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path: root/src/smi_exa.c
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2012-07-17smi: convert to new X server screen conversion apis.Dave Airlie
Signed-off-by: Dave Airlie <airlied@redhat.com>
2009-06-23Fix EXA rotation for SM502 at 32bpp (bug 22432).Francisco Jerez
2008-12-19Enable the SMI 501/502 command list interpreter in a "debug" build.Paulo Cesar Pereira de Andrade
To enable it, set SMI501_CLI_DEBUG to 1 in smi.h, and use Option "AcellMethod "EXA" in the Device section of /etc/X11/xorg.conf This code is enabled mainly for debug purposes. To make if have an actual performance gain (like when using a sm50x with a "low profile" "main" processor") it should be required to actually do busy loops in kernel mode (and hope the costs of context switch will pay it). In kernel mode it is possible to wait for an interrupt being triggered when the command list is processed, or when the 2d engine is idle. This commit should be functional, but, mainly due to debug messages, should be significantly slower then a build with MI501_CLI_DEBUG defined to 0.
2008-11-24Use a single debug macro for leaving functions.Paulo Cesar Pereira de Andrade
The LEAVE() macro, when debug is disabled, now is defined as: <hash>define LEAVE(...) return __VA_ARGS__ This avoids the requirement of a return statement after the LEAVE() macro call, what can be confusing.
2008-11-14Correct EXA+Randr+rotated mode.Paulo Cesar Pereira de Andrade
The smi 501/502 cannot rotate-blt more than 32 bytes at a time. Patch based on smi's sample smi_shadow.c. XAA + randr + rotated mode currently not supported.
2008-10-30Make MSOC work with EXA offscreen manager.Paulo Cesar Pereira de Andrade
2008-10-28Simple EXA Composite implementation.Francisco Jerez
* Implementation of the PictOpSrc render operation with a source coordinate transformation through 2D engine rotate-BITBLTs. * Fix EXA Copy and Solid in 24 bpp packed color mode.
2008-10-14RandR1.2 initial implementation (WIP)Francisco Jerez
Moved most of the Lynx-specific code out of the main functions at smi_driver.c to some new files: smilynx_hw.c (With CRTC-independent code like global hardware initialization and mode saving/restoring), smilynx_crtc.c (With the CRTC-local procedures) and smilynx_output.c (Output power management, DDC and monitor detection, currently). Done something similar with the SMI501 code: split SMI501_ModeInit in three separate functions: SMI501_HWInit that does the global initialization, and the CRTC mode_set callbacks SMI501_ModeSet_crt and SMI501_ModeSet_lcd at smi501_crtc.c. The SMI501_ModeSet code is divided into SMI501_WriteMode_common, SMI501_WriteMode_lcd and SMI501_WriteMode_crt, each one updates a different register set in the hardware. Inside smi_crtc.c, there is mainly hardware independent code... Initial CRT controller allocation, shadows, rotation and framebuffer resizing code. The shadow code currently relies on EXA... I'm not sure what are the problems of the EXA implementation in MSOC. Does it work? I think it would be a good thing to get rid of XAA soon: The next thing I'll be working on will be EXA Composite... I hope it's possible to get EXA acceleration working at least as fast as the current XAA. (Although Teddy Wang confirmed me that the SMI720 DMA engine is broken...) So, the patch adds some features like new Lynx dualhead modesetting code, but it probably breaks some other things: * Video Overlay: I suppose it does work with EXA activated. It seems it is also possible to have simultaneous overlays in both CRTCs with the Lynx hardware (I have some code for this, but still work in progress). * Hardware Cursor (It needs more integration in the CRTC interfaces). * The old Shadow FB / rotation code, which we should probably drop. These are in my TODO list... Along with some more cleaning and other minor issues in the modesetting code. About the SMI501 RandR1.2 implementation... I suppose it's specially lacking per-output DPMS (The DPMS field in the System Control register only affects the CRT, doesn't it?).
2008-10-08Rewrite WaitQueue and WaitIdle accell macrosPaulo Cesar Pereira de Andrade
WaitQueue() did receive an unused parameter, that was removed. The parameter was unused since version 1.0 in XFree86 CVS, so probably nobody knows for what it was used. WaitIdle() now also replaces WaitIdleEmpty(), as an idle engine should also have an empty fifo. SMI_SubsequentScreenToScreenCopy() was changed to use WaitIdle() instead of WaitQueue() before submitting the commands to the engine. This fixes a nasty lockup when using XaaOffscreenPixmaps (what is desired/wanted to help improve performance), and the lockup in the MSOC was clearly due to an engine overrun, when sending commands faster then the engine could process.
2008-09-22Rework/simplify debug macros.Paulo Cesar Pereira de Andrade
Instead of cut&paste of the name of the current function everywhere, just use cpp's __FUNCTION__ predefined macro. Create two macros to exit a function, named LEAVE() and RETURN(). Functions returning void should call LEAVE() and then explicitly return for now. "Logged" function calls are indented, so a review was done to ensure functions with a ENTER() also have the proper exit macro. The DEBUG macro was changed to have variadic arguments, and this way it is no longer required to prefix arguments with VERBLEV, but now it also is not possible to use another "verbosity value", but it wasn't used in any of the DEBUG macro calls.
2008-09-19Add initial exa support for SMI501.Paulo Cesar Pereira de Andrade
This just allows exa to run, with a minimal ammount of features avaiable.
2008-09-02Correct all compiler warning messages.Paulo Cesar Pereira de Andrade
Code compiled with: gcc -Wall -Wbad-function-cast -Wdeclaration-after-statement \ -Wmissing-prototypes -Wmissing-declarations -Wnested-externs \ -fno-strict-aliasing -Wold-style-definition -Wpointer-arith \ -Wstrict-prototypes This patch also makes most smi_501.c functions static, as they are not called from anywhere else. Also removed prototypes for non existent functions in smi_501.h.
2008-08-16Some fixes in the EXA UTS/DTS code.Francisco Jerez
In DTS: * It uses the screen Bpp inestead of the pixmap Bpp... this gives some problems when using pixmaps with different depth to the screen. In UTS: * aligned_pitch was computed from src_pitch inestead of the pixmap width. * When writing the target coordinates to the DE registers, it does y*0xFFFF inestead of y & 0xFFFF. * I renamed source_pitch to src_pixelpitch as it is very confusing to have src_pitch and source_pitch. * It isn't necessary to call WaitQueue before copying each scanline, but it seems it almost doesn't affect performance. Signed-off-by: Paulo Cesar Pereira de Andrade <pcpa@mandriva.com.br>
2008-08-16RandR rotation implemented.Francisco Jerez
* I added the configuration file option "RandRRotation". * I replaced pSmi->ShadowPitch with pSmi->screenStride, it seems it makes more sense because the lower word of ShadowPitch may change independently. * I moved the SMI_DEDataFormat to smi_accel.c because it seems it is a piece of code repeated many times in the driver. * At some places, it is assumed the framebuffer is at FBOffset: when using a shadow framebuffer, FBOffset is the location of the on-screen framebuffer (0 should be used). This made e.g. EXA completly useless with ShadowFB enabled (it crashed). * In the FBManager initialization, I have replaced xf86InitFBManager with xf86InitFBManagerRegion to reserve some additional space as screen fb: it's unlikely to be the case, but a less efficient alignment in the rotated mode could make the rotated mode need more memory than the unrotated one. This is not a problem with EXA as the offscreen memory parameters can be easily modified when doing the rotation. * In SMI_RefreshArea it's assumed that some DE registers are already in some state, this is specially not true when using EXA. * SMI_ValidMode rejects a rotated mode with different dimensions than the panel. This seems to work now. Signed-off-by: Paulo Cesar Pereira de Andrade <pcpa@mandriva.com.br>
2007-03-20minor fixupAlex Deucher
2007-03-16Fix UTS issues with flashDennis De Winter
Also remove safety padding on memory manager calculation
2007-03-15hostdata blit UTS works, but SW is fasterAlex Deucher
UTS is working, but SW is faster so leave it disabled
2007-03-13fix Solid()xf86-video-siliconmotion-1.5.0Alex Deucher
Unforunately, for 32 bpp solid fills the HW ignores alpha.
2007-03-13remove spurious waitqueue() lineAlex Deucher
2007-03-13Update copyright.Alex Deucher
2007-03-13switch the engine to quick start modeAlex Deucher
Rather than writing to the engine command register for every operation, set quick start mode, and the operation executes automatically when the width register is written.
2007-03-13fixup waitqueue slotsAlex Deucher
2007-03-13more exa fixups, disable UTS for now.Alex Deucher
2007-03-13engine likes to use blit command for solid fillsAlex Deucher
2007-03-13revert the last commit.Alex Deucher
FBBase already take the register offset into account.
2007-03-13fix memoryBaseAlex Deucher
pSmi->FBOffset is the offset from the start of the framebuffer pScrn->fbOffset is the aperture offset where the framebuffer starts
2007-03-13first pass at UTSAlex Deucher
2007-03-13fix up EXA codeAlex Deucher
2007-03-13Initial import of EXA supportDennis De Winter
Based on Dennis' code from bug 8721 with some minor changes by me.