/* * Acceleration for the Creator and Creator3D framebuffer - Unaccelerated stuff. * * Copyright (C) 1999 David S. Miller (davem@redhat.com) * Copyright (C) 1999 Jakub Jelinek (jakub@redhat.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * DAVID MILLER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ /* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/sunffb/ffb_stubs.c,v 1.1 2000/05/18 23:21:38 dawes Exp $ */ #include "ffb.h" #include "ffb_regs.h" #include "ffb_rcache.h" #include "ffb_fifo.h" #include "pixmapstr.h" #include "scrnintstr.h" #define PSZ 8 #include "cfb.h" #undef PSZ #include "cfb32.h" /* CFB is just too clever for it's own good. There are paths * in cfb for 8bpp that just arbitrarily change the ROP of the * GC and assume it just works even without revalidating that * GC. So for now we turn this stuff off. -DaveM */ #undef USE_SFB_TRICKS #ifdef USE_SFB_TRICKS /* Sorry, have to expose some CFB internals to get the stubs right. -DaveM */ struct cfb_gcstate { unsigned long pmask; int alu, rop, and, xor; }; #define CFB_STATE_SAVE(__statep, __gcp, __privp) \ do { (__statep)->pmask = (__gcp)->planemask; \ (__statep)->alu = (__gcp)->alu; \ (__statep)->rop = (__privp)->rop; \ (__statep)->and = (__privp)->and; \ (__statep)->xor = (__privp)->xor; \ } while(0) #define CFB_STATE_RESTORE(__statep, __gcp, __privp) \ do { (__gcp)->planemask = (__statep)->pmask; \ (__gcp)->alu = (__statep)->alu; \ (__privp)->rop = (__statep)->rop; \ (__privp)->and = (__statep)->and; \ (__privp)->xor = (__statep)->xor; \ } while(0) #define CFB_STATE_SET_SFB(__gcp, __privp) \ do { (__gcp)->alu = GXcopy; \ (__gcp)->planemask = (((__gcp)->depth==8)?0xff:0xffffff); \ (__privp)->rop = GXcopy; \ (__privp)->and = 0; \ (__privp)->xor = (__gcp)->fgPixel; \ } while(0) #endif /* Stubs so we can wait for the raster processor to * unbusy itself before we let the cfb code write * directly to the framebuffer. */ void CreatorSolidSpansGeneralStub (DrawablePtr pDrawable, GCPtr pGC, int nInit, DDXPointPtr pptInit, int *pwidthInit, int fSorted) { WindowPtr pWin = (WindowPtr) pDrawable; FFBPtr pFfb = GET_FFB_FROM_SCREEN (pDrawable->pScreen); ffb_fbcPtr ffb = pFfb->regs; FFBLOG(("STUB(%s:%d)\n", __FILE__, __LINE__)); FFB_ATTR_SFB_VAR_WIN(pFfb, 0xffffffff, GXcopy, pWin); FFBWait(pFfb, ffb); if (pGC->depth == 8) cfbSolidSpansGeneral(pDrawable, pGC, nInit, pptInit, pwidthInit, fSorted); else cfb32SolidSpansGeneral(pDrawable, pGC, nInit, pptInit, pwidthInit, fSorted); } void CreatorSegmentSSStub (DrawablePtr pDrawable, GCPtr pGC, int nseg, xSegment *pSeg) { WindowPtr pWin = (WindowPtr) pDrawable; FFBPtr pFfb = GET_FFB_FROM_SCREEN (pDrawable->pScreen); ffb_fbcPtr ffb = pFfb->regs; cfbPrivGCPtr devPriv = cfbGetGCPrivate(pGC); #ifdef USE_SFB_TRICKS struct cfb_gcstate cfb_state; #endif FFBLOG(("STUB(%s:%d)\n", __FILE__, __LINE__)); #ifndef USE_SFB_TRICKS FFB_ATTR_SFB_VAR_WIN(pFfb, 0xffffffff, GXcopy, pWin); FFBWait(pFfb, ffb); if (pGC->depth == 8) { if (devPriv->oneRect && ((pDrawable->x >= pGC->pScreen->width - 32768) && (pDrawable->y >= pGC->pScreen->height - 32768))) cfb8SegmentSS1Rect(pDrawable, pGC, nseg, pSeg); else cfbSegmentSS(pDrawable, pGC, nseg, pSeg); } else cfb32SegmentSS(pDrawable, pGC, nseg, pSeg); #else CFB_STATE_SAVE(&cfb_state, pGC, devPriv); FFB_ATTR_SFB_VAR_WIN(pFfb, cfb_state.pmask, cfb_state.alu, pWin); FFBWait(pFfb, ffb); CFB_STATE_SET_SFB(pGC, devPriv); if (pGC->depth == 8) { if (devPriv->oneRect && ((pDrawable->x >= pGC->pScreen->width - 32768) && (pDrawable->y >= pGC->pScreen->height - 32768))) cfb8SegmentSS1Rect(pDrawable, pGC, nseg, pSeg); else cfbSegmentSS(pDrawable, pGC, nseg, pSeg); } else cfb32SegmentSS(pDrawable, pGC, nseg, pSeg); CFB_STATE_RESTORE(&cfb_state, pGC, devPriv); #endif } void CreatorLineSSStub (DrawablePtr pDrawable, GCPtr pGC, int mode, int npt, DDXPointPtr ppt) { WindowPtr pWin = (WindowPtr) pDrawable; FFBPtr pFfb = GET_FFB_FROM_SCREEN (pDrawable->pScreen); ffb_fbcPtr ffb = pFfb->regs; cfbPrivGCPtr devPriv = cfbGetGCPrivate(pGC); #ifdef USE_SFB_TRICKS struct cfb_gcstate cfb_state; #endif FFBLOG(("STUB(%s:%d)\n", __FILE__, __LINE__)); #ifndef USE_SFB_TRICKS FFB_ATTR_SFB_VAR_WIN(pFfb, 0xffffffff, GXcopy, pWin); FFBWait(pFfb, ffb); if (pGC->depth == 8) { if (devPriv->oneRect && ((pDrawable->x >= pGC->pScreen->width - 32768) && (pDrawable->y >= pGC->pScreen->height - 32768))) cfb8LineSS1Rect(pDrawable, pGC, mode, npt, ppt); else cfbLineSS(pDrawable, pGC, mode, npt, ppt); } else cfb32LineSS(pDrawable, pGC, mode, npt, ppt); #else CFB_STATE_SAVE(&cfb_state, pGC, devPriv); FFB_ATTR_SFB_VAR_WIN(pFfb, cfb_state.pmask, cfb_state.alu, pWin); FFBWait(pFfb, ffb); CFB_STATE_SET_SFB(pGC, devPriv); if (pGC->depth == 8) { if (devPriv->oneRect && ((pDrawable->x >= pGC->pScreen->width - 32768) && (pDrawable->y >= pGC->pScreen->height - 32768))) cfb8LineSS1Rect(pDrawable, pGC, mode, npt, ppt); else cfbLineSS(pDrawable, pGC, mode, npt, ppt); } else cfb32LineSS(pDrawable, pGC, mode, npt, ppt); CFB_STATE_RESTORE(&cfb_state, pGC, devPriv); #endif } void CreatorSegmentSDStub (DrawablePtr pDrawable, GCPtr pGC, int nseg, xSegment *pSeg) { WindowPtr pWin = (WindowPtr) pDrawable; FFBPtr pFfb = GET_FFB_FROM_SCREEN (pDrawable->pScreen); ffb_fbcPtr ffb = pFfb->regs; #ifdef USE_SFB_TRICKS struct cfb_gcstate cfb_state; cfbPrivGCPtr devPriv = cfbGetGCPrivate(pGC); #endif FFBLOG(("STUB(%s:%d)\n", __FILE__, __LINE__)); #ifndef USE_SFB_TRICKS FFB_ATTR_SFB_VAR_WIN(pFfb, 0xffffffff, GXcopy, pWin); FFBWait(pFfb, ffb); if (pGC->depth == 8) cfbSegmentSD(pDrawable, pGC, nseg, pSeg); else cfb32SegmentSD(pDrawable, pGC, nseg, pSeg); #else CFB_STATE_SAVE(&cfb_state, pGC, devPriv); FFB_ATTR_SFB_VAR_WIN(pFfb, cfb_state.pmask, cfb_state.alu, pWin); FFBWait(pFfb, ffb); CFB_STATE_SET_SFB(pGC, devPriv); if (pGC->depth == 8) cfbSegmentSD(pDrawable, pGC, nseg, pSeg); else cfb32SegmentSD(pDrawable, pGC, nseg, pSeg); CFB_STATE_RESTORE(&cfb_state, pGC, devPriv); #endif } void CreatorLineSDStub (DrawablePtr pDrawable, GCPtr pGC, int mode, int npt, DDXPointPtr ppt) { WindowPtr pWin = (WindowPtr) pDrawable; FFBPtr pFfb = GET_FFB_FROM_SCREEN (pDrawable->pScreen); ffb_fbcPtr ffb = pFfb->regs; #ifdef USE_SFB_TRICKS struct cfb_gcstate cfb_state; cfbPrivGCPtr devPriv = cfbGetGCPrivate(pGC); #endif FFBLOG(("STUB(%s:%d)\n", __FILE__, __LINE__)); #ifndef USE_SFB_TRICKS FFB_ATTR_SFB_VAR_WIN(pFfb, 0xffffffff, GXcopy, pWin); FFBWait(pFfb, ffb); if (pGC->depth == 8) cfbLineSD(pDrawable, pGC, mode, npt, ppt); else cfb32LineSD(pDrawable, pGC, mode, npt, ppt); #else CFB_STATE_SAVE(&cfb_state, pGC, devPriv); FFB_ATTR_SFB_VAR_WIN(pFfb, cfb_state.pmask, cfb_state.alu, pWin); FFBWait(pFfb, ffb); CFB_STATE_SET_SFB(pGC, devPriv); if (pGC->depth == 8) cfbLineSD(pDrawable, pGC, mode, npt, ppt); else cfb32LineSD(pDrawable, pGC, mode, npt, ppt); CFB_STATE_RESTORE(&cfb_state, pGC, devPriv); #endif } void CreatorPolyGlyphBlt8Stub (DrawablePtr pDrawable, GCPtr pGC, int x, int y, unsigned int nglyph, CharInfoPtr *ppci, pointer pglyphBase) { WindowPtr pWin = (WindowPtr) pDrawable; FFBPtr pFfb = GET_FFB_FROM_SCREEN (pDrawable->pScreen); ffb_fbcPtr ffb = pFfb->regs; #ifdef USE_SFB_TRICKS struct cfb_gcstate cfb_state; cfbPrivGCPtr devPriv = cfbGetGCPrivate(pGC); #endif FFBLOG(("STUB(%s:%d)\n", __FILE__, __LINE__)); #ifndef USE_SFB_TRICKS FFB_ATTR_SFB_VAR_WIN(pFfb, 0xffffffff, GXcopy, pWin); FFBWait(pFfb, ffb); if (pGC->depth == 8) cfbPolyGlyphBlt8(pDrawable, pGC, x, y, nglyph, ppci, pglyphBase); else cfb32PolyGlyphBlt8(pDrawable, pGC, x, y, nglyph, ppci, pglyphBase); #else CFB_STATE_SAVE(&cfb_state, pGC, devPriv); FFB_ATTR_SFB_VAR_WIN(pFfb, cfb_state.pmask, cfb_state.alu, pWin); FFBWait(pFfb, ffb); CFB_STATE_SET_SFB(pGC, devPriv); if (pGC->depth == 8) cfbPolyGlyphBlt8(pDrawable, pGC, x, y, nglyph, ppci, pglyphBase); else cfb32PolyGlyphBlt8(pDrawable, pGC, x, y, nglyph, ppci, pglyphBase); CFB_STATE_RESTORE(&cfb_state, pGC, devPriv); #endif } void CreatorImageGlyphBlt8Stub (DrawablePtr pDrawable, GCPtr pGC, int x, int y, unsigned int nglyph, CharInfoPtr *ppci, pointer pglyphBase) { WindowPtr pWin = (WindowPtr) pDrawable; FFBPtr pFfb = GET_FFB_FROM_SCREEN (pDrawable->pScreen); ffb_fbcPtr ffb = pFfb->regs; #ifdef USE_SFB_TRICKS struct cfb_gcstate cfb_state; cfbPrivGCPtr devPriv = cfbGetGCPrivate(pGC); #endif FFBLOG(("STUB(%s:%d)\n", __FILE__, __LINE__)); #ifndef USE_SFB_TRICKS FFB_ATTR_SFB_VAR_WIN(pFfb, 0xffffffff, GXcopy, pWin); FFBWait(pFfb, ffb); if (pGC->depth == 8) cfbImageGlyphBlt8(pDrawable, pGC, x, y, nglyph, ppci, pglyphBase); else cfb32ImageGlyphBlt8(pDrawable, pGC, x, y, nglyph, ppci, pglyphBase); #else CFB_STATE_SAVE(&cfb_state, pGC, devPriv); FFB_ATTR_SFB_VAR_WIN(pFfb, cfb_state.pmask, cfb_state.alu, pWin); FFBWait(pFfb, ffb); CFB_STATE_SET_SFB(pGC, devPriv); if (pGC->depth == 8) cfbImageGlyphBlt8(pDrawable, pGC, x, y, nglyph, ppci, pglyphBase); else cfb32ImageGlyphBlt8(pDrawable, pGC, x, y, nglyph, ppci, pglyphBase); CFB_STATE_RESTORE(&cfb_state, pGC, devPriv); #endif } void CreatorTile32FSCopyStub(DrawablePtr pDrawable, GCPtr pGC, int nInit, DDXPointPtr pptInit, int *pwidthInit, int fSorted) { WindowPtr pWin = (WindowPtr) pDrawable; FFBPtr pFfb = GET_FFB_FROM_SCREEN (pDrawable->pScreen); ffb_fbcPtr ffb = pFfb->regs; #ifdef USE_SFB_TRICKS struct cfb_gcstate cfb_state; cfbPrivGCPtr devPriv = cfbGetGCPrivate(pGC); #endif FFBLOG(("STUB(%s:%d)\n", __FILE__, __LINE__)); #ifndef USE_SFB_TRICKS FFB_ATTR_SFB_VAR_WIN(pFfb, 0xffffffff, GXcopy, pWin); FFBWait(pFfb, ffb); if (pGC->depth == 8) cfbTile32FSCopy(pDrawable, pGC, nInit, pptInit, pwidthInit, fSorted); else cfb32Tile32FSCopy(pDrawable, pGC, nInit, pptInit, pwidthInit, fSorted); #else CFB_STATE_SAVE(&cfb_state, pGC, devPriv); FFB_ATTR_SFB_VAR_WIN(pFfb, cfb_state.pmask, cfb_state.alu, pWin); FFBWait(pFfb, ffb); CFB_STATE_SET_SFB(pGC, devPriv); if (pGC->depth == 8) cfbTile32FSCopy(pDrawable, pGC, nInit, pptInit, pwidthInit, fSorted); else cfb32Tile32FSCopy(pDrawable, pGC, nInit, pptInit, pwidthInit, fSorted); CFB_STATE_RESTORE(&cfb_state, pGC, devPriv); #endif } void CreatorTile32FSGeneralStub(DrawablePtr pDrawable, GCPtr pGC, int nInit, DDXPointPtr pptInit, int *pwidthInit, int fSorted) { WindowPtr pWin = (WindowPtr) pDrawable; FFBPtr pFfb = GET_FFB_FROM_SCREEN (pDrawable->pScreen); ffb_fbcPtr ffb = pFfb->regs; #ifdef USE_SFB_TRICKS struct cfb_gcstate cfb_state; cfbPrivGCPtr devPriv = cfbGetGCPrivate(pGC); #endif FFBLOG(("STUB(%s:%d)\n", __FILE__, __LINE__)); #ifndef USE_SFB_TRICKS FFB_ATTR_SFB_VAR_WIN(pFfb, 0xffffffff, GXcopy, pWin); FFBWait(pFfb, ffb); if (pGC->depth == 8) cfbTile32FSGeneral(pDrawable, pGC, nInit, pptInit, pwidthInit, fSorted); else cfb32Tile32FSGeneral(pDrawable, pGC, nInit, pptInit, pwidthInit, fSorted); #else CFB_STATE_SAVE(&cfb_state, pGC, devPriv); FFB_ATTR_SFB_VAR_WIN(pFfb, cfb_state.pmask, cfb_state.alu, pWin); FFBWait(pFfb, ffb); CFB_STATE_SET_SFB(pGC, devPriv); if (pGC->depth == 8) cfbTile32FSGeneral(pDrawable, pGC, nInit, pptInit, pwidthInit, fSorted); else cfb32Tile32FSGeneral(pDrawable, pGC, nInit, pptInit, pwidthInit, fSorted); CFB_STATE_RESTORE(&cfb_state, pGC, devPriv); #endif } void CreatorUnnaturalTileFSStub(DrawablePtr pDrawable, GCPtr pGC, int nInit, DDXPointPtr pptInit, int *pwidthInit, int fSorted) { WindowPtr pWin = (WindowPtr) pDrawable; FFBPtr pFfb = GET_FFB_FROM_SCREEN (pDrawable->pScreen); ffb_fbcPtr ffb = pFfb->regs; #ifdef USE_SFB_TRICKS struct cfb_gcstate cfb_state; cfbPrivGCPtr devPriv = cfbGetGCPrivate(pGC); #endif FFBLOG(("STUB(%s:%d)\n", __FILE__, __LINE__)); #ifndef USE_SFB_TRICKS FFB_ATTR_SFB_VAR_WIN(pFfb, 0xffffffff, GXcopy, pWin); FFBWait(pFfb, ffb); if (pGC->depth == 8) cfbUnnaturalTileFS(pDrawable, pGC, nInit, pptInit, pwidthInit, fSorted); else cfb32UnnaturalTileFS(pDrawable, pGC, nInit, pptInit, pwidthInit, fSorted); #else CFB_STATE_SAVE(&cfb_state, pGC, devPriv); FFB_ATTR_SFB_VAR_WIN(pFfb, cfb_state.pmask, cfb_state.alu, pWin); FFBWait(pFfb, ffb); CFB_STATE_SET_SFB(pGC, devPriv); if (pGC->depth == 8) cfbUnnaturalTileFS(pDrawable, pGC, nInit, pptInit, pwidthInit, fSorted); else cfb32UnnaturalTileFS(pDrawable, pGC, nInit, pptInit, pwidthInit, fSorted); CFB_STATE_RESTORE(&cfb_state, pGC, devPriv); #endif } void Creator8Stipple32FSStub(DrawablePtr pDrawable, GCPtr pGC, int nInit, DDXPointPtr pptInit, int *pwidthInit, int fSorted) { WindowPtr pWin = (WindowPtr) pDrawable; FFBPtr pFfb = GET_FFB_FROM_SCREEN (pDrawable->pScreen); ffb_fbcPtr ffb = pFfb->regs; #ifdef USE_SFB_TRICKS struct cfb_gcstate cfb_state; cfbPrivGCPtr devPriv = cfbGetGCPrivate(pGC); #endif FFBLOG(("STUB(%s:%d)\n", __FILE__, __LINE__)); #ifndef USE_SFB_TRICKS FFB_ATTR_SFB_VAR_WIN(pFfb, 0xffffffff, GXcopy, pWin); FFBWait(pFfb, ffb); cfb8Stipple32FS(pDrawable, pGC, nInit, pptInit, pwidthInit, fSorted); #else CFB_STATE_SAVE(&cfb_state, pGC, devPriv); FFB_ATTR_SFB_VAR_WIN(pFfb, cfb_state.pmask, cfb_state.alu, pWin); FFBWait(pFfb, ffb); CFB_STATE_SET_SFB(pGC, devPriv); cfb8Stipple32FS(pDrawable, pGC, nInit, pptInit, pwidthInit, fSorted); CFB_STATE_RESTORE(&cfb_state, pGC, devPriv); #endif } void CreatorUnnaturalStippleFSStub(DrawablePtr pDrawable, GCPtr pGC, int nInit, DDXPointPtr pptInit, int *pwidthInit, int fSorted) { WindowPtr pWin = (WindowPtr) pDrawable; FFBPtr pFfb = GET_FFB_FROM_SCREEN (pDrawable->pScreen); ffb_fbcPtr ffb = pFfb->regs; #ifdef USE_SFB_TRICKS struct cfb_gcstate cfb_state; cfbPrivGCPtr devPriv = cfbGetGCPrivate(pGC); #endif FFBLOG(("STUB(%s:%d)\n", __FILE__, __LINE__)); #ifndef USE_SFB_TRICKS FFB_ATTR_SFB_VAR_WIN(pFfb, 0xffffffff, GXcopy, pWin); FFBWait(pFfb, ffb); if (pGC->depth == 8) cfbUnnaturalStippleFS(pDrawable, pGC, nInit, pptInit, pwidthInit, fSorted); else cfb32UnnaturalStippleFS(pDrawable, pGC, nInit, pptInit, pwidthInit, fSorted); #else CFB_STATE_SAVE(&cfb_state, pGC, devPriv); FFB_ATTR_SFB_VAR_WIN(pFfb, cfb_state.pmask, cfb_state.alu, pWin); FFBWait(pFfb, ffb); CFB_STATE_SET_SFB(pGC, devPriv); if (pGC->depth == 8) cfbUnnaturalStippleFS(pDrawable, pGC, nInit, pptInit, pwidthInit, fSorted); else cfb32UnnaturalStippleFS(pDrawable, pGC, nInit, pptInit, pwidthInit, fSorted); CFB_STATE_RESTORE(&cfb_state, pGC, devPriv); #endif } void Creator8OpaqueStipple32FSStub(DrawablePtr pDrawable, GCPtr pGC, int nInit, DDXPointPtr pptInit, int *pwidthInit, int fSorted) { WindowPtr pWin = (WindowPtr) pDrawable; FFBPtr pFfb = GET_FFB_FROM_SCREEN (pDrawable->pScreen); ffb_fbcPtr ffb = pFfb->regs; #ifdef USE_SFB_TRICKS struct cfb_gcstate cfb_state; cfbPrivGCPtr devPriv = cfbGetGCPrivate(pGC); #endif FFBLOG(("STUB(%s:%d)\n", __FILE__, __LINE__)); #ifndef USE_SFB_TRICKS FFB_ATTR_SFB_VAR_WIN(pFfb, 0xffffffff, GXcopy, pWin); FFBWait(pFfb, ffb); cfb8OpaqueStipple32FS(pDrawable, pGC, nInit, pptInit, pwidthInit, fSorted); #else CFB_STATE_SAVE(&cfb_state, pGC, devPriv); FFB_ATTR_SFB_VAR_WIN(pFfb, cfb_state.pmask, cfb_state.alu, pWin); FFBWait(pFfb, ffb); CFB_STATE_SET_SFB(pGC, devPriv); cfb8OpaqueStipple32FS(pDrawable, pGC, nInit, pptInit, pwidthInit, fSorted); CFB_STATE_RESTORE(&cfb_state, pGC, devPriv); #endif } void CreatorPolyFillRectStub(DrawablePtr pDrawable, GCPtr pGC, int nrectFill, xRectangle *prectInit) { WindowPtr pWin = (WindowPtr) pDrawable; FFBPtr pFfb = GET_FFB_FROM_SCREEN (pDrawable->pScreen); ffb_fbcPtr ffb = pFfb->regs; #ifdef USE_SFB_TRICKS struct cfb_gcstate cfb_state; cfbPrivGCPtr devPriv = cfbGetGCPrivate(pGC); #endif FFBLOG(("STUB(%s:%d)\n", __FILE__, __LINE__)); #ifndef USE_SFB_TRICKS FFB_ATTR_SFB_VAR_WIN(pFfb, 0xffffffff, GXcopy, pWin); FFBWait(pFfb, ffb); if (pGC->depth == 8) cfbPolyFillRect(pDrawable, pGC, nrectFill, prectInit); else cfb32PolyFillRect(pDrawable, pGC, nrectFill, prectInit); #else CFB_STATE_SAVE(&cfb_state, pGC, devPriv); FFB_ATTR_SFB_VAR_WIN(pFfb, cfb_state.pmask, cfb_state.alu, pWin); FFBWait(pFfb, ffb); CFB_STATE_SET_SFB(pGC, devPriv); if (pGC->depth == 8) cfbPolyFillRect(pDrawable, pGC, nrectFill, prectInit); else cfb32PolyFillRect(pDrawable, pGC, nrectFill, prectInit); CFB_STATE_RESTORE(&cfb_state, pGC, devPriv); #endif }