/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/savage/savage_driver.h,v 1.16 2003/01/18 15:22:30 eich Exp $ */ #ifndef SAVAGE_VGAHWMMIO_H #define SAVAGE_VGAHWMMIO_H #include #include #include #define MODE_24 24 #include "compiler.h" #include "vgaHW.h" #include "xf86.h" #include "xf86Resources.h" #include "xf86Pci.h" #include "xf86PciInfo.h" #include "xf86_OSproc.h" #include "xf86Cursor.h" #include "mipointer.h" #include "micmap.h" #include "fb.h" #include "fboverlay.h" #include "xf86cmap.h" #include "vbe.h" #include "xaa.h" #include "exa.h" #include "xf86xv.h" #include "savage_regs.h" #include "savage_vbe.h" #ifdef XF86DRI #define _XF86DRI_SERVER_ #include "savage_dripriv.h" #include "savage_dri.h" #include "dri.h" #include "GL/glxint.h" #include "xf86drm.h" /* Totals 2 Mbytes which equals 2^16 32-byte vertices divided among up * to 32 clients. */ #define SAVAGE_NUM_BUFFERS 32 #define SAVAGE_BUFFER_SIZE (1 << 16) /* 64k */ #define SAVAGE_CMDDMA_SIZE 0x100000 /* 1MB */ #define SAVAGE_DEFAULT_AGP_MODE 1 #define SAVAGE_MAX_AGP_MODE 4 /* Buffer are aligned on 4096 byte boundaries. */ /* this is used for backbuffer, depthbuffer, etc..*/ /* alignment */ #define SAVAGE_BUFFER_ALIGN 0x00000fff typedef struct _server{ int reserved_map_agpstart; int reserved_map_idx; int sarea_priv_offset; int chipset; int sgram; /* seems no use */ unsigned int frontOffset; unsigned int frontPitch; unsigned int frontbufferSize; unsigned int frontBitmapDesc; unsigned int backOffset; unsigned int backPitch; unsigned int backbufferSize; unsigned int backBitmapDesc; unsigned int depthOffset; unsigned int depthPitch; unsigned int depthbufferSize; unsigned int depthBitmapDesc; unsigned int textureOffset; int textureSize; int logTextureGranularity; drmRegion agp; /* PCI mappings */ drmRegion aperture; drmRegion registers; drmRegion status; /* AGP mappings */ drmRegion buffers; drmRegion agpTextures; int logAgpTextureGranularity; /* command DMA */ drmRegion cmdDma; } SAVAGEDRIServerPrivateRec, *SAVAGEDRIServerPrivatePtr; #endif typedef enum { MT_NONE, MT_CRT, MT_LCD, MT_DFP, MT_TV } SavageMonitorType; typedef struct { Bool HasSecondary; Bool TvOn; ScrnInfoPtr pSecondaryScrn; ScrnInfoPtr pPrimaryScrn; } SavageEntRec, *SavageEntPtr; #define VGAIN8(addr) MMIO_IN8(psav->MapBase+0x8000, addr) #define VGAIN16(addr) MMIO_IN16(psav->MapBase+0x8000, addr) #define VGAIN(addr) MMIO_IN32(psav->MapBase+0x8000, addr) #define VGAOUT8(addr,val) MMIO_OUT8(psav->MapBase+0x8000, addr, val) #define VGAOUT16(addr,val) MMIO_OUT16(psav->MapBase+0x8000, addr, val) #define VGAOUT(addr,val) MMIO_OUT32(psav->MapBase+0x8000, addr, val) #define INREG8(addr) MMIO_IN8(psav->MapBase, addr) #define INREG16(addr) MMIO_IN16(psav->MapBase, addr) #define INREG32(addr) MMIO_IN32(psav->MapBase, addr) #define OUTREG8(addr,val) MMIO_OUT8(psav->MapBase, addr, val) #define OUTREG16(addr,val) MMIO_OUT16(psav->MapBase, addr, val) #define OUTREG32(addr,val) MMIO_OUT32(psav->MapBase, addr, val) #define INREG(addr) INREG32(addr) #define OUTREG(addr,val) OUTREG32(addr,val) #if X_BYTE_ORDER == X_LITTLE_ENDIAN #define B_O16(x) (x) #define B_O32(x) (x) #else #define B_O16(x) ((((x) & 0xff) << 8) | (((x) & 0xff) >> 8)) #define B_O32(x) ((((x) & 0xff) << 24) | (((x) & 0xff00) << 8) \ | (((x) & 0xff0000) >> 8) | (((x) & 0xff000000) >> 24)) #endif #define L_ADD(x) (B_O32(x) & 0xffff) + ((B_O32(x) >> 12) & 0xffff00) #define SAVAGEIOMAPSIZE 0x80000 #define SAVAGE_CRT_ON 1 #define SAVAGE_LCD_ON 2 #define SAVAGE_TV_ON 4 #define SAVAGE_DRIVER_NAME "savage" #define SAVAGE_DRIVER_VERSION "2.1.1" #define SAVAGE_VERSION_MAJOR 2 #define SAVAGE_VERSION_MINOR 1 #define SAVAGE_PATCHLEVEL 1 #define SAVAGE_VERSION ((SAVAGE_VERSION_MAJOR << 24) | \ (SAVAGE_VERSION_MINOR << 16) | \ SAVAGE_PATCHLEVEL) typedef struct _S3VMODEENTRY { unsigned short Width; unsigned short Height; unsigned short VesaMode; unsigned char RefreshCount; unsigned char * RefreshRate; } SavageModeEntry, *SavageModeEntryPtr; typedef struct _S3VMODETABLE { unsigned short NumModes; SavageModeEntry Modes[1]; } SavageModeTableRec, *SavageModeTablePtr; typedef struct { unsigned int mode, refresh; unsigned char SR08, SR0E, SR0F; unsigned char SR10, SR11, SR12, SR13, SR15, SR18, SR1B, SR29, SR30; unsigned char SR54[8]; unsigned char Clock; unsigned char CR31, CR32, CR33, CR34, CR36, CR3A, CR3B, CR3C; unsigned char CR40, CR41, CR42, CR43, CR45; unsigned char CR50, CR51, CR53, CR55, CR58, CR5B, CR5D, CR5E; unsigned char CR60, CR63, CR65, CR66, CR67, CR68, CR69, CR6D, CR6F; unsigned char CR86, CR88; unsigned char CR90, CR91, CRB0; unsigned int STREAMS[22]; /* yuck, streams regs */ unsigned int MMPR0, MMPR1, MMPR2, MMPR3; } SavageRegRec, *SavageRegPtr; typedef struct { CARD32 redMask, greenMask, blueMask; int redShift, greenShift, blueShift; } savageOverlayRec; /* Tiling defines */ #define TILE_SIZE_BYTE 2048 /* 0x800, 2K */ #define TILE_SIZE_BYTE_2000 4096 #define TILEHEIGHT_16BPP 16 #define TILEHEIGHT_32BPP 16 #define TILEHEIGHT 16 /* all 16 and 32bpp tiles are 16 lines high */ #define TILEHEIGHT_2000 32 /* 32 lines on savage 2000 */ #define TILEWIDTH_BYTES 128 /* 2048/TILEHEIGHT (** not for use w/8bpp tiling) */ #define TILEWIDTH8BPP_BYTES 64 /* 2048/TILEHEIGHT_8BPP */ #define TILEWIDTH_16BPP 64 /* TILEWIDTH_BYTES/2-BYTES-PER-PIXEL */ #define TILEWIDTH_32BPP 32 /* TILEWIDTH_BYTES/4-BYTES-PER-PIXEL */ /* Bitmap descriptor structures for BCI */ typedef struct _HIGH { unsigned short Stride; unsigned char Bpp; unsigned char ResBWTile; } HIGH; typedef struct _BMPDESC1 { unsigned long Offset; HIGH HighPart; } BMPDESC1; typedef struct _BMPDESC2 { unsigned long LoPart; unsigned long HiPart; } BMPDESC2; typedef union _BMPDESC { BMPDESC1 bd1; BMPDESC2 bd2; } BMPDESC; typedef struct _StatInfo { int origMode; int pageCnt; pointer statBuf; int realSeg; int realOff; } StatInfoRec,*StatInfoPtr; typedef struct _Savage { SavageRegRec SavedReg; SavageRegRec ModeReg; xf86CursorInfoPtr CursorInfoRec; Bool ModeStructInit; Bool NeedSTREAMS; Bool STREAMSRunning; int Bpp, Bpl, ScissB; unsigned PlaneMask; I2CBusPtr I2C; I2CBusPtr DVI; unsigned char DDCPort; unsigned char I2CPort; int videoRambytes; int videoRamKbytes; int MemOffScreen; int CursorKByte; int endfb; /* These are physical addresses. */ unsigned long FrameBufferBase; unsigned long MmioBase; unsigned long ApertureBase; unsigned long ShadowPhysical; /* These are linear addresses. */ unsigned char* MapBase; unsigned char* BciMem; unsigned char* MapBaseDense; unsigned char* FBBase; unsigned char* ApertureMap; unsigned char* FBStart; CARD32 volatile * ShadowVirtual; Bool PrimaryVidMapped; int maxClock; int HorizScaleFactor; int MCLK, REFCLK, LCDclk; double refclk_fact; int GEResetCnt; /* Here are all the Options */ OptionInfoPtr Options; Bool ShowCache; Bool pci_burst; Bool NoPCIRetry; Bool fifo_conservative; Bool fifo_moderate; Bool fifo_aggressive; Bool hwcursor; Bool hwc_on; Bool NoAccel; Bool shadowFB; Bool UseBIOS; int rotate; double LCDClock; Bool ConfigShadowStatus; /* from the config */ Bool ShadowStatus; /* automatically enabled with DRI */ Bool ForceShadowStatus; /* true if explicitly set in conf */ Bool CrtOnly; Bool TvOn; Bool PAL; Bool ForceInit; int iDevInfo; int iDevInfoPrim; Bool FPExpansion; int PanelX; /* panel width */ int PanelY; /* panel height */ int iResX; /* crtc X display */ int iResY; /* crtc Y display */ int XFactor; /* overlay X factor */ int YFactor; /* overlay Y factor */ int displayXoffset; /* overlay X offset */ int displayYoffset; /* overlay Y offset */ int XExp1; /* expansion ratio in x */ int XExp2; int YExp1; /* expansion ratio in x */ int YExp2; int cxScreen; int TVSizeX; int TVSizeY; CloseScreenProcPtr CloseScreen; pciVideoPtr PciInfo; PCITAG PciTag; int Chipset; int ChipId; int ChipRev; vbeInfoPtr pVbe; int EntityIndex; int ShadowCounter; int vgaIOBase; /* 3b0 or 3d0 */ /* The various Savage wait handlers. */ int (*WaitQueue)(struct _Savage *, int); int (*WaitIdle)(struct _Savage *); int (*WaitIdleEmpty)(struct _Savage *); /* Support for shadowFB and rotation */ unsigned char * ShadowPtr; int ShadowPitch; void (*PointerMoved)(int index, int x, int y); /* support for EXA */ ExaDriverPtr EXADriverPtr; Bool useEXA; unsigned long EXAendfb; unsigned long pbd_offset; unsigned long sbd_offset; unsigned long pbd_high; unsigned long sbd_high; /* Support for XAA acceleration */ XAAInfoRecPtr AccelInfoRec; xRectangle Rect; unsigned int SavedBciCmd; unsigned int SavedFgColor; unsigned int SavedBgColor; unsigned int SavedSbdOffset; unsigned int SavedSbd; SavageModeTablePtr ModeTable; /* Support for the Savage command overflow buffer. */ unsigned long cobIndex; /* size index */ unsigned long cobSize; /* size in bytes */ unsigned long cobOffset; /* offset in frame buffer */ unsigned long bciThresholdLo; /* low and high thresholds for */ unsigned long bciThresholdHi; /* shadow status update (32bit words) */ unsigned long bciUsedMask; /* BCI entries used mask */ unsigned int eventStatusReg; /* Status register index that holds * event counter 0. */ /* Support for DGA */ int numDGAModes; DGAModePtr DGAModes; Bool DGAactive; int DGAViewportStatus; /* Support for XVideo */ unsigned int videoFlags; unsigned int blendBase; int videoFourCC; XF86VideoAdaptorPtr adaptor; int VideoZoomMax; int dwBCIWait2DIdle; XF86OffscreenImagePtr offscreenImages; /* Support for Overlays */ unsigned char * FBStart2nd; savageOverlayRec overlay; int overlayDepth; int primStreamBpp; #ifdef XF86DRI int LockHeld; Bool directRenderingEnabled; DRIInfoPtr pDRIInfo; int drmFD; int numVisualConfigs; __GLXvisualConfig* pVisualConfigs; SAVAGEConfigPrivPtr pVisualConfigsPriv; SAVAGEDRIServerPrivatePtr DRIServerInfo; #if 0 Bool haveQuiescense; void (*GetQuiescence)(ScrnInfoPtr pScrn); #endif Bool IsPCI; Bool AgpDMA; Bool VertexDMA; Bool CommandDMA; int agpMode; drmSize agpSize; FBLinearPtr reserved; unsigned int surfaceAllocation[7]; unsigned int xvmcContext; unsigned int DRIrunning; unsigned int hwmcOffset; unsigned int hwmcSize; Bool bDisableXvMC; #endif Bool disableCOB; Bool BCIforXv; /* Bitmap Descriptors for BCI */ BMPDESC GlobalBD; BMPDESC PrimaryBD; BMPDESC SecondBD; /* do we disable tile mode by option? */ Bool bDisableTile; /* if we enable tile,we only support tile under 16/32bpp */ Bool bTiled; int lDelta; int ulAperturePitch; /* aperture pitch */ /* * cxMemory is number of pixels across screen width * cyMemory is number of scanlines in available adapter memory. * * cxMemory * cyMemory is used to determine how much memory to * allocate to our heap manager. So make sure that any space at the * end of video memory set aside at bInitializeHardware time is kept * out of the cyMemory calculation. */ int cxMemory,cyMemory; StatInfoRec StatInfo; /* save the SVGA state */ /* for dvi option */ Bool dvi; SavageMonitorType DisplayType; /* DuoView stuff */ Bool HasCRTC2; /* MX, IX, Supersavage */ Bool IsSecondary; /* second Screen */ Bool IsPrimary; /* first Screen */ EntityInfoPtr pEnt; } SavageRec, *SavagePtr; /* Video flags. */ #define VF_STREAMS_ON 0x0001 #define SAVPTR(p) ((SavagePtr)((p)->driverPrivate)) /* Make the names of these externals driver-unique */ #define gpScrn savagegpScrn #define readdw savagereaddw #define readfb savagereadfb #define writedw savagewritedw #define writefb savagewritefb #define writescan savagewritescan /* add for support DRI */ #ifdef XF86DRI #define SAVAGE_FRONT 0x1 #define SAVAGE_BACK 0x2 #define SAVAGE_DEPTH 0x4 #define SAVAGE_STENCIL 0x8 Bool SAVAGEDRIScreenInit( ScreenPtr pScreen ); Bool SAVAGEInitMC(ScreenPtr pScreen); void SAVAGEDRICloseScreen( ScreenPtr pScreen ); Bool SAVAGEDRIFinishScreenInit( ScreenPtr pScreen ); Bool SAVAGELockUpdate( ScrnInfoPtr pScrn, drmLockFlags flags ); #if 0 void SAVAGEGetQuiescence( ScrnInfoPtr pScrn ); void SAVAGEGetQuiescenceShared( ScrnInfoPtr pScrn ); #endif void SAVAGESelectBuffer(ScrnInfoPtr pScrn, int which); #if 0 Bool SAVAGECleanupDma(ScrnInfoPtr pScrn); Bool SAVAGEInitDma(ScrnInfoPtr pScrn, int prim_size); #endif #define SAVAGE_AGP_1X_MODE 0x01 #define SAVAGE_AGP_2X_MODE 0x02 #define SAVAGE_AGP_4X_MODE 0x04 #define SAVAGE_AGP_MODE_MASK 0x07 #endif /* Prototypes. */ extern void SavageCommonCalcClock(long freq, int min_m, int min_n1, int max_n1, int min_n2, int max_n2, long freq_min, long freq_max, unsigned char *mdiv, unsigned char *ndiv); void SavageAdjustFrame(int scrnIndex, int y, int x, int flags); void SavageDoAdjustFrame(ScrnInfoPtr pScrn, int y, int x, int crtc2); Bool SavageSwitchMode(int scrnIndex, DisplayModePtr mode, int flags); /* In savage_cursor.c. */ Bool SavageHWCursorInit(ScreenPtr pScreen); void SavageShowCursor(ScrnInfoPtr); void SavageHideCursor(ScrnInfoPtr); /* In savage_accel.c. */ Bool SavageInitAccel(ScreenPtr); void SavageInitialize2DEngine(ScrnInfoPtr); void SavageSetGBD(ScrnInfoPtr); void SavageAccelSync(ScrnInfoPtr); /*int SavageHelpSolidROP(ScrnInfoPtr pScrn, int *fg, int pm, int *rop);*/ /* XAA and EXA */ Bool SavageXAAInit(ScreenPtr); Bool SavageEXAInit(ScreenPtr); /* In savage_i2c.c. */ Bool SavageI2CInit(ScrnInfoPtr pScrn); /* In savage_shadow.c */ void SavagePointerMoved(int index, int x, int y); void SavageRefreshArea(ScrnInfoPtr pScrn, int num, BoxPtr pbox); void SavageRefreshArea8(ScrnInfoPtr pScrn, int num, BoxPtr pbox); void SavageRefreshArea16(ScrnInfoPtr pScrn, int num, BoxPtr pbox); void SavageRefreshArea24(ScrnInfoPtr pScrn, int num, BoxPtr pbox); void SavageRefreshArea32(ScrnInfoPtr pScrn, int num, BoxPtr pbox); /* In savage_vbe.c */ void SavageSetTextMode( SavagePtr psav ); void SavageSetVESAMode( SavagePtr psav, int n, int Refresh ); void SavageSetPanelEnabled( SavagePtr psav, Bool active ); void SavageFreeBIOSModeTable( SavagePtr psav, SavageModeTablePtr* ppTable ); SavageModeTablePtr SavageGetBIOSModeTable( SavagePtr psav, int iDepth ); ModeStatus SavageMatchBiosMode(ScrnInfoPtr pScrn,int width,int height,int refresh, unsigned int *vesaMode,unsigned int *newRefresh); unsigned short SavageGetBIOSModes( SavagePtr psav, int iDepth, SavageModeEntryPtr s3vModeTable ); /* In savage_video.c */ void SavageInitVideo( ScreenPtr pScreen ); /* In savage_streams.c */ void SavageStreamsOn(ScrnInfoPtr pScrn); void SavageStreamsOff(ScrnInfoPtr pScrn); void SavageInitSecondaryStream(ScrnInfoPtr pScrn); void SavageInitStreamsOld(ScrnInfoPtr pScrn); void SavageInitStreamsNew(ScrnInfoPtr pScrn); void SavageInitStreams2000(ScrnInfoPtr pScrn); #if (MODE_24 == 32) # define BYTES_PP24 4 #else # define BYTES_PP24 3 #endif #define DEPTH_BPP(depth) (depth == 24 ? (BYTES_PP24 << 3) : (depth + 7) & ~0x7) #define DEPTH_2ND(pScrn) (pScrn->depth > 8 ? pScrn->depth\ : SAVPTR(pScrn)->overlayDepth) #endif /* SAVAGE_VGAHWMMIO_H */