diff options
Diffstat (limited to 'README')
-rw-r--r-- | README | 553 |
1 files changed, 5 insertions, 548 deletions
@@ -1,555 +1,12 @@ - -Copyright (C) 1999-2002 VMware, Inc. +Copyright (C) 1999-2009 VMware, Inc. All Rights Reserved The code here may be used/distributed under the terms of the standard XFree86 license. +Documentation on the VMware SVGA Device programming model +has been updated and expanded, and it now lives at: - VMware SVGA Device Interface and Programming Model - -------------------------------------------------- - - -Include Files -------------- - -svga_reg.h - SVGA register definitions, SVGA capabilities, and FIFO command definitions. - -svga_limits.h - Included by svga_reg.h, defines maximum frame buffer and memory region - sizes. - -svga_modes.h - A list of default display modes that are built into the driver. - -svga_overlay.h - A list of definitions required for Xv extension support. Included by vmwarevideo.c - -svga_escape.h - A list of definitions for the SVGA Escape commands. - -guest_os.h - Values for the GUEST_ID register. - -vm_basic_types.h - Common type definitions. - -vm_device_version.h - PCI vendor ID's and related information. - -vmwarectrl.h -vmwarectrlproto.h - The definitions of the VMWARECTRL protocol extension. - -Programming the VMware SVGA Device ----------------------------------- - -1. Reading/writing a register: - - The SVGA registers are addressed by an index/value pair of 32 bit - registers in the IO address space. - - The 0710 VMware SVGA chipset (PCI device ID PCI_DEVICE_ID_VMWARE_SVGA) has - its index and value ports hardcoded at: - - index: SVGA_LEGACY_BASE_PORT + 4 * SVGA_INDEX_PORT - value: SVGA_LEGACY_BASE_PORT + 4 * SVGA_VALUE_PORT - - The 0405 VMware SVGA chipset (PCI device ID PCI_DEVICE_ID_VMWARE_SVGA2) - determines its index and value ports as a function of the first base - address register in its PCI configuration space as: - - index: <Base Address Register 0> + SVGA_INDEX_PORT - value: <Base Address Register 0> + SVGA_VALUE_PORT - - To read a register: - Set the index port to the index of the register, using a dword OUT - Do a dword IN from the value port - - To write a register: - Set the index port to the index of the register, using a dword OUT - Do a dword OUT to the value port - - Example, setting the width to 1024: - - mov eax, SVGA_REG_WIDTH - mov edx, <SVGA Address Port> - out dx, eax - mov eax, 1024 - mov edx, <SVGA Value Port> - out dx, eax - -2. Initialization - Check the version number - loop: - Write into SVGA_REG_ID the maximum SVGA_ID_* the driver supports. - Read from SVGA_REG_ID. - Check if it is the value you wrote. - If yes, VMware SVGA device supports it - If no, decrement SVGA_ID_* and goto loop - This algorithm converges. - - Map the frame buffer and the command FIFO - Read SVGA_REG_FB_START, SVGA_REG_FB_SIZE, SVGA_REG_MEM_START, - SVGA_REG_MEM_SIZE. - Map the frame buffer (FB) and the FIFO memory (MEM) - - Get the device capabilities and frame buffer dimensions - Read SVGA_REG_CAPABILITIES, SVGA_REG_MAX_WIDTH, SVGA_REG_MAX_HEIGHT, - and SVGA_REG_HOST_BITS_PER_PIXEL / SVGA_REG_BITS_PER_PIXEL. - - Note: The capabilities can and do change without the PCI device ID - changing or the SVGA_REG_ID changing. A driver should always check - the capabilities register when loading before expecting any - capabilities-determined feature to be available. See below for a list - of capabilities as of this writing. - - Note: If SVGA_CAP_8BIT_EMULATION is not set, then it is possible that - SVGA_REG_HOST_BITS_PER_PIXEL does not exist and - SVGA_REG_BITS_PER_PIXEL should be read instead. - - Report the Guest Operating System - Write SVGA_REG_GUEST_ID with the appropriate value from <guest_os.h>. - While not required in any way, this is useful information for the - virtual machine to have available for reporting and sanity checking - purposes. - - SetMode - Set SVGA_REG_WIDTH, SVGA_REG_HEIGHT, SVGA_REG_BITS_PER_PIXEL - Read SVGA_REG_FB_OFFSET - (SVGA_REG_FB_OFFSET is the offset from SVGA_REG_FB_START of the - visible portion of the frame buffer) - Read SVGA_REG_BYTES_PER_LINE, SVGA_REG_DEPTH, SVGA_REG_PSEUDOCOLOR, - SVGA_REG_RED_MASK, SVGA_REG_GREEN_MASK, SVGA_REG_BLUE_MASK - - Note: SVGA_REG_BITS_PER_PIXEL is readonly if - SVGA_CAP_8BIT_EMULATION is not set in the capabilities register. Even - if it is set, values other than 8 and SVGA_REG_HOST_BITS_PER_PIXEL - will be ignored. - - Enable SVGA - Set SVGA_REG_ENABLE to 1 - (to disable SVGA, set SVGA_REG_ENABLE to 0. Setting SVGA_REG_ENABLE - to 0 also enables VGA.) - - Initialize the command FIFO - The FIFO is exclusively dword (32-bit) aligned. The first four - dwords define the portion of the MEM area that is used for the - command FIFO. These are values are all in byte offsets from the - start of the MEM area. - - A minimum sized FIFO would have these values: - mem[SVGA_FIFO_MIN] = 16; - mem[SVGA_FIFO_MAX] = 16 + (10 * 1024); - mem[SVGA_FIFO_NEXT_CMD] = 16; - mem[SVGA_FIFO_STOP] = 16; - - Set SVGA_REG_CONFIG_DONE to 1 after these values have been set. - - Note: Setting SVGA_REG_CONFIG_DONE to 0 will stop the device from - reading the FIFO until it is reinitialized and SVGA_REG_CONFIG_DONE is - set to 1 again. - -3. SVGA command FIFO protocol - The FIFO is empty when SVGA_FIFO_NEXT_CMD == SVGA_FIFO_STOP. The - driver writes commands to the FIFO starting at the offset specified - by SVGA_FIFO_NEXT_CMD, and then increments SVGA_FIFO_NEXT_CMD. - - The FIFO is full when SVGA_FIFO_NEXT_CMD is one word before SVGA_FIFO_STOP. - - When the FIFO becomes full, the FIFO should be sync'd - - To sync the FIFO - Write SVGA_REG_SYNC - Read SVGA_REG_BUSY - Wait for the value in SVGA_REG_BUSY to be 0 - - The FIFO should be sync'd before the driver touches the frame buffer, to - guarantee that any outstanding BLT's are completed. - -4. Cursor - When SVGA_CAP_CURSOR is set, hardware cursor support is available. In - practice, SVGA_CAP_CURSOR will only be set when SVGA_CAP_CURSOR_BYPASS is - also set and drivers supporting a hardware cursor should only worry about - SVGA_CAP_CURSOR_BYPASS and only use the FIFO to define the cursor. See - below for more information. - -5. Pseudocolor - When the read-only register SVGA_REG_PSEUDOCOLOR is 1, the device is in a - colormapped mode whose index width and color width are both SVGA_REG_DEPTH. - Thus far, 8 is the only depth at which pseudocolor is ever used. - - In pseudocolor, the colormap is programmed by writing to the SVGA palette - registers. These start at SVGA_PALETTE_BASE and are interpreted as - follows: - - SVGA_PALETTE_BASE + 3*n - The nth red component - SVGA_PALETTE_BASE + 3*n + 1 - The nth green component - SVGA_PALETTE_BASE + 3*n + 2 - The nth blue component - - And n ranges from 0 to ((1<<SVGA_REG_DEPTH) - 1). - - -Drawing to the Screen ---------------------- - -After initialization, the driver can write directly to the frame buffer. The -updated frame buffer is not displayed immediately, but only when an update -command is sent. The update command (SVGA_CMD_UPDATE) defines the rectangle -in the frame buffer that has been modified by the driver, and causes that -rectangle to be updated on the screen. - -A complete driver can be developed this way. For increased performance, -additional commands are available to accelerate common operations. The two -most useful are SVGA_CMD_RECT_FILL and SVGA_CMD_RECT_COPY. - -After issuing an accelerated command, the FIFO should be sync'd, as described -above, before writing to the frame buffer. - -Addendum on 7/11/2000 ---------------------- - -SVGA_REG_FB_OFFSET and SVGA_REG_BYTES_PER_LINE may change after SVGA_REG_WIDTH -or SVGA_REG_HEIGHT is set. Also the VGA registers must be written to after -setting SVGA_REG_ENABLE to 0 to change the display to a VGA mode. - -Addendum on 11/29/2001 ---------------------- - -Actually, after changing any of SVGA_REG_WIDTH, SVGA_REG_HEIGHT, and -SVGA_REG_BITS_PER_PIXEL, all of the registers listed in the 'SetMode' -initialization section above should be reread. Additionally, when changing -modes, it can be convenient to set SVGA_REG_ENABLE to 0, change -SVGA_REG_WIDTH, SVGA_REG_HEIGHT, and SVGA_REG_BITS_PER_PIXEL (if available), -and then set SVGA_REG_ENABLE to 1 again. - - -Capabilities ------------- - -The capabilities register (SVGA_REG_CAPABILITIES) is an array of bits that -indicates the capabilities of the SVGA emulation. A driver should check -SVGA_REG_CAPABILITIES every time it loads before relying on any feature that -is only optionally available. - -Some of the capabilities determine which FIFO commands are available. This -table shows which capability indicates support for which command. - - FIFO Command Capability - ------------ ---------- - - SVGA_CMD_RECT_FILL SVGA_CAP_RECT_FILL - SVGA_CMD_RECT_COPY SVGA_CAP_RECT_COPY - SVGA_CMD_DEFINE_BITMAP SVGA_CAP_OFFSCREEN - SVGA_CMD_DEFINE_BITMAP_SCANLINE SVGA_CAP_OFFSCREEN - SVGA_CMD_DEFINE_PIXMAP SVGA_CAP_OFFSCREEN - SVGA_CMD_DEFINE_PIXMAP_SCANLINE SVGA_CAP_OFFSCREEN - SVGA_CMD_RECT_BITMAP_FILL SVGA_CAP_RECT_PAT_FILL - SVGA_CMD_RECT_PIXMAP_FILL SVGA_CAP_RECT_PAT_FILL - SVGA_CMD_RECT_BITMAP_COPY SVGA_CAP_RECT_PAT_FILL - SVGA_CMD_RECT_PIXMAP_COPY SVGA_CAP_RECT_PAT_FILL - SVGA_CMD_FREE_OBJECT SVGA_CAP_OFFSCREEN - SVGA_CMD_RECT_ROP_FILL SVGA_CAP_RECT_FILL + - SVGA_CAP_RASTER_OP - SVGA_CMD_RECT_ROP_COPY SVGA_CAP_RECT_COPY + - SVGA_CAP_RASTER_OP - SVGA_CMD_RECT_ROP_BITMAP_FILL SVGA_CAP_RECT_PAT_FILL + - SVGA_CAP_RASTER_OP - SVGA_CMD_RECT_ROP_PIXMAP_FILL SVGA_CAP_RECT_PAT_FILL + - SVGA_CAP_RASTER_OP - SVGA_CMD_RECT_ROP_BITMAP_COPY SVGA_CAP_RECT_PAT_FILL + - SVGA_CAP_RASTER_OP - SVGA_CMD_RECT_ROP_PIXMAP_COPY SVGA_CAP_RECT_PAT_FILL + - SVGA_CAP_RASTER_OP - SVGA_CMD_DEFINE_CURSOR SVGA_CAP_CURSOR - SVGA_CMD_DISPLAY_CURSOR SVGA_CAP_CURSOR - SVGA_CMD_MOVE_CURSOR SVGA_CAP_CURSOR - SVGA_CMD_DEFINE_ALPHA_CURSOR SVGA_CAP_ALPHA_CURSOR - SVGA_CMD_DRAW_GLYPH SVGA_CAP_GLYPH - SVGA_CMD_DRAW_GLYPH_CLIPPED SVGA_CAP_GLYPH_CLIPPING - SVGA_CMD_ESCAPE SVGA_FIFO_CAP_ESCAPE - -Note: SVGA_CMD_DISPLAY_CURSOR and SVGA_CMD_MOVE_CURSOR should not be used. -Drivers wishing hardware cursor support should use cursor bypass (see below). - -Other capabilities indicate other functionality as described below: - - SVGA_CAP_CURSOR_BYPASS - The hardware cursor can be drawn via SVGA Registers (without requiring - the FIFO be synchronized and will be drawn potentially before any - outstanding unprocessed FIFO commands). - - Note: Without SVGA_CAP_CURSOR_BYPASS_2, cursors drawn this way still - appear in the guest's framebuffer and need to be turned off before any - save under / overlapping drawing and turned back on after. This can - cause very noticeable cursor flicker. - - SVGA_CAP_CURSOR_BYPASS_2 - Instead of turning the cursor off and back on around any overlapping - drawing, the driver can write SVGA_CURSOR_ON_REMOVE_FROM_FB and - SVGA_CURSOR_ON_RESTORE_TO_FB to SVGA_REG_CURSOR_ON. In almost all - cases these are NOPs and the cursor will be remain visible without - appearing in the guest framebuffer. In 'direct graphics' modes like - Linux host fullscreen local displays, however, the cursor will still - be drawn in the framebuffer, still flicker, and be drawn incorrectly - if a driver does not use SVGA_CURSOR_ON_REMOVE_FROM_FB / RESTORE_TO_FB. - - SVGA_CAP_8BIT_EMULATION - SVGA_REG_BITS_PER_PIXEL is writable and can be set to either 8 or - SVGA_REG_HOST_BITS_PER_PIXEL. Otherwise the only SVGA modes available - inside a virtual machine must match the host's bits per pixel. - - Note: Some versions which lack SVGA_CAP_8BIT_EMULATION also lack the - SVGA_REG_HOST_BITS_PER_PIXEL and a driver should assume - SVGA_REG_BITS_PER_PIXEL is both read-only and initialized to the only - available value if SVGA_CAP_8BIT_EMULATION is not set. - - SVGA_CAP_OFFSCREEN_1 - SVGA_CMD_RECT_FILL, SVGA_CMD_RECT_COPY, SVGA_CMD_RECT_ROP_FILL, - SVGA_CMD_RECT_ROP_COPY can operate with a source or destination (or - both) in offscreen memory. - - Usable offscreen memory is a rectangle located below the last scanline - of the visible memory: - x1 = 0 - y1 = (SVGA_REG_FB_SIZE + SVGA_REG_BYTES_PER_LINE - 1) / - SVGA_REG_BYTES_PER_LINE - x2 = SVGA_REG_BYTES_PER_LINE / SVGA_REG_DEPTH - y2 = SVGA_REG_VRAM_SIZE / SVGA_REG_BYTES_PER_LINE - - -Cursor Handling ---------------- - -Starting with GSX Server Beta 3 (after 11/15/2000), hardware cursor support -was added. Actually, both a hardware cursor via the FIFO (SVGA_CAP_CURSOR) -and a hardware cursor via the SVGA registers (SVGA_CAP_CURSOR_BYPASS) were -added. SVGA_CAP_CURSOR was never available without SVGA_CAP_CURSOR_BYPASS and -the FIFO hardware cursor should never be used and may be removed without -warning in the future. - -Cursor bypass is programmed using the two FIFO commands SVGA_CMD_DEFINE_CURSOR -and SVGA_CMD_DEFINE_ALPHA_CURSOR in conjunction with the SVGA registers -SVGA_REG_CURSOR_ID, SVGA_REG_CURSOR_X, SVGA_REG_CURSOR_Y, and -SVGA_REG_CURSOR_ON. - -A driver defines an AND/XOR hardware cursor using SVGA_CMD_DEFINE_CURSOR to -assign an ID and establish the AND and XOR masks with the hardware. A driver -uses SVGA_CMD_DEFINE_ALPHA_CURSOR to define a 32 bit mask whose top 8 bits are -used to blend the cursor image with the pixels it covers. Alpha cursor -support is only available when SVGA_CAP_ALPHA_CURSOR is set. - -Once a cursor is defined, a driver can draw it to the screen at any time by -writing the SVGA_REG_CURSOR_ID register with the ID used when the cursor was -defined, writing SVGA_REG_CURSOR_X and SVGA_REG_CURSOR_Y with the location of -the cursor, and SVGA_CURSOR_ON_SHOW to SVGA_REG_CURSOR_ON. The drawing occurs -when SVGA_REG_CURSOR_ON is written. - -Writing SVGA_CURSOR_ON_HIDE to SVGA_REG_CURSOR_ON will turn the cursor off and -make it vanish from the display and, if present, from the framebuffer. -SVGA_CURSOR_ON_REMOVE_FROM_FB will ensure the cursor is not in the -framebuffer, but will only turn it off if there's no other way to remove it. -SVGA_CURSOR_ON_RESTORE_TO_FB is the complement to -SVGA_CURSOR_ON_REMOVE_FROM_FB. Whenever possible, the device will not put the -cursor in the framebuffer and Remove From / Restore To will be NOPs. - -Note: The cursor must be out of the frame buffer before the driver (or any -agent in the virtual machine) touches an overlapping portion of the frame -buffer, because it is actually drawn into the frame buffer memory in the -case of direct graphics mode (e.g. full screen mode on Linux). The cursor -does not have to be touched before issuing an accelerated command via the -command FIFO, this case is handled by the SVGA device. - -Note: If SVGA_CAP_CURSOR_BYPASS2 is not present, the driver must use -SVGA_CURSOR_ON_HIDE and SVGA_CURSOR_ON_HIDE to be certain the cursor is out of -the framebuffer. - - -Driver Version Numbers ----------------------- - -The SVGA drivers use the following convention for their version numbers: - -Version 10.0 - The first version that uses the FIFO -Version 10.1 - The version that uses the hardware cursor emulation via the FIFO -Version 10.2 - The version that uses the cursor that bypasses the FIFO -Version 10.3 - The version that can also support the 0405 chipset -Version 10.4 - The version that knows about SVGA_CAP_CURSOR_BYPASS2 -Version 10.5 - [Never released or well defined] -Version 10.6 - The version that knows about SVGA_CAP_8BIT_EMULATION -Version 10.7 - The version that knows about SVGA_CAP_ALPHA_CURSOR -Version 10.8 - The version that knows about SVGA_CAP_GLYPH -Version 10.9 - The version that knows about SVGA_CAP_OFFSCREEN_1 - -Note that this is merely the convention used by SVGA drivers written and -maintained by VMware, Inc. and describes the capabilities of the driver, not -the virtual hardware. An SVGA driver can only use the intersection of the -functionality it supports and the functionality available in the virtual SVGA -hardware. - - -Frequently Asked Questions --------------------------- - -1. My driver doesn't display anything, what's going on? - -First check if you are issuing an SVGA_CMD_UPDATE after drawing to -the screen. Another check you can do is to run your driver in full -screen mode on a Linux host. In this case you are drawing directly -on the frame buffer, so what you draw to the screen will be immediately -visible. If nothing is visible in this case, then most likely your -driver hasn't mapped the frame buffer correctly. - -A discrepancy between what you get in full screen mode and what you -get in window mode indicates that you have a missing or incorrect -update command. - - -2. What's the difference between bitmaps and pixmaps? - -Pixmaps have the same depth as the screen, while bitmaps have depth one. -When a bitmap is drawn, the command also takes two colors, foreground and -background. The set bits in the bitmap are replaced with the foreground -color, and the unset bits are replaced with the background color. - -Pixmaps, on the other hand, can be directly copied to the screen. - - -3. What's the significance of the ROP in the commands SVGA_CMD_RECT_ROP_FILL, -SVGA_CMD_RECT_ROP_BITMAP_COPY, etc. ? - -The ROP in the ...ROP... commands is a raster operation. It has the same -significance (and encoding) as it does in X. The ROP value SVGA_ROP_COPY -means the source is copied to the destination, which makes these commands the -same as their non-ROP counterparts. The most commonly used raster operation -other than copy is probably SVGA_ROP_XOR, which combines the source and -destination using exclusive-or. - - -4. Tell me more about bitmaps and pixmaps. For example, the macro -SVGA_CMD_DEFINE_BITMAP has a field <scanlines>. What should this be -set to? Likewise with SVGA_CMD_DEFINE_PIXMAP. And when should the -SCANLINE macros be used? - -OK, I'll use pixmaps as an example. First you have to define the pixmap: - -#define SVGA_CMD_DEFINE_PIXMAP 6 - /* FIFO layout: - Pixmap ID, Width, Height, Depth, <scanlines> */ - -The ID is something you choose, which you subsequently use to refer to -this pixmap. It must be an integer between 0 and SVGA_MAX_ID. - -The width and height and depth are the dimensions of the pixmap. For now, -the depth of the pixmap has to match the depth of the screen. - -The scanlines are the pixels that make up the pixmap, arranged one row -at a time. Each row is required to be 32-bit aligned. The macros -SVGA_PIXMAP_SCANLINE_SIZE and SVGA_PIXMAP_SIZE give the size of a -single scanline, and the size of the entire pixmap, respectively, in -32-bit words. - -The second step is to use it: - -#define SVGA_CMD_RECT_PIXMAP_FILL 9 - /* FIFO layout: - Pixmap ID, X, Y, Width, Height */ - -The ID here is the one you chose when defining the pixmap. X, Y, -Width, and Height define a rectangle on the screen that is to be filled -with the pixmap. The pixmap is screen aligned, which means that the -coordinates in the pixmap are defined by the screen coordinates modulo -the pixmap dimensions. - -If you want a different alignment between the screen and the pixmap, -then you can use this command, which allows the pixmap coordinates to -be defined: - -#define SVGA_CMD_RECT_PIXMAP_COPY 11 - /* FIFO layout: - Pixmap ID, Source X, Source Y, Dest X, Dest Y, Width, - Height */ - -The Source X and Source Y are pixmap coordinates, and the Dest X and -Dest Y are screen coordinates. - - -5. OK, now it works briefly, then stops displaying anything. Also, -my log file is filled with lines like: - Unknown Command 0xff in SVGA command FIFO -What's happening? - -The most common problem at this point is that the FIFO gets out -of sync. This can happen if the amount of data in the FIFO doesn't -match what the VMware SVGA device expects. To track this down, try -to isolate the particular command which causes the problem. - -Another way this can happen is if the wraparound in the FIFO isn't -done correctly. Here is some example code for writing to the FIFO -(mem is an array of 32-bit integers that points to the FIFO memory -region): - -while (TRUE) { - fifo_min = mem[SVGA_FIFO_MIN] / 4; - fifo_max = mem[SVGA_FIFO_MAX] / 4; - fifo_next = mem[SVGA_FIFO_NEXT_CMD] / 4; - fifo_stop = mem[SVGA_FIFO_STOP] / 4; - - tmp_next = fifo_next+1; - if (tmp_next == fifo_max) - tmp_next = fifo_min; // Wraparound - - if (tmp_next == fifo_stop) { - sync_fifo(); // FIFO full - continue; // retry - } - - mem[fifo_next] = item; - mem[SVGA_FIFO_NEXT_CMD] = tmp_next * 4; - break; -} - -This isn't the most efficient code, but it should work. It's important -to do the increment with wraparound before the FIFO full check, and to -check FIFO full before updating the next command pointer. - - -6. My driver tries to switch modes and either nothing happens or the -display becomes completely garbled. What's going on? - -When you change modes, make very sure you reread all of the registers listed -above under SetMode. Getting the pitch (SVGA_REG_BYTES_PER_LINE) incorrect -will cause a heavily garbled display. Also, if you change -SVGA_REG_BITS_PER_PIXEL, make certain that SVGA_CAP_8BIT_EMULATION is present -in the SVGA_REG_CAPABILITIES register. Also, even with 8 bit emulation, the -driver must still use either 8 bpp or SVGA_REG_HOST_BITS_PER_PIXEL bpp, -nothing else. - - -7. Why does my driver's hardware cursor work when my virtual machine is in -window mode, but draw/erase incorrectly or in garbled locations in fullscreen -mode? - -You need to make sure you use SVGA_CURSOR_ON_REMOVE_FROM_FB and -SVGA_CURSOR_ON_RESTORE_TO_FB _every_ time your driver or the virtual machine -touches a region of the framebuffer that overlaps the cursor. If you forget -to remove it then it can show up when doing save-under operations or get mixed -in with other drawing. If you forget to restore it then can disappear. You -also need to make sure SVGA_CAP_CURSOR_BYPASS2 is available, or else you will -have to use SVGA_CURSOR_ON_SHOW and SVGA_CURSOR_ON_HIDE (which will flicker, -even in window mode), or else a software cursor. Newer version of the virtual -SVGA hardware will never put the hardware cursor in the framebuffer while in -window mode, so everything will appear to work correctly there. - - -8. Why do my accelerated glyphs look funny? OR Why does the fifo complain -about invalid commands when I draw accelerated glyphs? - -The bitmap data passed to SVGA_CMD_DRAW_GLYPH_* must not have any per-scanline -alignment. If there are any remaining bits left in the last byte of a scanline, -the first bits of the next scanline should use them. - -The bitmap data as a whole must be 4 byte aligned. +http://vmware-svga.sourceforge.net/ -$XFree86: xc/programs/Xserver/hw/xfree86/drivers/vmware/README,v 1.5 2002/10/16 22:12:53 alanh Exp $ +-- |