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/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/savage/savage_driver.h,v 1.16 2003/01/18 15:22:30 eich Exp $ */
#ifndef SAVAGE_VGAHWMMIO_H
#define SAVAGE_VGAHWMMIO_H
#define MODE_24 24
#include "xf86_ansic.h"
#include "compiler.h"
#include "vgaHW.h"
#include "xf86.h"
#include "xf86Resources.h"
#include "xf86Pci.h"
#include "xf86PciInfo.h"
#include "xf86_OSproc.h"
#include "xf86Cursor.h"
#include "mipointer.h"
#include "micmap.h"
#include "fb.h"
#include "fboverlay.h"
#include "xf86cmap.h"
#include "vbe.h"
#include "xaa.h"
#include "xf86xv.h"
#include "savage_regs.h"
#include "savage_vbe.h"
#ifdef XF86DRI
#define _XF86DRI_SERVER_
#include "savage_dripriv.h"
#include "savage_dri.h"
#include "savage_drm.h"
#include "dri.h"
#include "GL/glxint.h"
#endif
#ifndef uint
typedef unsigned int uint;
#endif
#ifndef ulong
typedef unsigned long ulong;
#endif
#ifndef ushort
typedef unsigned short ushort;
#endif
#ifndef uchar
typedef unsigned char uchar;
#endif
#define VGAIN8(addr) MMIO_IN8(psav->MapBase+0x8000, addr)
#define VGAIN16(addr) MMIO_IN16(psav->MapBase+0x8000, addr)
#define VGAIN(addr) MMIO_IN32(psav->MapBase+0x8000, addr)
#define VGAOUT8(addr,val) MMIO_OUT8(psav->MapBase+0x8000, addr, val)
#define VGAOUT16(addr,val) MMIO_OUT16(psav->MapBase+0x8000, addr, val)
#define VGAOUT(addr,val) MMIO_OUT32(psav->MapBase+0x8000, addr, val)
#define INREG8(addr) MMIO_IN8(psav->MapBase, addr)
#define INREG16(addr) MMIO_IN16(psav->MapBase, addr)
#define INREG32(addr) MMIO_IN32(psav->MapBase, addr)
#define OUTREG8(addr,val) MMIO_OUT8(psav->MapBase, addr, val)
#define OUTREG16(addr,val) MMIO_OUT16(psav->MapBase, addr, val)
#define OUTREG32(addr,val) MMIO_OUT32(psav->MapBase, addr, val)
#define INREG(addr) INREG32(addr)
#define OUTREG(addr,val) OUTREG32(addr,val)
#if X_BYTE_ORDER == X_LITTLE_ENDIAN
#define B_O16(x) (x)
#define B_O32(x) (x)
#else
#define B_O16(x) ((((x) & 0xff) << 8) | (((x) & 0xff) >> 8))
#define B_O32(x) ((((x) & 0xff) << 24) | (((x) & 0xff00) << 8) \
| (((x) & 0xff0000) >> 8) | (((x) & 0xff000000) >> 24))
#endif
#define L_ADD(x) (B_O32(x) & 0xffff) + ((B_O32(x) >> 12) & 0xffff00)
#define SAVAGEIOMAPSIZE 0x80000
#define SAVAGE_CRT_ON 1
#define SAVAGE_LCD_ON 2
#define SAVAGE_TV_ON 4
typedef struct _S3VMODEENTRY {
unsigned short Width;
unsigned short Height;
unsigned short VesaMode;
unsigned char RefreshCount;
unsigned char * RefreshRate;
} SavageModeEntry, *SavageModeEntryPtr;
typedef struct _S3VMODETABLE {
unsigned short NumModes;
SavageModeEntry Modes[1];
} SavageModeTableRec, *SavageModeTablePtr;
typedef struct {
unsigned int mode, refresh;
unsigned char SR08, SR0E, SR0F;
unsigned char SR10, SR11, SR12, SR13, SR15, SR18, SR1B, SR29, SR30;
unsigned char SR54[8];
unsigned char Clock;
unsigned char CR31, CR32, CR33, CR34, CR36, CR3A, CR3B, CR3C;
unsigned char CR40, CR41, CR42, CR43, CR45;
unsigned char CR50, CR51, CR53, CR55, CR58, CR5B, CR5D, CR5E;
unsigned char CR60, CR63, CR65, CR66, CR67, CR68, CR69, CR6D, CR6F;
unsigned char CR86, CR88;
unsigned char CR90, CR91, CRB0;
unsigned int STREAMS[22]; /* yuck, streams regs */
unsigned int MMPR0, MMPR1, MMPR2, MMPR3;
} SavageRegRec, *SavageRegPtr;
typedef struct {
CARD32 redMask, greenMask, blueMask;
int redShift, greenShift, blueShift;
} savageOverlayRec;
/* Tiling defines */
#define TILE_SIZE_BYTE 2048 /* 0x800, 2K */
#define TILEHEIGHT_16BPP 16
#define TILEHEIGHT_32BPP 16
#define TILEHEIGHT 16 /* all 16 and 32bpp tiles are 16 lines high */
#define TILEWIDTH_BYTES 128 /* 2048/TILEHEIGHT (** not for use w/8bpp tiling) */
#define TILEWIDTH8BPP_BYTES 64 /* 2048/TILEHEIGHT_8BPP */
#define TILEWIDTH_16BPP 64 /* TILEWIDTH_BYTES/2-BYTES-PER-PIXEL */
#define TILEWIDTH_32BPP 32 /* TILEWIDTH_BYTES/4-BYTES-PER-PIXEL */
/* Bitmap descriptor structures for BCI */
typedef struct _HIGH {
ushort Stride;
uchar Bpp;
uchar ResBWTile;
} HIGH;
typedef struct _BMPDESC1 {
ulong Offset;
HIGH HighPart;
} BMPDESC1;
typedef struct _BMPDESC2 {
ulong LoPart;
ulong HiPart;
} BMPDESC2;
typedef union _BMPDESC {
BMPDESC1 bd1;
BMPDESC2 bd2;
} BMPDESC;
typedef struct _StatInfo {
int origMode;
int pageCnt;
pointer statBuf;
int realSeg;
int realOff;
} StatInfoRec,*StatInfoPtr;
typedef struct _Savage {
SavageRegRec SavedReg;
SavageRegRec ModeReg;
xf86CursorInfoPtr CursorInfoRec;
Bool ModeStructInit;
Bool NeedSTREAMS;
Bool STREAMSRunning;
int Bpp, Bpl, ScissB;
unsigned PlaneMask;
I2CBusPtr I2C;
I2CBusPtr DVI;
unsigned char DDCPort;
unsigned char I2CPort;
int videoRambytes;
int videoRamKbytes;
int MemOffScreen;
int CursorKByte;
int endfb;
/* These are physical addresses. */
unsigned long FrameBufferBase;
unsigned long MmioBase;
unsigned long ApertureBase;
unsigned long ShadowPhysical;
/* These are linear addresses. */
unsigned char* MapBase;
unsigned char* BciMem;
unsigned char* MapBaseDense;
unsigned char* FBBase;
unsigned char* ApertureMap;
unsigned char* FBStart;
CARD32 volatile * ShadowVirtual;
Bool PrimaryVidMapped;
int dacSpeedBpp;
int minClock, maxClock;
int HorizScaleFactor;
int MCLK, REFCLK, LCDclk;
double refclk_fact;
int GEResetCnt;
/* Here are all the Options */
OptionInfoPtr Options;
Bool ShowCache;
Bool pci_burst;
Bool NoPCIRetry;
Bool fifo_conservative;
Bool fifo_moderate;
Bool fifo_aggressive;
Bool hwcursor;
Bool hwc_on;
Bool NoAccel;
Bool shadowFB;
Bool UseBIOS;
int rotate;
double LCDClock;
Bool ShadowStatus;
Bool CrtOnly;
Bool TvOn;
Bool PAL;
Bool ForceInit;
int iDevInfo;
int iDevInfoPrim;
Bool FPExpansion;
int PanelX; /* panel width */
int PanelY; /* panel height */
int iResX; /* crtc X display */
int iResY; /* crtc Y display */
int XFactor; /* overlay X factor */
int YFactor; /* overlay Y factor */
int displayXoffset; /* overlay X offset */
int displayYoffset; /* overlay Y offset */
int XExp1; /* expansion ratio in x */
int XExp2;
int YExp1; /* expansion ratio in x */
int YExp2;
int cxScreen;
int TVSizeX;
int TVSizeY;
CloseScreenProcPtr CloseScreen;
pciVideoPtr PciInfo;
PCITAG PciTag;
int Chipset;
int ChipId;
int ChipRev;
vbeInfoPtr pVbe;
int EntityIndex;
int ShadowCounter;
int vgaIOBase; /* 3b0 or 3d0 */
/* The various Savage wait handlers. */
int (*WaitQueue)(struct _Savage *, int);
int (*WaitIdle)(struct _Savage *);
int (*WaitIdleEmpty)(struct _Savage *);
/* Support for shadowFB and rotation */
unsigned char * ShadowPtr;
int ShadowPitch;
void (*PointerMoved)(int index, int x, int y);
/* Support for XAA acceleration */
XAAInfoRecPtr AccelInfoRec;
xRectangle Rect;
unsigned int SavedBciCmd;
unsigned int SavedFgColor;
unsigned int SavedBgColor;
unsigned int SavedSbdOffset;
unsigned int SavedSbd;
SavageModeTablePtr ModeTable;
/* Support for the Savage command overflow buffer. */
unsigned long cobIndex; /* size index */
unsigned long cobSize; /* size in bytes */
unsigned long cobOffset; /* offset in frame buffer */
/* Support for DGA */
int numDGAModes;
DGAModePtr DGAModes;
Bool DGAactive;
int DGAViewportStatus;
/* Support for XVideo */
unsigned int videoFlags;
unsigned int blendBase;
int videoFourCC;
XF86VideoAdaptorPtr adaptor;
int VideoZoomMax;
int dwBCIWait2DIdle;
XF86OffscreenImagePtr offscreenImages;
/* Support for Overlays */
unsigned char * FBStart2nd;
savageOverlayRec overlay;
int overlayDepth;
int primStreamBpp;
#ifdef XF86DRI
int LockHeld;
Bool directRenderingEnabled;
DRIInfoPtr pDRIInfo;
int drmFD;
int numVisualConfigs;
__GLXvisualConfig* pVisualConfigs;
SAVAGEConfigPrivPtr pVisualConfigsPriv;
SAVAGEDRIServerPrivatePtr DRIServerInfo;
#if 0
Bool haveQuiescense;
void (*GetQuiescence)(ScrnInfoPtr pScrn);
#endif
int agpMode;
drmSize agpSize;
FBLinearPtr reserved;
unsigned int surfaceAllocation[7];
unsigned int xvmcContext;
unsigned int DRIrunning;
unsigned int hwmcOffset;
unsigned int hwmcSize;
#endif
Bool bDisableXvMC;
Bool disableCOB;
Bool BCIforXv;
/* Bitmap Descriptors for BCI */
BMPDESC GlobalBD;
BMPDESC PrimaryBD;
BMPDESC SecondBD;
/* do we disable tile mode by option? */
Bool bDisableTile;
/* if we enable tile,we only support tile under 16/32bpp */
Bool bTiled;
int lDelta;
int ulAperturePitch; /* aperture pitch */
int l3DDelta;
int ul3DAperturePitch; /* pitch for 3D */
/*
* cxMemory is number of pixels across screen width
* cyMemory is number of scanlines in available adapter memory.
*
* cxMemory * cyMemory is used to determine how much memory to
* allocate to our heap manager. So make sure that any space at the
* end of video memory set aside at bInitializeHardware time is kept
* out of the cyMemory calculation.
*/
int cxMemory,cyMemory;
StatInfoRec StatInfo; /* save the SVGA state */
} SavageRec, *SavagePtr;
/* Video flags. */
#define VF_STREAMS_ON 0x0001
#define SAVPTR(p) ((SavagePtr)((p)->driverPrivate))
/* Make the names of these externals driver-unique */
#define gpScrn savagegpScrn
#define readdw savagereaddw
#define readfb savagereadfb
#define writedw savagewritedw
#define writefb savagewritefb
#define writescan savagewritescan
/* add for support DRI */
#ifdef XF86DRI
#define SAVAGE_FRONT 0x1
#define SAVAGE_BACK 0x2
#define SAVAGE_DEPTH 0x4
#define SAVAGE_STENCIL 0x8
Bool SAVAGEDRIScreenInit( ScreenPtr pScreen );
Bool SAVAGEInitMC(ScreenPtr pScreen);
void SAVAGEDRICloseScreen( ScreenPtr pScreen );
Bool SAVAGEDRIFinishScreenInit( ScreenPtr pScreen );
Bool SAVAGELockUpdate( ScrnInfoPtr pScrn, drmLockFlags flags );
#if 0
void SAVAGEGetQuiescence( ScrnInfoPtr pScrn );
void SAVAGEGetQuiescenceShared( ScrnInfoPtr pScrn );
#endif
void SAVAGESelectBuffer(ScrnInfoPtr pScrn, int which);
#if 0
Bool SAVAGECleanupDma(ScrnInfoPtr pScrn);
Bool SAVAGEInitDma(ScrnInfoPtr pScrn, int prim_size);
#endif
#define SAVAGE_AGP_1X_MODE 0x01
#define SAVAGE_AGP_2X_MODE 0x02
#define SAVAGE_AGP_4X_MODE 0x04
#define SAVAGE_AGP_MODE_MASK 0x07
#endif
/* Prototypes. */
extern void SavageCommonCalcClock(long freq, int min_m, int min_n1,
int max_n1, int min_n2, int max_n2,
long freq_min, long freq_max,
unsigned char *mdiv, unsigned char *ndiv);
void SavageAdjustFrame(int scrnIndex, int y, int x, int flags);
Bool SavageSwitchMode(int scrnIndex, DisplayModePtr mode, int flags);
/* In savage_cursor.c. */
Bool SavageHWCursorInit(ScreenPtr pScreen);
void SavageShowCursor(ScrnInfoPtr);
void SavageHideCursor(ScrnInfoPtr);
/* In savage_accel.c. */
Bool SavageInitAccel(ScreenPtr);
void SavageInitialize2DEngine(ScrnInfoPtr);
void SavageSetGBD(ScrnInfoPtr);
void SavageAccelSync(ScrnInfoPtr);
/*int SavageHelpSolidROP(ScrnInfoPtr pScrn, int *fg, int pm, int *rop);*/
/* In savage_i2c.c. */
Bool SavageI2CInit(ScrnInfoPtr pScrn);
/* In savage_shadow.c */
void SavagePointerMoved(int index, int x, int y);
void SavageRefreshArea(ScrnInfoPtr pScrn, int num, BoxPtr pbox);
void SavageRefreshArea8(ScrnInfoPtr pScrn, int num, BoxPtr pbox);
void SavageRefreshArea16(ScrnInfoPtr pScrn, int num, BoxPtr pbox);
void SavageRefreshArea24(ScrnInfoPtr pScrn, int num, BoxPtr pbox);
void SavageRefreshArea32(ScrnInfoPtr pScrn, int num, BoxPtr pbox);
/* In savage_vbe.c */
void SavageSetTextMode( SavagePtr psav );
void SavageSetVESAMode( SavagePtr psav, int n, int Refresh );
void SavageFreeBIOSModeTable( SavagePtr psav, SavageModeTablePtr* ppTable );
SavageModeTablePtr SavageGetBIOSModeTable( SavagePtr psav, int iDepth );
unsigned short SavageGetBIOSModes(
SavagePtr psav,
int iDepth,
SavageModeEntryPtr s3vModeTable );
/* In savage_video.c */
void SavageInitVideo( ScreenPtr pScreen );
/* In savage_streams.c */
void SavageStreamsOn(ScrnInfoPtr pScrn);
void SavageStreamsOff(ScrnInfoPtr pScrn);
void SavageInitSecondaryStream(ScrnInfoPtr pScrn);
#if (MODE_24 == 32)
# define BYTES_PP24 4
#else
# define BYTES_PP24 3
#endif
#define DEPTH_BPP(depth) (depth == 24 ? (BYTES_PP24 << 3) : (depth + 7) & ~0x7)
#define DEPTH_2ND(pScrn) (pScrn->depth > 8 ? pScrn->depth\
: SAVPTR(pScrn)->overlayDepth)
#endif /* SAVAGE_VGAHWMMIO_H */
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