/* * Acceleration for the Creator and Creator3D framebuffer - DAC register layout. * * Copyright (C) 2000 David S. Miller (davem@redhat.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * DAVID MILLER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ /* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/sunffb/ffb_dac.h,v 1.1 2000/05/23 04:47:44 dawes Exp $ */ #ifndef _FFB_DAC_H #define _FFB_DAC_H /* FFB utilizes two different ramdac chips: * * 1) BT9068 "Pacifica1", used in all FFB1 and * FFB2 boards. * * 2) BT498(a) "Pacifica2", used in FFB2+ and * AFB boards. * * They are mostly equivalent, except in a few key areas: * * 1) WID register layout * 2) Number of CLUT tables * 3) Presence of Window Address Mask register * 4) Method of GAMMA correction support */ /* NOTE: All addresses described in this file are DAC * indirect addresses. */ /* DAC color values are in the following format. */ #define FFBDAC_COLOR_BLUE 0x00ff0000 #define FFBDAC_COLOR_BLUE_SHFT 16 #define FFBDAC_COLOR_GREEN 0x0000ff00 #define FFBDAC_COLOR_GREEN_SHFT 8 #define FFBDAC_COLOR_RED 0x000000ff #define FFBDAC_COLOR_RED_SHFT 0 /* Cursor DAC register addresses. */ #define FFBDAC_CUR_BITMAP_P0 0x000 /* Plane 0 cursor bitmap */ #define FFBDAC_CUR_BITMAP_P1 0x080 /* Plane 1 cursor bitmap */ #define FFBDAC_CUR_CTRL 0x100 /* Cursor control */ #define FFBDAC_CUR_COLOR0 0x101 /* Cursor Color 0 */ #define FFBDAC_CUR_COLOR1 0x102 /* Cursor Color 1 (bg) */ #define FFBDAC_CUR_COLOR2 0x103 /* Cursor Color 2 (fg) */ #define FFBDAC_CUR_POS 0x104 /* Active cursor position */ /* Cursor control register. * WARNING: Be careful, reverse logic on these bits. */ #define FFBDAC_CUR_CTRL_P0 0x00000001 /* Plane0 display disable */ #define FFBDAC_CUR_CTRL_P1 0x00000002 /* Plane1 display disable */ /* Active cursor position register */ #define FFBDAC_CUR_POS_Y_SIGN 0x80000000 /* Sign of Y position */ #define FFBDAC_CUR_POS_Y 0x0fff0000 /* Y position */ #define FFBDAC_CUR_POS_X_SIGN 0x00008000 /* Sign of X position */ #define FFBDAC_CUR_POS_X 0x00000fff /* X position */ /* Configuration and Palette DAC register addresses. */ #define FFBDAC_CFG_PPLLCTRL 0x0000 /* Pixel PLL Control */ #define FFBDAC_CFG_GPLLCTRL 0x0001 /* General Purpose PLL Control */ #define FFBDAC_CFG_PFCTRL 0x1000 /* Pixel Format Control */ #define FFBDAC_CFG_UCTRL 0x1001 /* User Control */ #define FFBDAC_CFG_CLUP_BASE 0x2000 /* Color Lookup Palette */ #define FFBDAC_CFG_CLUP(entry) (FFBDAC_CFG_CLUP_BASE + ((entry) * 0x100)) #define FFBDAC_PAC2_SOVWLUT0 0x3100 /* Shadow Overlay Window Lookup 0*/ #define FFBDAC_PAC2_SOVWLUT1 0x3101 /* Shadow Overlay Window Lookup 1*/ #define FFBDAC_PAC2_SOVWLUT2 0x3102 /* Shadow Overlay Window Lookup 2*/ #define FFBDAC_PAC2_SOVWLUT3 0x3103 /* Shadow Overlay Window Lookup 3*/ #define FFBDAC_PAC2_AOVWLUT0 0x3210 /* Active Overlay Window Lookup 0*/ #define FFBDAC_PAC2_AOVWLUT1 0x3211 /* Active Overlay Window Lookup 1*/ #define FFBDAC_PAC2_AOVWLUT2 0x3212 /* Active Overlay Window Lookup 2*/ #define FFBDAC_PAC2_AOVWLUT3 0x3213 /* Active Overlay Window Lookup 3*/ #define FFBDAC_CFG_WTCTRL 0x3150 /* Window Transfer Control */ #define FFBDAC_CFG_TMCTRL 0x3151 /* Transparent Mask Control */ #define FFBDAC_CFG_TCOLORKEY 0x3152 /* Transparent Color Key */ #define FFBDAC_CFG_WAMASK 0x3153 /* Window Address Mask (PAC2 only) */ #define FFBDAC_PAC1_SPWLUT_BASE 0x3100 /* Shadow Primary Window Lookups */ #define FFBDAC_PAC1_SPWLUT(entry) (FFBDAC_PAC1_SPWLUT_BASE + (entry)) #define FFBDAC_PAC1_APWLUT_BASE 0x3120 /* Active Primary Window Lookups */ #define FFBDAC_PAC1_APWLUT(entry) (FFBDAC_PAC1_APWLUT_BASE + (entry)) #define FFBDAC_PAC2_SPWLUT_BASE 0x3200 /* Shadow Primary Window Lookups */ #define FFBDAC_PAC2_SPWLUT(entry) (FFBDAC_PAC2_SPWLUT_BASE + (entry)) #define FFBDAC_PAC2_APWLUT_BASE 0x3240 /* Active Primary Window Lookups */ #define FFBDAC_PAC2_APWLUT(entry) (FFBDAC_PAC2_APWLUT_BASE + (entry)) #define FFBDAC_CFG_SANAL 0x5000 /* Signature Analysis Control */ #define FFBDAC_CFG_DACCTRL 0x5001 /* DAC Control */ #define FFBDAC_CFG_TGEN 0x6000 /* Timing Generator Control */ #define FFBDAC_CFG_VBNP 0x6001 /* Vertical Blank Negation Point */ #define FFBDAC_CFG_VBAP 0x6002 /* Vertical Blank Assertion Point*/ #define FFBDAC_CFG_VSNP 0x6003 /* Vertical Sync Negation Point */ #define FFBDAC_CFG_VSAP 0x6004 /* Vertical Sync Assertion Point */ #define FFBDAC_CFG_HSNP 0x6005 /* Horz Serration Negation Point */ #define FFBDAC_CFG_HBNP 0x6006 /* Horz Blank Negation Point */ #define FFBDAC_CFG_HBAP 0x6007 /* Horz Blank Assertion Point */ #define FFBDAC_CFG_HSYNCNP 0x6008 /* Horz Sync Negation Point */ #define FFBDAC_CFG_HSYNCAP 0x6009 /* Horz Sync Assertion Point */ #define FFBDAC_CFG_HSCENNP 0x600A /* Horz SCEN Negation Point */ #define FFBDAC_CFG_HSCENAP 0x600B /* Horz SCEN Assertion Point */ #define FFBDAC_CFG_EPNP 0x600C /* Eql'zing Pulse Negation Point */ #define FFBDAC_CFG_EINP 0x600D /* Eql'zing Intvl Negation Point */ #define FFBDAC_CFG_EIAP 0x600E /* Eql'zing Intvl Assertion Point*/ #define FFBDAC_CFG_TGVC 0x600F /* Timing Generator Vert Counter */ #define FFBDAC_CFG_TGHC 0x6010 /* Timing Generator Horz Counter */ #define FFBDAC_CFG_DID 0x8000 /* Device Identification */ #define FFBDAC_CFG_MPDATA 0x8001 /* Monitor Port Data */ #define FFBDAC_CFG_MPSENSE 0x8002 /* Monitor Port Sense */ /* Pixel PLL Control Register */ #define FFBDAC_CFG_PPLLCTRL_M 0x0000007f /* PLL VCO Multiplicand */ #define FFBDAC_CFG_PPLLCTRL_D 0x00000780 /* PLL VCO Divisor */ #define FFBDAC_CFG_PPLLCTRL_PFD 0x00001800 /* Post VCO Frequency Divider */ #define FFBDAC_CFG_PPLLCTRL_EN 0x00004000 /* Enable PLL as pixel clock src */ /* General Purpose PLL Control Register */ #define FFBDAC_CFG_GPLLCTRL_M 0x0000007f /* PLL VCO Multiplicand */ #define FFBDAC_CFG_GPLLCTRL_D 0x00000780 /* PLL VCO Divisor */ #define FFBDAC_CFG_GPLLCTRL_PFD 0x00001800 /* Post VCO Frequency Divider */ #define FFBDAC_CFG_GPLLCTRL_EN 0x00004000 /* Enable PLL as Gen. Purpose clk*/ /* Pixel Format Control Register */ #define FFBDAC_CFG_PFCTRL_2_1 0x00000000 /* 2:1 pixel interleave format */ #define FFBDAC_CFG_PFCTRL_4_1 0x00000001 /* 4:1 pixel interleave format */ #define FFBDAC_CFG_PFCTRL_42_1 0x00000002 /* 4/2:1 pixel interleave format */ #define FFBDAC_CFG_PFCTRL_82_1 0x00000003 /* 8/2:1 pixel interleave format */ /* User Control Register */ #define FFBDAC_UCTRL_IPDISAB 0x00000001 /* Disable input pullup resistors*/ #define FFBDAC_UCTRL_ABLANK 0x00000002 /* Asynchronous Blank */ #define FFBDAC_UCTRL_DBENAB 0x00000004 /* Double-Buffer Enable */ #define FFBDAC_UCTRL_OVENAB 0x00000008 /* Overlay Enable */ #define FFBDAC_UCTRL_WMODE 0x00000030 /* Window Mode */ #define FFBDAC_UCTRL_WM_COMB 0x00000000 /* Window Mode = Combined */ #define FFBDAC_UCTRL_WM_S4 0x00000010 /* Window Mode = Seperate_4 */ #define FFBDAC_UCTRL_WM_S8 0x00000020 /* Window Mode = Seperate_8 */ #define FFBDAC_UCTRL_WM_RESV 0x00000030 /* Window Mode = reserved */ #define FFBDAC_UCTRL_MANREV 0x00000f00 /* 4-bit Manufacturing Revision */ /* Overlay Window Lookup Registers (PAC2 only) */ #define FFBDAC_CFG_OVWLUT_PSEL 0x0000000f /* Palette Section, Seperate_4 */ #define FFBDAC_CFG_OVWLUT_PTBL 0x00000030 /* Palette Table */ #define FFBDAC_CFG_OVWLUT_LKUP 0x00000100 /* 1 = Use palette, 0 = Bypass */ #define FFBDAC_CFG_OVWLUT_OTYP 0x00000c00 /* Overlay Type */ #define FFBDAC_CFG_OVWLUT_O_N 0x00000000 /* Overlay Type - None */ #define FFBDAC_CFG_OVWLUT_O_T 0x00000400 /* Overlay Type - Transparent */ #define FFBDAC_CFG_OVWLUT_O_O 0x00000800 /* Overlay Type - Opaque */ #define FFBDAC_CFG_OVWLUT_O_R 0x00000c00 /* Overlay Type - Reserved */ #define FFBDAC_CFG_OVWLUT_PCS 0x00003000 /* Psuedocolor Src */ #define FFBDAC_CFG_OVWLUT_P_XO 0x00000000 /* Psuedocolor Src - XO[7:0] */ #define FFBDAC_CFG_OVWLUT_P_R 0x00001000 /* Psuedocolor Src - R[7:0] */ #define FFBDAC_CFG_OVWLUT_P_G 0x00002000 /* Psuedocolor Src - G[7:0] */ #define FFBDAC_CFG_OVWLUT_P_B 0x00003000 /* Psuedocolor Src - B[7:0] */ /* Window Transfer Control Register */ #define FFBDAC_CFG_WTCTRL_DS 0x00000001 /* Device Status, 1 = Busy */ #define FFBDAC_CFG_WTCTRL_TCMD 0x00000002 /* Transfer Command * 1 = Transfer, 0 = No Action */ #define FFBDAC_CFG_WTCTRL_TE 0x00000004 /* Transfer Event * 1 = Next Frame, 0 = Next Field */ #define FFBDAC_CFG_WTCTRL_DRD 0x00000008 /* Drawing Data * 1 = Local Drawing Active * 0 = Local Drawing Idle */ #define FFBDAC_CFG_WTCTRL_DRS 0x00000010 /* Drawing Status * 1 = Network Drawing Active * 0 = Network Drawing Idle */ /* Transparent Mask Control Register */ #define FFBDAC_CFG_TMCTRL_OMSK 0x000000ff /* Overlay Mask */ /* Transparent Color Key Register */ #define FFBDAC_CFG_TCOLORKEY_K 0x000000ff /* Overlay Color Key */ /* Window Address Mask Register (PAC2 only) */ #define FFBDAC_CFG_WAMASK_PMSK 0x0000003f /* PWLUT select PMASK */ #define FFBDAC_CFG_WAMASK_OMSK 0x00000300 /* OWLUT control OMASK */ /* (non-Overlay) Window Lookup Table Registers, PAC1 format */ #define FFBDAC_PAC1_WLUT_DB 0x00000020 /* 0 = Buffer A, 1 = Buffer B */ #define FFBDAC_PAC1_WLUT_C 0x0000001c /* C: Color Model Selection */ #define FFBDAC_PAC1_WLUT_C_8P 0x00000000 /* C: 8bpp Pseudocolor */ #define FFBDAC_PAC1_WLUT_C_8LG 0x00000004 /* C: 8bpp Linear Grey */ #define FFBDAC_PAC1_WLUT_C_8NG 0x00000008 /* C: 8bpp Non-Linear Grey */ #define FFBDAC_PAC1_WLUT_C_24D 0x00000010 /* C: 24bpp Directcolor */ #define FFBDAC_PAC1_WLUT_C_24LT 0x00000014 /* C: 24bpp Linear Truecolor */ #define FFBDAC_PAC1_WLUT_C_24NT 0x00000018 /* C: 24bpp Non-Linear Truecolor */ #define FFBDAC_PAC1_WLUT_PCS 0x00000003 /* Pseudocolor Src */ #define FFBDAC_PAC1_WLUT_P_XO 0x00000000 /* Pseudocolor Src - XO[7:0] */ #define FFBDAC_PAC1_WLUT_P_R 0x00000001 /* Pseudocolor Src - R[7:0] */ #define FFBDAC_PAC1_WLUT_P_G 0x00000002 /* Pseudocolor Src - G[7:0] */ #define FFBDAC_PAC1_WLUT_P_B 0x00000003 /* Pseudocolor Src - B[7:0] */ /* (non-Overlay) Window Lookup Table Registers, PAC2 format */ #define FFBDAC_PAC2_WLUT_PTBL 0x00000030 /* Palette Table Entry */ #define FFBDAC_PAC2_WLUT_LKUP 0x00000100 /* 1 = Use palette, 0 = Bypass */ #define FFBDAC_PAC2_WLUT_PCS 0x00003000 /* Pseudocolor Src */ #define FFBDAC_PAC2_WLUT_P_XO 0x00000000 /* Pseudocolor Src - XO[7:0] */ #define FFBDAC_PAC2_WLUT_P_R 0x00001000 /* Pseudocolor Src - R[7:0] */ #define FFBDAC_PAC2_WLUT_P_G 0x00002000 /* Pseudocolor Src - G[7:0] */ #define FFBDAC_PAC2_WLUT_P_B 0x00003000 /* Pseudocolor Src - B[7:0] */ #define FFBDAC_PAC2_WLUT_DEPTH 0x00004000 /* 0 = Pseudocolor, 1 = Truecolor*/ #define FFBDAC_PAC2_WLUT_DB 0x00008000 /* 0 = Buffer A, 1 = Buffer B */ /* Signature Analysis Control Register */ #define FFBDAC_CFG_SANAL_SRR 0x000000ff /* DAC Seed/Result for Red */ #define FFBDAC_CFG_SANAL_SRG 0x0000ff00 /* DAC Seed/Result for Green */ #define FFBDAC_CFG_SANAL_SRB 0x00ff0000 /* DAC Seed/Result for Blue */ #define FFBDAC_CFG_SANAL_RQST 0x01000000 /* Signature Capture Request */ #define FFBDAC_CFG_SANAL_BSY 0x02000000 /* Signature Analysis Busy */ #define FFBDAC_CFG_SANAL_DSM 0x04000000 /* Data Strobe Mode * 0 = Signature Analysis Mode * 1 = Data Strobe Mode */ /* DAC Control Register */ #define FFBDAC_CFG_DACCTRL_O2 0x00000003 /* Operand 2 Select * 00 = Normal Operation * 01 = Select 145mv Reference * 10 = Select Blue DAC Output * 11 = Reserved */ #define FFBDAC_CFG_DACCTRL_O1 0x0000000c /* Operand 1 Select * 00 = Normal Operation * 01 = Select Green DAC Output * 10 = Select Red DAC Output * 11 = Reserved */ #define FFBDAC_CFG_DACCTRL_CR 0x00000010 /* Comparator Result * 0 = operand1 < operand2 * 1 = operand1 > operand2 */ #define FFBDAC_CFG_DACCTRL_SGE 0x00000020 /* Sync-on-Green Enable */ #define FFBDAC_CFG_DACCTRL_PE 0x00000040 /* Pedestal Enable */ #define FFBDAC_CFG_DACCTRL_VPD 0x00000080 /* VSYNC* Pin Disable */ #define FFBDAC_CFG_DACCTRL_SPB 0x00000100 /* Sync Polarity Bit * 0 = VSYNC* and CSYNC* active low * 1 = VSYNC* and CSYNC* active high */ /* Timing Generator Control Register */ #define FFBDAC_CFG_TGEN_VIDE 0x00000001 /* Video Enable */ #define FFBDAC_CFG_TGEN_TGE 0x00000002 /* Timing Generator Enable */ #define FFBDAC_CFG_TGEN_HSD 0x00000004 /* HSYNC* Disabled */ #define FFBDAC_CFG_TGEN_VSD 0x00000008 /* VSYNC* Disabled */ #define FFBDAC_CFG_TGEN_EQD 0x00000010 /* Equalization Disabled */ #define FFBDAC_CFG_TGEN_MM 0x00000020 /* 0 = Slave, 1 = Master */ #define FFBDAC_CFG_TGEN_IM 0x00000040 /* 1 = Interlaced Mode */ /* Device Identification Register, should be 0xA236E1AD for FFB bt497/bt498 */ #define FFBDAC_CFG_DID_ONE 0x00000001 /* Always set */ #define FFBDAC_CFG_DID_MANUF 0x00000ffe /* Manufacturer ID */ #define FFBDAC_CFG_DID_PNUM 0x0ffff000 /* Device Part Number */ #define FFBDAC_CFG_DID_REV 0xf0000000 /* Device Revision */ /* Monitor Port Data Register */ #define FFBDAC_CFG_MPDATA_SCL 0x00000001 /* SCL Data */ #define FFBDAC_CFG_MPDATA_SDA 0x00000002 /* SDA Data */ /* Monitor Port Sense Register */ #define FFBDAC_CFG_MPSENSE_SCL 0x00000001 /* SCL Sense */ #define FFBDAC_CFG_MPSENSE_SDA 0x00000002 /* SDA Sense */ /* DAC register access shorthands. */ #define DACCUR_READ(DAC, ADDR) ((DAC)->cur = (ADDR), (DAC)->curdata) #define DACCUR_WRITE(DAC, ADDR, VAL) ((DAC)->cur = (ADDR), (DAC)->curdata = (VAL)) #define DACCFG_READ(DAC, ADDR) ((DAC)->cfg = (ADDR), (DAC)->cfgdata) #define DACCFG_WRITE(DAC, ADDR, VAL) ((DAC)->cfg = (ADDR), (DAC)->cfgdata = (VAL)) typedef struct ffb_dac_hwstate { unsigned int ppllctrl; unsigned int gpllctrl; unsigned int pfctrl; unsigned int uctrl; unsigned int clut[256 * 4]; /* One 256 entry clut on PAC1, 4 on PAC2 */ unsigned int ovluts[4]; /* Overlay WLUTS, PAC2 only */ unsigned int wtctrl; unsigned int tmctrl; unsigned int tcolorkey; unsigned int wamask; unsigned int pwluts[64]; unsigned int dacctrl; unsigned int tgen; unsigned int vbnp; unsigned int vbap; unsigned int vsnp; unsigned int vsap; unsigned int hsnp; unsigned int hbnp; unsigned int hbap; unsigned int hsyncnp; unsigned int hsyncap; unsigned int hscennp; unsigned int hscenap; unsigned int epnp; unsigned int einp; unsigned int eiap; } ffb_dac_hwstate_t; typedef struct { Bool InUse; /* The following fields are undefined unless InUse is TRUE. */ int refcount; Bool canshare; unsigned int wlut_regval; int buffer; /* 0 = Buffer A, 1 = Buffer B */ int depth; /* 8 or 32 bpp */ int greyscale; /* 1 = greyscale, 0 = color */ int linear; /* 1 = linear, 0 = non-linear */ int direct; /* 1 = 24bpp directcolor */ int channel; /* 0 = X, 1 = R, 2 = G, 3 = B */ int palette; /* Only PAC2 has multiple CLUTs */ } ffb_wid_info_t; #define FFB_MAX_PWIDS 64 typedef struct { int num_wids; int wid_shift; /* To get X channel value */ ffb_wid_info_t wid_pool[FFB_MAX_PWIDS]; } ffb_wid_pool_t; typedef struct ffb_dac_info { unsigned int flags; #define FFB_DAC_PAC1 0x00000001 /* Pacifica1 DAC, BT9068 */ #define FFB_DAC_PAC2 0x00000002 /* Pacifica2 DAC, BT498 */ #define FFB_DAC_ICURCTL 0x00000004 /* Inverted CUR_CTRL bits */ unsigned int kernel_wid; /* These registers need to be modified when changing DAC * timing state, so at init time we capture their values. */ unsigned int ffbcfg0; unsigned int ffbcfg2; unsigned int ffb_passin_ctrl; /* FFB2+/AFB only */ ffb_dac_hwstate_t kern_dac_state; ffb_dac_hwstate_t x_dac_state; ffb_wid_pool_t wid_table; } ffb_dac_info_t; #endif /* _FFB_DAC_H */