diff options
author | Kaleb Keithley <kaleb@freedesktop.org> | 2003-11-14 16:48:55 +0000 |
---|---|---|
committer | Kaleb Keithley <kaleb@freedesktop.org> | 2003-11-14 16:48:55 +0000 |
commit | 0b01e22c9cd727cce23c4a9670806f7a839e1937 (patch) | |
tree | c45d8ec9eae889f01eed015235e6887a014f47a2 /src/bits2pixels.c |
Initial revision
Diffstat (limited to 'src/bits2pixels.c')
-rw-r--r-- | src/bits2pixels.c | 1415 |
1 files changed, 1415 insertions, 0 deletions
diff --git a/src/bits2pixels.c b/src/bits2pixels.c new file mode 100644 index 0000000..416a1a7 --- /dev/null +++ b/src/bits2pixels.c @@ -0,0 +1,1415 @@ +/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/vmware/bits2pixels.c,v 1.2 2002/12/11 17:07:58 dawes Exp $ */ +/* ********************************************************** + * Copyright (C) 1999-2001 VMware, Inc. + * All Rights Reserved + * **********************************************************/ +#ifdef VMX86_DEVEL +char rcsId_bits2pixels[] = "Id: bits2pixels.c,v 1.6 2001/01/26 23:32:15 yoel Exp $"; +#else +#define FILECODE "F(814)" +#endif + +/* + * bits2pixels.c -- + * + * Emulation routines to convert bitmaps to pixmaps + */ + +#include "vm_basic_types.h" +#include "bits2pixels.h" + + +/* + * Local functions + */ + +static void RasterBitsToPixels8(uint8 *bits, uint32 bits_increment, + uint8 *pix, uint32 pix_increment, + uint32 width, uint32 height, uint32 fg, uint32 bg); + +static void RasterBitsToPixels16(uint8 *bits, uint32 bits_increment, + uint8 *pix, uint32 pix_increment, + uint32 width, uint32 height, uint32 fg, uint32 bg); + +static void RasterBitsToPixels24(uint8 *bits, uint32 bits_increment, + uint8 *pix, uint32 pix_increment, + uint32 width, uint32 height, uint32 fg, uint32 bg); + +static void RasterBitsToPixels32(uint8 *bits, uint32 bits_increment, + uint8 *pix, uint32 pix_increment, + uint32 width, uint32 height, uint32 fg, uint32 bg); + + +/* + *---------------------------------------------------------------------- + * + * vmwareRaster_BitsToPixels -- + * + * Convert a bitmap to a pixmap, converting 1 bits to the foreground + * color (fg) and 0 bits to the background color (bg). + * + * Results: + * Pixmap filled with pixels + * + * Side effects: + * None + * + *---------------------------------------------------------------------- + */ + +void +vmwareRaster_BitsToPixels(uint8 *bits, uint32 bits_increment, + uint8 *pix, uint32 pix_increment, int bytes_per_pixel, + uint32 width, uint32 height, uint32 fg, uint32 bg) +{ + switch (bytes_per_pixel) { + case 1: + RasterBitsToPixels8(bits, bits_increment, pix, pix_increment, + width, height, fg, bg); + break; + + case 2: + RasterBitsToPixels16(bits, bits_increment, pix, pix_increment, + width, height, fg, bg); + break; + + case 3: + RasterBitsToPixels24(bits, bits_increment, pix, pix_increment, + width, height, fg, bg); + break; + + case 4: + RasterBitsToPixels32(bits, bits_increment, pix, pix_increment, + width, height, fg, bg); + break; + } +} + + +/* + *---------------------------------------------------------------------- + * + * RasterBitsToPixels8 -- + * + * Convert a bitmap to a pixmap, converting 1 bits to the foreground + * color (fg) and 0 bits to the background color (bg), for an 8-bit + * pixmap + * + * Results: + * Pixmap filled with pixels + * + * Side effects: + * None + * + *---------------------------------------------------------------------- + */ + +void +RasterBitsToPixels8(uint8 *bits, uint32 bits_increment, + uint8 *pix, uint32 pix_increment, + uint32 width, uint32 height, uint32 fg, uint32 bg) +{ + uint8 *lpix, *lbits; + int i, j; + uint32 expbits = 0; /* Bits to be expanded */ + + for (i=0; i<height; i++) { + lpix = pix; + lbits = bits; + for (j = width ; j > 0; j -= 4) { + expbits = (*lbits >> 4) & 0x0f; + + if (j < 4) + break; + + switch (expbits) { + case 0: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 1: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 2: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 3: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + break; + case 4: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 5: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 6: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 7: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + break; + case 8: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 9: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 10: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 11: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + break; + case 12: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 13: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 14: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 15: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + break; + } + + expbits = *lbits & 0x0f; + + j -= 4; + if (j < 4) { + break; + } + + switch (expbits) { + case 0: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 1: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 2: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 3: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + break; + case 4: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 5: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 6: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 7: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + break; + case 8: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 9: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 10: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 11: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + break; + case 12: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 13: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 14: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 15: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + break; + } + lbits++; + } + + if (j > 0) { + *lpix++ = (expbits & 0x08) ? fg : bg; + j--; + if (j > 0) { + *lpix++ = (expbits & 0x04) ? fg : bg; + j--; + if (j > 0) { + *lpix++ = (expbits & 0x02) ? fg : bg; + j--; + } + } + } + + pix += pix_increment; + bits += bits_increment; + } + return; +} + + +/* + *---------------------------------------------------------------------- + * + * RasterBitsToPixels16 -- + * + * Convert a bitmap to a pixmap, converting 1 bits to the foreground + * color (fg) and 0 bits to the background color (bg), for a 16-bit + * pixmap + * + * Results: + * Pixmap filled with pixels + * + * Side effects: + * None + * + *---------------------------------------------------------------------- + */ + +void +RasterBitsToPixels16(uint8 *bits, uint32 bits_increment, + uint8 *pix, uint32 pix_increment, + uint32 width, uint32 height, uint32 fg, uint32 bg) +{ + uint16 *lpix; + uint8 *lbits; + int i, j; + uint32 expbits = 0; /* Bits to be expanded */ + + for (i=0; i<height; i++) { + lpix = (uint16 *)pix; + lbits = bits; + for (j = width; j > 0; j -= 4) { + expbits = (*lbits >> 4) & 0x0f; + + if (j < 4) + break; + + switch (expbits) { + case 0: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 1: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 2: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 3: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + break; + case 4: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 5: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 6: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 7: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + break; + case 8: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 9: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 10: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 11: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + break; + case 12: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 13: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 14: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 15: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + break; + } + + expbits = *lbits & 0x0f; + + j -= 4; + if (j < 4) { + break; + } + + switch (expbits) { + case 0: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 1: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 2: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 3: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + break; + case 4: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 5: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 6: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 7: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + break; + case 8: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 9: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 10: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 11: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + break; + case 12: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 13: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 14: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 15: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + break; + } + lbits++; + } + + if (j > 0) { + *lpix++ = (expbits & 0x08) ? fg : bg; + j--; + if (j > 0) { + *lpix++ = (expbits & 0x04) ? fg : bg; + j--; + if (j > 0) { + *lpix++ = (expbits & 0x02) ? fg : bg; + j--; + } + } + } + + pix += pix_increment; + bits += bits_increment; + } + return; +} + + + +/* + *---------------------------------------------------------------------- + * + * RasterBitsToPixels24 -- + * + * Convert a bitmap to a pixmap, converting 1 bits to the foreground + * color (fg) and 0 bits to the background color (bg), for a 24-bit + * pixmap + * + * Results: + * Pixmap filled with pixels + * + * Side effects: + * None + * + *---------------------------------------------------------------------- + */ + +void +RasterBitsToPixels24(uint8 *bits, uint32 bits_increment, + uint8 *pix, uint32 pix_increment, + uint32 width, uint32 height, uint32 fg, uint32 bg) +{ + uint8 *lpix, *lbits; + uint32 fgColor1, fgColor2, fgColor3; + uint32 bgColor1, bgColor2, bgColor3; + + int i, j; + uint32 expbits = 0; /* Bits to be expanded */ + + fgColor1 = fg & 0x000000ff; + fgColor2 = (fg >> 8) & 0x000000ff; + fgColor3 = (fg >> 16) & 0x000000ff; + + bgColor1 = bg & 0x000000ff; + bgColor2 = (bg >> 8) & 0x000000ff; + bgColor3 = (bg >> 16) & 0x000000ff; + + for (i=0; i<height; i++) { + lpix = pix; + lbits = bits; + for (j = width; j > 0; j -= 4) { + expbits = (*lbits >> 4) & 0x0f; + + if (j < 4) + break; + + switch (expbits) { + case 0: + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + break; + case 1: + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + break; + case 2: + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + break; + case 3: + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + break; + case 4: + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + break; + case 5: + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + break; + case 6: + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + break; + case 7: + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + break; + case 8: + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + break; + case 9: + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + break; + case 10: + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + break; + case 11: + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + break; + case 12: + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + break; + case 13: + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + break; + case 14: + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + break; + case 15: + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + break; + } + + expbits = *lbits & 0x0f; + + j -= 4; + if (j < 4) { + break; + } + + switch (expbits) { + case 0: + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + break; + case 1: + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + break; + case 2: + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + break; + case 3: + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + break; + case 4: + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + break; + case 5: + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + break; + case 6: + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + break; + case 7: + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + break; + case 8: + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + break; + case 9: + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + break; + case 10: + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + break; + case 11: + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + break; + case 12: + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + break; + case 13: + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + break; + case 14: + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = bgColor1; + *lpix++ = bgColor2; + *lpix++ = bgColor3; + break; + case 15: + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + *lpix++ = fgColor1; + *lpix++ = fgColor2; + *lpix++ = fgColor3; + break; + } + lbits++; + } + + if (j > 0) { + *lpix++ = (expbits & 0x08) ? fgColor1 : bgColor1; + *lpix++ = (expbits & 0x08) ? fgColor2 : bgColor2; + *lpix++ = (expbits & 0x08) ? fgColor3 : bgColor3; + j--; + if (j > 0) { + *lpix++ = (expbits & 0x04) ? fgColor1 : bgColor1; + *lpix++ = (expbits & 0x04) ? fgColor2 : bgColor2; + *lpix++ = (expbits & 0x04) ? fgColor3 : bgColor3; + j--; + if (j > 0) { + *lpix++ = (expbits & 0x02) ? fgColor1 : bgColor1; + *lpix++ = (expbits & 0x02) ? fgColor2 : bgColor2; + *lpix++ = (expbits & 0x02) ? fgColor3 : bgColor3; + j--; + } + } + } + + pix += pix_increment; + bits += bits_increment; + } + return; +} + + + +/* + *---------------------------------------------------------------------- + * + * RasterBitsToPixels32 -- + * + * Convert a bitmap to a pixmap, converting 1 bits to the foreground + * color (fg) and 0 bits to the background color (bg), for a 32-bit + * pixmap + * + * Results: + * Pixmap filled with pixels + * + * Side effects: + * None + * + *---------------------------------------------------------------------- + */ + +void +RasterBitsToPixels32(uint8 *bits, uint32 bits_increment, + uint8 *pix, uint32 pix_increment, + uint32 width, uint32 height, uint32 fg, uint32 bg) +{ + uint32 *lpix; + uint8 *lbits; + int i, j; + uint32 expbits = 0; /* Bits to be expanded */ + + for (i=0; i<height; i++) { + lpix = (uint32 *)pix; + lbits = bits; + for (j = width; j > 0; j -= 4) { + expbits = (*lbits >> 4) & 0x0f; + + if (j < 4) + break; + + switch (expbits) { + case 0: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 1: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 2: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 3: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + break; + case 4: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 5: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 6: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 7: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + break; + case 8: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 9: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 10: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 11: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + break; + case 12: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 13: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 14: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 15: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + break; + } + + expbits = *lbits & 0x0f; + + j -= 4; + if (j < 4) { + break; + } + + switch (expbits) { + case 0: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 1: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 2: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 3: + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + break; + case 4: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 5: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 6: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 7: + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + break; + case 8: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 9: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 10: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 11: + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + *lpix++ = fg; + break; + case 12: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = bg; + break; + case 13: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + *lpix++ = fg; + break; + case 14: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = bg; + break; + case 15: + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + *lpix++ = fg; + break; + } + lbits++; + } + + if (j > 0) { + *lpix++ = (expbits & 0x08) ? fg : bg; + j--; + if (j > 0) { + *lpix++ = (expbits & 0x04) ? fg : bg; + j--; + if (j > 0) { + *lpix++ = (expbits & 0x02) ? fg : bg; + j--; + } + } + } + + pix += pix_increment; + bits += bits_increment; + } + return; +} |