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authorMatt Turner <mattst88@gmail.com>2011-08-01 21:22:31 -0400
committerMatt Turner <mattst88@gmail.com>2011-08-01 21:22:31 -0400
commit9814d1217f19449b59ff0c1de1b8e7850e95d0fa (patch)
treeb2832ae672ce14807efe23d3be12418595b5d88d /src/SmeThreeD.c
parent7bbcf240f6c6999715db6e1f4c530939cf91340e (diff)
Move sources to src/.
Signed-off-by: Matt Turner <mattst88@gmail.com>
Diffstat (limited to 'src/SmeThreeD.c')
-rw-r--r--src/SmeThreeD.c596
1 files changed, 596 insertions, 0 deletions
diff --git a/src/SmeThreeD.c b/src/SmeThreeD.c
new file mode 100644
index 0000000..a01023c
--- /dev/null
+++ b/src/SmeThreeD.c
@@ -0,0 +1,596 @@
+/*
+* $KK: SmeThreeD.c,v 0.3 92/11/04 xx:xx:xx keithley Exp $
+*/
+
+/***********************************************************
+Copyright 1987, 1988 by Digital Equipment Corporation, Maynard, Massachusetts,
+and the Massachusetts Institute of Technology, Cambridge, Massachusetts.
+Copyright 1992, 1993 by Kaleb Keithley
+
+ All Rights Reserved
+
+Permission to use, copy, modify, and distribute this software and its
+documentation for any purpose and without fee is hereby granted,
+provided that the above copyright notice appear in all copies and that
+both that copyright notice and this permission notice appear in
+supporting documentation, and that the names of Digital, MIT, or Kaleb
+Keithley not be used in advertising or publicity pertaining to distribution
+of the software without specific, written prior permission.
+
+DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
+DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
+ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
+ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+SOFTWARE.
+
+******************************************************************/
+
+#include "Xaw3dP.h"
+#include <X11/Xlib.h>
+#include <X11/StringDefs.h>
+#include <X11/IntrinsicP.h>
+#include <X11/Xaw3d/XawInit.h>
+#include <X11/Xaw3d/ThreeDP.h>
+#include <X11/Xaw3d/SimpleMenP.h>
+#include <X11/Xaw3d/SmeThreeDP.h>
+#include <X11/Xosdefs.h>
+
+/* Initialization of defaults */
+
+#define XtNtopShadowPixmap "topShadowPixmap"
+#define XtCTopShadowPixmap "TopShadowPixmap"
+#define XtNbottomShadowPixmap "bottomShadowPixmap"
+#define XtCBottomShadowPixmap "BottomShadowPixmap"
+#define XtNshadowed "shadowed"
+#define XtCShadowed "Shadowed"
+
+#define offset(field) XtOffsetOf(SmeThreeDRec, field)
+
+static XtResource resources[] = {
+ {XtNshadowWidth, XtCShadowWidth, XtRDimension, sizeof(Dimension),
+ offset(sme_threeD.shadow_width), XtRImmediate, (XtPointer) 2},
+ {XtNtopShadowPixel, XtCTopShadowPixel, XtRPixel, sizeof(Pixel),
+ offset(sme_threeD.top_shadow_pixel), XtRString, XtDefaultForeground},
+ {XtNbottomShadowPixel, XtCBottomShadowPixel, XtRPixel, sizeof(Pixel),
+ offset(sme_threeD.bot_shadow_pixel), XtRString, XtDefaultForeground},
+ {XtNtopShadowPixmap, XtCTopShadowPixmap, XtRPixmap, sizeof(Pixmap),
+ offset(sme_threeD.top_shadow_pxmap), XtRImmediate, (XtPointer) NULL},
+ {XtNbottomShadowPixmap, XtCBottomShadowPixmap, XtRPixmap, sizeof(Pixmap),
+ offset(sme_threeD.bot_shadow_pxmap), XtRImmediate, (XtPointer) NULL},
+ {XtNtopShadowContrast, XtCTopShadowContrast, XtRInt, sizeof(int),
+ offset(sme_threeD.top_shadow_contrast), XtRImmediate, (XtPointer) 20},
+ {XtNbottomShadowContrast, XtCBottomShadowContrast, XtRInt, sizeof(int),
+ offset(sme_threeD.bot_shadow_contrast), XtRImmediate, (XtPointer) 40},
+ {XtNuserData, XtCUserData, XtRPointer, sizeof(XtPointer),
+ offset(sme_threeD.user_data), XtRPointer, (XtPointer) NULL},
+ {XtNbeNiceToColormap, XtCBeNiceToColormap, XtRBoolean, sizeof(Boolean),
+ offset(sme_threeD.be_nice_to_cmap), XtRImmediate, (XtPointer) True},
+ {XtNshadowed, XtCShadowed, XtRBoolean, sizeof(Boolean),
+ offset(sme_threeD.shadowed), XtRImmediate, (XtPointer) False},
+ {XtNborderWidth, XtCBorderWidth, XtRDimension, sizeof(Dimension),
+ XtOffsetOf(RectObjRec,rectangle.border_width), XtRImmediate,
+ (XtPointer)0}
+};
+
+#undef offset
+
+static void Initialize(), Destroy();
+static void ClassPartInitialize(), _XawSme3dDrawShadows();
+static Boolean SetValues();
+
+SmeThreeDClassRec smeThreeDClassRec = {
+ { /* core fields */
+ /* superclass */ (WidgetClass) &smeClassRec,
+ /* class_name */ "SmeThreeD",
+ /* widget_size */ sizeof(SmeThreeDRec),
+ /* class_initialize */ NULL,
+ /* class_part_initialize */ ClassPartInitialize,
+ /* class_inited */ FALSE,
+ /* initialize */ Initialize,
+ /* initialize_hook */ NULL,
+ /* realize */ NULL,
+ /* actions */ NULL,
+ /* num_actions */ 0,
+ /* resources */ resources,
+ /* resource_count */ XtNumber(resources),
+ /* xrm_class */ NULLQUARK,
+ /* compress_motion */ TRUE,
+ /* compress_exposure */ TRUE,
+ /* compress_enterleave */ TRUE,
+ /* visible_interest */ FALSE,
+ /* destroy */ Destroy,
+ /* resize */ XtInheritResize,
+ /* expose */ NULL,
+ /* set_values */ SetValues,
+ /* set_values_hook */ NULL,
+ /* set_values_almost */ XtInheritSetValuesAlmost,
+ /* get_values_hook */ NULL,
+ /* accept_focus */ NULL,
+ /* version */ XtVersion,
+ /* callback_private */ NULL,
+ /* tm_table */ NULL,
+ /* query_geometry */ XtInheritQueryGeometry,
+ /* display_accelerator */ NULL,
+ /* extension */ NULL
+ },
+ { /* Menu Entry fields */
+ /* highlight */ XtInheritHighlight,
+ /* unhighlight */ XtInheritUnhighlight,
+ /* notify */ XtInheritNotify,
+ /* extension */ NULL
+ },
+ { /* threeD fields */
+ /* shadow draw */ _XawSme3dDrawShadows
+ }
+};
+
+WidgetClass smeThreeDObjectClass = (WidgetClass) &smeThreeDClassRec;
+
+/****************************************************************
+ *
+ * Private Procedures
+ *
+ ****************************************************************/
+
+
+#define shadowpm_width 8
+#define shadowpm_height 8
+static char shadowpm_bits[] = {
+ 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55};
+
+static char mtshadowpm_bits[] = {
+ 0x92, 0x24, 0x49, 0x92, 0x24, 0x49, 0x92, 0x24};
+
+static char mbshadowpm_bits[] = {
+ 0x6d, 0xdb, 0xb6, 0x6d, 0xdb, 0xb6, 0x6d, 0xdb};
+
+/* ARGSUSED */
+static void AllocTopShadowGC (w)
+ Widget w;
+{
+ SmeThreeDObject tdo = (SmeThreeDObject) w;
+ Screen *scn = XtScreenOfObject (w);
+ XtGCMask valuemask;
+ XGCValues myXGCV;
+
+ if (tdo->sme_threeD.be_nice_to_cmap || DefaultDepthOfScreen (scn) == 1) {
+ valuemask = GCTile | GCFillStyle;
+ myXGCV.tile = tdo->sme_threeD.top_shadow_pxmap;
+ myXGCV.fill_style = FillTiled;
+ } else {
+ valuemask = GCForeground;
+ myXGCV.foreground = tdo->sme_threeD.top_shadow_pixel;
+ }
+ tdo->sme_threeD.top_shadow_GC = XtGetGC(w, valuemask, &myXGCV);
+}
+
+/* ARGSUSED */
+static void AllocBotShadowGC (w)
+ Widget w;
+{
+ SmeThreeDObject tdo = (SmeThreeDObject) w;
+ Screen *scn = XtScreenOfObject (w);
+ XtGCMask valuemask;
+ XGCValues myXGCV;
+
+ if (tdo->sme_threeD.be_nice_to_cmap || DefaultDepthOfScreen (scn) == 1) {
+ valuemask = GCTile | GCFillStyle;
+ myXGCV.tile = tdo->sme_threeD.bot_shadow_pxmap;
+ myXGCV.fill_style = FillTiled;
+ } else {
+ valuemask = GCForeground;
+ myXGCV.foreground = tdo->sme_threeD.bot_shadow_pixel;
+ }
+ tdo->sme_threeD.bot_shadow_GC = XtGetGC(w, valuemask, &myXGCV);
+}
+
+/* ARGSUSED */
+static void AllocEraseGC (w)
+ Widget w;
+{
+ Widget parent = XtParent (w);
+ SmeThreeDObject tdo = (SmeThreeDObject) w;
+ XtGCMask valuemask;
+ XGCValues myXGCV;
+
+ valuemask = GCForeground;
+ myXGCV.foreground = parent->core.background_pixel;
+ tdo->sme_threeD.erase_GC = XtGetGC(w, valuemask, &myXGCV);
+}
+
+/* ARGSUSED */
+static void AllocTopShadowPixmap (new)
+ Widget new;
+{
+ SmeThreeDObject tdo = (SmeThreeDObject) new;
+ Widget parent = XtParent (new);
+ Display *dpy = XtDisplayOfObject (new);
+ Screen *scn = XtScreenOfObject (new);
+ unsigned long top_fg_pixel = 0, top_bg_pixel = 0;
+ char *pm_data;
+ Boolean create_pixmap = FALSE;
+
+ /*
+ * I know, we're going to create two pixmaps for each and every
+ * shadow'd widget. Yeuck. I'm semi-relying on server side
+ * pixmap cacheing.
+ */
+
+ if (DefaultDepthOfScreen (scn) == 1) {
+ top_fg_pixel = BlackPixelOfScreen (scn);
+ top_bg_pixel = WhitePixelOfScreen (scn);
+ pm_data = mtshadowpm_bits;
+ create_pixmap = TRUE;
+ } else if (tdo->sme_threeD.be_nice_to_cmap) {
+ if (parent->core.background_pixel == WhitePixelOfScreen (scn)) {
+ top_fg_pixel = WhitePixelOfScreen (scn);
+ top_bg_pixel = grayPixel( BlackPixelOfScreen (scn), dpy, scn);
+ } else if (parent->core.background_pixel == BlackPixelOfScreen (scn)) {
+ top_fg_pixel = grayPixel( BlackPixelOfScreen (scn), dpy, scn);
+ top_bg_pixel = WhitePixelOfScreen (scn);
+ } else {
+ top_fg_pixel = parent->core.background_pixel;
+ top_bg_pixel = WhitePixelOfScreen (scn);
+ }
+#ifndef XAW_GRAY_BLKWHT_STIPPLES
+ if (parent->core.background_pixel == WhitePixelOfScreen (scn) ||
+ parent->core.background_pixel == BlackPixelOfScreen (scn)) {
+ pm_data = mtshadowpm_bits;
+ } else
+#endif
+ pm_data = shadowpm_bits;
+
+ create_pixmap = TRUE;
+ }
+
+ if (create_pixmap)
+ tdo->sme_threeD.top_shadow_pxmap = XCreatePixmapFromBitmapData (dpy,
+ RootWindowOfScreen (scn),
+ pm_data,
+ shadowpm_width,
+ shadowpm_height,
+ top_fg_pixel,
+ top_bg_pixel,
+ DefaultDepthOfScreen (scn));
+}
+
+/* ARGSUSED */
+static void AllocBotShadowPixmap (new)
+ Widget new;
+{
+ SmeThreeDObject tdo = (SmeThreeDObject) new;
+ Widget parent = XtParent (new);
+ Display *dpy = XtDisplayOfObject (new);
+ Screen *scn = XtScreenOfObject (new);
+ unsigned long bot_fg_pixel = 0, bot_bg_pixel = 0;
+ char *pm_data;
+ Boolean create_pixmap = FALSE;
+
+ if (DefaultDepthOfScreen (scn) == 1) {
+ bot_fg_pixel = BlackPixelOfScreen (scn);
+ bot_bg_pixel = WhitePixelOfScreen (scn);
+ pm_data = mbshadowpm_bits;
+ create_pixmap = TRUE;
+ } else if (tdo->sme_threeD.be_nice_to_cmap) {
+ if (parent->core.background_pixel == WhitePixelOfScreen (scn)) {
+ bot_fg_pixel = grayPixel( WhitePixelOfScreen (scn), dpy, scn);
+ bot_bg_pixel = BlackPixelOfScreen (scn);
+ } else if (parent->core.background_pixel == BlackPixelOfScreen (scn)) {
+ bot_fg_pixel = BlackPixelOfScreen (scn);
+ bot_bg_pixel = grayPixel( BlackPixelOfScreen (scn), dpy, scn);
+ } else {
+ bot_fg_pixel = parent->core.background_pixel;
+ bot_bg_pixel = BlackPixelOfScreen (scn);
+ }
+#ifndef XAW_GRAY_BLKWHT_STIPPLES
+ if (parent->core.background_pixel == WhitePixelOfScreen (scn) ||
+ parent->core.background_pixel == BlackPixelOfScreen (scn)) {
+ pm_data = mbshadowpm_bits;
+ } else
+#endif
+ pm_data = shadowpm_bits;
+
+ create_pixmap = TRUE;
+ }
+
+ if (create_pixmap)
+ tdo->sme_threeD.bot_shadow_pxmap = XCreatePixmapFromBitmapData (dpy,
+ RootWindowOfScreen (scn),
+ pm_data,
+ shadowpm_width,
+ shadowpm_height,
+ bot_fg_pixel,
+ bot_bg_pixel,
+ DefaultDepthOfScreen (scn));
+}
+
+/* ARGSUSED */
+void XawSme3dComputeTopShadowRGB (new, xcol_out)
+ Widget new;
+ XColor *xcol_out;
+{
+ if (XtIsSubclass (new, smeThreeDObjectClass)) {
+ SmeThreeDObject tdo = (SmeThreeDObject) new;
+ Widget w = XtParent (new);
+ XColor get_c;
+ double contrast;
+ Display *dpy = XtDisplayOfObject (new);
+ Screen *scn = XtScreenOfObject (new);
+ Colormap cmap = w->core.colormap;
+
+ get_c.pixel = w->core.background_pixel;
+ if (get_c.pixel == WhitePixelOfScreen (scn) ||
+ get_c.pixel == BlackPixelOfScreen (scn)) {
+ contrast = (100 - tdo->sme_threeD.top_shadow_contrast) / 100.0;
+ xcol_out->red = contrast * 65535.0;
+ xcol_out->green = contrast * 65535.0;
+ xcol_out->blue = contrast * 65535.0;
+ } else {
+ contrast = 1.0 + tdo->sme_threeD.top_shadow_contrast / 100.0;
+ XQueryColor (dpy, cmap, &get_c);
+#define MIN(x,y) (unsigned short) (x < y) ? x : y
+ xcol_out->red = MIN (65535, (int) (contrast * (double) get_c.red));
+ xcol_out->green = MIN (65535, (int) (contrast * (double) get_c.green));
+ xcol_out->blue = MIN (65535, (int) (contrast * (double) get_c.blue));
+#undef MIN
+ }
+ } else
+ xcol_out->red = xcol_out->green = xcol_out->blue = 0;
+}
+
+/* ARGSUSED */
+static void AllocTopShadowPixel (new)
+ Widget new;
+{
+ XColor set_c;
+ SmeThreeDObject tdo = (SmeThreeDObject) new;
+ Widget w = XtParent (new);
+ Display *dpy = XtDisplayOfObject (new);
+ Colormap cmap = w->core.colormap;
+
+ XawSme3dComputeTopShadowRGB (new, &set_c);
+ (void) XAllocColor (dpy, cmap, &set_c);
+ tdo->sme_threeD.top_shadow_pixel = set_c.pixel;
+}
+
+
+/* ARGSUSED */
+void XawSme3dComputeBottomShadowRGB (new, xcol_out)
+ Widget new;
+ XColor *xcol_out;
+{
+ if (XtIsSubclass (new, smeThreeDObjectClass)) {
+ SmeThreeDObject tdo = (SmeThreeDObject) new;
+ Widget w = XtParent (new);
+ XColor get_c;
+ double contrast;
+ Display *dpy = XtDisplayOfObject (new);
+ Screen *scn = XtScreenOfObject (new);
+ Colormap cmap = w->core.colormap;
+
+ get_c.pixel = w->core.background_pixel;
+ if (get_c.pixel == WhitePixelOfScreen (scn) ||
+ get_c.pixel == BlackPixelOfScreen (scn)) {
+ contrast = tdo->sme_threeD.bot_shadow_contrast / 100.0;
+ xcol_out->red = contrast * 65535.0;
+ xcol_out->green = contrast * 65535.0;
+ xcol_out->blue = contrast * 65535.0;
+ } else {
+ XQueryColor (dpy, cmap, &get_c);
+ contrast = (100 - tdo->sme_threeD.bot_shadow_contrast) / 100.0;
+ xcol_out->red = contrast * get_c.red;
+ xcol_out->green = contrast * get_c.green;
+ xcol_out->blue = contrast * get_c.blue;
+ }
+ } else
+ xcol_out->red = xcol_out->green = xcol_out->blue = 0;
+}
+
+/* ARGSUSED */
+static void AllocBotShadowPixel (new)
+ Widget new;
+{
+ XColor set_c;
+ SmeThreeDObject tdo = (SmeThreeDObject) new;
+ Widget w = XtParent (new);
+ Display *dpy = XtDisplayOfObject (new);
+ Colormap cmap = w->core.colormap;
+
+ XawSme3dComputeBottomShadowRGB (new, &set_c);
+ (void) XAllocColor (dpy, cmap, &set_c);
+ tdo->sme_threeD.bot_shadow_pixel = set_c.pixel;
+}
+
+
+/* ARGSUSED */
+static void ClassPartInitialize (wc)
+ WidgetClass wc;
+{
+ SmeThreeDClassRec *tdwc = (SmeThreeDClassRec *) wc;
+ SmeThreeDClassRec *super =
+ (SmeThreeDClassRec *) tdwc->rect_class.superclass;
+
+ if (tdwc->sme_threeD_class.shadowdraw == XtInheritXawSme3dShadowDraw)
+ tdwc->sme_threeD_class.shadowdraw = super->sme_threeD_class.shadowdraw;
+}
+
+/* ARGSUSED */
+static void Initialize (request, new, args, num_args)
+ Widget request, new;
+ ArgList args;
+ Cardinal *num_args;
+{
+ SmeThreeDObject w = (SmeThreeDObject) new;
+ Screen *scr = XtScreenOfObject (new);
+
+ if (w->sme_threeD.be_nice_to_cmap || DefaultDepthOfScreen (scr) == 1) {
+ AllocTopShadowPixmap (new);
+ AllocBotShadowPixmap (new);
+ } else {
+ if (w->sme_threeD.top_shadow_pixel == w->sme_threeD.bot_shadow_pixel) {
+ AllocTopShadowPixel (new);
+ AllocBotShadowPixel (new);
+ }
+ w->sme_threeD.top_shadow_pxmap = w->sme_threeD.bot_shadow_pxmap = 0;
+ }
+ AllocTopShadowGC (new);
+ AllocBotShadowGC (new);
+ AllocEraseGC (new);
+}
+
+static void Destroy (gw)
+ Widget gw;
+{
+ SmeThreeDObject w = (SmeThreeDObject) gw;
+ XtReleaseGC (gw, w->sme_threeD.top_shadow_GC);
+ XtReleaseGC (gw, w->sme_threeD.bot_shadow_GC);
+ XtReleaseGC (gw, w->sme_threeD.erase_GC);
+ if (w->sme_threeD.top_shadow_pxmap)
+ XFreePixmap (XtDisplayOfObject (gw), w->sme_threeD.top_shadow_pxmap);
+ if (w->sme_threeD.bot_shadow_pxmap)
+ XFreePixmap (XtDisplayOfObject (gw), w->sme_threeD.bot_shadow_pxmap);
+}
+
+/* ARGSUSED */
+static Boolean SetValues (gcurrent, grequest, gnew, args, num_args)
+ Widget gcurrent, grequest, gnew;
+ ArgList args;
+ Cardinal *num_args;
+{
+ SmeThreeDObject current = (SmeThreeDObject) gcurrent;
+ SmeThreeDObject new = (SmeThreeDObject) gnew;
+ Boolean redisplay = FALSE;
+ Boolean alloc_top_pixel = FALSE;
+ Boolean alloc_bot_pixel = FALSE;
+ Boolean alloc_top_pixmap = FALSE;
+ Boolean alloc_bot_pixmap = FALSE;
+
+#if 0
+ (*threeDWidgetClass->core_class.superclass->core_class.set_values)
+ (gcurrent, grequest, gnew, NULL, 0);
+#endif
+ if (new->sme_threeD.shadow_width != current->sme_threeD.shadow_width)
+ redisplay = TRUE;
+ if (new->sme_threeD.be_nice_to_cmap != current->sme_threeD.be_nice_to_cmap) {
+ if (new->sme_threeD.be_nice_to_cmap) {
+ alloc_top_pixmap = TRUE;
+ alloc_bot_pixmap = TRUE;
+ } else {
+ alloc_top_pixel = TRUE;
+ alloc_bot_pixel = TRUE;
+ }
+ redisplay = TRUE;
+ }
+ if (!new->sme_threeD.be_nice_to_cmap &&
+ new->sme_threeD.top_shadow_contrast != current->sme_threeD.top_shadow_contrast)
+ alloc_top_pixel = TRUE;
+ if (!new->sme_threeD.be_nice_to_cmap &&
+ new->sme_threeD.bot_shadow_contrast != current->sme_threeD.bot_shadow_contrast)
+ alloc_bot_pixel = TRUE;
+ if (alloc_top_pixel)
+ AllocTopShadowPixel (gnew);
+ if (alloc_bot_pixel)
+ AllocBotShadowPixel (gnew);
+ if (alloc_top_pixmap)
+ AllocTopShadowPixmap (gnew);
+ if (alloc_bot_pixmap)
+ AllocBotShadowPixmap (gnew);
+ if (!new->sme_threeD.be_nice_to_cmap &&
+ new->sme_threeD.top_shadow_pixel != current->sme_threeD.top_shadow_pixel)
+ alloc_top_pixel = TRUE;
+ if (!new->sme_threeD.be_nice_to_cmap &&
+ new->sme_threeD.bot_shadow_pixel != current->sme_threeD.bot_shadow_pixel)
+ alloc_bot_pixel = TRUE;
+ if (new->sme_threeD.be_nice_to_cmap) {
+ if (alloc_top_pixmap) {
+ XtReleaseGC (gcurrent, current->sme_threeD.top_shadow_GC);
+ AllocTopShadowGC (gnew);
+ redisplay = True;
+ }
+ if (alloc_bot_pixmap) {
+ XtReleaseGC (gcurrent, current->sme_threeD.bot_shadow_GC);
+ AllocBotShadowGC (gnew);
+ redisplay = True;
+ }
+ } else {
+ if (alloc_top_pixel) {
+ if (new->sme_threeD.top_shadow_pxmap) {
+ XFreePixmap (XtDisplayOfObject (gnew), new->sme_threeD.top_shadow_pxmap);
+ new->sme_threeD.top_shadow_pxmap = (Pixmap) NULL;
+ }
+ XtReleaseGC (gcurrent, current->sme_threeD.top_shadow_GC);
+ AllocTopShadowGC (gnew);
+ redisplay = True;
+ }
+ if (alloc_bot_pixel) {
+ if (new->sme_threeD.bot_shadow_pxmap) {
+ XFreePixmap (XtDisplayOfObject (gnew), new->sme_threeD.bot_shadow_pxmap);
+ new->sme_threeD.bot_shadow_pxmap = (Pixmap) NULL;
+ }
+ XtReleaseGC (gcurrent, current->sme_threeD.bot_shadow_GC);
+ AllocBotShadowGC (gnew);
+ redisplay = True;
+ }
+ }
+ return (redisplay);
+}
+
+/* ARGSUSED */
+static void
+_XawSme3dDrawShadows(gw)
+ Widget gw;
+{
+ SmeThreeDObject tdo = (SmeThreeDObject) gw;
+ SimpleMenuWidget smw = (SimpleMenuWidget) XtParent(gw);
+ ThreeDWidget tdw = (ThreeDWidget) smw->simple_menu.threeD;
+ Dimension s = tdo->sme_threeD.shadow_width;
+ Dimension ps = tdw->threeD.shadow_width;
+ XPoint pt[6];
+
+ /*
+ * draw the shadows using the core part width and height,
+ * and the threeD part shadow_width.
+ *
+ * no point to do anything if the shadow_width is 0 or the
+ * widget has not been realized.
+ */
+ if (s > 0 && XtIsRealized(gw))
+ {
+ Dimension h = tdo->rectangle.height;
+ Dimension w = tdo->rectangle.width - ps;
+ Dimension x = tdo->rectangle.x + ps;
+ Dimension y = tdo->rectangle.y;
+ Display *dpy = XtDisplayOfObject(gw);
+ Window win = XtWindowOfObject(gw);
+ GC top, bot;
+
+ if (tdo->sme_threeD.shadowed)
+ {
+ top = tdo->sme_threeD.top_shadow_GC;
+ bot = tdo->sme_threeD.bot_shadow_GC;
+ }
+ else
+ top = bot = tdo->sme_threeD.erase_GC;
+
+ /* top-left shadow */
+ pt[0].x = x; pt[0].y = y + h;
+ pt[1].x = x; pt[1].y = y;
+ pt[2].x = w; pt[2].y = y;
+ pt[3].x = w - s; pt[3].y = y + s;
+ pt[4].x = ps + s; pt[4].y = y + s;
+ pt[5].x = ps + s; pt[5].y = y + h - s;
+ XFillPolygon(dpy, win, top, pt, 6, Complex, CoordModeOrigin);
+
+ /* bottom-right shadow */
+/* pt[0].x = x; pt[0].y = y + h; */
+ pt[1].x = w; pt[1].y = y + h;
+/* pt[2].x = w; pt[2].y = y; */
+/* pt[3].x = w - s; pt[3].y = y + s; */
+ pt[4].x = w - s; pt[4].y = y + h - s;
+/* pt[5].x = ps + s; pt[5].y = y + h - s; */
+ XFillPolygon(dpy, win, bot, pt, 6, Complex, CoordModeOrigin);
+ }
+}
+