/* * * Copyright © 2002 Keith Packard * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Keith Packard not be used in * advertising or publicity pertaining to distribution of the software without * specific, written prior permission. Keith Packard makes no * representations about the suitability of this software for any purpose. It * is provided "as is" without express or implied warranty. * * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */ #ifdef HAVE_CONFIG_H #include #endif #include "Xrenderint.h" typedef struct _Edge Edge; struct _Edge { XLineFixed edge; XFixed current_x; Bool clockWise; Edge *next, *prev; }; static int CompareEdge (const void *o1, const void *o2) { const Edge *e1 = o1, *e2 = o2; return e1->edge.p1.y - e2->edge.p1.y; } static XFixed XRenderComputeX (XLineFixed *line, XFixed y) { XFixed dx = line->p2.x - line->p1.x; double ex = (double) (y - line->p1.y) * (double) dx; XFixed dy = line->p2.y - line->p1.y; return (XFixed) line->p1.x + (XFixed) (ex / dy); } static double XRenderComputeInverseSlope (XLineFixed *l) { return (XFixedToDouble (l->p2.x - l->p1.x) / XFixedToDouble (l->p2.y - l->p1.y)); } static double XRenderComputeXIntercept (XLineFixed *l, double inverse_slope) { return XFixedToDouble (l->p1.x) - inverse_slope * XFixedToDouble (l->p1.y); } static XFixed XRenderComputeIntersect (XLineFixed *l1, XLineFixed *l2) { /* * x = m1y + b1 * x = m2y + b2 * m1y + b1 = m2y + b2 * y * (m1 - m2) = b2 - b1 * y = (b2 - b1) / (m1 - m2) */ double m1 = XRenderComputeInverseSlope (l1); double b1 = XRenderComputeXIntercept (l1, m1); double m2 = XRenderComputeInverseSlope (l2); double b2 = XRenderComputeXIntercept (l2, m2); if ( m1 == m2 ) return XDoubleToFixed(32766); /* lines don't intersect */ return XDoubleToFixed ((b2 - b1) / (m1 - m2)); } static int XRenderComputeTrapezoids (Edge *edges, int nedges, int winding, XTrapezoid *traps, int *ntraps, int maxtraps) { int ok = 1, inactive; Edge *active; Edge *e, *en, *next; XFixed y, next_y, intersect; qsort (edges, nedges, sizeof (Edge), CompareEdge); *ntraps = 0; y = edges[0].edge.p1.y; active = NULL; inactive = 0; while (active || inactive < nedges) { /* insert new active edges into list */ while (inactive < nedges) { e = &edges[inactive]; if (e->edge.p1.y > y) break; /* move this edge into the active list */ inactive++; e->next = active; e->prev = NULL; if (active) active->prev = e; active = e; } /* compute x coordinates along this group */ for (e = active; e; e = e->next) e->current_x = XRenderComputeX (&e->edge, y); /* sort active list */ for (e = active; e; e = next) { next = e->next; /* * Find one later in the list that belongs before the * current one */ for (en = next; en; en = en->next) { if (en->current_x < e->current_x || (en->current_x == e->current_x && en->edge.p2.x < e->edge.p2.x)) { /* * insert en before e * * extract en */ en->prev->next = en->next; if (en->next) en->next->prev = en->prev; /* * insert en */ if (e->prev) e->prev->next = en; else active = en; en->prev = e->prev; e->prev = en; en->next = e; /* * start over at en */ next = en; break; } } } #if 0 printf ("y: %6.3g:", y / 65536.0); for (e = active; e; e = e->next) { printf (" %6.3g", e->current_x / 65536.0); } printf ("\n"); #endif /* find next inflection point */ next_y = active->edge.p2.y; for (e = active; e; e = en) { if (e->edge.p2.y < next_y) next_y = e->edge.p2.y; en = e->next; /* check intersect */ if (en && e->edge.p2.x > en->edge.p2.x) { intersect = XRenderComputeIntersect (&e->edge, &e->next->edge); /* make sure this point is below the actual intersection */ intersect = intersect + 1; if (intersect < next_y && intersect > y) next_y = intersect; } } /* check next inactive point */ if (inactive < nedges && edges[inactive].edge.p1.y < next_y) next_y = edges[inactive].edge.p1.y; /* walk the list generating trapezoids */ for (e = active; e && (en = e->next); e = en->next) { traps->top = y; traps->bottom = next_y; traps->left = e->edge; traps->right = en->edge; traps++; (*ntraps)++; if ( --maxtraps <= 0 ) { ok = 0; break; } } y = next_y; /* delete inactive edges from list */ for (e = active; e; e = next) { next = e->next; if (e->edge.p2.y <= y) { if (e->prev) e->prev->next = e->next; else active = e->next; if (e->next) e->next->prev = e->prev; } } } return ok; } void XRenderCompositeDoublePoly (Display *dpy, int op, Picture src, Picture dst, _Xconst XRenderPictFormat *maskFormat, int xSrc, int ySrc, int xDst, int yDst, _Xconst XPointDouble *fpoints, int npoints, int winding) { Edge *edges; XTrapezoid *traps; int i, nedges, ntraps; XFixed x, y, prevx = 0, prevy = 0, firstx = 0, firsty = 0; XFixed top = 0, bottom = 0; /* GCCism */ edges = Xmalloc ((npoints * sizeof (Edge)) + (npoints * npoints * sizeof (XTrapezoid))); if (!edges) return; traps = (XTrapezoid *) (edges + npoints); nedges = 0; for (i = 0; i <= npoints; i++) { if (i == npoints) { x = firstx; y = firsty; } else { x = XDoubleToFixed (fpoints[i].x); y = XDoubleToFixed (fpoints[i].y); } if (i) { if (y < top) top = y; else if (y > bottom) bottom = y; if (prevy < y) { edges[nedges].edge.p1.x = prevx; edges[nedges].edge.p1.y = prevy; edges[nedges].edge.p2.x = x; edges[nedges].edge.p2.y = y; edges[nedges].clockWise = True; nedges++; } else if (prevy > y) { edges[nedges].edge.p1.x = x; edges[nedges].edge.p1.y = y; edges[nedges].edge.p2.x = prevx; edges[nedges].edge.p2.y = prevy; edges[nedges].clockWise = False; nedges++; } /* drop horizontal edges */ } else { top = y; bottom = y; firstx = x; firsty = y; } prevx = x; prevy = y; } if ( XRenderComputeTrapezoids (edges, nedges, winding, traps, &ntraps, npoints * npoints )) { /* XXX adjust xSrc/xDst */ XRenderCompositeTrapezoids (dpy, op, src, dst, maskFormat, xSrc, ySrc, traps, ntraps); } Xfree (edges); }