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/*
* Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
* Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef __SAVAGE_DRM_H__
#define __SAVAGE_DRM_H__
#ifndef __SAVAGE_SAREA_DEFINES__
#define __SAVAGE_SAREA_DEFINES__
#define DRM_SAVAGE_MEM_PAGE (1UL<<12)
#define DRM_SAVAGE_MEM_WORK 32
#define DRM_SAVAGE_MEM_LOCATION_PCI 1
#define DRM_SAVAGE_MEM_LOCATION_AGP 2
#define DRM_SAVAGE_DMA_AGP_SIZE (16*1024*1024)
typedef struct drm_savage_alloc_cont_mem
{
size_t size; /*size of buffer*/
unsigned long type; /*4k page or word*/
unsigned long alignment;
unsigned long location; /*agp or pci*/
unsigned long phyaddress;
unsigned long linear;
} drm_savage_alloc_cont_mem_t;
typedef struct drm_savage_get_physcis_address
{
unsigned long v_address;
unsigned long p_address;
}drm_savage_get_physcis_address_t;
/*ioctl number*/
#define DRM_IOCTL_SAVAGE_ALLOC_CONTINUOUS_MEM \
DRM_IOWR(0x40,drm_savage_alloc_cont_mem_t)
#define DRM_IOCTL_SAVAGE_GET_PHYSICS_ADDRESS \
DRM_IOWR(0x41, drm_savage_get_physcis_address_t)
#define DRM_IOCTL_SAVAGE_FREE_CONTINUOUS_MEM \
DRM_IOWR(0x42, drm_savage_alloc_cont_mem_t)
#define SAVAGE_FRONT 0x1
#define SAVAGE_BACK 0x2
#define SAVAGE_DEPTH 0x4
#define SAVAGE_STENCIL 0x8
/* What needs to be changed for the current vertex dma buffer?
*/
#define SAVAGE_UPLOAD_CTX 0x1
#define SAVAGE_UPLOAD_TEX0 0x2
#define SAVAGE_UPLOAD_TEX1 0x4
#define SAVAGE_UPLOAD_PIPE 0x8 /* <- seems should be removed, Jiayo Hsu */
#define SAVAGE_UPLOAD_TEX0IMAGE 0x10 /* handled client-side */
#define SAVAGE_UPLOAD_TEX1IMAGE 0x20 /* handled client-side */
#define SAVAGE_UPLOAD_2D 0x40
#define SAVAGE_WAIT_AGE 0x80 /* handled client-side */
#define SAVAGE_UPLOAD_CLIPRECTS 0x100 /* handled client-side */
/*frank:add Buffer state 2001/11/15*/
#define SAVAGE_UPLOAD_BUFFERS 0x200
/* original marked off in MGA drivers , Jiayo Hsu Oct.23,2001 */
/* Keep these small for testing.
*/
#define SAVAGE_NR_SAREA_CLIPRECTS 8
/* 2 heaps (1 for card, 1 for agp), each divided into upto 128
* regions, subject to a minimum region size of (1<<16) == 64k.
*
* Clients may subdivide regions internally, but when sharing between
* clients, the region size is the minimum granularity.
*/
#define SAVAGE_CARD_HEAP 0
#define SAVAGE_AGP_HEAP 1
#define SAVAGE_NR_TEX_HEAPS 2
#define SAVAGE_NR_TEX_REGIONS 16 /* num. of global texture manage list element*/
#define SAVAGE_LOG_MIN_TEX_REGION_SIZE 16 /* each region 64K, Jiayo Hsu */
#endif /* __SAVAGE_SAREA_DEFINES__ */
/* drm_tex_region_t define in drm.h */
typedef drm_tex_region_t drm_savage_tex_region_t;
/* Setup registers for 2D, X server
*/
typedef struct {
unsigned int pitch;
} drm_savage_server_regs_t;
typedef struct _drm_savage_sarea {
/* The channel for communication of state information to the kernel
* on firing a vertex dma buffer.
*/
unsigned int setup[28]; /* 3D context registers */
drm_savage_server_regs_t server_state;
unsigned int dirty;
unsigned int vertsize; /* vertext size */
/* The current cliprects, or a subset thereof.
*/
drm_clip_rect_t boxes[SAVAGE_NR_SAREA_CLIPRECTS];
unsigned int nbox;
/* Information about the most recently used 3d drawable. The
* client fills in the req_* fields, the server fills in the
* exported_ fields and puts the cliprects into boxes, above.
*
* The client clears the exported_drawable field before
* clobbering the boxes data.
*/
unsigned int req_drawable; /* the X drawable id */
unsigned int req_draw_buffer; /* SAVAGE_FRONT or SAVAGE_BACK */
unsigned int exported_drawable;
unsigned int exported_index;
unsigned int exported_stamp;
unsigned int exported_buffers;
unsigned int exported_nfront;
unsigned int exported_nback;
int exported_back_x, exported_front_x, exported_w;
int exported_back_y, exported_front_y, exported_h;
drm_clip_rect_t exported_boxes[SAVAGE_NR_SAREA_CLIPRECTS];
/* Counters for aging textures and for client-side throttling.
*/
unsigned int status[4];
/* LRU lists for texture memory in agp space and on the card.
*/
drm_tex_region_t texList[SAVAGE_NR_TEX_HEAPS][SAVAGE_NR_TEX_REGIONS+1];
unsigned int texAge[SAVAGE_NR_TEX_HEAPS];
/* Mechanism to validate card state.
*/
int ctxOwner;
unsigned long shadow_status[64];/*too big?*/
/*agp offset*/
unsigned long agp_offset;
} drm_savage_sarea_t,*drm_savage_sarea_ptr;
/* WARNING: If you change any of these defines, make sure to change the
* defines in the Xserver file (xf86drmMga.h)
*/
typedef struct drm_savage_init {
unsigned long sarea_priv_offset;
int chipset;
int sgram;
unsigned int maccess;
unsigned int fb_cpp;
unsigned int front_offset, front_pitch;
unsigned int back_offset, back_pitch;
unsigned int depth_cpp;
unsigned int depth_offset, depth_pitch;
unsigned int texture_offset[SAVAGE_NR_TEX_HEAPS];
unsigned int texture_size[SAVAGE_NR_TEX_HEAPS];
unsigned long fb_offset;
unsigned long mmio_offset;
unsigned long status_offset;
#if 0
/*============================================================*/
unsigned long warp_offset;
unsigned long primary_offset;
unsigned long buffers_offset;
/*============================================================*/
#endif /*end #if 0 */
} drm_savage_init_t;
typedef struct drm_savage_fullscreen {
enum {
SAVAGE_INIT_FULLSCREEN = 0x01,
SAVAGE_CLEANUP_FULLSCREEN = 0x02
} func;
} drm_savage_fullscreen_t;
typedef struct drm_savage_clear {
unsigned int flags;
unsigned int clear_color;
unsigned int clear_depth;
unsigned int color_mask;
unsigned int depth_mask;
} drm_savage_clear_t;
typedef struct drm_savage_vertex {
int idx; /* buffer to queue */
int used; /* bytes in use */
int discard; /* client finished with buffer? */
} drm_savage_vertex_t;
typedef struct drm_savage_indices {
int idx; /* buffer to queue */
unsigned int start;
unsigned int end;
int discard; /* client finished with buffer? */
} drm_savage_indices_t;
typedef struct drm_savage_iload {
int idx;
unsigned int dstorg;
unsigned int length;
} drm_savage_iload_t;
typedef struct _drm_savage_blit {
unsigned int planemask;
unsigned int srcorg;
unsigned int dstorg;
int src_pitch, dst_pitch;
int delta_sx, delta_sy;
int delta_dx, delta_dy;
int height, ydir; /* flip image vertically */
int source_pitch, dest_pitch;
} drm_savage_blit_t;
#endif
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