diff options
Diffstat (limited to 'vmwgfx/vmwgfx_tex_video.c')
-rw-r--r-- | vmwgfx/vmwgfx_tex_video.c | 855 |
1 files changed, 855 insertions, 0 deletions
diff --git a/vmwgfx/vmwgfx_tex_video.c b/vmwgfx/vmwgfx_tex_video.c new file mode 100644 index 0000000..cc94c20 --- /dev/null +++ b/vmwgfx/vmwgfx_tex_video.c @@ -0,0 +1,855 @@ +/* + * Copyright 2009-2011 VMWare, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Author: Thomas Hellstrom <thellstrom@vmware.com> + * Author: Zack Rusin <zackr@vmware.com> + */ + +#include "vmwgfx_driver.h" +#include "vmwgfx_drmi.h" +#include "vmwgfx_saa.h" + +#include <xf86xv.h> +#include <X11/extensions/Xv.h> +#include <fourcc.h> +#include <xa_tracker.h> +#include <xa_context.h> +#include <math.h> + +/*XXX get these from pipe's texture limits */ +#define IMAGE_MAX_WIDTH 2048 +#define IMAGE_MAX_HEIGHT 2048 + +#define RES_720P_X 1280 +#define RES_720P_Y 720 + + +#define MAKE_ATOM(a) MakeAtom(a, sizeof(a) - 1, TRUE) + +/* + * ITU-R BT.601, BT.709 transfer matrices. + * [R', G', B'] values are in the range [0, 1], Y' is in the range [0,1] + * and [Pb, Pr] components are in the range [-0.5, 0.5]. + * + * The matrices are transposed to fit the xa conversion matrix format. + */ + +static const float bt_601[] = { + 1.f, 1.f, 1.f, 0.f, + 0.f, -0.344136f, 1.772f, 0.f, + 1.402f, -0.714136f, 0.f, 0.f +}; + +static const float bt_709[] = { + 1.f, 1.f, 1.f, 0.f, + 0.f, -0.187324f, 1.8556f, 0.f, + 1.5748f, -0.468124f, 0.f, 0.f +}; + +static Atom xvBrightness, xvContrast, xvSaturation, xvHue; + +#define NUM_TEXTURED_ATTRIBUTES 4 +static XF86AttributeRec TexturedAttributes[NUM_TEXTURED_ATTRIBUTES] = { + {XvSettable | XvGettable, -1000, 1000, "XV_BRIGHTNESS"}, + {XvSettable | XvGettable, -1000, 1000, "XV_CONTRAST"}, + {XvSettable | XvGettable, -1000, 1000, "XV_SATURATION"}, + {XvSettable | XvGettable, -1000, 1000, "XV_HUE"} +}; + +#define NUM_FORMATS 3 +static XF86VideoFormatRec Formats[NUM_FORMATS] = { + {15, TrueColor}, {16, TrueColor}, {24, TrueColor} +}; + +static XF86VideoEncodingRec DummyEncoding[1] = { + { + 0, + "XV_IMAGE", + IMAGE_MAX_WIDTH, IMAGE_MAX_HEIGHT, + {1, 1} + } +}; + +#define NUM_IMAGES 3 +static XF86ImageRec Images[NUM_IMAGES] = { + XVIMAGE_UYVY, + XVIMAGE_YUY2, + XVIMAGE_YV12, +}; + +struct xorg_xv_port_priv { + struct xa_tracker *xat; + struct xa_context *r; + struct xa_fence *fence; + + RegionRec clip; + + int brightness; + int contrast; + int saturation; + int hue; + + int current_set; + struct vmwgfx_dmabuf *bounce[2][3]; + struct xa_surface *yuv[3]; + + int drm_fd; + + Bool hdtv; + float uv_offset; + float uv_scale; + float y_offset; + float y_scale; + float rgb_offset; + float rgb_scale; + float sinhue; + float coshue; + float cm[16]; +}; + +/* + * vmwgfx_update_conversion_matrix - Compute the effective color conversion + * matrix. + * + * Applies yuv- and resulting rgb scales and offsets to compute the correct + * color conversion matrix. These scales and offsets are properties of the + * video stream and can be adjusted using XV properties as well. + */ +static void +vmwgfx_update_conversion_matrix(struct xorg_xv_port_priv *priv) +{ + int i; + float *cm = priv->cm; + static const float *bt; + + bt = (priv->hdtv) ? bt_709 : bt_601; + + memcpy(cm, bt, sizeof(bt_601)); + + /* + * Apply hue rotation + */ + cm[4] = priv->coshue * bt[4] - priv->sinhue * bt[8]; + cm[8] = priv->sinhue * bt[4] + priv->coshue * bt[8]; + cm[5] = priv->coshue * bt[5] - priv->sinhue * bt[9]; + cm[9] = priv->sinhue * bt[5] + priv->coshue * bt[9]; + cm[6] = priv->coshue * bt[6] - priv->sinhue * bt[10]; + cm[10] = priv->sinhue * bt[6] + priv->coshue * bt[10]; + + /* + * Adjust for yuv scales in input and rgb scale in the converted output. + */ + for(i = 0; i < 3; ++i) { + cm[i] *= (priv->y_scale*priv->rgb_scale); + cm[i+4] *= (priv->uv_scale*priv->rgb_scale); + cm[i+8] *= (priv->uv_scale*priv->rgb_scale); + } + + /* + * Adjust for yuv offsets in input and rgb offset in the converted output. + */ + for (i = 0; i < 3; ++i) + cm[i+12] = -cm[i]*priv->y_offset - (cm[i+4] + cm[i+8])*priv->uv_offset + - priv->rgb_offset*priv->rgb_scale; + + /* + * Alpha is 1, unconditionally. + */ + cm[15] = 1.f; +} + + +static void +stop_video(ScrnInfoPtr pScrn, pointer data, Bool shutdown) +{ + struct xorg_xv_port_priv *priv = (struct xorg_xv_port_priv *)data; + int i, j; + + REGION_EMPTY(pScrn->pScreen, &priv->clip); + if (shutdown) { + + /* + * No need to destroy the xa context or xa tracker since + * they are copied from the screen resources. + */ + + xa_fence_destroy(priv->fence); + priv->fence = NULL; + + for (i=0; i<3; ++i) { + if (priv->yuv[i]) { + xa_surface_destroy(priv->yuv[i]); + priv->yuv[i] = NULL; + } + for (j=0; j<2; ++j) { + if (priv->bounce[j][i]) { + vmwgfx_dmabuf_destroy(priv->bounce[j][i]); + priv->bounce[0][i] = NULL; + } + } + } + } +} + +static int +set_port_attribute(ScrnInfoPtr pScrn, + Atom attribute, INT32 value, pointer data) +{ + struct xorg_xv_port_priv *priv = (struct xorg_xv_port_priv *)data; + + if (attribute == xvBrightness) { + if ((value < -1000) || (value > 1000)) + return BadValue; + + priv->brightness = value; + priv->y_offset = -((float) value)/1000.f; + + } else if (attribute == xvContrast) { + if ((value < -1000) || (value > 1000)) + return BadValue; + + priv->contrast = value; + priv->rgb_scale = ((float) value + 1000.f)/1000.f; + + } else if (attribute == xvSaturation) { + if ((value < -1000) || (value > 1000)) + return BadValue; + + priv->saturation = value; + priv->uv_scale = ((float) value + 1000.f)/1000.f; + + } else if (attribute == xvHue) { + double hue_angle; + + if ((value < -1000) || (value > 1000)) + return BadValue; + + priv->hue = value; + hue_angle = (double) value * M_PI / 1000.; + priv->sinhue = sin(hue_angle); + priv->coshue = cos(hue_angle); + + } else + return BadMatch; + + vmwgfx_update_conversion_matrix(priv); + return Success; +} + +static int +get_port_attribute(ScrnInfoPtr pScrn, + Atom attribute, INT32 * value, pointer data) +{ + struct xorg_xv_port_priv *priv = (struct xorg_xv_port_priv *)data; + + if (attribute == xvBrightness) + *value = priv->brightness; + else if (attribute == xvContrast) + *value = priv->contrast; + else if (attribute == xvSaturation) + *value = priv->saturation; + else if (attribute == xvHue) + *value = priv->hue; + else + return BadMatch; + + return Success; +} + +static void +query_best_size(ScrnInfoPtr pScrn, + Bool motion, + short vid_w, short vid_h, + short drw_w, short drw_h, + unsigned int *p_w, unsigned int *p_h, pointer data) +{ + if (vid_w > (drw_w << 1)) + drw_w = vid_w >> 1; + if (vid_h > (drw_h << 1)) + drw_h = vid_h >> 1; + + *p_w = drw_w; + *p_h = drw_h; +} + +static int +check_yuv_surfaces(struct xorg_xv_port_priv *priv, int id, + int width, int height) +{ + struct xa_surface **yuv = priv->yuv; + struct vmwgfx_dmabuf **bounce = priv->bounce[priv->current_set]; + int ret = 0; + int i; + size_t size; + + for (i=0; i<3; ++i) { + + /* + * Adjust u,v texture size and DMA buffer to what's required by + * the format. + */ + if (i == 1) { + switch(id) { + case FOURCC_YV12: + height /= 2; + /* Fall through */ + case FOURCC_YUY2: + case FOURCC_UYVY: + width /= 2; + break; + default: + break; + } + } + + if (!yuv[i]) + yuv[i] = xa_surface_create(priv->xat, width, height, 8, + xa_type_yuv_component, + xa_format_unknown, 0); + else + ret = xa_surface_redefine(yuv[i], width, height, 8, + xa_type_yuv_component, + xa_format_unknown, 0, 0); + if (ret || !yuv[i]) + return BadAlloc; + + size = width * height; + + if (bounce[i] && (bounce[i]->size < size || + bounce[i]->size > 2*size)) { + vmwgfx_dmabuf_destroy(bounce[i]); + bounce[i] = NULL; + } + + if (!bounce[i]) { + bounce[i] = vmwgfx_dmabuf_alloc(priv->drm_fd, size); + if (!bounce[i]) + return BadAlloc; + } + } + return Success; +} + +static int +query_image_attributes(ScrnInfoPtr pScrn, + int id, + unsigned short *w, unsigned short *h, + int *pitches, int *offsets) +{ + int size, tmp; + + if (*w > IMAGE_MAX_WIDTH) + *w = IMAGE_MAX_WIDTH; + if (*h > IMAGE_MAX_HEIGHT) + *h = IMAGE_MAX_HEIGHT; + + *w = (*w + 1) & ~1; + if (offsets) + offsets[0] = 0; + + switch (id) { + case FOURCC_YV12: + *h = (*h + 1) & ~1; + size = (*w + 3) & ~3; + if (pitches) { + pitches[0] = size; + } + size *= *h; + if (offsets) { + offsets[1] = size; + } + tmp = ((*w >> 1) + 3) & ~3; + if (pitches) { + pitches[1] = pitches[2] = tmp; + } + tmp *= (*h >> 1); + size += tmp; + if (offsets) { + offsets[2] = size; + } + size += tmp; + break; + case FOURCC_UYVY: + case FOURCC_YUY2: + default: + size = *w << 1; + if (pitches) + pitches[0] = size; + size *= *h; + break; + } + + return size; +} + +static int +copy_packed_data(ScrnInfoPtr pScrn, + struct xorg_xv_port_priv *port, + int id, + unsigned char *buf, + int left, + int top, + unsigned short w, unsigned short h) +{ + int i; + struct vmwgfx_dmabuf **bounce = port->bounce[port->current_set]; + char *ymap, *vmap, *umap; + unsigned char y1, y2, u, v; + int yidx, uidx, vidx; + int y_array_size = w * h; + int ret = BadAlloc; + + /* + * Here, we could use xa_surface_[map|unmap], but given the size of + * the yuv textures, that could stress the xa tracker dma buffer pool, + * particularaly with multiple videos rendering simultaneously. + * + * Instead, cheat and allocate vmwgfx dma buffers directly. + */ + + ymap = (char *)vmwgfx_dmabuf_map(bounce[0]); + if (!ymap) + return BadAlloc; + umap = (char *)vmwgfx_dmabuf_map(bounce[1]); + if (!umap) + goto out_no_umap; + vmap = (char *)vmwgfx_dmabuf_map(bounce[2]); + if (!vmap) + goto out_no_vmap; + + + yidx = uidx = vidx = 0; + + switch (id) { + case FOURCC_YV12: { + int pitches[3], offsets[3]; + unsigned char *y, *u, *v; + query_image_attributes(pScrn, FOURCC_YV12, + &w, &h, pitches, offsets); + + y = buf + offsets[0]; + v = buf + offsets[1]; + u = buf + offsets[2]; + memcpy(ymap, y, w*h); + memcpy(vmap, v, w*h/4); + memcpy(umap, u, w*h/4); + break; + } + case FOURCC_UYVY: + for (i = 0; i < y_array_size; i +=2 ) { + /* extracting two pixels */ + u = buf[0]; + y1 = buf[1]; + v = buf[2]; + y2 = buf[3]; + buf += 4; + + ymap[yidx++] = y1; + ymap[yidx++] = y2; + umap[uidx++] = u; + vmap[vidx++] = v; + } + break; + case FOURCC_YUY2: + for (i = 0; i < y_array_size; i +=2 ) { + /* extracting two pixels */ + y1 = buf[0]; + u = buf[1]; + y2 = buf[2]; + v = buf[3]; + + buf += 4; + + ymap[yidx++] = y1; + ymap[yidx++] = y2; + umap[uidx++] = u; + vmap[vidx++] = v; + } + break; + default: + ret = BadAlloc; + break; + } + + ret = Success; + vmwgfx_dmabuf_unmap(bounce[2]); + out_no_vmap: + vmwgfx_dmabuf_unmap(bounce[1]); + out_no_umap: + vmwgfx_dmabuf_unmap(bounce[0]); + + if (ret == Success) { + struct xa_surface *srf; + struct vmwgfx_dmabuf *buf; + uint32_t handle; + unsigned int stride; + BoxRec box; + RegionRec reg; + + box.x1 = 0; + box.x2 = w; + box.y1 = 0; + box.y2 = h; + + REGION_INIT(pScrn->pScreen, ®, &box, 1); + + for (i=0; i<3; ++i) { + srf = port->yuv[i]; + buf = bounce[i]; + + if (i == 1) { + switch(id) { + case FOURCC_YV12: + h /= 2; + /* Fall through */ + case FOURCC_YUY2: + case FOURCC_UYVY: + w /= 2; + break; + default: + break; + } + + box.x1 = 0; + box.x2 = w; + box.y1 = 0; + box.y2 = h; + + REGION_RESET(pScrn->pScreen, ®, &box); + } + + if (xa_surface_handle(srf, &handle, &stride) != 0) { + ret = BadAlloc; + break; + } + + if (vmwgfx_dma(0, 0, ®, buf, w, handle, 1) != 0) { + ret = BadAlloc; + break; + } + } + REGION_UNINIT(pScrn->pScreen, ®); + } + + return ret; +} + + +static int +display_video(ScreenPtr pScreen, struct xorg_xv_port_priv *pPriv, int id, + RegionPtr dstRegion, + int src_x, int src_y, int src_w, int src_h, + int dst_x, int dst_y, int dst_w, int dst_h, + PixmapPtr pPixmap) +{ + struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pPixmap); + Bool hdtv; + RegionRec reg; + int ret = BadAlloc; + int blit_ret; + + REGION_NULL(pScreen, ®); + + if (!vmwgfx_hw_accel_validate(pPixmap, 0, XA_FLAG_RENDER_TARGET, 0, ®)) + goto out_no_dst; + + hdtv = ((src_w >= RES_720P_X) && (src_h >= RES_720P_Y)); + if (hdtv != pPriv->hdtv) { + pPriv->hdtv = hdtv; + vmwgfx_update_conversion_matrix(pPriv); + } + +#ifdef COMPOSITE + + /* + * For redirected windows, we need to fix up the destination coordinates. + */ + + REGION_TRANSLATE(pScreen, dstRegion, -pPixmap->screen_x, + -pPixmap->screen_y); + dst_x -= pPixmap->screen_x; + dst_y -= pPixmap->screen_y; +#endif + + /* + * Throttle on previous blit. + */ + + if (pPriv->fence) { + (void) xa_fence_wait(pPriv->fence, 1000000000ULL); + xa_fence_destroy(pPriv->fence); + pPriv->fence = NULL; + } + + DamageRegionAppend(&pPixmap->drawable, dstRegion); + + blit_ret = xa_yuv_planar_blit(pPriv->r, src_x, src_y, src_w, src_h, + dst_x, dst_y, dst_w, dst_h, + (struct xa_box *)REGION_RECTS(dstRegion), + REGION_NUM_RECTS(dstRegion), + pPriv->cm, + vpix->hw, pPriv->yuv); + + saa_pixmap_dirty(pPixmap, TRUE, dstRegion); + DamageRegionProcessPending(&pPixmap->drawable); + ret = Success; + + if (!blit_ret) { + ret = Success; + pPriv->fence = xa_fence_get(pPriv->r); + } else + ret = BadAlloc; + + out_no_dst: + REGION_UNINIT(pScreen, ®); + return ret; +} + +static int +put_image(ScrnInfoPtr pScrn, + short src_x, short src_y, + short drw_x, short drw_y, + short src_w, short src_h, + short drw_w, short drw_h, + int id, unsigned char *buf, + short width, short height, + Bool sync, RegionPtr clipBoxes, pointer data, + DrawablePtr pDraw) +{ + struct xorg_xv_port_priv *pPriv = (struct xorg_xv_port_priv *) data; + ScreenPtr pScreen = screenInfo.screens[pScrn->scrnIndex]; + PixmapPtr pPixmap; + INT32 x1, x2, y1, y2; + BoxRec dstBox; + int ret; + + /* Clip */ + x1 = src_x; + x2 = src_x + src_w; + y1 = src_y; + y2 = src_y + src_h; + + dstBox.x1 = drw_x; + dstBox.x2 = drw_x + drw_w; + dstBox.y1 = drw_y; + dstBox.y2 = drw_y + drw_h; + + if (!xf86XVClipVideoHelper(&dstBox, &x1, &x2, &y1, &y2, clipBoxes, + width, height)) + return Success; + + ret = check_yuv_surfaces(pPriv, id, width, height); + if (ret) + return ret; + + ret = copy_packed_data(pScrn, pPriv, id, buf, + src_x, src_y, width, height); + if (ret) + return ret; + + if (pDraw->type == DRAWABLE_WINDOW) { + pPixmap = (*pScreen->GetWindowPixmap)((WindowPtr)pDraw); + } else { + pPixmap = (PixmapPtr)pDraw; + } + + display_video(pScrn->pScreen, pPriv, id, clipBoxes, + src_x, src_y, src_w, src_h, + drw_x, drw_y, + drw_w, drw_h, pPixmap); + + pPriv->current_set = (pPriv->current_set + 1) & 1; + return Success; +} + +static struct xorg_xv_port_priv * +port_priv_create(struct xa_tracker *xat, struct xa_context *r, + int drm_fd) +{ + struct xorg_xv_port_priv *priv = NULL; + + priv = calloc(1, sizeof(struct xorg_xv_port_priv)); + + if (!priv) + return NULL; + + priv->r = r; + priv->xat = xat; + priv->drm_fd = drm_fd; + REGION_NULL(pScreen, &priv->clip); + priv->hdtv = FALSE; + priv->uv_offset = 0.5f; + priv->uv_scale = 1.f; + priv->y_offset = 0.f; + priv->y_scale = 1.f; + priv->rgb_offset = 0.f; + priv->rgb_scale = 1.f; + priv->sinhue = 0.f; + priv->coshue = 1.f; + + vmwgfx_update_conversion_matrix(priv); + + return priv; +} + +static void +vmwgfx_free_textured_adaptor(XF86VideoAdaptorPtr adaptor, Bool free_ports) +{ + if (free_ports) { + int i; + + for(i=0; i<adaptor->nPorts; ++i) { + free(adaptor->pPortPrivates[i].ptr); + } + } + + free(adaptor->pAttributes); + free(adaptor->pPortPrivates); + xf86XVFreeVideoAdaptorRec(adaptor); +} + +static XF86VideoAdaptorPtr +xorg_setup_textured_adapter(ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + XF86VideoAdaptorPtr adapt; + XF86AttributePtr attrs; + DevUnion *dev_unions; + int nports = 16, i; + int nattributes; + struct xa_context *xar; + + /* + * Use the XA default context since we don't expect the X server + * to render from multiple threads. + */ + + xar = xa_context_default(ms->xat); + nattributes = NUM_TEXTURED_ATTRIBUTES; + + adapt = calloc(1, sizeof(XF86VideoAdaptorRec)); + dev_unions = calloc(nports, sizeof(DevUnion)); + attrs = calloc(nattributes, sizeof(XF86AttributeRec)); + if (adapt == NULL || dev_unions == NULL || attrs == NULL) { + free(adapt); + free(dev_unions); + free(attrs); + return NULL; + } + + adapt->type = XvWindowMask | XvInputMask | XvImageMask; + adapt->flags = 0; + adapt->name = "XA G3D Textured Video"; + adapt->nEncodings = 1; + adapt->pEncodings = DummyEncoding; + adapt->nFormats = NUM_FORMATS; + adapt->pFormats = Formats; + adapt->nPorts = 0; + adapt->pPortPrivates = dev_unions; + adapt->nAttributes = nattributes; + adapt->pAttributes = attrs; + memcpy(attrs, TexturedAttributes, nattributes * sizeof(XF86AttributeRec)); + adapt->nImages = NUM_IMAGES; + adapt->pImages = Images; + adapt->PutVideo = NULL; + adapt->PutStill = NULL; + adapt->GetVideo = NULL; + adapt->GetStill = NULL; + adapt->StopVideo = stop_video; + adapt->SetPortAttribute = set_port_attribute; + adapt->GetPortAttribute = get_port_attribute; + adapt->QueryBestSize = query_best_size; + adapt->PutImage = put_image; + adapt->QueryImageAttributes = query_image_attributes; + + + for (i = 0; i < nports; i++) { + struct xorg_xv_port_priv *priv = + port_priv_create(ms->xat, xar, ms->fd); + + adapt->pPortPrivates[i].ptr = (pointer) (priv); + adapt->nPorts++; + } + + return adapt; +} + +void +xorg_xv_init(ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + XF86VideoAdaptorPtr *adaptors, *new_adaptors = NULL; + XF86VideoAdaptorPtr textured_adapter = NULL, overlay_adaptor = NULL; + int num_adaptors; + + num_adaptors = xf86XVListGenericAdaptors(pScrn, &adaptors); + new_adaptors = malloc((num_adaptors + 2) * sizeof(XF86VideoAdaptorPtr *)); + if (new_adaptors == NULL) + return; + + memcpy(new_adaptors, adaptors, num_adaptors * sizeof(XF86VideoAdaptorPtr)); + adaptors = new_adaptors; + + /* Add the adaptors supported by our hardware. First, set up the atoms + * that will be used by both output adaptors. + */ + xvBrightness = MAKE_ATOM("XV_BRIGHTNESS"); + xvContrast = MAKE_ATOM("XV_CONTRAST"); + xvSaturation = MAKE_ATOM("XV_SATURATION"); + xvHue = MAKE_ATOM("XV_HUE"); + + if (ms->xat) { + textured_adapter = xorg_setup_textured_adapter(pScreen); + if (textured_adapter) + adaptors[num_adaptors++] = textured_adapter; + } else { + xf86DrvMsg(pScrn->scrnIndex, X_INFO, + "No 3D acceleration. Not setting up textured video.\n"); + } + + overlay_adaptor = vmw_video_init_adaptor(pScrn); + if (overlay_adaptor) + adaptors[num_adaptors++] = overlay_adaptor; + + if (num_adaptors) { + Bool ret; + ret = xf86XVScreenInit(pScreen, adaptors, num_adaptors); + if (textured_adapter) + vmwgfx_free_textured_adaptor(textured_adapter, !ret); + if (overlay_adaptor) + vmw_video_free_adaptor(overlay_adaptor, !ret); + if (!ret) + xf86DrvMsg(pScrn->scrnIndex, X_ERROR, + "Failed to initialize Xv.\n"); + } else { + xf86DrvMsg(pScrn->scrnIndex, X_WARNING, + "Disabling Xv because no adaptors could be initialized.\n"); + } + + + out_err_mem: + free(adaptors); +} |