/* * Acceleration for the Creator and Creator3D framebuffer - DDC support. * * Copyright (C) 2000 David S. Miller (davem@redhat.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * DAVID MILLER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ /* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/sunffb/ffb_ddc.c,v 1.1 2000/05/23 04:47:44 dawes Exp $ */ #include "ffb.h" #include "ffb_dac.h" #include "xf86.h" #include "xf86_OSproc.h" #include "xf86_ansic.h" #include "xf86DDC.h" /* XXX This needs a lot more work. Only an attempt at the PAC2 version * XXX is below, and that is untested. The BT498 manual is unclear about * XXX several details and I must figure them out by trial and error. */ /* Wait for the next VSYNC. */ static void WaitForVSYNC(ffb_dacPtr dac) { unsigned int vsap = DACCFG_READ(dac, FFBDAC_CFG_VSAP); unsigned int vcnt; vcnt = DACCFG_READ(dac, FFBDAC_CFG_TGVC); while (vcnt > vsap) vcnt = DACCFG_READ(dac, FFBDAC_CFG_TGVC); while (vcnt <= vsap) vcnt = DACCFG_READ(dac, FFBDAC_CFG_TGVC); } /* The manual seems to imply this is needed, but it's really clumsy * so we can test if it really is a requirement with this. */ #define MDATA_NEEDS_BLANK /* DDC1/DDC2 support */ static unsigned int FFBDacDdc1Read(ScrnInfoPtr pScrn) { FFBPtr pFfb = GET_FFB_FROM_SCRN(pScrn); ffb_dacPtr dac = pFfb->dac; unsigned int val; #ifdef MDATA_NEEDS_BLANK unsigned int uctrl; #endif #ifdef MDATA_NEEDS_BLANK /* Force a blank of the screen. */ uctrl = DACCFG_READ(dac, FFBDAC_CFG_UCTRL); DACCFG_WRITE(dac, FFBDAC_CFG_UCTRL, (uctrl | FFBDAC_UCTRL_ABLANK)); #endif /* Tristate SCL pin. */ DACCFG_WRITE(dac, FFBDAC_CFG_MPDATA, FFBDAC_CFG_MPDATA_SCL); /* Pause until VSYNC is hit. */ WaitForVSYNC(dac); /* Read the sense line to see what the monitor is driving * it at. */ val = DACCFG_READ(dac, FFBDAC_CFG_MPSENSE); val = (val & FFBDAC_CFG_MPSENSE_SCL) ? 1 : 0; /* Stop tristating the SCL pin. */ DACCFG_WRITE(dac, FFBDAC_CFG_MPDATA, 0); #ifdef MDATA_NEEDS_BLANK /* Restore UCTRL to unblank the screen. */ DACCFG_WRITE(dac, FFBDAC_CFG_UCTRL, uctrl); #endif /* Return the result and we're done. */ return val; } static void FFBI2CGetBits(I2CBusPtr b, int *clock, int *data) { FFBPtr pFfb = GET_FFB_FROM_SCRN(xf86Screens[b->scrnIndex]); ffb_dacPtr dac = pFfb->dac; unsigned int val; #ifdef MDATA_NEEDS_BLANK unsigned int uctrl; #endif #ifdef MDATA_NEEDS_BLANK /* Force a blank of the screen. */ uctrl = DACCFG_READ(dac, FFBDAC_CFG_UCTRL); DACCFG_WRITE(dac, FFBDAC_CFG_UCTRL, (uctrl | FFBDAC_UCTRL_ABLANK)); #endif /* Tristate SCL+SDA pins. */ DACCFG_WRITE(dac, FFBDAC_CFG_MPDATA, (FFBDAC_CFG_MPDATA_SCL | FFBDAC_CFG_MPDATA_SDA)); /* Read the sense line to see what the monitor is driving * them at. */ val = DACCFG_READ(dac, FFBDAC_CFG_MPSENSE); *clock = (val & FFBDAC_CFG_MPSENSE_SCL) ? 1 : 0; *data = (val & FFBDAC_CFG_MPSENSE_SDA) ? 1 : 0; /* Stop tristating the SCL pin. */ DACCFG_WRITE(dac, FFBDAC_CFG_MPDATA, 0); #ifdef MDATA_NEEDS_BLANK /* Restore UCTRL to unblank the screen. */ DACCFG_WRITE(dac, FFBDAC_CFG_UCTRL, uctrl); #endif } static void FFBI2CPutBits(I2CBusPtr b, int clock, int data) { FFBPtr pFfb = GET_FFB_FROM_SCRN(xf86Screens[b->scrnIndex]); ffb_dacPtr dac = pFfb->dac; unsigned int val; #ifdef MDATA_NEEDS_BLANK unsigned int uctrl; #endif val = 0; if (clock) val |= FFBDAC_CFG_MPDATA_SCL; if (data) val |= FFBDAC_CFG_MPDATA_SDA; #ifdef MDATA_NEEDS_BLANK /* Force a blank of the screen. */ uctrl = DACCFG_READ(dac, FFBDAC_CFG_UCTRL); DACCFG_WRITE(dac, FFBDAC_CFG_UCTRL, (uctrl | FFBDAC_UCTRL_ABLANK)); #endif /* Tristate requested pins. */ DACCFG_WRITE(dac, FFBDAC_CFG_MPDATA, val); #ifdef MDATA_NEEDS_BLANK /* Restore UCTRL to unblank the screen. */ DACCFG_WRITE(dac, FFBDAC_CFG_UCTRL, uctrl); #endif } Bool FFBi2cInit(ScrnInfoPtr pScrn) { FFBPtr pFfb = GET_FFB_FROM_SCRN(pScrn); I2CBusPtr I2CPtr; I2CPtr = xf86CreateI2CBusRec(); if (!I2CPtr) return FALSE; pFfb->I2C = I2CPtr; I2CPtr->BusName = "DDC"; I2CPtr->scrnIndex = pScrn->scrnIndex; I2CPtr->I2CPutBits = FFBI2CPutBits; I2CPtr->I2CGetBits = FFBI2CGetBits; I2CPtr->AcknTimeout = 5; if (!xf86I2CBusInit(I2CPtr)) return FALSE; return TRUE; }