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-rw-r--r--src/svga_reg.h184
1 files changed, 124 insertions, 60 deletions
diff --git a/src/svga_reg.h b/src/svga_reg.h
index d68666c..04995b8 100644
--- a/src/svga_reg.h
+++ b/src/svga_reg.h
@@ -15,11 +15,9 @@
#define _SVGA_REG_H_
#define INCLUDE_ALLOW_USERLEVEL
-#define INCLUDE_ALLOW_MONITOR
+#define INCLUDE_ALLOW_VMMEXT
#include "includeCheck.h"
-#include "svga_limits.h"
-
/*
* Memory and port addresses and fundamental constants
*/
@@ -31,19 +29,17 @@
#define SVGA_MAX_WIDTH 2360
#define SVGA_MAX_HEIGHT 1770
#define SVGA_MAX_BITS_PER_PIXEL 32
+#define SVGA_MAX_DEPTH 24
-#define PAGE_SHIFT 12
#define SVGA_FB_MAX_SIZE \
((((SVGA_MAX_WIDTH * SVGA_MAX_HEIGHT * \
SVGA_MAX_BITS_PER_PIXEL / 8) >> PAGE_SHIFT) + 1) << PAGE_SHIFT)
-#if SVGA_FB_MAX_SIZE > SVGA_VRAM_SIZE
-#error "Bad SVGA maximum sizes"
-#endif
#define SVGA_MAX_PSEUDOCOLOR_DEPTH 8
#define SVGA_MAX_PSEUDOCOLORS (1 << SVGA_MAX_PSEUDOCOLOR_DEPTH)
+#define SVGA_NUM_PALETTE_REGS (3 * SVGA_MAX_PSEUDOCOLORS)
-#define SVGA_MAGIC 0x900000
+#define SVGA_MAGIC 0x900000UL
#define SVGA_MAKE_ID(ver) (SVGA_MAGIC << 8 | (ver))
/* Version 2 let the address of the frame buffer be unsigned on Win32 */
@@ -104,6 +100,8 @@ enum {
SVGA_REG_VRAM_SIZE = 15,
SVGA_REG_FB_SIZE = 16,
+ /* ID 0 implementation only had the above registers, then the palette */
+
SVGA_REG_CAPABILITIES = 17,
SVGA_REG_MEM_START = 18, /* Memory for command FIFO and bitmaps */
SVGA_REG_MEM_SIZE = 19,
@@ -116,10 +114,18 @@ enum {
SVGA_REG_CURSOR_Y = 26, /* Set cursor Y position */
SVGA_REG_CURSOR_ON = 27, /* Turn cursor on/off */
SVGA_REG_HOST_BITS_PER_PIXEL = 28, /* Current bpp in the host */
-
- SVGA_REG_TOP = 30, /* Must be 1 greater than the last register */
-
- SVGA_PALETTE_BASE = 1024 /* Base of SVGA color map */
+ SVGA_REG_SCRATCH_SIZE = 29, /* Number of scratch registers */
+ SVGA_REG_MEM_REGS = 30, /* Number of FIFO registers */
+
+ SVGA_REG_TOP = 31, /* Must be 1 more than the last register */
+
+ SVGA_PALETTE_BASE = 1024, /* Base of SVGA color map */
+ /* Next 768 (== 256*3) registers exist for colormap */
+ SVGA_SCRATCH_BASE = SVGA_PALETTE_BASE + SVGA_NUM_PALETTE_REGS
+ /* Base of scratch registers */
+ /* Next reg[SVGA_REG_SCRATCH_SIZE] registers exist for scratch usage:
+ First 4 are reserved for VESA BIOS Extension; any remaining are for
+ the use of the current SVGA driver. */
};
@@ -142,7 +148,8 @@ enum {
#define SVGA_CAP_GLYPH_CLIPPING 0x0800
#define SVGA_CAP_OFFSCREEN_1 0x1000
#define SVGA_CAP_ALPHA_BLEND 0x2000
-
+#define SVGA_CAP_3D 0x4000
+#define SVGA_CAP_EXTENDED_FIFO 0x8000
/*
* Raster op codes (same encoding as X) used by FIFO drivers.
@@ -168,7 +175,7 @@ enum {
#define SVGA_NUM_SUPPORTED_ROPS 16
#define SVGA_ROP_ALL (MASK(SVGA_NUM_SUPPORTED_ROPS))
-#define SVGA_IS_VALID_ROP(rop) (rop >= 0 && rop < SVGA_NUM_SUPPORTED_ROPS)
+#define SVGA_IS_VALID_ROP(rop) (rop < SVGA_NUM_SUPPORTED_ROPS)
/*
* Ops
@@ -235,20 +242,62 @@ enum {
#define SVGA_BLENDFLAG_ALL (MASK(SVGA_NUM_BLENDFLAGS))
#define SVGA_IS_VALID_BLENDFLAG(flag) ((flag & ~SVGA_BLENDFLAG_ALL) == 0)
+
/*
- * Memory area offsets (viewed as an array of 32-bit words)
+ * FIFO offsets (viewed as an array of 32-bit words)
*/
+enum {
+ /*
+ * The original defined FIFO offsets
+ */
+
+ SVGA_FIFO_MIN = 0,
+ SVGA_FIFO_MAX, /* The distance from MIN to MAX must be at least 10K */
+ SVGA_FIFO_NEXT_CMD,
+ SVGA_FIFO_STOP,
+
+ /*
+ * Additional offsets added as of SVGA_CAP_EXTENDED_FIFO
+ */
+
+ SVGA_FIFO_CAPABILITIES = 4,
+ SVGA_FIFO_FLAGS,
+ SVGA_FIFO_FENCE,
+ SVGA_FIFO_3D_HWVERSION, /* Check SVGA3dHardwareVersion in svga3d_reg.h */
+ SVGA_FIFO_PITCHLOCK,
+
+ /*
+ * Always keep this last. It's not an offset with semantic value, but
+ * rather a convenient way to produce the value of fifo[SVGA_FIFO_NUM_REGS]
+ */
+
+ SVGA_FIFO_NUM_REGS
+};
+
+/*
+ * FIFO Capabilities
+ *
+ * Fence -- Fence register and command are supported
+ * Accel Front -- Front buffer only commands are supported
+ * Pitch Lock -- Pitch lock register is supported
+ */
+
+#define SVGA_FIFO_CAP_NONE 0
+#define SVGA_FIFO_CAP_FENCE (1<<0)
+#define SVGA_FIFO_CAP_ACCELFRONT (1<<1)
+#define SVGA_FIFO_CAP_PITCHLOCK (1<<2)
+
+
/*
- * The distance from MIN to MAX must be at least 10K
+ * FIFO Flags
+ *
+ * Accel Front -- Driver should use front buffer only commands
*/
-#define SVGA_FIFO_MIN 0
-#define SVGA_FIFO_MAX 1
-#define SVGA_FIFO_NEXT_CMD 2
-#define SVGA_FIFO_STOP 3
+#define SVGA_FIFO_FLAG_NONE 0
+#define SVGA_FIFO_FLAG_ACCELFRONT (1<<0)
-#define SVGA_FIFO_USER_DEFINED 4
/*
* Drawing object ID's, in the range 0 to SVGA_MAX_ID
@@ -269,16 +318,6 @@ enum {
#define SVGA_GLYPH_SCANLINE_SIZE(w) (((w) + 7) >> 3)
/*
- * Get the width and height of VRAM in the current mode (for offscreen memory)
- */
-#define SVGA_VRAM_WIDTH_HEIGHT(width /* out */, height /* out */) { \
- uint32 pitch = svga->reg[SVGA_REG_BYTES_PER_LINE]; \
- width = (pitch * 8) / ((svga->reg[SVGA_REG_BITS_PER_PIXEL] + 7) & ~7); \
- height = (svga->reg[SVGA_REG_VRAM_SIZE] - \
- svga->reg[SVGA_REG_FB_OFFSET]) / pitch; \
-}
-
-/*
* Increment from one scanline to the next of a bitmap or pixmap
*/
#define SVGA_BITMAP_INCREMENT(w) ((( (w)+31 ) >> 5) * sizeof (uint32))
@@ -418,39 +457,64 @@ enum {
destX, destY, w, h, op (SVGA_BLENDOP*), flags (SVGA_BLENDFLAGS*),
param1, param2 */
-#define SVGA_CMD_MAX 29
+#define SVGA_CMD_FRONT_ROP_FILL 29
+ /* FIFO layout:
+ Color, X, Y, Width, Height, ROP */
+
+#define SVGA_CMD_FENCE 30
+ /* FIFO layout:
+ Fence value */
-/* SURFACE_ALPHA_BLEND currently has the most (non-data) arguments: 12 */
-#define SVGA_CMD_MAX_ARGS 12
+#define SVGA_CMD_MAX 31
+#define SVGA_CMD_MAX_ARGS 64
/*
- * A sync request is sent via a non-zero write to the SVGA_REG_SYNC
- * register. In devel builds, the driver will write a specific value
- * indicating exactly why the sync is necessary
+ * Location and size of SVGA frame buffer and the FIFO.
*/
-enum {
- SVGA_SYNC_INVALIDREASON = 0, /* Don't ever write a zero */
- SVGA_SYNC_GENERIC = 1, /* Legacy drivers will always write a 1 */
- SVGA_SYNC_FIFOFULL = 2, /* Need to drain FIFO for next write */
- SVGA_SYNC_FB_WRITE = 3, /* About write to shadow frame buffer (generic) */
- SVGA_SYNC_FB_BITBLT = 4, /* Unaccelerated DrvBitBlt */
- SVGA_SYNC_FB_COPYBITS = 5, /* Unacclerated DrvCopyBits bits */
- SVGA_SYNC_FB_FILLPATH = 6, /* Unacclerated DrvFillPath */
- SVGA_SYNC_FB_LINETO = 7, /* Unacclerated DrvLineTo */
- SVGA_SYNC_FB_PAINT = 8, /* Unacclerated DrvPaint */
- SVGA_SYNC_FB_STRETCHBLT = 9, /* Unacclerated DrvStretchBlt */
- SVGA_SYNC_FB_STROKEFILL = 10, /* Unacclerated DrvStrokeAndFillPath */
- SVGA_SYNC_FB_STROKE = 11, /* Unacclerated DrvStrokePath */
- SVGA_SYNC_FB_TEXTOUT = 12, /* Unacclerated DrvTextOut */
- SVGA_SYNC_FB_ALPHABLEND = 13, /* Unacclerated DrvAlphaBlend */
- SVGA_SYNC_FB_GRADIENT = 14, /* Unacclerated DrvGradientFill */
- SVGA_SYNC_FB_PLGBLT = 15, /* Unacclerated DrvPlgBlt */
- SVGA_SYNC_FB_STRETCHROP = 16, /* Unacclerated DrvStretchBltROP */
- SVGA_SYNC_FB_TRANSPARENT = 17, /* Unacclerated DrvTransparentBlt */
- SVGA_SYNC_FB_NEWCURSOR = 18, /* Defined a new cursor */
- SVGA_SYNC_FB_SYNCSURFACE = 19, /* DrvSynchrnoizeSurface call */
- SVGA_SYNC_FB_NUM_REASONS /* Total number of reasons */
-};
+#define SVGA_VRAM_MAX_SIZE (16 * 1024 * 1024)
+
+#define SVGA_VRAM_SIZE_WS (16 * 1024 * 1024) // 16 MB
+#define SVGA_MEM_SIZE_WS (2 * 1024 * 1024) // 2 MB
+#define SVGA_VRAM_SIZE_SERVER (4 * 1024 * 1024) // 4 MB
+#define SVGA_MEM_SIZE_SERVER (256 * 1024) // 256 KB
+
+#if /* defined(VMX86_WGS) || */ defined(VMX86_SERVER)
+#define SVGA_VRAM_SIZE SVGA_VRAM_SIZE_SERVER
+#define SVGA_MEM_SIZE SVGA_MEM_SIZE_SERVER
+#else
+#define SVGA_VRAM_SIZE SVGA_VRAM_SIZE_WS
+#define SVGA_MEM_SIZE SVGA_MEM_SIZE_WS
+#endif
+
+/*
+ * SVGA_FB_START is the default starting address of the SVGA frame
+ * buffer in the guest's physical address space.
+ * SVGA_FB_START_BIGMEM is the starting address of the SVGA frame
+ * buffer for VMs that have a large amount of physical memory.
+ *
+ * The address of SVGA_FB_START is set to 2GB - (SVGA_FB_MAX_SIZE + SVGA_MEM_SIZE),
+ * thus the SVGA frame buffer sits at [SVGA_FB_START .. 2GB-1] in the
+ * physical address space. Our older SVGA drivers for NT treat the
+ * address of the frame buffer as a signed integer. For backwards
+ * compatibility, we keep the default location of the frame buffer
+ * at under 2GB in the address space. This restricts VMs to have "only"
+ * up to ~2031MB (i.e., up to SVGA_FB_START) of physical memory.
+ *
+ * For VMs that want more memory than the ~2031MB, we place the SVGA
+ * frame buffer at SVGA_FB_START_BIGMEM. This allows VMs to have up
+ * to 3584MB, at least as far as the SVGA frame buffer is concerned
+ * (note that there may be other issues that limit the VM memory
+ * size). PCI devices use high memory addresses, so we have to put
+ * SVGA_FB_START_BIGMEM low enough so that it doesn't overlap with any
+ * of these devices. Placing SVGA_FB_START_BIGMEM at 0xE0000000
+ * should leave plenty of room for the PCI devices.
+ *
+ * NOTE: All of that is only true for the 0710 chipset. As of the 0405
+ * chipset, the framebuffer start is determined solely based on the value
+ * the guest BIOS or OS programs into the PCI base address registers.
+ */
+#define SVGA_FB_LEGACY_START 0x7EFC0000
+#define SVGA_FB_LEGACY_START_BIGMEM 0xE0000000
#endif