(ScreenPtr pScreen)
0x200000;
xf86DrvMsg( pScrn->scrnIndex, X_INFO,
- "videoRambytes:0x%08lx \n",
+ "videoRambytes:0x%08x \n",
psav->videoRambytes);
xf86DrvMsg( pScrn->scrnIndex, X_INFO,
- "textureSize:0x%08lx \n",
+ "textureSize:0x%08x \n",
pSAVAGEDRIServer->textureSize);
/* If that gives us less than half the available memory, let's
@@ -1768,7 +1779,7 @@ SavageInitAccel(ScreenPtr pScreen)
}
xf86DrvMsg( pScrn->scrnIndex, X_INFO,
- "textureSize:0x%08lx \n",
+ "textureSize:0x%08x \n",
pSAVAGEDRIServer->textureSize);
/* Reserve space for textures */
@@ -1779,7 +1790,7 @@ SavageInitAccel(ScreenPtr pScreen)
pSAVAGEDRIServer->textureSize) & ~SAVAGE_BUFFER_ALIGN;
xf86DrvMsg( pScrn->scrnIndex, X_INFO,
- "textureOffset:0x%08lx \n",
+ "textureOffset:0x%08x \n",
pSAVAGEDRIServer->textureOffset);
/* Reserve space for the shared depth buffer */
@@ -1792,7 +1803,7 @@ SavageInitAccel(ScreenPtr pScreen)
pSAVAGEDRIServer->depthPitch = tiledwidthBytes;
xf86DrvMsg( pScrn->scrnIndex, X_INFO,
- "depthOffset:0x%08lx,depthPitch:%d\n",
+ "depthOffset:0x%08x,depthPitch:%d\n",
pSAVAGEDRIServer->depthOffset,pSAVAGEDRIServer->depthPitch);
/* Reserve space for the shared back buffer */
@@ -1802,9 +1813,47 @@ SavageInitAccel(ScreenPtr pScreen)
pSAVAGEDRIServer->backPitch = tiledwidthBytes;
xf86DrvMsg( pScrn->scrnIndex, X_INFO,
- "backOffset:0x%08lx,backPitch:%d\n",
+ "backOffset:0x%08x,backPitch:%d\n",
pSAVAGEDRIServer->backOffset,pSAVAGEDRIServer->backPitch);
+ /* Compute bitmap descriptors for front, back and depth buffers */
+ if ((psav->Chipset == S3_TWISTER)
+ || (psav->Chipset == S3_PROSAVAGE)
+ || (psav->Chipset == S3_PROSAVAGEDDR)
+ || (psav->Chipset == S3_SUPERSAVAGE)) {
+ pSAVAGEDRIServer->frontBitmapDesc =
+ BCI_BD_BW_DISABLE | /* block write disabled */
+ (1<<24) | /* destination tile format */
+ (pScrn->bitsPerPixel<<16) | /* bpp */
+ tiledWidth; /* stride */
+ pSAVAGEDRIServer->backBitmapDesc =
+ BCI_BD_BW_DISABLE |
+ (1<<24) |
+ (pScrn->bitsPerPixel<<16) |
+ tiledWidth;
+ pSAVAGEDRIServer->depthBitmapDesc =
+ BCI_BD_BW_DISABLE |
+ (1<<24) |
+ (pScrn->bitsPerPixel<<16) | /* FIXME: allow zpp != cpp */
+ tiledWidth;
+ } else {
+ pSAVAGEDRIServer->frontBitmapDesc =
+ BCI_BD_BW_DISABLE | /* block write disabled */
+ (cpp==2 ? BCI_BD_TILE_16:BCI_BD_TILE_32) | /*16/32 bpp tile format */
+ (pScrn->bitsPerPixel<<16) | /* bpp */
+ tiledWidth; /* stride */
+ pSAVAGEDRIServer->backBitmapDesc =
+ BCI_BD_BW_DISABLE |
+ (cpp==2 ? BCI_BD_TILE_16:BCI_BD_TILE_32) |
+ (pScrn->bitsPerPixel<<16) |
+ tiledWidth;
+ pSAVAGEDRIServer->depthBitmapDesc =
+ BCI_BD_BW_DISABLE |
+ (cpp==2 ? BCI_BD_TILE_16:BCI_BD_TILE_32) |
+ (pScrn->bitsPerPixel<<16) | /* FIXME: allow zpp != cpp */
+ tiledWidth;
+ }
+
/*scanlines = pSAVAGEDRIServer->backOffset / widthBytes - 1;*/
/*if ( scanlines > maxlines ) scanlines = maxlines;*/
/* CR47983, XvMC do not work on system with frame buffer less than 32MB.
@@ -1892,7 +1941,7 @@ SavageInitAccel(ScreenPtr pScreen)
}
if(psav->reserved)
xf86DrvMsg( pScrn->scrnIndex, X_INFO,
- "Reserved for tiled front buffer at offset 0x%08lx ,size:0x%08lx\n",
+ "Reserved for tiled front buffer at offset 0x%08x ,size:0x%08x\n",
psav->reserved->offset, psav->reserved->size);
xf86DrvMsg( pScrn->scrnIndex, X_INFO,
diff --git a/src/savage_common.h b/src/savage_common.h
new file mode 100644
index 0000000..9dbd3cb
--- /dev/null
+++ b/src/savage_common.h
@@ -0,0 +1,177 @@
+/* savage_common.h -- Public header for the savage driver (IOCTLs)
+ *
+ * Copyright 2004 Felix Kuehling
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef __SAVAGE_COMMON_H__
+#define __SAVAGE_COMMON_H__
+
+#include <inttypes.h>
+
+/* Savage-specific ioctls
+ */
+#define DRM_SAVAGE_BCI_INIT 0x00
+#define DRM_SAVAGE_BCI_CMDBUF 0x01
+#define DRM_SAVAGE_BCI_EVENT_EMIT 0x02
+#define DRM_SAVAGE_BCI_EVENT_WAIT 0x03
+
+#define SAVAGE_DMA_PCI 1
+#define SAVAGE_DMA_AGP 3
+typedef struct {
+ enum {
+ SAVAGE_INIT_BCI = 1,
+ SAVAGE_CLEANUP_BCI = 2
+ } func;
+ unsigned int sarea_priv_offset;
+
+ /* some parameters */
+ unsigned int cob_size;
+ unsigned int bci_threshold_lo, bci_threshold_hi;
+ unsigned int dma_type;
+
+ /* frame buffer layout */
+ unsigned int fb_bpp;
+ unsigned int front_offset, front_pitch;
+ unsigned int back_offset, back_pitch;
+ unsigned int depth_bpp;
+ unsigned int depth_offset, depth_pitch;
+
+ /* local textures */
+ unsigned int texture_offset;
+ unsigned int texture_size;
+
+ /* physical locations of non-permanent maps */
+ unsigned long status_offset;
+ unsigned long buffers_offset;
+ unsigned long agp_textures_offset;
+ unsigned long cmd_dma_offset;
+} drmSAVAGEInit;
+
+typedef union drmSAVAGECmdHeader drmSAVAGECmdHeader;
+typedef struct {
+ /* command buffer in client's address space */
+ drmSAVAGECmdHeader *cmd_addr;
+ unsigned int size; /* size of the command buffer in 64bit units */
+
+ unsigned int dma_idx; /* DMA buffer index to use */
+ int discard; /* discard DMA buffer when done */
+ /* vertex buffer in client's address space */
+ unsigned int *vb_addr;
+ unsigned int vb_size; /* size of client vertex buffer in bytes */
+ unsigned int vb_stride; /* stride of vertices in 32bit words */
+ /* boxes in client's address space */
+ drm_clip_rect_t *box_addr;
+ unsigned int nbox; /* number of clipping boxes */
+} drmSAVAGECmdbuf;
+
+#define SAVAGE_WAIT_2D 0x1 /* wait for 2D idle before updating event tag */
+#define SAVAGE_WAIT_3D 0x2 /* wait for 3D idle before updating event tag */
+#define SAVAGE_WAIT_IRQ 0x4 /* emit or wait for IRQ, not implemented yet */
+typedef struct {
+ unsigned int count;
+ unsigned int flags;
+} drmSAVAGEEventEmit, drmSAVAGEEventWait;
+
+/* Commands for the cmdbuf ioctl
+ */
+#define SAVAGE_CMD_STATE 0 /* a range of state registers */
+#define SAVAGE_CMD_DMA_PRIM 1 /* vertices from DMA buffer */
+#define SAVAGE_CMD_VTX_PRIM 2 /* vertices from client vertex buffer */
+#define SAVAGE_CMD_DMA_IDX 3 /* indexed vertices from DMA buffer */
+#define SAVAGE_CMD_VTX_IDX 4 /* indexed vertices client vertex buffer */
+#define SAVAGE_CMD_CLEAR 5 /* clear buffers */
+#define SAVAGE_CMD_SWAP 6 /* swap buffers */
+
+/* Primitive types
+*/
+#define SAVAGE_PRIM_TRILIST 0 /* triangle list */
+#define SAVAGE_PRIM_TRISTRIP 1 /* triangle strip */
+#define SAVAGE_PRIM_TRIFAN 2 /* triangle fan */
+#define SAVAGE_PRIM_TRILIST_201 3 /* reorder verts for correct flat
+ * shading on s3d */
+
+/* Skip flags (vertex format)
+ */
+#define SAVAGE_SKIP_Z 0x01
+#define SAVAGE_SKIP_W 0x02
+#define SAVAGE_SKIP_C0 0x04
+#define SAVAGE_SKIP_C1 0x08
+#define SAVAGE_SKIP_S0 0x10
+#define SAVAGE_SKIP_T0 0x20
+#define SAVAGE_SKIP_ST0 0x30
+#define SAVAGE_SKIP_S1 0x40
+#define SAVAGE_SKIP_T1 0x80
+#define SAVAGE_SKIP_ST1 0xc0
+#define SAVAGE_SKIP_ALL_S3D 0x3f
+#define SAVAGE_SKIP_ALL_S4 0xff
+
+/* Buffer names for clear command
+ */
+#define SAVAGE_FRONT 0x1
+#define SAVAGE_BACK 0x2
+#define SAVAGE_DEPTH 0x4
+
+/* 64-bit command header
+ */
+union drmSAVAGECmdHeader {
+ struct {
+ unsigned char cmd; /* command */
+ unsigned char pad0;
+ unsigned short pad1;
+ unsigned short pad2;
+ unsigned short pad3;
+ } cmd; /* generic */
+ struct {
+ unsigned char cmd;
+ unsigned char global; /* need idle engine? */
+ unsigned short count; /* number of consecutive registers */
+ unsigned short start; /* first register */
+ unsigned short pad3;
+ } state; /* SAVAGE_CMD_STATE */
+ struct {
+ unsigned char cmd;
+ unsigned char prim; /* primitive type */
+ unsigned short skip; /* vertex format (skip flags) */
+ unsigned short count; /* number of vertices */
+ unsigned short start; /* first vertex in DMA/vertex buffer */
+ } prim; /* SAVAGE_CMD_DMA_PRIM, SAVAGE_CMD_VB_PRIM */
+ struct {
+ unsigned char cmd;
+ unsigned char prim;
+ unsigned short skip;
+ unsigned short count; /* number of indices that follow */
+ unsigned short pad3;
+ } idx; /* SAVAGE_CMD_DMA_IDX, SAVAGE_CMD_VB_IDX */
+ struct {
+ unsigned char cmd;
+ unsigned char pad0;
+ unsigned short pad1;
+ unsigned int flags;
+ } clear0; /* SAVAGE_CMD_CLEAR */
+ struct {
+ unsigned int mask;
+ unsigned int value;
+ } clear1; /* SAVAGE_CMD_CLEAR data */
+};
+
+#endif /* __SAVAGE_COMMON_H__ */
diff --git a/src/savage_dri.c b/src/savage_dri.c
index 7c569cc..cd33ccb 100644
--- a/src/savage_dri.c
+++ b/src/savage_dri.c
@@ -44,6 +44,7 @@
#include "savage_driver.h"
#include "savage_bci.h"
#include "savage_streams.h"
+#include "savage_common.h"
#define _XF86DRI_SERVER_
#include "GL/glxtokens.h"
@@ -91,7 +92,6 @@ SAVAGEDRISubsequentSolidFillRect(
extern int
SavageHelpSolidROP(ScrnInfoPtr pScrn, int *fg,int pm,int *rop);
#endif
-unsigned long SAVAGEDRIGetPhyAddress(ScrnInfoPtr pScrn,void * pointer);
/* Initialize the visual configs that are supported by the hardware.
* These are combined with the visual configs that the indirect
@@ -322,23 +322,26 @@ static Bool SAVAGECreateContext( ScreenPtr pScreen, VisualPtr visual,
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
SavagePtr psav = SAVPTR(pScrn);
+#if 0
SAVAGEDRIServerPrivatePtr pSAVAGEDRIServer = psav->DRIServerInfo;
savageAgpBufferPtr pAgp;
int ret,size,i;
unsigned long handle,map_handle;
- drm_savage_sarea_t * pShare;
+ SAVAGESAREAPrivPtr pShare;
unsigned long offset;
-
+#endif
+
if(psav->xvmcContext)
return FALSE;
else
{
psav->DRIrunning++;
}
+
+#if 0
/* alloc agp memory to dma */
- pShare = (drm_savage_sarea_ptr)DRIGetSAREAPrivate(pScreen);
- pShare->agp_offset=0;
+ pShare = (SAVAGESAREAPrivPtr)DRIGetSAREAPrivate(pScreen);
/* find the available buffer*/
for (i=0,pAgp = pSAVAGEDRIServer->agpBuffer;i<pSAVAGEDRIServer->numBuffer;i++,pAgp++)
{
@@ -377,7 +380,7 @@ static Bool SAVAGECreateContext( ScreenPtr pScreen, VisualPtr visual,
pAgp->flags = 1;
pAgp->agp_handle = handle;
pAgp->map_handle = map_handle;
- pShare->agp_offset=map_handle;
+#endif
return TRUE;
@@ -388,16 +391,16 @@ static void SAVAGEDestroyContext( ScreenPtr pScreen, drm_context_t hwContext,
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
SavagePtr psav = SAVPTR(pScrn);
-
+#if 0
SAVAGEDRIServerPrivatePtr pSAVAGEDRIServer = psav->DRIServerInfo;
savageAgpBufferPtr pAgp;
- drm_savage_sarea_t * pShare;
+ SAVAGESAREAPrivPtr pShare;
int i;
unsigned long handle,map_handle;
-
+#endif
psav->DRIrunning--;
-
- pShare = (drm_savage_sarea_ptr)DRIGetSAREAPrivate(pScreen);
+#if 0
+ pShare = (SAVAGESAREAPrivPtr)DRIGetSAREAPrivate(pScreen);
for (i=0,pAgp = pSAVAGEDRIServer->agpBuffer;i<pSAVAGEDRIServer->numBuffer;i++,pAgp++)
{
@@ -415,6 +418,7 @@ static void SAVAGEDestroyContext( ScreenPtr pScreen, drm_context_t hwContext,
drmAgpFree(psav->drmFD,handle);
pAgp->flags=0;
pAgp->ctxOwner=0;
+#endif
}
#if 0
@@ -553,6 +557,7 @@ static void SAVAGESwapContextShared( ScreenPtr pScreen )
* We don't wrap wakeuphandler any longer, so at least we can say that
* this doesn't happen *every time the mouse moves*...
*/
+#if 0
static void
SAVAGEDRISwapContext( ScreenPtr pScreen, DRISyncType syncType,
DRIContextType oldContextType, void *oldContext,
@@ -582,6 +587,7 @@ SAVAGEDRISwapContext( ScreenPtr pScreen, DRISyncType syncType,
}
#endif
}
+#endif
/* no Double-Head */
#if 0
@@ -646,10 +652,58 @@ static void SAVAGEBlockHandler( int screenNum, pointer blockData,
}
#endif
+static void SAVAGEWakeupHandler( int screenNum, pointer wakeupData,
+ unsigned long result, pointer pReadmask )
+{
+ ScreenPtr pScreen = screenInfo.screens[screenNum];
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ SavagePtr psav = SAVPTR(pScrn);
+
+ DRILock(pScreen, 0);
+ psav->LockHeld = 1;
+ if (psav->ShadowStatus) {
+ /* fetch the global shadow counter */
+#if 0
+ if (psav->ShadowCounter != (psav->ShadowVirtual[1023] & 0xffff))
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO,
+ "[dri] WakeupHandler: shadowCounter adjusted from %04x to %04lx\n",
+ psav->ShadowCounter, psav->ShadowVirtual[1023] & 0xffff);
+#endif
+ psav->ShadowCounter = psav->ShadowVirtual[1023] & 0xffff;
+ }
+ psav->AccelInfoRec->NeedToSync = TRUE;
+ /* FK: this flag doesn't seem to be used. */
+}
+
+static void SAVAGEBlockHandler( int screenNum, pointer blockData,
+ pointer pTimeout, pointer pReadmask)
+{
+ ScreenPtr pScreen = screenInfo.screens[screenNum];
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ SavagePtr psav = SAVPTR(pScrn);
+
+ if (psav->ShadowStatus) {
+ /* update the global shadow counter */
+ CARD32 globalShadowCounter = psav->ShadowVirtual[1023];
+ globalShadowCounter = (globalShadowCounter & 0xffff0000) |
+ ((CARD32)psav->ShadowCounter & 0x0000ffff);
+
+#if 0
+ if (globalShadowCounter != psav->ShadowVirtual[1023])
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO,
+ "[dri] BlockHandler: shadowCounter adjusted from %08lx to %08x\n",
+ psav->ShadowVirtual[1023], globalShadowCounter);
+#endif
+ psav->ShadowVirtual[1023] = globalShadowCounter;
+ }
+ psav->LockHeld = 0;
+ DRIUnlock(pScreen);
+}
+
void SAVAGESelectBuffer( ScrnInfoPtr pScrn, int which )
{
SavagePtr psav = SAVPTR(pScrn);
- SAVAGEDRIPtr pSAVAGEDRI = (SAVAGEDRIPtr)psav->pDRIInfo->devPrivate;
+ SAVAGEDRIServerPrivatePtr pSAVAGEDRIServer = psav->DRIServerInfo;
psav->WaitIdleEmpty(psav);
@@ -657,17 +711,17 @@ void SAVAGESelectBuffer( ScrnInfoPtr pScrn, int which )
switch ( which ) {
case SAVAGE_BACK:
- OUTREG( 0x8170, pSAVAGEDRI->backOffset );
- OUTREG( 0x8174, pSAVAGEDRI->backBitmapDesc );
+ OUTREG( 0x8170, pSAVAGEDRIServer->backOffset );
+ OUTREG( 0x8174, pSAVAGEDRIServer->backBitmapDesc );
break;
case SAVAGE_DEPTH:
- OUTREG( 0x8170, pSAVAGEDRI->depthOffset );
- OUTREG( 0x8174, pSAVAGEDRI->depthBitmapDesc );
+ OUTREG( 0x8170, pSAVAGEDRIServer->depthOffset );
+ OUTREG( 0x8174, pSAVAGEDRIServer->depthBitmapDesc );
break;
default:
case SAVAGE_FRONT:
- OUTREG( 0x8170, pSAVAGEDRI->frontOffset );
- OUTREG( 0x8174, pSAVAGEDRI->frontBitmapDesc );
+ OUTREG( 0x8170, pSAVAGEDRIServer->frontOffset );
+ OUTREG( 0x8174, pSAVAGEDRIServer->frontBitmapDesc );
break;
}
OUTREG(0x48C18,INREG(0x48C18)|(0x00000008));
@@ -693,19 +747,21 @@ static Bool SAVAGEDRIAgpInit(ScreenPtr pScreen)
SAVAGEDRIServerPrivatePtr pSAVAGEDRIServer = psav->DRIServerInfo;
unsigned long mode;
unsigned int vendor, device;
- int ret;
- int size,numbuffer,i;
- savageAgpBufferPtr agpbuffer;
-
+ int ret, count;
+ /*int size,numbuffer,i;
+ savageAgpBufferPtr agpbuffer;*/
+
+ if (psav->agpSize < 2) psav->agpSize = 2; /* at least 2MB for DMA buffers */
- /*pSAVAGEDRIServer->agp.size = 16 * 1024 * 1024;*/
pSAVAGEDRIServer->agp.size = psav->agpSize * 1024 * 1024;
- pSAVAGEDRIServer->agp.offset = pSAVAGEDRIServer->agp.size;
-
- pSAVAGEDRIServer->agpTextures.offset = 0;
- /*pSAVAGEDRIServer->agpTextures.size = 16*1024*1024;*/
- pSAVAGEDRIServer->agpTextures.size = psav->agpSize * 1024 * 1024;
- pSAVAGEDRIServer->logAgpTextureGranularity = 10;
+ pSAVAGEDRIServer->agp.offset = pSAVAGEDRIServer->agp.size; /* ? */
+
+ pSAVAGEDRIServer->buffers.offset = 0;
+ pSAVAGEDRIServer->buffers.size = SAVAGE_NUM_BUFFERS * SAVAGE_BUFFER_SIZE;
+
+ pSAVAGEDRIServer->agpTextures.offset = pSAVAGEDRIServer->buffers.size;
+ pSAVAGEDRIServer->agpTextures.size = (pSAVAGEDRIServer->agp.size -
+ pSAVAGEDRIServer->buffers.size);
if ( drmAgpAcquire( psav->drmFD ) < 0 ) {
xf86DrvMsg( pScreen->myNum, X_ERROR, "[agp] AGP not available\n" );
@@ -750,7 +806,7 @@ static Bool SAVAGEDRIAgpInit(ScreenPtr pScreen)
return FALSE;
}
xf86DrvMsg( pScreen->myNum, X_INFO,
- "[agp] %d kB allocated with handle 0x%08x\n",
+ "[agp] %d kB allocated with handle 0x%08lx\n",
pSAVAGEDRIServer->agp.size/1024, pSAVAGEDRIServer->agp.handle );
if ( drmAgpBind( psav->drmFD, pSAVAGEDRIServer->agp.handle, 0 ) < 0 ) {
@@ -760,6 +816,48 @@ static Bool SAVAGEDRIAgpInit(ScreenPtr pScreen)
return FALSE;
}
+ /* DMA buffers
+ */
+ if ( drmAddMap( psav->drmFD,
+ pSAVAGEDRIServer->buffers.offset,
+ pSAVAGEDRIServer->buffers.size,
+ DRM_AGP, 0,
+ &pSAVAGEDRIServer->buffers.handle ) < 0 ) {
+ xf86DrvMsg( pScreen->myNum, X_ERROR,
+ "[agp] Could not add DMA buffers mapping\n" );
+ return FALSE;
+ }
+ xf86DrvMsg( pScreen->myNum, X_INFO,
+ "[agp] DMA buffers handle = 0x%08lx\n",
+ pSAVAGEDRIServer->buffers.handle );
+ /* not needed in the server
+ if ( drmMap( psav->drmFD,
+ pSAVAGEDRIServer->buffers.handle,
+ pSAVAGEDRIServer->buffers.size,
+ &pSAVAGEDRIServer->buffers.map ) < 0 ) {
+ xf86DrvMsg( pScreen->myNum, X_ERROR,
+ "[agp] Could not map DMA buffers\n" );
+ return FALSE;
+ }
+ xf86DrvMsg( pScreen->myNum, X_INFO,
+ "[agp] DMA buffers mapped at 0x%08lx\n",
+ (unsigned long)pSAVAGEDRIServer->buffers.map );
+ */
+ count = drmAddBufs( psav->drmFD,
+ SAVAGE_NUM_BUFFERS, SAVAGE_BUFFER_SIZE,
+ DRM_AGP_BUFFER, pSAVAGEDRIServer->buffers.offset );
+ if ( count <= 0 ) {
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO,
+ "[drm] failure adding %d %d byte DMA buffers (%d)\n",
+ SAVAGE_NUM_BUFFERS, SAVAGE_BUFFER_SIZE, count );
+ return FALSE;
+ }
+ xf86DrvMsg( pScreen->myNum, X_INFO,
+ "[drm] Added %d %d byte DMA buffers\n",
+ count, SAVAGE_BUFFER_SIZE );
+
+ /* AGP textures
+ */
if ( drmAddMap( psav->drmFD,
pSAVAGEDRIServer->agpTextures.offset,
pSAVAGEDRIServer->agpTextures.size,
@@ -774,20 +872,23 @@ static Bool SAVAGEDRIAgpInit(ScreenPtr pScreen)
"[agp] agpTextures microcode handle = 0x%08lx\n",
pSAVAGEDRIServer->agpTextures.handle );
- /*if ( drmMap( psav->drmFD,
+ /* not needed in the server
+ if ( drmMap( psav->drmFD,
pSAVAGEDRIServer->agpTextures.handle,
pSAVAGEDRIServer->agpTextures.size,
&pSAVAGEDRIServer->agpTextures.map ) < 0 ) {
xf86DrvMsg( pScreen->myNum, X_ERROR,
"[agp] Could not map agpTextures \n" );
return FALSE;
- }*/
+ }
xf86DrvMsg( pScreen->myNum, X_INFO,
"[agp] agpTextures mapped at 0x%08lx\n",
(unsigned long)pSAVAGEDRIServer->agpTextures.map );
+ */
/* for agp dma buffer*/
+#if 0
size = drmAgpSize(psav->drmFD);
size -= pSAVAGEDRIServer->agpTextures.size;/*sub texture size*/
numbuffer = size / DRM_SAVAGE_DMA_AGP_SIZE;
@@ -802,7 +903,8 @@ static Bool SAVAGEDRIAgpInit(ScreenPtr pScreen)
}
pSAVAGEDRIServer->numBuffer = numbuffer;
pSAVAGEDRIServer->agpBuffer = agpbuffer;
-
+#endif
+
return TRUE;
}
@@ -851,36 +953,43 @@ static Bool SAVAGEDRIMapInit( ScreenPtr pScreen )
}*/
- pSAVAGEDRIServer->status.size = SAREA_MAX;
+ if ( psav->ShadowStatus ) {
+ pSAVAGEDRIServer->status.size = 4096; /* 1 page */
- if ( drmAddMap( psav->drmFD, 0, pSAVAGEDRIServer->status.size,
- DRM_SHM, DRM_READ_ONLY | DRM_LOCKED | DRM_KERNEL,
- &pSAVAGEDRIServer->status.handle ) < 0 ) {
- xf86DrvMsg( pScreen->myNum, X_ERROR,
- "[drm] Could not add status page mapping\n" );
- return FALSE;
- }
- xf86DrvMsg( pScreen->myNum, X_INFO,
- "[drm] Status handle = 0x%08lx\n",
- pSAVAGEDRIServer->status.handle );
+ if ( drmAddMap( psav->drmFD, 0, pSAVAGEDRIServer->status.size,
+ DRM_CONSISTENT, DRM_READ_ONLY | DRM_LOCKED | DRM_KERNEL,
+ &pSAVAGEDRIServer->status.handle ) < 0 ) {
+ xf86DrvMsg( pScreen->myNum, X_ERROR,
+ "[drm] Could not add status page mapping\n" );
+ return FALSE;
+ }
+ xf86DrvMsg( pScreen->myNum, X_INFO,
+ "[drm] Status handle = 0x%08lx\n",
+ pSAVAGEDRIServer->status.handle );
+
+ if ( drmMap( psav->drmFD,
+ pSAVAGEDRIServer->status.handle,
+ pSAVAGEDRIServer->status.size,
+ &pSAVAGEDRIServer->status.map ) < 0 ) {
+ xf86DrvMsg( pScreen->myNum, X_ERROR,
+ "[drm] Could not map status page\n" );
+ return FALSE;
+ }
+ xf86DrvMsg( pScreen->myNum, X_INFO,
+ "[drm] Status page mapped at 0x%08lx\n",
+ (unsigned long)pSAVAGEDRIServer->status.map );
- if ( drmMap( psav->drmFD,
- pSAVAGEDRIServer->status.handle,
- pSAVAGEDRIServer->status.size,
- &pSAVAGEDRIServer->status.map ) < 0 ) {
- xf86DrvMsg( pScreen->myNum, X_ERROR,
- "[agp] Could not map status page\n" );
- return FALSE;
+ psav->ShadowPhysical = pSAVAGEDRIServer->status.handle;
+ psav->ShadowVirtual = pSAVAGEDRIServer->status.map;
+ } else {
+ pSAVAGEDRIServer->status.size = 0;
+ pSAVAGEDRIServer->status.handle = 0;
+ pSAVAGEDRIServer->status.map = NULL;
}
- xf86DrvMsg( pScreen->myNum, X_INFO,
- "[agp] Status page mapped at 0x%08lx\n",
- (unsigned long)pSAVAGEDRIServer->status.map );
return TRUE;
}
-/* no need DMA */
-#if 0
static Bool SAVAGEDRIKernelInit( ScreenPtr pScreen )
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
@@ -891,61 +1000,42 @@ static Bool SAVAGEDRIKernelInit( ScreenPtr pScreen )
memset( &init, 0, sizeof(drmSAVAGEInit) );
+ init.func = SAVAGE_INIT_BCI;
init.sarea_priv_offset = sizeof(XF86DRISAREARec);
- switch ( psav->Chipset ) {
- case PCI_CHIP_SAVAGEG400:
- init.chipset = SAVAGE_CARD_TYPE_G400;
- break;
- case PCI_CHIP_SAVAGEG200:
- case PCI_CHIP_SAVAGEG200_PCI:
- init.chipset = SAVAGE_CARD_TYPE_G200;
- break;
- default:
- return FALSE;
- }
- init.sgram = !psav->HasSDRAM;
-
- init.maccess = psav->MAccess;
+ init.cob_size = psav->cobSize/4; /* size in 32-bit entries */
+ init.bci_threshold_lo = psav->bciThresholdLo;
+ init.bci_threshold_hi = psav->bciThresholdHi;
+ init.dma_type = SAVAGE_DMA_AGP; /* PCI support will be added soon */
- init.fb_cpp = pScrn->bitsPerPixel / 8;
+ init.fb_bpp = pScrn->bitsPerPixel;
init.front_offset = pSAVAGEDRIServer->frontOffset;
- init.front_pitch = pSAVAGEDRIServer->frontPitch / init.fb_cpp;
+ init.front_pitch = pSAVAGEDRIServer->frontPitch;
init.back_offset = pSAVAGEDRIServer->backOffset;
- init.back_pitch = pSAVAGEDRIServer->backPitch / init.fb_cpp;
+ init.back_pitch = pSAVAGEDRIServer->backPitch;
- init.depth_cpp = pScrn->bitsPerPixel / 8;
+ init.depth_bpp = pScrn->bitsPerPixel;
init.depth_offset = pSAVAGEDRIServer->depthOffset;
- init.depth_pitch = pSAVAGEDRIServer->depthPitch / init.depth_cpp;
-
- init.texture_offset[0] = pSAVAGEDRIServer->textureOffset;
- init.texture_size[0] = pSAVAGEDRIServer->textureSize;
+ init.depth_pitch = pSAVAGEDRIServer->depthPitch;
- init.fb_offset = psav->FbAddress;
- init.mmio_offset = pSAVAGEDRIServer->registers.handle;
- init.status_offset = pSAVAGEDRIServer->status.handle;
+ init.texture_offset = pSAVAGEDRIServer->textureOffset;
+ init.texture_size = pSAVAGEDRIServer->textureSize;
- init.warp_offset = pSAVAGEDRIServer->warp.handle;
- init.primary_offset = pSAVAGEDRIServer->primary.handle;
- init.buffers_offset = pSAVAGEDRIServer->buffers.handle;
+ init.status_offset = pSAVAGEDRIServer->status.handle;
+ init.buffers_offset = pSAVAGEDRIServer->buffers.handle;
+ init.agp_textures_offset = pSAVAGEDRIServer->agpTextures.handle;
- ret = drmSAVAGEInitDMA( psav->drmFD, &init );
+ ret = drmCommandWrite( psav->drmFD, DRM_SAVAGE_BCI_INIT, &init, sizeof(init) );
if ( ret < 0 ) {
xf86DrvMsg( pScrn->scrnIndex, X_ERROR,
- "[drm] Failed to initialize DMA! (%d)\n", ret );
+ "[drm] Failed to initialize BCI! (%d)\n", ret );
return FALSE;
}
-#if 0
- /* FIXME: This is just here to clean up after the engine reset test
- * in the kernel module. Please remove it later...
- */
- psav->GetQuiescence( pScrn );
-#endif
-
return TRUE;
}
+#if 0
static Bool SAVAGEDRIBuffersInit( ScreenPtr pScreen )
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
@@ -1051,16 +1141,17 @@ Bool SAVAGEDRIScreenInit( ScreenPtr pScreen )
psav->PciInfo->device,
psav->PciInfo->func);
}
- pDRIInfo->ddxDriverMajorVersion = 1/*SAVAGE_MAJOR_VERSION*/;
- pDRIInfo->ddxDriverMinorVersion = 1/*SAVAGE_MINOR_VERSION*/;
- pDRIInfo->ddxDriverPatchVersion = 16/*SAVAGE_PATCHLEVEL*/;
+ pDRIInfo->ddxDriverMajorVersion = SAVAGE_VERSION_MAJOR;
+ pDRIInfo->ddxDriverMinorVersion = SAVAGE_VERSION_MINOR;
+ pDRIInfo->ddxDriverPatchVersion = SAVAGE_PATCHLEVEL;
pDRIInfo->frameBufferPhysicalAddress = psav->FrameBufferBase;
pDRIInfo->frameBufferSize = psav->videoRambytes;
pDRIInfo->frameBufferStride = pScrn->displayWidth*(pScrn->bitsPerPixel/8);
pDRIInfo->ddxDrawableTableEntry = SAVAGE_MAX_DRAWABLES;
/* mark off these... we use default */
-#if 0
+/* FK: switch them on again */
+#if 1
pDRIInfo->wrap.BlockHandler = SAVAGEBlockHandler;
pDRIInfo->wrap.WakeupHandler = SAVAGEWakeupHandler;
#endif
@@ -1129,7 +1220,8 @@ Bool SAVAGEDRIScreenInit( ScreenPtr pScreen )
#endif
{
- pDRIInfo->SwapContext = SAVAGEDRISwapContext;
+ pDRIInfo->SwapContext = NULL/*SAVAGEDRISwapContext*/;
+ /* FK: SwapContext no longer used with KERNEL_SWAP. */
}
#if 0
@@ -1173,12 +1265,12 @@ Bool SAVAGEDRIScreenInit( ScreenPtr pScreen )
{
drmVersionPtr version = drmGetVersion(psav->drmFD);
if ( version ) {
- if ( version->version_major != 1 ||
+ if ( version->version_major != 2 ||
version->version_minor < 0 ) {
/* incompatible drm version */
xf86DrvMsg( pScreen->myNum, X_ERROR,
"[dri] SAVAGEDRIScreenInit failed because of a version mismatch.\n"
- "[dri] savage.o kernel module version is %d.%d.%d but version 3.0.x is needed.\n"
+ "[dri] savage.o kernel module version is %d.%d.%d but version 2.0.x is needed.\n"
"[dri] Disabling DRI.\n",
version->version_major,
version->version_minor,
@@ -1237,14 +1329,11 @@ Bool SAVAGEDRIFinishScreenInit( ScreenPtr pScreen )
SAVAGEDRIServerPrivatePtr pSAVAGEDRIServer = psav->DRIServerInfo;
SAVAGEDRIPtr pSAVAGEDRI = (SAVAGEDRIPtr)psav->pDRIInfo->devPrivate;
int i;
- unsigned int TileStride;
- unsigned int zTileStride;
-
if ( !psav->pDRIInfo )
return FALSE;
- psav->pDRIInfo->driverSwapMethod = DRI_HIDE_X_CONTEXT;
+ psav->pDRIInfo->driverSwapMethod = DRI_KERNEL_SWAP;
/* NOTE: DRIFinishScreenInit must be called before *DRIKernelInit
* because *DRIKernelInit requires that the hardware lock is held by
@@ -1256,135 +1345,59 @@ Bool SAVAGEDRIFinishScreenInit( ScreenPtr pScreen )
return FALSE;
}
-/* no dma...... */
-#if 0
if ( !SAVAGEDRIKernelInit( pScreen ) ) {
SAVAGEDRICloseScreen( pScreen );
return FALSE;
}
+/* no dma...... */
+#if 0
if ( !SAVAGEDRIBuffersInit( pScreen ) ) {
SAVAGEDRICloseScreen( pScreen );
return FALSE;
}
-
- switch ( psav->Chipset ) {
- case PCI_CHIP_SAVAGEG400:
- pSAVAGEDRI->chipset = SAVAGE_CARD_TYPE_G400;
- break;
- case PCI_CHIP_SAVAGEG200:
- case PCI_CHIP_SAVAGEG200_PCI:
- pSAVAGEDRI->chipset = SAVAGE_CARD_TYPE_G200;
- break;
- default:
- return FALSE;
- }
#endif
pSAVAGEDRI->chipset = psav->Chipset;
pSAVAGEDRI->width = pScrn->virtualX;
pSAVAGEDRI->height = pScrn->virtualY;
- pSAVAGEDRI->mem = pScrn->videoRam * 1024;
- pSAVAGEDRI->cpp = pScrn->bitsPerPixel / 8;
- pSAVAGEDRI->zpp =pSAVAGEDRI->cpp;
+ pSAVAGEDRI->mem = pScrn->videoRam * 1024;
+ pSAVAGEDRI->cpp = pScrn->bitsPerPixel / 8;
+ pSAVAGEDRI->zpp = pSAVAGEDRI->cpp;
+
pSAVAGEDRI->agpMode = psav->agpMode;
+ pSAVAGEDRI->bufferSize = SAVAGE_BUFFER_SIZE;
+
pSAVAGEDRI->frontOffset = pSAVAGEDRIServer->frontOffset;
pSAVAGEDRI->frontbufferSize = pSAVAGEDRIServer->frontbufferSize;
- pSAVAGEDRI->frontbuffer = psav->FrameBufferBase +
- pSAVAGEDRI->frontOffset;
- pSAVAGEDRI->frontPitch = pSAVAGEDRIServer->frontPitch;
- pSAVAGEDRI->IsfrontTiled = psav->bTiled;
-
- if(pSAVAGEDRI->cpp==2)
- TileStride = (pSAVAGEDRI->width+63)&(~63);
- else
- TileStride = (pSAVAGEDRI->width+31)&(~31);
-
- if(pSAVAGEDRI->zpp==2)
- zTileStride = (pSAVAGEDRI->width+63)&(~63);
- else
- zTileStride = (pSAVAGEDRI->width+31)&(~31);
-
- if ((psav->Chipset == S3_TWISTER)
- || (psav->Chipset == S3_PROSAVAGE)
- || (psav->Chipset == S3_PROSAVAGEDDR)
- || (psav->Chipset == S3_SUPERSAVAGE)) {
- pSAVAGEDRI->frontBitmapDesc = BCI_BD_BW_DISABLE | /* block write disabled */
- (1<<24) | /* destination tile format */
- (pScrn->bitsPerPixel<<16) | /* bpp */
- TileStride; /* stride */
-
- pSAVAGEDRI->backBitmapDesc = BCI_BD_BW_DISABLE |
- (1<<24) |
- (pScrn->bitsPerPixel<<16) |
- TileStride;
-
- pSAVAGEDRI->depthBitmapDesc = BCI_BD_BW_DISABLE |
- (1<<24) |
- (pScrn->bitsPerPixel<<16) |
- zTileStride;
- } else {
- pSAVAGEDRI->frontBitmapDesc = BCI_BD_BW_DISABLE | /* block write disabled */
- ((pSAVAGEDRI->cpp==2)?
- BCI_BD_TILE_16:BCI_BD_TILE_32) | /*16/32 bpp tile format */
- (pScrn->bitsPerPixel<<16) | /* bpp */
- TileStride; /* stride */
-
- pSAVAGEDRI->backBitmapDesc = BCI_BD_BW_DISABLE |
- ((pSAVAGEDRI->cpp==2)?
- BCI_BD_TILE_16:BCI_BD_TILE_32) |
- (pScrn->bitsPerPixel<<16) |
- TileStride;
-
- pSAVAGEDRI->depthBitmapDesc = BCI_BD_BW_DISABLE |
- ((pSAVAGEDRI->zpp==2)?
- BCI_BD_TILE_16:BCI_BD_TILE_32) |
- (pScrn->bitsPerPixel<<16) |
- zTileStride;
- }
- pSAVAGEDRI->frontPitch = TileStride;
pSAVAGEDRI->backOffset = pSAVAGEDRIServer->backOffset;
pSAVAGEDRI->backbufferSize = pSAVAGEDRIServer->backbufferSize;
- pSAVAGEDRI->backbuffer = psav->FrameBufferBase +
- pSAVAGEDRI->backOffset;
- pSAVAGEDRI->backPitch = pSAVAGEDRIServer->backPitch;
pSAVAGEDRI->depthOffset = pSAVAGEDRIServer->depthOffset;
pSAVAGEDRI->depthbufferSize = pSAVAGEDRIServer->depthbufferSize;
- pSAVAGEDRI->depthbuffer = psav->FrameBufferBase +
- pSAVAGEDRI->depthOffset;
- pSAVAGEDRI->depthPitch = pSAVAGEDRIServer->depthPitch;
-
pSAVAGEDRI->textureOffset = pSAVAGEDRIServer->textureOffset;
- pSAVAGEDRI->textures = psav->FrameBufferBase +
- pSAVAGEDRI->textureOffset;
- pSAVAGEDRI->textureSize = pSAVAGEDRIServer->textureSize;
- i = mylog2( pSAVAGEDRI->textureSize / SAVAGE_NR_TEX_REGIONS );
+ i = mylog2( pSAVAGEDRIServer->textureSize / SAVAGE_NR_TEX_REGIONS );
if ( i < SAVAGE_LOG_MIN_TEX_REGION_SIZE )
i = SAVAGE_LOG_MIN_TEX_REGION_SIZE;
pSAVAGEDRI->logTextureGranularity = i;
- pSAVAGEDRI->textureSize = (pSAVAGEDRI->textureSize >> i) << i; /* truncate */
+ pSAVAGEDRI->textureSize = (pSAVAGEDRIServer->textureSize >> i) << i; /* truncate */
- pSAVAGEDRI->agpTextures.handle = pSAVAGEDRIServer->agpTextures.handle;
- pSAVAGEDRI->agpTextures.offset = pSAVAGEDRIServer->agpTextures.offset;
- pSAVAGEDRI->agpTextures.size = pSAVAGEDRIServer->agpTextures.size;
- pSAVAGEDRI->agpTextures.map = pSAVAGEDRIServer->agpTextures.map;
+ pSAVAGEDRI->agpTextureHandle = pSAVAGEDRIServer->agpTextures.handle;
- i = mylog2( pSAVAGEDRI->agpTextures.size / SAVAGE_NR_TEX_REGIONS );
+ i = mylog2( pSAVAGEDRIServer->agpTextures.size / SAVAGE_NR_TEX_REGIONS );
if ( i < SAVAGE_LOG_MIN_TEX_REGION_SIZE )
i = SAVAGE_LOG_MIN_TEX_REGION_SIZE;
pSAVAGEDRI->logAgpTextureGranularity = i;
- pSAVAGEDRI->agpTextures.size = (pSAVAGEDRI->agpTextures.size >> i) << i; /* truncate */
+ pSAVAGEDRI->agpTextureSize = (pSAVAGEDRIServer->agpTextures.size >> i) << i; /* truncate */
- pSAVAGEDRI->aperture.handle = pSAVAGEDRIServer->aperture.handle;
- pSAVAGEDRI->aperture.size = pSAVAGEDRIServer->aperture.size;
- pSAVAGEDRI->aperture.map = pSAVAGEDRIServer->aperture.map;
+ pSAVAGEDRI->apertureHandle = pSAVAGEDRIServer->aperture.handle;
+ pSAVAGEDRI->apertureSize = pSAVAGEDRIServer->aperture.size;
{
unsigned int shift = 0;
@@ -1419,6 +1432,7 @@ Bool SAVAGEDRIFinishScreenInit( ScreenPtr pScreen )
OUTREG(TILED_SURFACE_REGISTER_1, value|(pSAVAGEDRI->backOffset) ); /* back */
OUTREG(TILED_SURFACE_REGISTER_2, value|(pSAVAGEDRI->depthOffset) ); /* depth */
} else {
+ int offset_shift = 5;
if(pSAVAGEDRI->cpp == 2)
{
value |= (((pSAVAGEDRI->width + 0x3F) & 0xFFC0) >> 6) << 20;
@@ -1427,7 +1441,6 @@ Bool SAVAGEDRIFinishScreenInit( ScreenPtr pScreen )
value |= (((pSAVAGEDRI->width + 0x1F) & 0xFFE0) >> 5) << 20;
value |= 3<<30;
}
- int offset_shift = 5;
if (psav->Chipset == S3_SUPERSAVAGE) /* supersavages have a different shift */
offset_shift = 6;
OUTREG(TILED_SURFACE_REGISTER_0, value|(pSAVAGEDRI->frontOffset >> offset_shift) ); /* front */
@@ -1436,34 +1449,15 @@ Bool SAVAGEDRIFinishScreenInit( ScreenPtr pScreen )
}
}
- pSAVAGEDRI->registers.handle = pSAVAGEDRIServer->registers.handle;
- pSAVAGEDRI->registers.size = pSAVAGEDRIServer->registers.size;
- pSAVAGEDRI->registers.map = pSAVAGEDRIServer->registers.map;
-
- pSAVAGEDRI->BCIcmdBuf.handle = pSAVAGEDRIServer->registers.handle+0x00010000;
- pSAVAGEDRI->BCIcmdBuf.size = 0x00020000;
- pSAVAGEDRI->BCIcmdBuf.map = (drmAddress)( (unsigned int)
- pSAVAGEDRIServer->registers.map +
- 0x00010000);
-
- pSAVAGEDRI->status.handle = pSAVAGEDRIServer->status.handle;
- pSAVAGEDRI->status.size = pSAVAGEDRIServer->status.size;
- pSAVAGEDRI->shadowStatus = psav->ShadowStatus;
+ pSAVAGEDRI->statusHandle = pSAVAGEDRIServer->status.handle;
+ pSAVAGEDRI->statusSize = pSAVAGEDRIServer->status.size;
-/* no DMA now ....*/
-#if 0
- pSAVAGEDRI->primary.handle = pSAVAGEDRIServer->primary.handle;
- pSAVAGEDRI->primary.size = pSAVAGEDRIServer->primary.size;
- pSAVAGEDRI->buffers.handle = pSAVAGEDRIServer->buffers.handle;
- pSAVAGEDRI->buffers.size = pSAVAGEDRIServer->buffers.size;
-#endif
-
pSAVAGEDRI->sarea_priv_offset = sizeof(XF86DRISAREARec);
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers]pSAVAGEDRIServer:\n" );
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] reserved_map_agpstart:0x%08x\n",pSAVAGEDRIServer->reserved_map_agpstart);
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] reserved_map_idx:0x%08x\n",pSAVAGEDRIServer->reserved_map_idx);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] sarea_priv_offset:0x%08lx\n",pSAVAGEDRIServer->sarea_priv_offset);
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] sarea_priv_offset:0x%08x\n",pSAVAGEDRIServer->sarea_priv_offset);
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] chipset:0x%08x\n",pSAVAGEDRIServer->chipset);
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] sgram:0x%08x\n",pSAVAGEDRIServer->sgram);
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] frontbufferSize:0x%08x\n",pSAVAGEDRIServer->frontbufferSize);
@@ -1481,23 +1475,23 @@ Bool SAVAGEDRIFinishScreenInit( ScreenPtr pScreen )
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] logTextureGranularity:0x%08x\n",pSAVAGEDRIServer->logTextureGranularity);
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] agp:handle:0x%08lx\n",pSAVAGEDRIServer->agp.handle);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] agp:offset:0x%08lx\n",pSAVAGEDRIServer->agp.offset);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] agp:size:0x%08lx\n",pSAVAGEDRIServer->agp.size);
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] agp:offset:0x%08x\n",pSAVAGEDRIServer->agp.offset);
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] agp:size:0x%08x\n",pSAVAGEDRIServer->agp.size);
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] agp:map:0x%08lx\n",(unsigned long)pSAVAGEDRIServer->agp.map);
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] registers:handle:0x%08lx\n",pSAVAGEDRIServer->registers.handle);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] registers:offset:0x%08lx\n",pSAVAGEDRIServer->registers.offset);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] registers:size:0x%08lx\n",pSAVAGEDRIServer->registers.size);
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] registers:offset:0x%08x\n",pSAVAGEDRIServer->registers.offset);
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] registers:size:0x%08x\n",pSAVAGEDRIServer->registers.size);
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] registers:map:0x%08lx\n",(unsigned long)pSAVAGEDRIServer->registers.map);
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] status:handle:0x%08lx\n",pSAVAGEDRIServer->status.handle);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] status:offset:0x%08lx\n",pSAVAGEDRIServer->status.offset);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] status:size:0x%08lx\n",pSAVAGEDRIServer->status.size);
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] status:offset:0x%08x\n",pSAVAGEDRIServer->status.offset);
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] status:size:0x%08x\n",pSAVAGEDRIServer->status.size);
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] status:map:0x%08lx\n",(unsigned long)pSAVAGEDRIServer->status.map);
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] agpTextures:handle:0x%08lx\n",pSAVAGEDRIServer->agpTextures.handle);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] agpTextures:offset:0x%08lx\n",pSAVAGEDRIServer->agpTextures.offset);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] agpTextures:size:0x%08lx\n",pSAVAGEDRIServer->agpTextures.size);
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] agpTextures:offset:0x%08x\n",pSAVAGEDRIServer->agpTextures.offset);
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] agpTextures:size:0x%08x\n",pSAVAGEDRIServer->agpTextures.size);
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] apgTextures:map:0x%08lx\n",(unsigned long)pSAVAGEDRIServer->agpTextures.map);
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] logAgpTextureGranularity:0x%08x\n",pSAVAGEDRIServer->logAgpTextureGranularity);
@@ -1506,66 +1500,39 @@ Bool SAVAGEDRIFinishScreenInit( ScreenPtr pScreen )
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] chipset:0x%08x\n",pSAVAGEDRI->chipset );
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] width:0x%08x\n",pSAVAGEDRI->width );
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] height:0x%08x\n",pSAVAGEDRI->height );
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] mem:0x%08lx\n",pSAVAGEDRI->mem );
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] mem:0x%08x\n",pSAVAGEDRI->mem );
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] cpp:%d\n",pSAVAGEDRI->cpp );
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] zpp:%d\n",pSAVAGEDRI->zpp );
+
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] agpMode:%d\n",pSAVAGEDRI->agpMode );
+
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] bufferSize:%u\n",pSAVAGEDRI->bufferSize );
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] frontbuffer:0x%08lx\n",pSAVAGEDRI->frontbuffer);
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] frontbufferSize:0x%08x\n",pSAVAGEDRI->frontbufferSize);
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] frontOffset:0x%08x\n",pSAVAGEDRI->frontOffset );
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] frontPitch:0x%08x\n",pSAVAGEDRI->frontPitch );
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] frontBitmapDesc:0x%08lx\n",pSAVAGEDRI->frontBitmapDesc );
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] backbuffer:0x%08lx\n",pSAVAGEDRI->backbuffer);
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] backbufferSize:0x%08x\n",pSAVAGEDRI->backbufferSize);
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] backOffset:0x%08x\n",pSAVAGEDRI->backOffset );
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] backPitch:0x%08x\n",pSAVAGEDRI->backPitch );
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] backBitmapDesc:0x%08lx\n",pSAVAGEDRI->backBitmapDesc );
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] depthbuffer:0x%08lx\n",pSAVAGEDRI->depthbuffer);
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] depthbufferSize:0x%08x\n",pSAVAGEDRI->depthbufferSize);
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] depthOffset:0x%08x\n",pSAVAGEDRI->depthOffset );
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] depthPitch:0x%08x\n",pSAVAGEDRI->depthPitch );
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] depthBitmapDesc:0x%08lx\n",pSAVAGEDRI->depthBitmapDesc );
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] textures:0x%08lx\n",pSAVAGEDRI->textures );
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] textureOffset:0x%08x\n",pSAVAGEDRI->textureOffset );
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] textureSize:0x%08x\n",pSAVAGEDRI->textureSize );
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] logTextureGranularity:0x%08x\n",pSAVAGEDRI->logTextureGranularity );
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] agpBufferOffset:0x%08x\n",pSAVAGEDRI->agpBufferOffset );
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] agpTextureOffset:0x%08x\n",pSAVAGEDRI->agpTextureOffset );
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] agpTextureHandle:0x%08x\n",pSAVAGEDRI->agpTextureHandle );
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] agpTextureSize:0x%08x\n",pSAVAGEDRI->agpTextureSize );
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] logAgpTextureGranularity:0x%08x\n",pSAVAGEDRI->logAgpTextureGranularity );
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] agpTextures:handle:0x%08lx\n",pSAVAGEDRI->agpTextures.handle);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] agpTextures:offset:0x%08lx\n",pSAVAGEDRI->agpTextures.offset);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] agpTextures:size:0x%08lx\n",pSAVAGEDRI->agpTextures.size);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] apgTextures:map:0x%08lx\n",(unsigned long)pSAVAGEDRI->agpTextures.map);
-
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] registers:handle:0x%08lx\n",pSAVAGEDRI->registers.handle);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] registers:offset:0x%08lx\n",pSAVAGEDRI->registers.offset);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] registers:size:0x%08lx\n",pSAVAGEDRI->registers.size);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] registers:map:0x%08lx\n",(unsigned long)pSAVAGEDRI->registers.map);
-
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] aperture:handle:0x%08lx\n",pSAVAGEDRI->aperture.handle);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] aperture:offset:0x%08lx\n",pSAVAGEDRI->aperture.offset);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] aperture:size:0x%08lx\n",pSAVAGEDRI->aperture.size);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] aperture:map:0x%08lx\n",(unsigned long)pSAVAGEDRI->aperture.map);
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] apertureHandle:0x%08lx\n",pSAVAGEDRI->apertureHandle);
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] apertureSize:0x%08x\n",pSAVAGEDRI->apertureSize);
xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] aperturePitch:0x%08x\n",pSAVAGEDRI->aperturePitch);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] BCIcmdBuf:handle:0x%08lx\n",pSAVAGEDRI->BCIcmdBuf.handle);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] BCIcmdBuf:offset:0x%08lx\n",pSAVAGEDRI->BCIcmdBuf.offset);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] BCIcmdBuf:size:0x%08lx\n",pSAVAGEDRI->BCIcmdBuf.size);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] BCIcmdBuf:map:0x%08lx\n",(unsigned long)pSAVAGEDRI->BCIcmdBuf.map);
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] statusHandle:0x%08lx\n",pSAVAGEDRI->statusHandle);
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] statusSize:0x%08x\n",pSAVAGEDRI->statusSize);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] status:handle:0x%08lx\n",pSAVAGEDRI->status.handle);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] status:offset:0x%08lx\n",pSAVAGEDRI->status.offset);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] status:size:0x%08lx\n",pSAVAGEDRI->status.size);
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] status:map:0x%08lx\n",(unsigned long)pSAVAGEDRI->status.map);
-
- xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] sarea_priv_offset:0x%08lx\n",pSAVAGEDRI->sarea_priv_offset);
+ xf86DrvMsg( pScrn->scrnIndex, X_INFO, "[junkers] sarea_priv_offset:0x%08x\n",pSAVAGEDRI->sarea_priv_offset);
return TRUE;
}
@@ -1668,12 +1635,13 @@ void SAVAGEDRICloseScreen( ScreenPtr pScreen )
void
SAVAGEDRIInitBuffers(WindowPtr pWin, RegionPtr prgn, CARD32 index)
{
+#if 0
ScreenPtr pScreen = pWin->drawable.pScreen;
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
SavagePtr psav = SAVPTR(pScrn);
BoxPtr pbox = REGION_RECTS(prgn);
int nbox = REGION_NUM_RECTS(prgn);
-
+#endif
#if 0
CHECK_DMA_QUIESCENT(SAVPTR(pScrn), pScrn);
@@ -2071,8 +2039,6 @@ SAVAGEDRICloseFullScreen(ScreenPtr pScreen)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
SavagePtr psav = SAVPTR(pScrn);
- SAVAGEDRIPtr pSAVAGEDRI = (SAVAGEDRIPtr)psav->pDRIInfo->devPrivate;
- unsigned int depth = pScrn->bitsPerPixel;
BCI_GET_PTR;
BCI_SEND(0xC0FF0000);
@@ -2117,20 +2083,5 @@ SAVAGEDRICloseFullScreen(ScreenPtr pScreen)
OUTREG(0x48C18, INREG(0x48C18) | 0x8);
return TRUE;
}
-/* get the physics address (for shadow status)*/
-unsigned long SAVAGEDRIGetPhyAddress(ScrnInfoPtr pScrn,void * pointer)
-{
-
- SavagePtr psav = SAVPTR(pScrn);
-
- drm_savage_get_physcis_address_t req;
- int ret;
-
- req.v_address = (unsigned long )pointer;
- ret = ioctl(psav->drmFD, DRM_IOCTL_SAVAGE_GET_PHYSICS_ADDRESS,&req);
- if (ret != 1)
- fprintf(stderr,"[GetPhyAddress],Wrong virtual address.\n");
- return req.p_address;
-}
#endif
diff --git a/src/savage_dri.h b/src/savage_dri.h
index af62e76..39b6564 100644
--- a/src/savage_dri.h
+++ b/src/savage_dri.h
@@ -29,6 +29,11 @@
#include "xf86drm.h"
#include "drm.h"
+/* Totals 2 Mbytes which equals 2^16 32-byte vertices divided among up
+ * to 32 clients. */
+#define SAVAGE_NUM_BUFFERS 32
+#define SAVAGE_BUFFER_SIZE (1 << 16) /* 64k */
+
#define SAVAGE_DEFAULT_AGP_MODE 1
#define SAVAGE_MAX_AGP_MODE 4
@@ -68,14 +73,17 @@ typedef struct _server{
unsigned int frontOffset;
unsigned int frontPitch;
unsigned int frontbufferSize;
+ unsigned int frontBitmapDesc;
unsigned int backOffset;
unsigned int backPitch;
unsigned int backbufferSize;
+ unsigned int backBitmapDesc;
unsigned int depthOffset;
unsigned int depthPitch;
unsigned int depthbufferSize;
+ unsigned int depthBitmapDesc;
unsigned int textureOffset;
int textureSize;
@@ -89,12 +97,7 @@ typedef struct _server{
drmRegion status;
/* AGP mappings */
-#if 0
- drmRegion warp;
- drmRegion primary;
drmRegion buffers;
-#endif
-
drmRegion agpTextures;
int logAgpTextureGranularity;
@@ -114,71 +117,41 @@ typedef struct {
int cpp;
int zpp;
- int agpMode;
+ int agpMode; /* 0 for PCI cards */
+
+ unsigned int sarea_priv_offset;
+
+ unsigned int bufferSize; /* size of DMA buffers */
- drm_handle_t frontbuffer;
unsigned int frontbufferSize;
unsigned int frontOffset;
- unsigned int frontPitch;
- unsigned int frontBitmapDesc; /*Bitmap Descriptior*/
- unsigned int IsfrontTiled;
- drm_handle_t backbuffer;
unsigned int backbufferSize;
unsigned int backOffset;
- unsigned int backPitch;
- unsigned int backBitmapDesc; /*Bitmap Descriptior*/
- drm_handle_t depthbuffer;
unsigned int depthbufferSize;
unsigned int depthOffset;
- unsigned int depthPitch;
- unsigned int depthBitmapDesc; /*Bitmap Descriptior*/
-
-
- drm_handle_t textures;
- drm_handle_t xvmcSurfHandle;
unsigned int textureOffset;
unsigned int textureSize;
int logTextureGranularity;
- /* Allow calculation of setup dma addresses.
- */
- unsigned int agpBufferOffset;
-
- unsigned int agpTextureOffset;
- unsigned int agpTextureSize;
- drmRegion agpTextures;
- int logAgpTextureGranularity;
-
-/* unsigned int mAccess;*/
-
- drmRegion aperture;
+ /* Linear aperture */
+ drm_handle_t apertureHandle;
+ unsigned int apertureSize;
unsigned int aperturePitch; /* in byte */
+ /* Status page (probably not needed, but no harm, read-only) */
+ drm_handle_t statusHandle;
+ unsigned int statusSize;
- drmRegion registers;
- drmRegion BCIcmdBuf;
- drmRegion status;
-
-#if 0
- drmRegion primary;
- drmRegion buffers;
-#endif
- /*For shadow status*/
- unsigned long sareaPhysAddr;
+ /* AGP textures */
+ drm_handle_t agpTextureHandle;
+ unsigned int agpTextureSize;
+ int logAgpTextureGranularity;
- unsigned int sarea_priv_offset;
- int shadowStatus;
+ /* Not sure about this one */
+ drm_handle_t xvmcSurfHandle; /* ? */
} SAVAGEDRIRec, *SAVAGEDRIPtr;
#endif
-
-
-
-
-
-
-
-
diff --git a/src/savage_driver.c b/src/savage_driver.c
index a76bb26..0c329df 100644
--- a/src/savage_driver.c
+++ b/src/savage_driver.c
@@ -91,16 +91,6 @@ extern ScrnInfoPtr gpScrn;
#define iabs(a) ((int)(a)>0?(a):(-(a)))
-#define DRIVER_NAME "savage"
-#define DRIVER_VERSION "1.1.27a"
-#define VERSION_MAJOR 1
-#define VERSION_MINOR 1
-#define PATCHLEVEL 27
-#define SAVAGE_VERSION ((VERSION_MAJOR << 24) | \
- (VERSION_MINOR << 16) | \
- PATCHLEVEL)
-
-
/*#define TRACEON*/
#ifdef TRACEON
#define TRACE(prms) ErrorF prms
@@ -113,7 +103,7 @@ int gSavageEntityIndex = -1;
DriverRec SAVAGE =
{
SAVAGE_VERSION,
- DRIVER_NAME,
+ SAVAGE_DRIVER_NAME,
SavageIdentify,
SavageProbe,
SavageAvailableOptions,
@@ -421,7 +411,7 @@ static XF86ModuleVersionInfo SavageVersRec = {
MODINFOSTRING1,
MODINFOSTRING2,
XORG_VERSION_CURRENT,
- VERSION_MAJOR, VERSION_MINOR, PATCHLEVEL,
+ SAVAGE_VERSION_MAJOR, SAVAGE_VERSION_MINOR, SAVAGE_PATCHLEVEL,
ABI_CLASS_VIDEODRV,
ABI_VIDEODRV_VERSION,
MOD_CLASS_VIDEODRV,
@@ -502,12 +492,15 @@ ShadowWait( SavagePtr psav )
if( !psav->NoPCIRetry )
return 0;
- psav->ShadowCounter = (psav->ShadowCounter + 1) & 0x7fff;
+ psav->ShadowCounter = (psav->ShadowCounter + 1) & 0xffff;
+ if (psav->ShadowCounter == 0)
+ psav->ShadowCounter++; /* 0 is reserved for the BIOS
+ to avoid confusion in the DRM */
BCI_SEND( psav->dwBCIWait2DIdle );
BCI_SEND( 0x98000000 + psav->ShadowCounter );
while(
- (int)(psav->ShadowVirtual[1] & 0x7fff) != psav->ShadowCounter &&
+ (int)(psav->ShadowVirtual[1] & 0xffff) != psav->ShadowCounter &&
(loop++ < MAXLOOP)
)
;
@@ -714,7 +707,7 @@ static const OptionInfoRec * SavageAvailableOptions(int chipid, int busid)
static void SavageIdentify(int flags)
{
xf86PrintChipsets("SAVAGE",
- "driver (version " DRIVER_VERSION ") for S3 Savage chipsets",
+ "driver (version " SAVAGE_DRIVER_VERSION ") for S3 Savage chipsets",
SavageChips);
}
@@ -760,7 +753,7 @@ static Bool SavageProbe(DriverPtr drv, int flags)
{
pScrn->driverVersion = SAVAGE_VERSION;
- pScrn->driverName = DRIVER_NAME;
+ pScrn->driverName = SAVAGE_DRIVER_NAME;
pScrn->name = "SAVAGE";
pScrn->Probe = SavageProbe;
pScrn->PreInit = SavagePreInit;
@@ -1580,6 +1573,8 @@ static Bool SavagePreInit(ScrnInfoPtr pScrn, int flags)
*/
psav->cobIndex = 0;
psav->cobSize = 0;
+ psav->bciThresholdHi = 32;
+ psav->bciThresholdLo = 0;
} else {
/* We use 128kB for the COB on all other chips. */
psav->cobSize = 0x20000;
@@ -1588,6 +1583,9 @@ static Bool SavagePreInit(ScrnInfoPtr pScrn, int flags)
} else {
psav->cobIndex = 2;
}
+ /* max command size: 2560 entries */
+ psav->bciThresholdHi = psav->cobSize/4 + 32 - 2560;
+ psav->bciThresholdLo = psav->bciThresholdHi - 2560;
}
/* align cob to 128k */
@@ -2747,14 +2745,8 @@ static Bool SavageCheckAvailableRamFor3D(ScrnInfoPtr pScrn)
{
SavagePtr psav = SAVPTR(pScrn);
int cpp = pScrn->bitsPerPixel / 8;
- /*int widthBytes = pScrn->displayWidth * cpp;*/
- int widthBytes = psav->lDelta;
- int bufferSize = ((pScrn->virtualY * widthBytes + SAVAGE_BUFFER_ALIGN)
- & ~SAVAGE_BUFFER_ALIGN);
- int tiledwidthBytes, tiledBufferSize, RamNeededFor3D;
-
- tiledwidthBytes = psav->lDelta;
-
+ int tiledBufferSize, RamNeededFor3D;
+
if (cpp == 2) {
tiledBufferSize = ((pScrn->virtualX+63)/64)*((pScrn->virtualY+15)/16) * 2048;
} else {
@@ -2763,7 +2755,7 @@ static Bool SavageCheckAvailableRamFor3D(ScrnInfoPtr pScrn)
RamNeededFor3D = 4096 + /* hw cursor*/
psav->cobSize + /*COB*/
- bufferSize + /* front buffer */
+ tiledBufferSize + /* front buffer */
tiledBufferSize + /* back buffer */
tiledBufferSize; /* depth buffer */
@@ -2845,9 +2837,6 @@ static Bool SavageScreenInit(int scrnIndex, ScreenPtr pScreen,
vgaHWBlankScreen(pScrn, TRUE);
- if (!SavageModeInit(pScrn, pScrn->currentMode))
- return FALSE;
-
#ifdef XF86DRI
if (psav->IsSecondary) {
psav->directRenderingEnabled = FALSE;
@@ -2858,10 +2847,14 @@ static Bool SavageScreenInit(int scrnIndex, ScreenPtr pScreen,
"Direct Rendering Disabled -- "
"Dual-head configuration is not working with "
"DRI at present.\n");
- } else if (!psav->bTiled) {
+ } else if (/*!psav->bTiled*/psav->bDisableTile) {
xf86DrvMsg(scrnIndex, X_WARNING,
"Direct Rendering requires a tiled framebuffer -- "
- "Set Option \"DisableTile\" \"false\"\n");
+ "Set Option \"DisableTile\" \"false\"\n");
+ } else if (psav->cobSize == 0) {
+ xf86DrvMsg(scrnIndex, X_WARNING,
+ "Direct Rendering requires the COB -- "
+ "Set Option \"DisableCOB\" \"false\"\n");
} else if (((psav->Chipset == S3_TWISTER)
|| (psav->Chipset == S3_PROSAVAGE)
|| (psav->Chipset == S3_SAVAGE4)
@@ -2884,6 +2877,9 @@ static Bool SavageScreenInit(int scrnIndex, ScreenPtr pScreen,
}
#endif
+ if (!SavageModeInit(pScrn, pScrn->currentMode))
+ return FALSE;
+
miClearVisualTypes();
{
diff --git a/src/savage_driver.h b/src/savage_driver.h
index 44da652..67e2de4 100644
--- a/src/savage_driver.h
+++ b/src/savage_driver.h
@@ -30,7 +30,6 @@
#define _XF86DRI_SERVER_
#include "savage_dripriv.h"
#include "savage_dri.h"
-#include "savage_drm.h"
#include "dri.h"
#include "GL/glxint.h"
#endif
@@ -85,6 +84,15 @@ typedef struct
#define SAVAGE_LCD_ON 2
#define SAVAGE_TV_ON 4
+#define SAVAGE_DRIVER_NAME "savage"
+#define SAVAGE_DRIVER_VERSION "2.0.0"
+#define SAVAGE_VERSION_MAJOR 2
+#define SAVAGE_VERSION_MINOR 0
+#define SAVAGE_PATCHLEVEL 0
+#define SAVAGE_VERSION ((SAVAGE_VERSION_MAJOR << 24) | \
+ (SAVAGE_VERSION_MINOR << 16) | \
+ SAVAGE_PATCHLEVEL)
+
typedef struct _S3VMODEENTRY {
unsigned short Width;
unsigned short Height;
@@ -285,6 +293,8 @@ typedef struct _Savage {
unsigned long cobIndex; /* size index */
unsigned long cobSize; /* size in bytes */
unsigned long cobOffset; /* offset in frame buffer */
+ unsigned long bciThresholdLo; /* low and hight thresholds for */
+ unsigned long bciThresholdHi; /* shadow status update (32bit words) */
/* Support for DGA */
int numDGAModes;
diff --git a/src/savage_hwmc.c b/src/savage_hwmc.c
index 37d314d..a8fe005 100644
--- a/src/savage_hwmc.c
+++ b/src/savage_hwmc.c
@@ -233,6 +233,7 @@ int SAVAGEXvMCCreateContext (ScrnInfoPtr pScrn, XvMCContextPtr pContext,
SavagePtr pSAVAGE = SAVPTR(pScrn);
DRIInfoPtr pDRIInfo = pSAVAGE->pDRIInfo;
SAVAGEDRIPtr pSAVAGEDriPriv = (SAVAGEDRIPtr)pDRIInfo->devPrivate;
+ SAVAGEDRIServerPrivatePtr pSAVAGEDRIServer = pSAVAGE->DRIServerInfo;
SAVAGEXvMCCreateContextRec *contextRec;
vgaHWPtr hwp = VGAHWPTR(pScrn);
@@ -272,19 +273,19 @@ int SAVAGEXvMCCreateContext (ScrnInfoPtr pScrn, XvMCContextPtr pContext,
pSAVAGE->xvmcContext = contextRec->drmcontext;
contextRec->fbBase = pScrn->memPhysBase;
- contextRec->MMIOHandle = pSAVAGEDriPriv->registers.handle;
- contextRec->MMIOSize = pSAVAGEDriPriv->registers.size;
+ contextRec->MMIOHandle = pSAVAGEDRIServer->registers.handle;
+ contextRec->MMIOSize = pSAVAGEDRIServer->registers.size;
- contextRec->DCTBlockHandle = pSAVAGEDriPriv->agpTextures.handle;
- contextRec->DCTBlockOffset = pSAVAGEDriPriv->agpTextures.offset;
- contextRec->DCTBlockSize = pSAVAGEDriPriv->agpTextures.size;
+ contextRec->DCTBlockHandle = pSAVAGEDRIServer->agpTextures.handle;
+ contextRec->DCTBlockOffset = pSAVAGEDRIServer->agpTextures.offset;
+ contextRec->DCTBlockSize = pSAVAGEDRIServer->agpTextures.size;
contextRec->SurfaceHandle = pSAVAGEDriPriv->xvmcSurfHandle;
contextRec->SurfaceOffset = pSAVAGE->hwmcOffset;
contextRec->SurfaceSize = pSAVAGE->hwmcSize;
- contextRec->ApertureHandle = pSAVAGEDriPriv->aperture.handle;
- contextRec->ApertureSize = pSAVAGEDriPriv->aperture.size;
+ contextRec->ApertureHandle = pSAVAGEDriPriv->apertureHandle;
+ contextRec->ApertureSize = pSAVAGEDriPriv->apertureSize;
contextRec->bitsPerPixel = pScrn->bitsPerPixel;
contextRec->frameX0 = pScrn->frameX0;
diff --git a/src/savage_sarea.h b/src/savage_sarea.h
index d4287cf..1debc6d 100644
--- a/src/savage_sarea.h
+++ b/src/savage_sarea.h
@@ -1,6 +1,7 @@
-/*
- * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
- * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+/* savage_sarea.h -- Public header for the savage driver (SAREA)
+ *
+ * Copyright 2004 Felix Kuehling
+ * All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -22,36 +23,36 @@
* DEALINGS IN THE SOFTWARE.
*/
-
#ifndef __SAVAGE_SAREA_H__
#define __SAVAGE_SAREA_H__
-#include "drm.h"
-
-/* WARNING: If you change any of these defines, make sure to change
- * the kernel include file as well (savage_drm.h)
- */
#ifndef __SAVAGE_SAREA_DEFINES__
#define __SAVAGE_SAREA_DEFINES__
-#endif
-typedef drm_savage_sarea_t SAVAGESAREAPrivRec;
-typedef drm_savage_sarea_t *SAVAGESAREAPrivPtr;
-
-
-
-#endif
-
-
-
-
-
-
-
-
-
+/* 2 heaps (1 for card, 1 for agp), each divided into upto 128
+ * regions, subject to a minimum region size of (1<<16) == 64k.
+ *
+ * Clients may subdivide regions internally, but when sharing between
+ * clients, the region size is the minimum granularity.
+ */
+#define SAVAGE_CARD_HEAP 0
+#define SAVAGE_AGP_HEAP 1
+#define SAVAGE_NR_TEX_HEAPS 2
+#define SAVAGE_NR_TEX_REGIONS 16
+#define SAVAGE_LOG_MIN_TEX_REGION_SIZE 16
+#endif /* __SAVAGE_SAREA_DEFINES__ */
+typedef struct {
+ /* LRU lists for texture memory in agp space and on the card.
+ */
+ drm_tex_region_t texList[SAVAGE_NR_TEX_HEAPS][SAVAGE_NR_TEX_REGIONS+1];
+ unsigned int texAge[SAVAGE_NR_TEX_HEAPS];
+ /* Mechanism to validate card state.
+ */
+ int ctxOwner;
+} SAVAGESAREAPrivRec, *SAVAGESAREAPrivPtr;
+#endif /* __SAVAGE_SAREA_H__ */