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#ifndef SAVAGE_REGS_H
#define SAVAGE_REGS_H
/* Copied and renamed from radeon_reg.h for AGP/PCI detection. */
#define SAVAGE_STATUS_PCI_CONFIG 0x06
# define SAVAGE_CAP_LIST 0x100000
#define SAVAGE_CAPABILITIES_PTR_PCI_CONFIG 0x34 /* offset in PCI config*/
# define SAVAGE_CAP_PTR_MASK 0xfc /* mask off reserved bits of CAP_PTR */
# define SAVAGE_CAP_ID_NULL 0x00 /* End of capability list */
# define SAVAGE_CAP_ID_AGP 0x02 /* AGP capability ID */
#define S3_SAVAGE3D_SERIES(chip) ((chip>=S3_SAVAGE3D) && (chip<=S3_SAVAGE_MX))
#define S3_SAVAGE4_SERIES(chip) ((chip==S3_SAVAGE4) \
|| (chip==S3_PROSAVAGE) \
|| (chip==S3_TWISTER) \
|| (chip==S3_PROSAVAGEDDR))
#define S3_SAVAGE_MOBILE_SERIES(chip) ((chip==S3_SAVAGE_MX) || (chip==S3_SUPERSAVAGE))
#define S3_SAVAGE_SERIES(chip) ((chip>=S3_SAVAGE3D) && (chip<=S3_SAVAGE2000))
#define S3_MOBILE_TWISTER_SERIES(chip) ((chip==S3_TWISTER) \
||(chip==S3_PROSAVAGEDDR))
/* Chip tags. These are used to group the adapters into
* related families.
*/
enum S3CHIPTAGS {
S3_UNKNOWN = 0,
S3_SAVAGE3D,
S3_SAVAGE_MX,
S3_SAVAGE4,
S3_PROSAVAGE,
S3_TWISTER,
S3_PROSAVAGEDDR,
S3_SUPERSAVAGE,
S3_SAVAGE2000,
S3_LAST
};
#define BIOS_BSIZE 1024
#define BIOS_BASE 0xc0000
#define SAVAGE_NEWMMIO_REGBASE_S3 0x1000000 /* 16MB */
#define SAVAGE_NEWMMIO_REGBASE_S4 0x0000000
#define SAVAGE_NEWMMIO_REGSIZE 0x0080000 /* 512kb */
#define SAVAGE_NEWMMIO_VGABASE 0x8000
#define BASE_FREQ 14.31818
#define FIFO_CONTROL_REG 0x8200
#define MIU_CONTROL_REG 0x8204
#define STREAMS_TIMEOUT_REG 0x8208
#define MISC_TIMEOUT_REG 0x820c
#define ADVANCED_FUNC_CTRL 0x850C
/*
* CR/SR registers MMIO offset
* MISC Output Register(W:0x3c2,R:0x3cc) controls CR is 0X83Cx or 0X83Bx
* but do we need to set MISC Output Register ???
* (Note that CRT_ADDRESS_REG and CRT_DATA_REG are assumed to be COLOR)???
*/
#define MMIO_BASE_OF_VGA3C0 0X83C0
#define MMIO_BASE_OF_VGA3D0 0X83D0
#define ATTR_ADDRESS_REG \
(MMIO_BASE_OF_VGA3C0 + (0x03C0 - 0x03C0))
#define ATTR_DATA_WRITE_REG \
(MMIO_BASE_OF_VGA3C0 + (0x03C0 - 0x03C0))
#define ATTR_DATA_READ_REG \
(MMIO_BASE_OF_VGA3C0 + (0x03C1 - 0x03C0))
#define VIDEO_SUBSYSTEM_ENABLE \
(MMIO_BASE_OF_VGA3C0 + (0x03C3 - 0x03C0))
#define SEQ_ADDRESS_REG \
(MMIO_BASE_OF_VGA3C0 + (0x03C4 - 0x03C0))
#define SEQ_DATA_REG \
(MMIO_BASE_OF_VGA3C0 + (0x03C5 - 0x03C0))
#define DAC_PIXEL_MASK_REG \
(MMIO_BASE_OF_VGA3C0 + (0x03C6 - 0x03C0))
#define DAC_PEL_MASK \
(MMIO_BASE_OF_VGA3C0 + (0x03C6 - 0x03C0))
#define DAC_STATUS_REG \
(MMIO_BASE_OF_VGA3C0 + (0x03C7 - 0x03C0))
#define DAC_ADDRESS_READ_REG \
(MMIO_BASE_OF_VGA3C0 + (0x03C7 - 0x03C0))
#define DAC_ADDRESS_WRITE_REG \
(MMIO_BASE_OF_VGA3C0 + (0x03C8 - 0x03C0))
#define DAC_DATA_REG \
(MMIO_BASE_OF_VGA3C0 + (0x03C9 - 0x03C0))
#define DAC_DATA_REG_PORT \
(MMIO_BASE_OF_VGA3C0 + (0x03C9 - 0x03C0))
#define MISC_OUTPUT_REG_WRITE \
(MMIO_BASE_OF_VGA3C0 + (0x03C2 - 0x03C0))
#define MISC_OUTPUT_REG_READ \
(MMIO_BASE_OF_VGA3C0 + (0x03CC - 0x03C0))
#define GR_ADDRESS_REG \
(MMIO_BASE_OF_VGA3C0 + (0x03CE - 0x03C0))
#define GR_DATA_REG \
(MMIO_BASE_OF_VGA3C0 + (0x03CF - 0x03C0))
#define WAKEUP_REG \
(MMIO_BASE_OF_VGA3C0 + (0x0510 - 0x03C0))
#define CRT_ADDRESS_REG \
(MMIO_BASE_OF_VGA3D0 + (0x03D4 - 0x03D0))
#define CRT_DATA_REG \
(MMIO_BASE_OF_VGA3D0 + (0x03D5 - 0x03D0))
#define SYSTEM_CONTROL_REG \
(MMIO_BASE_OF_VGA3D0 + (0x03DA - 0x03D0))
/* GX-3 Configuration/Status Registers */
#define S3_SHADOW_STATUS 0x48C0C
#define S3_BUFFER_THRESHOLD 0x48C10
#define S3_OVERFLOW_BUFFER 0x48C14
#define S3_OVERFLOW_BUFFER_PTR 0x48C18
#define ENABLE_BCI 0x08 /* MM48C18_3 */
#define ENABLE_COMMAND_OVERFLOW_BUF 0x04 /* MM48C18_2 */
#define ENABLE_COMMAND_BUF_STATUS_UPDATE 0x02 /* MM48C18_1 */
#define ENABLE_SHADOW_STATUS_UPDATE 0x01 /* MM48C0C_0 */
#define MEMORY_CTRL0_REG 0xCA
#define MEMORY_CTRL1_REG 0xCB
#define MEMORY_CTRL2_REG 0xCC
#define MEMORY_CONFIG_REG 0x31
/* bitmap descriptor register */
#define S3_GLB_BD_LOW 0X8168
#define S3_GLB_BD_HIGH 0X816C
#define S3_PRI_BD_LOW 0X8170
#define S3_PRI_BD_HIGH 0X8174
#define S3_SEC_BD_LOW 0X8178
#define S3_SEC_BD_HIGH 0X817c
/* duoview */
#define SELECT_IGA1 0x4026
#define SELECT_IGA2_READS_WRITES 0x4f26
#define SelectIGA1() \
do { \
OUTREG16(SEQ_ADDRESS_REG,SELECT_IGA1); \
} while (0)
#define SelectIGA2() \
do { \
OUTREG16(SEQ_ADDRESS_REG,SELECT_IGA2_READS_WRITES); \
} while (0)
#define MEM_PS1 0x10 /*CRCA_4 :Primary stream 1*/
#define MEM_PS2 0x20 /*CRCA_5 :Primary stream 2*/
#define MEM_SS1 0x40 /*CRCA_6 :Secondary stream 1*/
#define MEM_SS2 0x80 /*CRCA_7 :Secondary stream 2*/
#define SUBSYS_STAT_REG 0x8504
#define SRC_BASE 0xa4d4
#define DEST_BASE 0xa4d8
#define CLIP_L_R 0xa4dc
#define CLIP_T_B 0xa4e0
#define DEST_SRC_STR 0xa4e4
#define MONO_PAT_0 0xa4e8
#define MONO_PAT_1 0xa4ec
#define TILED_SURFACE_REGISTER_0 0x48c40
#define TILED_SURFACE_REGISTER_1 0x48c44
#define TILED_SURFACE_REGISTER_2 0x48c48
#define TILED_SURFACE_REGISTER_3 0x48c4c
#define TILED_SURFACE_REGISTER_4 0x48c50
#define TILED_SURF_BPP4 0x00000000 /* bits 31-30=00 for 4 bits/pixel */
#define TILED_SURF_BPP8 0x40000000 /* bits 31-30=01 for 8 bits/pixel */
#define TILED_SURF_BPP16 0x80000000 /* bits 31-30=10 for 16 bits/pixel */
#define TILED_SURF_BPP32 0xC0000000 /* bits 31-30=11 for 32 bits/pixel */
#define TILED_SURF_BPP16_2000 0x00000000 /* bit 31=0 for 16 bits/pixel */
#define TILED_SURF_BPP32_2000 0x80000000 /* bit 31=1 for 32 bits/pixel */
/*
* CR88_4 =1 : disable block write
* the "2D" is partly to set this apart from "BLOCK_WRITE_DISABLE"
* constant used for bitmap descriptor
*/
#define DISABLE_BLOCK_WRITE_2D 0x10
#define BLOCK_WRITE_DISABLE 0x0
/* CR31[0] set = Enable 8MB display memory through 64K window at A0000H. */
#define ENABLE_CPUA_BASE_A0000 0x01
/* Constants for CR69. */
#define CRT_ACTIVE 0x01
#define LCD_ACTIVE 0x02
#define TV_ACTIVE 0x04
#define CRT_ATTACHED 0x10
#define LCD_ATTACHED 0x20
#define TV_ATTACHED 0x40
/*
* reads from SUBSYS_STAT
*/
#define STATUS_WORD0 (INREG(0x48C00))
#define ALT_STATUS_WORD0 (INREG(0x48C60))
#define MAXLOOP 0xffffff
#define IN_SUBSYS_STAT() (INREG(SUBSYS_STAT_REG))
#define MAXFIFO 0x7f00
#define inStatus1() (VGAHWPTR(pScrn))->readST01( VGAHWPTR(pScrn) )
/*
* unprotect CRTC[0-7]
* CR11_7 = 0: Writing to all CRT Controller registers enabled
* = 1: Writing to all bits of CR0~CR7 except CR7_4 disabled
*/
#define UnProtectCRTC() \
do { \
unsigned char byte; \
OUTREG8(CRT_ADDRESS_REG,0x11); \
byte = INREG8(CRT_DATA_REG) & 0X7F; \
OUTREG16(CRT_ADDRESS_REG,byte << 8 | 0x11); \
} while (0)
/*
* unlock extended regs
* CR38:unlock CR20~CR3F
* CR39:unlock CR40~CRFF
* SR08:unlock SR09~SRFF
*/
#define UnLockExtRegs() \
do { \
OUTREG16(CRT_ADDRESS_REG,0X4838); \
OUTREG16(CRT_ADDRESS_REG,0XA039); \
OUTREG16(SEQ_ADDRESS_REG,0X0608); \
} while (0)
#define VerticalRetraceWait() \
do { \
INREG8(CRT_ADDRESS_REG); \
OUTREG8(CRT_ADDRESS_REG, 0x17); \
if (INREG8(CRT_DATA_REG) & 0x80) { \
int i = 0x10000; \
while ((INREG8(SYSTEM_CONTROL_REG) & 0x08) == 0x08 && i--) ; \
i = 0x10000; \
while ((INREG8(SYSTEM_CONTROL_REG) & 0x08) == 0x00 && i--) ; \
} \
} while (0)
/*
* Jiayo Hsu, Mar 21, 2002
* modify this to scalable schema,because different chips have differnt regs,
* besides add in patch code for Paramount(SuperSavage) from 2K
*/
#define InI2CREG(a,reg) \
do { \
OUTREG8(CRT_ADDRESS_REG, reg); \
if (psav->Chipset == S3_SUPERSAVAGE) \
OUTREG8(CRT_DATA_REG, INREG8(CRT_DATA_REG)); \
a = INREG8(CRT_DATA_REG); \
} while (0)
#define OutI2CREG(a,reg) \
do { \
OUTREG8(CRT_ADDRESS_REG, reg); \
if (psav->Chipset == S3_SUPERSAVAGE) \
OUTREG8(CRT_DATA_REG, a); \
OUTREG8(CRT_DATA_REG, a); \
} while (0)
#define HZEXP_COMP_1 0x54
#define HZEXP_BORDER 0x58
#define HZEXP_FACTOR_IGA1 0x59
#define VTEXP_COMP_1 0x56
#define VTEXP_BORDER 0x5a
#define VTEXP_FACTOR_IGA1 0x5b
#define EC1_CENTER_ON 0x10
#define EC1_EXPAND_ON 0x0c
#endif /* SAVAGE_REGS_H */
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