summaryrefslogtreecommitdiff
path: root/vmwgfx/vmwgfx_tex_video.c
diff options
context:
space:
mode:
Diffstat (limited to 'vmwgfx/vmwgfx_tex_video.c')
-rw-r--r--vmwgfx/vmwgfx_tex_video.c855
1 files changed, 855 insertions, 0 deletions
diff --git a/vmwgfx/vmwgfx_tex_video.c b/vmwgfx/vmwgfx_tex_video.c
new file mode 100644
index 0000000..cc94c20
--- /dev/null
+++ b/vmwgfx/vmwgfx_tex_video.c
@@ -0,0 +1,855 @@
+/*
+ * Copyright 2009-2011 VMWare, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Author: Thomas Hellstrom <thellstrom@vmware.com>
+ * Author: Zack Rusin <zackr@vmware.com>
+ */
+
+#include "vmwgfx_driver.h"
+#include "vmwgfx_drmi.h"
+#include "vmwgfx_saa.h"
+
+#include <xf86xv.h>
+#include <X11/extensions/Xv.h>
+#include <fourcc.h>
+#include <xa_tracker.h>
+#include <xa_context.h>
+#include <math.h>
+
+/*XXX get these from pipe's texture limits */
+#define IMAGE_MAX_WIDTH 2048
+#define IMAGE_MAX_HEIGHT 2048
+
+#define RES_720P_X 1280
+#define RES_720P_Y 720
+
+
+#define MAKE_ATOM(a) MakeAtom(a, sizeof(a) - 1, TRUE)
+
+/*
+ * ITU-R BT.601, BT.709 transfer matrices.
+ * [R', G', B'] values are in the range [0, 1], Y' is in the range [0,1]
+ * and [Pb, Pr] components are in the range [-0.5, 0.5].
+ *
+ * The matrices are transposed to fit the xa conversion matrix format.
+ */
+
+static const float bt_601[] = {
+ 1.f, 1.f, 1.f, 0.f,
+ 0.f, -0.344136f, 1.772f, 0.f,
+ 1.402f, -0.714136f, 0.f, 0.f
+};
+
+static const float bt_709[] = {
+ 1.f, 1.f, 1.f, 0.f,
+ 0.f, -0.187324f, 1.8556f, 0.f,
+ 1.5748f, -0.468124f, 0.f, 0.f
+};
+
+static Atom xvBrightness, xvContrast, xvSaturation, xvHue;
+
+#define NUM_TEXTURED_ATTRIBUTES 4
+static XF86AttributeRec TexturedAttributes[NUM_TEXTURED_ATTRIBUTES] = {
+ {XvSettable | XvGettable, -1000, 1000, "XV_BRIGHTNESS"},
+ {XvSettable | XvGettable, -1000, 1000, "XV_CONTRAST"},
+ {XvSettable | XvGettable, -1000, 1000, "XV_SATURATION"},
+ {XvSettable | XvGettable, -1000, 1000, "XV_HUE"}
+};
+
+#define NUM_FORMATS 3
+static XF86VideoFormatRec Formats[NUM_FORMATS] = {
+ {15, TrueColor}, {16, TrueColor}, {24, TrueColor}
+};
+
+static XF86VideoEncodingRec DummyEncoding[1] = {
+ {
+ 0,
+ "XV_IMAGE",
+ IMAGE_MAX_WIDTH, IMAGE_MAX_HEIGHT,
+ {1, 1}
+ }
+};
+
+#define NUM_IMAGES 3
+static XF86ImageRec Images[NUM_IMAGES] = {
+ XVIMAGE_UYVY,
+ XVIMAGE_YUY2,
+ XVIMAGE_YV12,
+};
+
+struct xorg_xv_port_priv {
+ struct xa_tracker *xat;
+ struct xa_context *r;
+ struct xa_fence *fence;
+
+ RegionRec clip;
+
+ int brightness;
+ int contrast;
+ int saturation;
+ int hue;
+
+ int current_set;
+ struct vmwgfx_dmabuf *bounce[2][3];
+ struct xa_surface *yuv[3];
+
+ int drm_fd;
+
+ Bool hdtv;
+ float uv_offset;
+ float uv_scale;
+ float y_offset;
+ float y_scale;
+ float rgb_offset;
+ float rgb_scale;
+ float sinhue;
+ float coshue;
+ float cm[16];
+};
+
+/*
+ * vmwgfx_update_conversion_matrix - Compute the effective color conversion
+ * matrix.
+ *
+ * Applies yuv- and resulting rgb scales and offsets to compute the correct
+ * color conversion matrix. These scales and offsets are properties of the
+ * video stream and can be adjusted using XV properties as well.
+ */
+static void
+vmwgfx_update_conversion_matrix(struct xorg_xv_port_priv *priv)
+{
+ int i;
+ float *cm = priv->cm;
+ static const float *bt;
+
+ bt = (priv->hdtv) ? bt_709 : bt_601;
+
+ memcpy(cm, bt, sizeof(bt_601));
+
+ /*
+ * Apply hue rotation
+ */
+ cm[4] = priv->coshue * bt[4] - priv->sinhue * bt[8];
+ cm[8] = priv->sinhue * bt[4] + priv->coshue * bt[8];
+ cm[5] = priv->coshue * bt[5] - priv->sinhue * bt[9];
+ cm[9] = priv->sinhue * bt[5] + priv->coshue * bt[9];
+ cm[6] = priv->coshue * bt[6] - priv->sinhue * bt[10];
+ cm[10] = priv->sinhue * bt[6] + priv->coshue * bt[10];
+
+ /*
+ * Adjust for yuv scales in input and rgb scale in the converted output.
+ */
+ for(i = 0; i < 3; ++i) {
+ cm[i] *= (priv->y_scale*priv->rgb_scale);
+ cm[i+4] *= (priv->uv_scale*priv->rgb_scale);
+ cm[i+8] *= (priv->uv_scale*priv->rgb_scale);
+ }
+
+ /*
+ * Adjust for yuv offsets in input and rgb offset in the converted output.
+ */
+ for (i = 0; i < 3; ++i)
+ cm[i+12] = -cm[i]*priv->y_offset - (cm[i+4] + cm[i+8])*priv->uv_offset
+ - priv->rgb_offset*priv->rgb_scale;
+
+ /*
+ * Alpha is 1, unconditionally.
+ */
+ cm[15] = 1.f;
+}
+
+
+static void
+stop_video(ScrnInfoPtr pScrn, pointer data, Bool shutdown)
+{
+ struct xorg_xv_port_priv *priv = (struct xorg_xv_port_priv *)data;
+ int i, j;
+
+ REGION_EMPTY(pScrn->pScreen, &priv->clip);
+ if (shutdown) {
+
+ /*
+ * No need to destroy the xa context or xa tracker since
+ * they are copied from the screen resources.
+ */
+
+ xa_fence_destroy(priv->fence);
+ priv->fence = NULL;
+
+ for (i=0; i<3; ++i) {
+ if (priv->yuv[i]) {
+ xa_surface_destroy(priv->yuv[i]);
+ priv->yuv[i] = NULL;
+ }
+ for (j=0; j<2; ++j) {
+ if (priv->bounce[j][i]) {
+ vmwgfx_dmabuf_destroy(priv->bounce[j][i]);
+ priv->bounce[0][i] = NULL;
+ }
+ }
+ }
+ }
+}
+
+static int
+set_port_attribute(ScrnInfoPtr pScrn,
+ Atom attribute, INT32 value, pointer data)
+{
+ struct xorg_xv_port_priv *priv = (struct xorg_xv_port_priv *)data;
+
+ if (attribute == xvBrightness) {
+ if ((value < -1000) || (value > 1000))
+ return BadValue;
+
+ priv->brightness = value;
+ priv->y_offset = -((float) value)/1000.f;
+
+ } else if (attribute == xvContrast) {
+ if ((value < -1000) || (value > 1000))
+ return BadValue;
+
+ priv->contrast = value;
+ priv->rgb_scale = ((float) value + 1000.f)/1000.f;
+
+ } else if (attribute == xvSaturation) {
+ if ((value < -1000) || (value > 1000))
+ return BadValue;
+
+ priv->saturation = value;
+ priv->uv_scale = ((float) value + 1000.f)/1000.f;
+
+ } else if (attribute == xvHue) {
+ double hue_angle;
+
+ if ((value < -1000) || (value > 1000))
+ return BadValue;
+
+ priv->hue = value;
+ hue_angle = (double) value * M_PI / 1000.;
+ priv->sinhue = sin(hue_angle);
+ priv->coshue = cos(hue_angle);
+
+ } else
+ return BadMatch;
+
+ vmwgfx_update_conversion_matrix(priv);
+ return Success;
+}
+
+static int
+get_port_attribute(ScrnInfoPtr pScrn,
+ Atom attribute, INT32 * value, pointer data)
+{
+ struct xorg_xv_port_priv *priv = (struct xorg_xv_port_priv *)data;
+
+ if (attribute == xvBrightness)
+ *value = priv->brightness;
+ else if (attribute == xvContrast)
+ *value = priv->contrast;
+ else if (attribute == xvSaturation)
+ *value = priv->saturation;
+ else if (attribute == xvHue)
+ *value = priv->hue;
+ else
+ return BadMatch;
+
+ return Success;
+}
+
+static void
+query_best_size(ScrnInfoPtr pScrn,
+ Bool motion,
+ short vid_w, short vid_h,
+ short drw_w, short drw_h,
+ unsigned int *p_w, unsigned int *p_h, pointer data)
+{
+ if (vid_w > (drw_w << 1))
+ drw_w = vid_w >> 1;
+ if (vid_h > (drw_h << 1))
+ drw_h = vid_h >> 1;
+
+ *p_w = drw_w;
+ *p_h = drw_h;
+}
+
+static int
+check_yuv_surfaces(struct xorg_xv_port_priv *priv, int id,
+ int width, int height)
+{
+ struct xa_surface **yuv = priv->yuv;
+ struct vmwgfx_dmabuf **bounce = priv->bounce[priv->current_set];
+ int ret = 0;
+ int i;
+ size_t size;
+
+ for (i=0; i<3; ++i) {
+
+ /*
+ * Adjust u,v texture size and DMA buffer to what's required by
+ * the format.
+ */
+ if (i == 1) {
+ switch(id) {
+ case FOURCC_YV12:
+ height /= 2;
+ /* Fall through */
+ case FOURCC_YUY2:
+ case FOURCC_UYVY:
+ width /= 2;
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (!yuv[i])
+ yuv[i] = xa_surface_create(priv->xat, width, height, 8,
+ xa_type_yuv_component,
+ xa_format_unknown, 0);
+ else
+ ret = xa_surface_redefine(yuv[i], width, height, 8,
+ xa_type_yuv_component,
+ xa_format_unknown, 0, 0);
+ if (ret || !yuv[i])
+ return BadAlloc;
+
+ size = width * height;
+
+ if (bounce[i] && (bounce[i]->size < size ||
+ bounce[i]->size > 2*size)) {
+ vmwgfx_dmabuf_destroy(bounce[i]);
+ bounce[i] = NULL;
+ }
+
+ if (!bounce[i]) {
+ bounce[i] = vmwgfx_dmabuf_alloc(priv->drm_fd, size);
+ if (!bounce[i])
+ return BadAlloc;
+ }
+ }
+ return Success;
+}
+
+static int
+query_image_attributes(ScrnInfoPtr pScrn,
+ int id,
+ unsigned short *w, unsigned short *h,
+ int *pitches, int *offsets)
+{
+ int size, tmp;
+
+ if (*w > IMAGE_MAX_WIDTH)
+ *w = IMAGE_MAX_WIDTH;
+ if (*h > IMAGE_MAX_HEIGHT)
+ *h = IMAGE_MAX_HEIGHT;
+
+ *w = (*w + 1) & ~1;
+ if (offsets)
+ offsets[0] = 0;
+
+ switch (id) {
+ case FOURCC_YV12:
+ *h = (*h + 1) & ~1;
+ size = (*w + 3) & ~3;
+ if (pitches) {
+ pitches[0] = size;
+ }
+ size *= *h;
+ if (offsets) {
+ offsets[1] = size;
+ }
+ tmp = ((*w >> 1) + 3) & ~3;
+ if (pitches) {
+ pitches[1] = pitches[2] = tmp;
+ }
+ tmp *= (*h >> 1);
+ size += tmp;
+ if (offsets) {
+ offsets[2] = size;
+ }
+ size += tmp;
+ break;
+ case FOURCC_UYVY:
+ case FOURCC_YUY2:
+ default:
+ size = *w << 1;
+ if (pitches)
+ pitches[0] = size;
+ size *= *h;
+ break;
+ }
+
+ return size;
+}
+
+static int
+copy_packed_data(ScrnInfoPtr pScrn,
+ struct xorg_xv_port_priv *port,
+ int id,
+ unsigned char *buf,
+ int left,
+ int top,
+ unsigned short w, unsigned short h)
+{
+ int i;
+ struct vmwgfx_dmabuf **bounce = port->bounce[port->current_set];
+ char *ymap, *vmap, *umap;
+ unsigned char y1, y2, u, v;
+ int yidx, uidx, vidx;
+ int y_array_size = w * h;
+ int ret = BadAlloc;
+
+ /*
+ * Here, we could use xa_surface_[map|unmap], but given the size of
+ * the yuv textures, that could stress the xa tracker dma buffer pool,
+ * particularaly with multiple videos rendering simultaneously.
+ *
+ * Instead, cheat and allocate vmwgfx dma buffers directly.
+ */
+
+ ymap = (char *)vmwgfx_dmabuf_map(bounce[0]);
+ if (!ymap)
+ return BadAlloc;
+ umap = (char *)vmwgfx_dmabuf_map(bounce[1]);
+ if (!umap)
+ goto out_no_umap;
+ vmap = (char *)vmwgfx_dmabuf_map(bounce[2]);
+ if (!vmap)
+ goto out_no_vmap;
+
+
+ yidx = uidx = vidx = 0;
+
+ switch (id) {
+ case FOURCC_YV12: {
+ int pitches[3], offsets[3];
+ unsigned char *y, *u, *v;
+ query_image_attributes(pScrn, FOURCC_YV12,
+ &w, &h, pitches, offsets);
+
+ y = buf + offsets[0];
+ v = buf + offsets[1];
+ u = buf + offsets[2];
+ memcpy(ymap, y, w*h);
+ memcpy(vmap, v, w*h/4);
+ memcpy(umap, u, w*h/4);
+ break;
+ }
+ case FOURCC_UYVY:
+ for (i = 0; i < y_array_size; i +=2 ) {
+ /* extracting two pixels */
+ u = buf[0];
+ y1 = buf[1];
+ v = buf[2];
+ y2 = buf[3];
+ buf += 4;
+
+ ymap[yidx++] = y1;
+ ymap[yidx++] = y2;
+ umap[uidx++] = u;
+ vmap[vidx++] = v;
+ }
+ break;
+ case FOURCC_YUY2:
+ for (i = 0; i < y_array_size; i +=2 ) {
+ /* extracting two pixels */
+ y1 = buf[0];
+ u = buf[1];
+ y2 = buf[2];
+ v = buf[3];
+
+ buf += 4;
+
+ ymap[yidx++] = y1;
+ ymap[yidx++] = y2;
+ umap[uidx++] = u;
+ vmap[vidx++] = v;
+ }
+ break;
+ default:
+ ret = BadAlloc;
+ break;
+ }
+
+ ret = Success;
+ vmwgfx_dmabuf_unmap(bounce[2]);
+ out_no_vmap:
+ vmwgfx_dmabuf_unmap(bounce[1]);
+ out_no_umap:
+ vmwgfx_dmabuf_unmap(bounce[0]);
+
+ if (ret == Success) {
+ struct xa_surface *srf;
+ struct vmwgfx_dmabuf *buf;
+ uint32_t handle;
+ unsigned int stride;
+ BoxRec box;
+ RegionRec reg;
+
+ box.x1 = 0;
+ box.x2 = w;
+ box.y1 = 0;
+ box.y2 = h;
+
+ REGION_INIT(pScrn->pScreen, &reg, &box, 1);
+
+ for (i=0; i<3; ++i) {
+ srf = port->yuv[i];
+ buf = bounce[i];
+
+ if (i == 1) {
+ switch(id) {
+ case FOURCC_YV12:
+ h /= 2;
+ /* Fall through */
+ case FOURCC_YUY2:
+ case FOURCC_UYVY:
+ w /= 2;
+ break;
+ default:
+ break;
+ }
+
+ box.x1 = 0;
+ box.x2 = w;
+ box.y1 = 0;
+ box.y2 = h;
+
+ REGION_RESET(pScrn->pScreen, &reg, &box);
+ }
+
+ if (xa_surface_handle(srf, &handle, &stride) != 0) {
+ ret = BadAlloc;
+ break;
+ }
+
+ if (vmwgfx_dma(0, 0, &reg, buf, w, handle, 1) != 0) {
+ ret = BadAlloc;
+ break;
+ }
+ }
+ REGION_UNINIT(pScrn->pScreen, &reg);
+ }
+
+ return ret;
+}
+
+
+static int
+display_video(ScreenPtr pScreen, struct xorg_xv_port_priv *pPriv, int id,
+ RegionPtr dstRegion,
+ int src_x, int src_y, int src_w, int src_h,
+ int dst_x, int dst_y, int dst_w, int dst_h,
+ PixmapPtr pPixmap)
+{
+ struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pPixmap);
+ Bool hdtv;
+ RegionRec reg;
+ int ret = BadAlloc;
+ int blit_ret;
+
+ REGION_NULL(pScreen, &reg);
+
+ if (!vmwgfx_hw_accel_validate(pPixmap, 0, XA_FLAG_RENDER_TARGET, 0, &reg))
+ goto out_no_dst;
+
+ hdtv = ((src_w >= RES_720P_X) && (src_h >= RES_720P_Y));
+ if (hdtv != pPriv->hdtv) {
+ pPriv->hdtv = hdtv;
+ vmwgfx_update_conversion_matrix(pPriv);
+ }
+
+#ifdef COMPOSITE
+
+ /*
+ * For redirected windows, we need to fix up the destination coordinates.
+ */
+
+ REGION_TRANSLATE(pScreen, dstRegion, -pPixmap->screen_x,
+ -pPixmap->screen_y);
+ dst_x -= pPixmap->screen_x;
+ dst_y -= pPixmap->screen_y;
+#endif
+
+ /*
+ * Throttle on previous blit.
+ */
+
+ if (pPriv->fence) {
+ (void) xa_fence_wait(pPriv->fence, 1000000000ULL);
+ xa_fence_destroy(pPriv->fence);
+ pPriv->fence = NULL;
+ }
+
+ DamageRegionAppend(&pPixmap->drawable, dstRegion);
+
+ blit_ret = xa_yuv_planar_blit(pPriv->r, src_x, src_y, src_w, src_h,
+ dst_x, dst_y, dst_w, dst_h,
+ (struct xa_box *)REGION_RECTS(dstRegion),
+ REGION_NUM_RECTS(dstRegion),
+ pPriv->cm,
+ vpix->hw, pPriv->yuv);
+
+ saa_pixmap_dirty(pPixmap, TRUE, dstRegion);
+ DamageRegionProcessPending(&pPixmap->drawable);
+ ret = Success;
+
+ if (!blit_ret) {
+ ret = Success;
+ pPriv->fence = xa_fence_get(pPriv->r);
+ } else
+ ret = BadAlloc;
+
+ out_no_dst:
+ REGION_UNINIT(pScreen, &reg);
+ return ret;
+}
+
+static int
+put_image(ScrnInfoPtr pScrn,
+ short src_x, short src_y,
+ short drw_x, short drw_y,
+ short src_w, short src_h,
+ short drw_w, short drw_h,
+ int id, unsigned char *buf,
+ short width, short height,
+ Bool sync, RegionPtr clipBoxes, pointer data,
+ DrawablePtr pDraw)
+{
+ struct xorg_xv_port_priv *pPriv = (struct xorg_xv_port_priv *) data;
+ ScreenPtr pScreen = screenInfo.screens[pScrn->scrnIndex];
+ PixmapPtr pPixmap;
+ INT32 x1, x2, y1, y2;
+ BoxRec dstBox;
+ int ret;
+
+ /* Clip */
+ x1 = src_x;
+ x2 = src_x + src_w;
+ y1 = src_y;
+ y2 = src_y + src_h;
+
+ dstBox.x1 = drw_x;
+ dstBox.x2 = drw_x + drw_w;
+ dstBox.y1 = drw_y;
+ dstBox.y2 = drw_y + drw_h;
+
+ if (!xf86XVClipVideoHelper(&dstBox, &x1, &x2, &y1, &y2, clipBoxes,
+ width, height))
+ return Success;
+
+ ret = check_yuv_surfaces(pPriv, id, width, height);
+ if (ret)
+ return ret;
+
+ ret = copy_packed_data(pScrn, pPriv, id, buf,
+ src_x, src_y, width, height);
+ if (ret)
+ return ret;
+
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ pPixmap = (*pScreen->GetWindowPixmap)((WindowPtr)pDraw);
+ } else {
+ pPixmap = (PixmapPtr)pDraw;
+ }
+
+ display_video(pScrn->pScreen, pPriv, id, clipBoxes,
+ src_x, src_y, src_w, src_h,
+ drw_x, drw_y,
+ drw_w, drw_h, pPixmap);
+
+ pPriv->current_set = (pPriv->current_set + 1) & 1;
+ return Success;
+}
+
+static struct xorg_xv_port_priv *
+port_priv_create(struct xa_tracker *xat, struct xa_context *r,
+ int drm_fd)
+{
+ struct xorg_xv_port_priv *priv = NULL;
+
+ priv = calloc(1, sizeof(struct xorg_xv_port_priv));
+
+ if (!priv)
+ return NULL;
+
+ priv->r = r;
+ priv->xat = xat;
+ priv->drm_fd = drm_fd;
+ REGION_NULL(pScreen, &priv->clip);
+ priv->hdtv = FALSE;
+ priv->uv_offset = 0.5f;
+ priv->uv_scale = 1.f;
+ priv->y_offset = 0.f;
+ priv->y_scale = 1.f;
+ priv->rgb_offset = 0.f;
+ priv->rgb_scale = 1.f;
+ priv->sinhue = 0.f;
+ priv->coshue = 1.f;
+
+ vmwgfx_update_conversion_matrix(priv);
+
+ return priv;
+}
+
+static void
+vmwgfx_free_textured_adaptor(XF86VideoAdaptorPtr adaptor, Bool free_ports)
+{
+ if (free_ports) {
+ int i;
+
+ for(i=0; i<adaptor->nPorts; ++i) {
+ free(adaptor->pPortPrivates[i].ptr);
+ }
+ }
+
+ free(adaptor->pAttributes);
+ free(adaptor->pPortPrivates);
+ xf86XVFreeVideoAdaptorRec(adaptor);
+}
+
+static XF86VideoAdaptorPtr
+xorg_setup_textured_adapter(ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ XF86VideoAdaptorPtr adapt;
+ XF86AttributePtr attrs;
+ DevUnion *dev_unions;
+ int nports = 16, i;
+ int nattributes;
+ struct xa_context *xar;
+
+ /*
+ * Use the XA default context since we don't expect the X server
+ * to render from multiple threads.
+ */
+
+ xar = xa_context_default(ms->xat);
+ nattributes = NUM_TEXTURED_ATTRIBUTES;
+
+ adapt = calloc(1, sizeof(XF86VideoAdaptorRec));
+ dev_unions = calloc(nports, sizeof(DevUnion));
+ attrs = calloc(nattributes, sizeof(XF86AttributeRec));
+ if (adapt == NULL || dev_unions == NULL || attrs == NULL) {
+ free(adapt);
+ free(dev_unions);
+ free(attrs);
+ return NULL;
+ }
+
+ adapt->type = XvWindowMask | XvInputMask | XvImageMask;
+ adapt->flags = 0;
+ adapt->name = "XA G3D Textured Video";
+ adapt->nEncodings = 1;
+ adapt->pEncodings = DummyEncoding;
+ adapt->nFormats = NUM_FORMATS;
+ adapt->pFormats = Formats;
+ adapt->nPorts = 0;
+ adapt->pPortPrivates = dev_unions;
+ adapt->nAttributes = nattributes;
+ adapt->pAttributes = attrs;
+ memcpy(attrs, TexturedAttributes, nattributes * sizeof(XF86AttributeRec));
+ adapt->nImages = NUM_IMAGES;
+ adapt->pImages = Images;
+ adapt->PutVideo = NULL;
+ adapt->PutStill = NULL;
+ adapt->GetVideo = NULL;
+ adapt->GetStill = NULL;
+ adapt->StopVideo = stop_video;
+ adapt->SetPortAttribute = set_port_attribute;
+ adapt->GetPortAttribute = get_port_attribute;
+ adapt->QueryBestSize = query_best_size;
+ adapt->PutImage = put_image;
+ adapt->QueryImageAttributes = query_image_attributes;
+
+
+ for (i = 0; i < nports; i++) {
+ struct xorg_xv_port_priv *priv =
+ port_priv_create(ms->xat, xar, ms->fd);
+
+ adapt->pPortPrivates[i].ptr = (pointer) (priv);
+ adapt->nPorts++;
+ }
+
+ return adapt;
+}
+
+void
+xorg_xv_init(ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ XF86VideoAdaptorPtr *adaptors, *new_adaptors = NULL;
+ XF86VideoAdaptorPtr textured_adapter = NULL, overlay_adaptor = NULL;
+ int num_adaptors;
+
+ num_adaptors = xf86XVListGenericAdaptors(pScrn, &adaptors);
+ new_adaptors = malloc((num_adaptors + 2) * sizeof(XF86VideoAdaptorPtr *));
+ if (new_adaptors == NULL)
+ return;
+
+ memcpy(new_adaptors, adaptors, num_adaptors * sizeof(XF86VideoAdaptorPtr));
+ adaptors = new_adaptors;
+
+ /* Add the adaptors supported by our hardware. First, set up the atoms
+ * that will be used by both output adaptors.
+ */
+ xvBrightness = MAKE_ATOM("XV_BRIGHTNESS");
+ xvContrast = MAKE_ATOM("XV_CONTRAST");
+ xvSaturation = MAKE_ATOM("XV_SATURATION");
+ xvHue = MAKE_ATOM("XV_HUE");
+
+ if (ms->xat) {
+ textured_adapter = xorg_setup_textured_adapter(pScreen);
+ if (textured_adapter)
+ adaptors[num_adaptors++] = textured_adapter;
+ } else {
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO,
+ "No 3D acceleration. Not setting up textured video.\n");
+ }
+
+ overlay_adaptor = vmw_video_init_adaptor(pScrn);
+ if (overlay_adaptor)
+ adaptors[num_adaptors++] = overlay_adaptor;
+
+ if (num_adaptors) {
+ Bool ret;
+ ret = xf86XVScreenInit(pScreen, adaptors, num_adaptors);
+ if (textured_adapter)
+ vmwgfx_free_textured_adaptor(textured_adapter, !ret);
+ if (overlay_adaptor)
+ vmw_video_free_adaptor(overlay_adaptor, !ret);
+ if (!ret)
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
+ "Failed to initialize Xv.\n");
+ } else {
+ xf86DrvMsg(pScrn->scrnIndex, X_WARNING,
+ "Disabling Xv because no adaptors could be initialized.\n");
+ }
+
+
+ out_err_mem:
+ free(adaptors);
+}